Commit History

Author SHA1 Message Date
  skotlex 84f86fa96e - Modified the nocommand mapflag so you can specify the GM range that is blocked from using commands (eg: "prontera.gat mapflag nocommand 40" disables commands to characters in the GM range 0~39) 18 years ago
  Lupus 59e39f1b71 18 years ago
  skotlex 4e9c745bdf - Corrected SC_INTRAVISION not starting. 18 years ago
  skotlex 9e07adc071 - Should have fixed "sleep", thanks to Lance for figuring out the error. 18 years ago
  skotlex def8753415 - Some cleanup of how mobcount works. 18 years ago
  toms 9c8acc1464 The Clearing unused stack report will now print the related NPC 18 years ago
  skotlex eac939f439 - Fixed @summon's delete timer being screwed up. 19 years ago
  Lance 26500644dd * Optional macro MEMSET_TURBO for faster low-level memory initializations. 19 years ago
  skotlex f5375adc1a - Oops, forgot to even try to compile the previous update. 19 years ago
  skotlex 78789dc389 - Added script commands roclass/eaclass to enable scripts to access eA's job format. Read script_commands.txt and ea_job_system.txt for a more complete explanation of how this job system works. 19 years ago
  skotlex f3687369e6 - script command "isrefine" will no longer return always false for equip positions above 6 (this has not been needed since the addition of the refine column to tbe item_db many months ago) 19 years ago
  skotlex db3fdbe23b - Cleaned up getmapxy script function, also added support for type 4 so that it returns a player's homunculus position if such exists. 19 years ago
  toms cff4864a78 - Fixed a possible SIGSEGV on buildin_maprespawnguildid if the map is unknown 19 years ago
  skotlex 98d0cb73fd - Fixed a crash on the mobspawn script command. 19 years ago
  skotlex 9f8cee903c - updated (more or less) the sql-files/item_db2.sql file. 19 years ago
  skotlex d359756066 - getnameditem will now also work on stackable items 19 years ago
  skotlex 200813da7e - Adjusted Glittering's success rate to 20+10*lv% 19 years ago
  skotlex cb54955cc4 - Fixed the Autosave routine not working when there's only one player online. 19 years ago
  skotlex b5508efe38 - Changed unit_free so that it receives which cleartype should be used when the character is still on a map. Used this on status_damage so that mobs that do not respawn when killed will properly display the death animation. 19 years ago
  skotlex 00f4aecb26 - Added support for hexadecimal values in the const.txt file. 19 years ago
  skotlex 1079f53d4c - Spirit of Wizard will now consume an item 7321 each time it blocks reflected magic. 19 years ago
  skotlex ee8298bb8a - Cleaned up some of the pet related @/# commands, same for some script commands. 19 years ago
  skotlex 41f2f3ca40 - Increased Run's walk speed bonus to 25->50% 19 years ago
  skotlex 6f3c9a6dc7 - Fixed two instances in the login-sql server where the ip in the log-login table was being stored backwards. 19 years ago
  skotlex 4fe5bc0478 - Got rid of the "i might be used uninitialized on this function" warning in `buildin_getpartyleader' 19 years ago
  skotlex 85655282d4 - Adjusted the order in which option/sc change packets are sent to match Aegis's 19 years ago
  skotlex 8c98388bc5 - Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out of the mastery function so that it may apply to all skills except Soul Breaker. 19 years ago
  skotlex 5d9e6b4a71 - GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the place. The idea is that the TBL* versions are supposed to be easier to use than the standard structure definition, but using TBL_HOMUNCULUS as an alias to struct homun_data kinda beats the purpose! Renamed them all to TBL_HOM/BL_HOM. 19 years ago
  skotlex 8d7c008a65 - Fixed Defender Raising Walk speed instead of diminishing it. 19 years ago
  skotlex abcf47cd67 - Fixed script code data not being free'd if a player quits in the middle of a script. 19 years ago