skotlex
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84f86fa96e
- Modified the nocommand mapflag so you can specify the GM range that is blocked from using commands (eg: "prontera.gat mapflag nocommand 40" disables commands to characters in the GM range 0~39)
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18 years ago |
Lupus
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59e39f1b71
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18 years ago |
skotlex
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4e9c745bdf
- Corrected SC_INTRAVISION not starting.
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18 years ago |
skotlex
|
9e07adc071
- Should have fixed "sleep", thanks to Lance for figuring out the error.
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18 years ago |
skotlex
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def8753415
- Some cleanup of how mobcount works.
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18 years ago |
toms
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9c8acc1464
The Clearing unused stack report will now print the related NPC
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18 years ago |
skotlex
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eac939f439
- Fixed @summon's delete timer being screwed up.
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19 years ago |
Lance
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26500644dd
* Optional macro MEMSET_TURBO for faster low-level memory initializations.
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19 years ago |
skotlex
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f5375adc1a
- Oops, forgot to even try to compile the previous update.
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19 years ago |
skotlex
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78789dc389
- Added script commands roclass/eaclass to enable scripts to access eA's job format. Read script_commands.txt and ea_job_system.txt for a more complete explanation of how this job system works.
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19 years ago |
skotlex
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f3687369e6
- script command "isrefine" will no longer return always false for equip positions above 6 (this has not been needed since the addition of the refine column to tbe item_db many months ago)
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19 years ago |
skotlex
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db3fdbe23b
- Cleaned up getmapxy script function, also added support for type 4 so that it returns a player's homunculus position if such exists.
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19 years ago |
toms
|
cff4864a78
- Fixed a possible SIGSEGV on buildin_maprespawnguildid if the map is unknown
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19 years ago |
skotlex
|
98d0cb73fd
- Fixed a crash on the mobspawn script command.
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19 years ago |
skotlex
|
9f8cee903c
- updated (more or less) the sql-files/item_db2.sql file.
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19 years ago |
skotlex
|
d359756066
- getnameditem will now also work on stackable items
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19 years ago |
skotlex
|
200813da7e
- Adjusted Glittering's success rate to 20+10*lv%
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19 years ago |
skotlex
|
cb54955cc4
- Fixed the Autosave routine not working when there's only one player online.
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19 years ago |
skotlex
|
b5508efe38
- Changed unit_free so that it receives which cleartype should be used when the character is still on a map. Used this on status_damage so that mobs that do not respawn when killed will properly display the death animation.
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19 years ago |
skotlex
|
00f4aecb26
- Added support for hexadecimal values in the const.txt file.
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19 years ago |
skotlex
|
1079f53d4c
- Spirit of Wizard will now consume an item 7321 each time it blocks reflected magic.
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19 years ago |
skotlex
|
ee8298bb8a
- Cleaned up some of the pet related @/# commands, same for some script commands.
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19 years ago |
skotlex
|
41f2f3ca40
- Increased Run's walk speed bonus to 25->50%
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19 years ago |
skotlex
|
6f3c9a6dc7
- Fixed two instances in the login-sql server where the ip in the log-login table was being stored backwards.
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19 years ago |
skotlex
|
4fe5bc0478
- Got rid of the "i might be used uninitialized on this function" warning in `buildin_getpartyleader'
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19 years ago |
skotlex
|
85655282d4
- Adjusted the order in which option/sc change packets are sent to match Aegis's
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19 years ago |
skotlex
|
8c98388bc5
- Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out of the mastery function so that it may apply to all skills except Soul Breaker.
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19 years ago |
skotlex
|
5d9e6b4a71
- GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the place. The idea is that the TBL* versions are supposed to be easier to use than the standard structure definition, but using TBL_HOMUNCULUS as an alias to struct homun_data kinda beats the purpose! Renamed them all to TBL_HOM/BL_HOM.
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19 years ago |
skotlex
|
8d7c008a65
- Fixed Defender Raising Walk speed instead of diminishing it.
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19 years ago |
skotlex
|
abcf47cd67
- Fixed script code data not being free'd if a player quits in the middle of a script.
|
19 years ago |