커밋 기록

작성자 SHA1 메시지 날짜
  skotlex 4e9c745bdf - Corrected SC_INTRAVISION not starting. 18 년 전
  skotlex 8da82e0a0a - Changed npc_click declaration to receive an npc structure rather than a generic block-list one. 19 년 전
  skotlex 3b13b070e1 - Made guild member exp an unsigned int. 19 년 전
  skotlex b6a5dc4547 - Added config setting mob_npc_warp, when set to yes, enables mobs to be warped between maps when stepping on a npc-warp. 19 년 전
  Lance 428c7271fd [Moved]: 19 년 전
  skotlex db83032024 - Added a npc-script-event cache to avoid looking up event-scripts every time they need to be executed. Events cached are all those defined in script_config. 19 년 전
  skotlex 63eec80717 - Added support for n to specify minutes to @charban. 19 년 전
  Lance c0b1eb7787 * Shinomori's method (kinda) of remote script execution with interaction. 19 년 전
  skotlex 47adb68d91 - Fixed mysql ping setting being in minutes rather than hours. 19 년 전
  Lance 88cf55de08 * Sending fake npc for inputs and menus for NPC without map coordinates. 19 년 전
  Lance af5bdf87c3 * Experimental npc_event_doall_sub with queue and npc_id allocation when needed. 19 년 전
  skotlex 07c8dd3902 - Fixed @movenpc 19 년 전
  skotlex e9c44b50c8 - Added structure view_data to handle sprite information for all characters (equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn) 19 년 전
  skotlex 7a8371273a - Merged the unit_data structure from jA for handling unit-related data (attack times, walking, auto-attack timers, skill related data) 19 년 전
  Lance 46bdee18f9 * BL_PC and BL_MOB control script commands (experimental). 19 년 전
  skotlex 28c32a9532 - Improved the NPC timer system to enable to have multiple timers going on at a time with different players attached to each. Now npc event timers are of two types: attached or global. The global timers don't have a player attached and can be started/halted by anyone. The character timers have a player attached, and they can only be stopped by a script that has the same player attached. 19 년 전
  Valaris 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 년 전
  Valaris fd99753f8e Clearing trunk. 19 년 전
  celest 171609d4a2 * Readded @disablenpc 20 년 전
  celest 05e31aee3c * Fixed a bug with InitTimer/StopTimer 20 년 전
  celest 37851efb84 * Added 'map_charid2id' 20 년 전
  celest 4d4414fbbc * Added display script filename when a script error is found while parsing 20 년 전
  Lupus 9f0d5a05a8 added new script commands 20 년 전
  amber 882e26643d Cleanup compiler warnings 20 년 전
  amber 0b091d02ee PCRE updates 20 년 전
  celest c50add18b1 Added Shinomori's changes to npc event timers 20 년 전
  mc_cameri b0e36adc2b 20 년 전
  amber d479e29aee Fixed some file types 20 년 전
  (no author) 706e785091 20 년 전