skotlex
|
4e9c745bdf
- Corrected SC_INTRAVISION not starting.
|
18 년 전 |
skotlex
|
8da82e0a0a
- Changed npc_click declaration to receive an npc structure rather than a generic block-list one.
|
19 년 전 |
skotlex
|
3b13b070e1
- Made guild member exp an unsigned int.
|
19 년 전 |
skotlex
|
b6a5dc4547
- Added config setting mob_npc_warp, when set to yes, enables mobs to be warped between maps when stepping on a npc-warp.
|
19 년 전 |
Lance
|
428c7271fd
[Moved]:
|
19 년 전 |
skotlex
|
db83032024
- Added a npc-script-event cache to avoid looking up event-scripts every time they need to be executed. Events cached are all those defined in script_config.
|
19 년 전 |
skotlex
|
63eec80717
- Added support for n to specify minutes to @charban.
|
19 년 전 |
Lance
|
c0b1eb7787
* Shinomori's method (kinda) of remote script execution with interaction.
|
19 년 전 |
skotlex
|
47adb68d91
- Fixed mysql ping setting being in minutes rather than hours.
|
19 년 전 |
Lance
|
88cf55de08
* Sending fake npc for inputs and menus for NPC without map coordinates.
|
19 년 전 |
Lance
|
af5bdf87c3
* Experimental npc_event_doall_sub with queue and npc_id allocation when needed.
|
19 년 전 |
skotlex
|
07c8dd3902
- Fixed @movenpc
|
19 년 전 |
skotlex
|
e9c44b50c8
- Added structure view_data to handle sprite information for all characters (equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn)
|
19 년 전 |
skotlex
|
7a8371273a
- Merged the unit_data structure from jA for handling unit-related data (attack times, walking, auto-attack timers, skill related data)
|
19 년 전 |
Lance
|
46bdee18f9
* BL_PC and BL_MOB control script commands (experimental).
|
19 년 전 |
skotlex
|
28c32a9532
- Improved the NPC timer system to enable to have multiple timers going on at a time with different players attached to each. Now npc event timers are of two types: attached or global. The global timers don't have a player attached and can be started/halted by anyone. The character timers have a player attached, and they can only be stopped by a script that has the same player attached.
|
19 년 전 |
Valaris
|
2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
|
19 년 전 |
Valaris
|
fd99753f8e
Clearing trunk.
|
19 년 전 |
celest
|
171609d4a2
* Readded @disablenpc
|
20 년 전 |
celest
|
05e31aee3c
* Fixed a bug with InitTimer/StopTimer
|
20 년 전 |
celest
|
37851efb84
* Added 'map_charid2id'
|
20 년 전 |
celest
|
4d4414fbbc
* Added display script filename when a script error is found while parsing
|
20 년 전 |
Lupus
|
9f0d5a05a8
added new script commands
|
20 년 전 |
amber
|
882e26643d
Cleanup compiler warnings
|
20 년 전 |
amber
|
0b091d02ee
PCRE updates
|
20 년 전 |
celest
|
c50add18b1
Added Shinomori's changes to npc event timers
|
20 년 전 |
mc_cameri
|
b0e36adc2b
|
20 년 전 |
amber
|
d479e29aee
Fixed some file types
|
20 년 전 |
(no author)
|
706e785091
|
20 년 전 |