Revīziju vēsture

Autors SHA1 Ziņojums Datums
  skotlex 34b9b6f16e - Removed the config setting firewall_hits_on_undead setting, Firewall and kaensin now automatically calculate the number of hits they should do per iteration based on the skill trigger frequency (you may want to raise that delay of 1ms in the db, though) 17 gadi atpakaļ
  ultramage ee02c2190b Fixed some gcc-specific stuff, silenced some more warnings 17 gadi atpakaļ
  ultramage 4cfb15d8bb Fixed numerous /W4 warnings (and created more :) 17 gadi atpakaļ
  ultramage 425112aef3 * Fixed a copy-paste mistake in disguise code (from r5833) 17 gadi atpakaļ
  skotlex 49ee59c5cb - Again modified the delayfix function to reflect the current skill delay knowledge. Skills with 0 delay use amotion always (regardless of cast times) 17 gadi atpakaļ
  L0ne_W0lf 694679913a * Implemented Summer Outfit care of Zephyrus_CR. 17 gadi atpakaļ
  skotlex c6d05bc0f3 - Gravitional Field is now a MISC type of attack. 17 gadi atpakaļ
  ultramage 562e687322 Added config option 'quest_exp_rate' to adjust exp gained by the 'getexp' script command (followup to r11165). 17 gadi atpakaļ
  skotlex dafa566df8 - Added bonus bSkillHeal to distinguish offensive skill damage increases from healing power boosts. 17 gadi atpakaļ
  ultramage 56d9a037a6 * Some serious code cleanups 18 gadi atpakaļ
  skotlex 2d6cef47d6 - Modified map_foreachinrange so that you can also specify the max length of the path to use. The max_count field in the skill_db is used to specify this range for path-type skills (Sharpshooting, Kamaitachi and the NPC Breath skills. 18 gadi atpakaļ
  ultramage c1673d90c7 Added delay_dependon_agi since people actually use and need it... 18 gadi atpakaļ
  ultramage ffbf79b895 Reformatting, warning fixes, unsigned char removal 18 gadi atpakaļ
  ultramage 301d493855 - Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such) 18 gadi atpakaļ
  ultramage 711d01a128 Reformatting @_@ 18 gadi atpakaļ
  ultramage 87c0efdc89 - Moved e_mail_check() and config_switch() to strlib.h 18 gadi atpakaļ
  skotlex 3839fa7619 - Moved coma to skill_additional_effect, added special_state.bonus_coma to prevent doing comma calculations for every player attack. 18 gadi atpakaļ
  skotlex 2907fa6467 - Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway. 18 gadi atpakaļ
  FlavioJS 2b42ec13cf - Added info on packet 0x86 (simple move packet). Not usable until a clear separation between entering sight/leaving sight/walking in sight is done. 18 gadi atpakaļ
  ultramage 49096125fb Applied a consistent look to all header files (copyright, ifdefs) 18 gadi atpakaļ
  skotlex dddd48f15d - Modified the "guardian" spawn script command, it no longer receives a "amount" argument (since that only leads to trouble), if the class is negative, it'll pick a random class the same way the monster spawn script command does, and if you pass a spawn position with coordinates equal or less to 0, a random spot in the map will be taken. However you can't use "this" as a map name anymore since these script commands do not need an attached player. 18 gadi atpakaļ
  skotlex aca93bf9ff - Added support for mob skill target 'randomtarget', when specified, it will pick a random enemy from within the skill's cast range. 18 gadi atpakaļ
  skotlex 50a03b0751 - Corrected char deletion not working (column is called homun_id, not hom_id...) 18 gadi atpakaļ
  DracoRPG bf98b03fb0 Removed useless read-from-GRF features 18 gadi atpakaļ
  skotlex b55b492943 - Moved the pet rename code from int_pet.c to inter.c and normalized it so it can be used for any object. 18 gadi atpakaļ
  skotlex 53949e4131 - Reverted the battle_calc_return_damage code as the previous one was correct, ninja self-targetted skills CAN be reflected. 18 gadi atpakaļ
  ultramage e034ce07bb Typo hunt 18 gadi atpakaļ
  skotlex 12242c1bdc - Added hom_setting to specify which homunculus 'quirks' are in effect. The default activates all of them, if you set them to 0 then homuncs will not be treated in any special matter, pretty much like standard mobs. if I missed any 'quirky' homunc behaviour from it, report it so it can be added to the list. 18 gadi atpakaļ
  FlavioJS 637ae9a4dc - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. 18 gadi atpakaļ
  skotlex 8e68089e85 - Fixed passive mobs becoming increasingly unlikely to retaliate to attacks after they got inflicted by a disabling status change. 18 gadi atpakaļ