skotlex
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34b9b6f16e
- Removed the config setting firewall_hits_on_undead setting, Firewall and kaensin now automatically calculate the number of hits they should do per iteration based on the skill trigger frequency (you may want to raise that delay of 1ms in the db, though)
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17 vuotta sitten |
ultramage
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ee02c2190b
Fixed some gcc-specific stuff, silenced some more warnings
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17 vuotta sitten |
ultramage
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4cfb15d8bb
Fixed numerous /W4 warnings (and created more :)
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17 vuotta sitten |
ultramage
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425112aef3
* Fixed a copy-paste mistake in disguise code (from r5833)
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17 vuotta sitten |
skotlex
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49ee59c5cb
- Again modified the delayfix function to reflect the current skill delay knowledge. Skills with 0 delay use amotion always (regardless of cast times)
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17 vuotta sitten |
L0ne_W0lf
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694679913a
* Implemented Summer Outfit care of Zephyrus_CR.
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17 vuotta sitten |
skotlex
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c6d05bc0f3
- Gravitional Field is now a MISC type of attack.
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17 vuotta sitten |
ultramage
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562e687322
Added config option 'quest_exp_rate' to adjust exp gained by the 'getexp' script command (followup to r11165).
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17 vuotta sitten |
skotlex
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dafa566df8
- Added bonus bSkillHeal to distinguish offensive skill damage increases from healing power boosts.
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18 vuotta sitten |
ultramage
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56d9a037a6
* Some serious code cleanups
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18 vuotta sitten |
skotlex
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2d6cef47d6
- Modified map_foreachinrange so that you can also specify the max length of the path to use. The max_count field in the skill_db is used to specify this range for path-type skills (Sharpshooting, Kamaitachi and the NPC Breath skills.
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18 vuotta sitten |
ultramage
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c1673d90c7
Added delay_dependon_agi since people actually use and need it...
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18 vuotta sitten |
ultramage
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ffbf79b895
Reformatting, warning fixes, unsigned char removal
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18 vuotta sitten |
ultramage
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301d493855
- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such)
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18 vuotta sitten |
ultramage
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711d01a128
Reformatting @_@
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18 vuotta sitten |
ultramage
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87c0efdc89
- Moved e_mail_check() and config_switch() to strlib.h
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18 vuotta sitten |
skotlex
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3839fa7619
- Moved coma to skill_additional_effect, added special_state.bonus_coma to prevent doing comma calculations for every player attack.
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18 vuotta sitten |
skotlex
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2907fa6467
- Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway.
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18 vuotta sitten |
FlavioJS
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2b42ec13cf
- Added info on packet 0x86 (simple move packet). Not usable until a clear separation between entering sight/leaving sight/walking in sight is done.
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18 vuotta sitten |
ultramage
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49096125fb
Applied a consistent look to all header files (copyright, ifdefs)
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18 vuotta sitten |
skotlex
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dddd48f15d
- Modified the "guardian" spawn script command, it no longer receives a "amount" argument (since that only leads to trouble), if the class is negative, it'll pick a random class the same way the monster spawn script command does, and if you pass a spawn position with coordinates equal or less to 0, a random spot in the map will be taken. However you can't use "this" as a map name anymore since these script commands do not need an attached player.
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18 vuotta sitten |
skotlex
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aca93bf9ff
- Added support for mob skill target 'randomtarget', when specified, it will pick a random enemy from within the skill's cast range.
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18 vuotta sitten |
skotlex
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50a03b0751
- Corrected char deletion not working (column is called homun_id, not hom_id...)
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18 vuotta sitten |
DracoRPG
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bf98b03fb0
Removed useless read-from-GRF features
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18 vuotta sitten |
skotlex
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b55b492943
- Moved the pet rename code from int_pet.c to inter.c and normalized it so it can be used for any object.
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18 vuotta sitten |
skotlex
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53949e4131
- Reverted the battle_calc_return_damage code as the previous one was correct, ninja self-targetted skills CAN be reflected.
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18 vuotta sitten |
ultramage
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e034ce07bb
Typo hunt
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18 vuotta sitten |
skotlex
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12242c1bdc
- Added hom_setting to specify which homunculus 'quirks' are in effect. The default activates all of them, if you set them to 0 then homuncs will not be treated in any special matter, pretty much like standard mobs. if I missed any 'quirky' homunc behaviour from it, report it so it can be added to the list.
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18 vuotta sitten |
FlavioJS
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637ae9a4dc
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
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18 vuotta sitten |
skotlex
|
8e68089e85
- Fixed passive mobs becoming increasingly unlikely to retaliate to attacks after they got inflicted by a disabling status change.
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18 vuotta sitten |