Commit History

Автор SHA1 Съобщение Дата
  skotlex 34b9b6f16e - Removed the config setting firewall_hits_on_undead setting, Firewall and kaensin now automatically calculate the number of hits they should do per iteration based on the skill trigger frequency (you may want to raise that delay of 1ms in the db, though) преди 17 години
  ultramage ee02c2190b Fixed some gcc-specific stuff, silenced some more warnings преди 17 години
  ultramage 4cfb15d8bb Fixed numerous /W4 warnings (and created more :) преди 17 години
  ultramage 425112aef3 * Fixed a copy-paste mistake in disguise code (from r5833) преди 17 години
  skotlex 49ee59c5cb - Again modified the delayfix function to reflect the current skill delay knowledge. Skills with 0 delay use amotion always (regardless of cast times) преди 17 години
  L0ne_W0lf 694679913a * Implemented Summer Outfit care of Zephyrus_CR. преди 17 години
  skotlex c6d05bc0f3 - Gravitional Field is now a MISC type of attack. преди 17 години
  ultramage 562e687322 Added config option 'quest_exp_rate' to adjust exp gained by the 'getexp' script command (followup to r11165). преди 17 години
  skotlex dafa566df8 - Added bonus bSkillHeal to distinguish offensive skill damage increases from healing power boosts. преди 18 години
  ultramage 56d9a037a6 * Some serious code cleanups преди 18 години
  skotlex 2d6cef47d6 - Modified map_foreachinrange so that you can also specify the max length of the path to use. The max_count field in the skill_db is used to specify this range for path-type skills (Sharpshooting, Kamaitachi and the NPC Breath skills. преди 18 години
  ultramage c1673d90c7 Added delay_dependon_agi since people actually use and need it... преди 18 години
  ultramage ffbf79b895 Reformatting, warning fixes, unsigned char removal преди 18 години
  ultramage 301d493855 - Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such) преди 18 години
  ultramage 711d01a128 Reformatting @_@ преди 18 години
  ultramage 87c0efdc89 - Moved e_mail_check() and config_switch() to strlib.h преди 18 години
  skotlex 3839fa7619 - Moved coma to skill_additional_effect, added special_state.bonus_coma to prevent doing comma calculations for every player attack. преди 18 години
  skotlex 2907fa6467 - Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway. преди 18 години
  FlavioJS 2b42ec13cf - Added info on packet 0x86 (simple move packet). Not usable until a clear separation between entering sight/leaving sight/walking in sight is done. преди 18 години
  ultramage 49096125fb Applied a consistent look to all header files (copyright, ifdefs) преди 18 години
  skotlex dddd48f15d - Modified the "guardian" spawn script command, it no longer receives a "amount" argument (since that only leads to trouble), if the class is negative, it'll pick a random class the same way the monster spawn script command does, and if you pass a spawn position with coordinates equal or less to 0, a random spot in the map will be taken. However you can't use "this" as a map name anymore since these script commands do not need an attached player. преди 18 години
  skotlex aca93bf9ff - Added support for mob skill target 'randomtarget', when specified, it will pick a random enemy from within the skill's cast range. преди 18 години
  skotlex 50a03b0751 - Corrected char deletion not working (column is called homun_id, not hom_id...) преди 18 години
  DracoRPG bf98b03fb0 Removed useless read-from-GRF features преди 18 години
  skotlex b55b492943 - Moved the pet rename code from int_pet.c to inter.c and normalized it so it can be used for any object. преди 18 години
  skotlex 53949e4131 - Reverted the battle_calc_return_damage code as the previous one was correct, ninja self-targetted skills CAN be reflected. преди 18 години
  ultramage e034ce07bb Typo hunt преди 18 години
  skotlex 12242c1bdc - Added hom_setting to specify which homunculus 'quirks' are in effect. The default activates all of them, if you set them to 0 then homuncs will not be treated in any special matter, pretty much like standard mobs. if I missed any 'quirky' homunc behaviour from it, report it so it can be added to the list. преди 18 години
  FlavioJS 637ae9a4dc - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. преди 18 години
  skotlex 8e68089e85 - Fixed passive mobs becoming increasingly unlikely to retaliate to attacks after they got inflicted by a disabling status change. преди 18 години