Commit History

Author SHA1 Message Date
  ultramage 3266ced856 More typo fixes 18 years ago
  ultramage 9cf92371c3 - Fixed a monster spawn typo in hu_fild05 and lou_fild01 18 years ago
  ultramage 843f616bbb Fixed a typo in skill_cast_db.txt making the server skip NJ_KUNAI 18 years ago
  skotlex c82708aba9 - Made the pc_deleteinvincibletimer function a define so it auto-checks for the timer value. 18 years ago
  ultramage 5e13f9d6a7 Fixed one missing 'On' in prtg_managers.txt 18 years ago
  skotlex f904054ce8 - Improved a bit the menu entries counting code (using a while with strchr should yield better performance that a for done on the string's strlen, right? However, it bugs me that strchr's man-page says it won't work on multi-byte characters. But does a strchr(str,':') works any worse than (str[i]== ':')? 18 years ago
  skotlex 9342b7e4d5 - Also fixed the battle config setting guild castle defense :x 18 years ago
  skotlex f566e76018 - Cleaned up some more the Joint Beat implementation, so the status don't take effect until the attack connects. 18 years ago
  ultramage 015c0eaa61 Fixed int/dex foods using an incorrect icon for their status 18 years ago
  skotlex 142ca645f7 - Cleaned the initializing for in the hom viewdata to make it overflow-proof. 18 years ago
  skotlex 985abe3b02 - Changed the night status from 149 to 160, which seems to work so much better, and also enabled simplifying the night code. The previous code was there left commented in case it's needed again. 18 years ago
  skotlex eab8b52656 - A skill's walk delay will also delay your can-attack time when the skill connects, since this is the behaviour of Sonic Blows as described by Tharis. 18 years ago
  skotlex da11e41ed4 - Added view_data support to mercenary.*, so that the Homunculus entries are no longer required on the mob_db. 18 years ago
  skotlex e6e31a01d2 - Moved the homunculus setting from pet.conf to homunc.conf 18 years ago
  skotlex 81a9313a9d - Removed sd->max_menu, sd->npc_menu is now reused to store what is the max number of valid entries and prevent clients from picking invalid options. 18 years ago
  skotlex 53949e4131 - Reverted the battle_calc_return_damage code as the previous one was correct, ninja self-targetted skills CAN be reflected. 18 years ago
  ultramage e034ce07bb Typo hunt 18 years ago
  ultramage af4ac5e72c Synchronization of the trunk&stable npc directories 18 years ago
  Lupus f13bf6e679 fixed equip loc of "Father's" event items 18 years ago
  FlavioJS 5117e39fac - Fixed while statements not "reserving" the curly before parsing the test expression. 18 years ago
  ultramage 89f25a569d * Fixed the server not reacting properly to atcommands/charcommands when using langtype 10/11 (the |XY codepage indicator wasn't being trimmed) 18 years ago
  skotlex fa2d2ced6e - Updated merc_reset_stats to handle resetting skill tree and points as well. 18 years ago
  skotlex 3838afbf52 - Fixed the label dup code, it now works correctly with const.txt switch labels. 18 years ago
  skotlex 9d049827d7 - Reverted the dup-label check code since it has a bug that needs to be fixed first (it fails to recognize const.txt values) 18 years ago
  ultramage c356b3a461 Fixed a client crash during SQL char selection if you for some reason had more than 9 characters in your account 18 years ago
  skotlex 3b1e03537d - Merged Rayce's cleanups of the script engine that account for duplicate labels, non-numeric labels and makes the engine case-insensitive towards keywords like if/case/switch/etc/ 18 years ago
  skotlex eb86aea493 - Updated @homshuffle to preserve current hom's exp. 18 years ago
  skotlex ae58a47909 - Modified the Storm Gust freeze counter code. It now takes into consideration the ID of the skill before increasing the counter, which should effectively yield the closest aproximation to official (even though the counter will reset if you step out of a SG and into another one, we do not know yet what should happen in such a case). 18 years ago
  skotlex 81e6fbf053 - Fixed overflow on the mob delay adjustment setting. 18 years ago
  ultramage aa89a8d655 Fixed a crash when a castle from [0..MAX-1] wasn't in the db 18 years ago