Commit History

Autor SHA1 Mensaxe Data
  skotlex 2fd9920c75 - Changed the variable message in parsing normal text from unsigned char to char (should shut up some compiler warnings) %!s(int64=19) %!d(string=hai) anos
  skotlex 56580d56f0 - Removed incorrect "Waterball range+1 when standing on suiton" feature. %!s(int64=19) %!d(string=hai) anos
  toms 30c231ad0c Fixed segmentation fault in status_change_end, vd wasn't initialized %!s(int64=19) %!d(string=hai) anos
  skotlex 8c1698e2e5 - Mob casted Sanctuary will no longer always heal it's targets regardless of element/race %!s(int64=19) %!d(string=hai) anos
  toms d05578fe70 Merged mpeg's fix on ninja skills and SA_VOLCANO,SA_DELUGE,SA_VIOLENTGALE %!s(int64=19) %!d(string=hai) anos
  skotlex 2c88556eb7 - Added bNoMiscDamage setting so you can specify misc-damage blocking from skills. Modified battle_calc_damage so that even Pressure and similar skills will be affected by this setting. %!s(int64=19) %!d(string=hai) anos
  Vicious f0d0180409 GS Skill updates/fixes %!s(int64=19) %!d(string=hai) anos
  skotlex 2239037185 - Some small bug fixes discovered while merging. %!s(int64=19) %!d(string=hai) anos
  skotlex 7cdbea9cf2 - Cleaned up the NJ update code. %!s(int64=19) %!d(string=hai) anos
  skotlex 1d754d8cd8 - Some cleaning of battle_drain, Evil Druid card should work now. %!s(int64=19) %!d(string=hai) anos
  Vicious 52e67c144d Commiting mpeg's NJ work(from jA). some things might have gotten reversed/broken, so please do check, and don't kill me! D: %!s(int64=19) %!d(string=hai) anos
  skotlex a549cdaf1a - Added missing SC information to NPC_CHANGEUNDEAD %!s(int64=19) %!d(string=hai) anos
  skotlex 932107f772 - Now when you set the guardian's HP, if the guardian is spawned, it's HP will be updated accordingly (and if you set it to 0, the guardian is killed) %!s(int64=19) %!d(string=hai) anos
  skotlex 884de91ef3 - Some cleaning in status.c. Removed some unnecessary lines, and added proper lower caps to some status_calc_* functions (flee/hit/flee2/cri) %!s(int64=19) %!d(string=hai) anos
  skotlex 7cf5521c32 - Readded the check which prevents Cloaking from activating when your learned level is less than 3 and you aren't next to a wall. %!s(int64=19) %!d(string=hai) anos
  skotlex f5464dccc0 - Added a check to prevent Blind from ending while standing on a fog of wall. %!s(int64=19) %!d(string=hai) anos
  skotlex 703c4b2af8 - Added pc_check_weapontype to do a proper skill weapon check that takes into account dual-wielding. That is, if a skill can be used with daggers/axes, you'll be able to use the skill when dual-wielding them. %!s(int64=19) %!d(string=hai) anos
  skotlex de6883c0bb - Corrected Cloaking level 1-2 not letting you move across walls. %!s(int64=19) %!d(string=hai) anos
  skotlex da34db27c2 - Fixed the inf code update breakage which was blocking all offensive skills. %!s(int64=19) %!d(string=hai) anos
  skotlex 046e959e52 - Modified the targetted skill logic to enable offensive skills to be targetted at party/guild members if the appropiate inf2 value is set. %!s(int64=19) %!d(string=hai) anos
  skotlex 189f0e05f0 - Fixed a crash when trying to extend TK's infinite combo feature. %!s(int64=19) %!d(string=hai) anos
  skotlex 67f1befafc - Corrected Venom splasher's splash damage %!s(int64=19) %!d(string=hai) anos
  skotlex 97b00a11ad - Added a proper check to make aggressive mobs never override homun targets regardless of distance. %!s(int64=19) %!d(string=hai) anos
  skotlex 01e97262a9 - Should have fixed the Cart Termination damage code to be scaled correctly when you change the max cart weight. Thanks to The Ultra Mage for the error clarification. %!s(int64=19) %!d(string=hai) anos
  DracoRPG 15dd140846 Orn's and Albator's Homunculus system, finally, YAY!! %!s(int64=19) %!d(string=hai) anos
  skotlex 07f9779c15 - Kaahi no longer shows the heal effect to everyone. %!s(int64=19) %!d(string=hai) anos
  skotlex 68dc3d890b - status_damage will no longer fail when the target is not on a map AND the flag is 2 (charge rather than damage). Fixes SP-draining status changes ending suddenly when in-between maps. %!s(int64=19) %!d(string=hai) anos
  skotlex a6c3f3a1fc - Coded @reset. %!s(int64=19) %!d(string=hai) anos
  skotlex 376004a4f4 - Corrected Frost Nova's splash range and Land Protector's cast range. Thanks to Haplo. %!s(int64=19) %!d(string=hai) anos
  skotlex 598e005ed4 - Fixed the new addeff structure not working well with SC_STONE (because SC_STONE is 0, which was by default not handled as a valid value). %!s(int64=19) %!d(string=hai) anos