FlavioJS
|
01b66de67e
* Changes to the configure script:
|
17 vuotta sitten |
toms
|
cdb7323335
Changed LOG_ALL definition to really log everything
|
17 vuotta sitten |
Kevin
|
69114a1c7d
Login will no longer set character offline when going from map to character select.
|
17 vuotta sitten |
ultramage
|
67d29ff3b7
... but not with a buggy tool (missing svn:props)
|
17 vuotta sitten |
ultramage
|
0c69d0879c
the proper way to use version control
|
17 vuotta sitten |
Kevin
|
2c1144e804
TXT code has been re uploaded. Please note this does not change the fact that TXT support has been dropped. There is no guarantee the code base will be managed and it will in the near future be REMOVED. If there is in ANY way TXT support in the future, it will be abstracted through a sql interface so only the sql code has to be maintained.
|
17 vuotta sitten |
Kevin
|
fe1fd152a7
Updated visual studio 9 files to reflect TXT support removal.
|
17 vuotta sitten |
Kevin
|
ace648245b
I live in a giant bucket.
|
17 vuotta sitten |
Kevin
|
fc2bec97d7
At char select, the char server will set character to server -2 (server unknown) rather then -1 (at char select) and will be changed to the map server id once the character loads in.
|
17 vuotta sitten |
L0ne_W0lf
|
b5639d0bde
Fixed setcell range of first barricade in Juno Castle 2.
|
17 vuotta sitten |
DZeroX
|
fbb8169172
- Fixed Rogue Job Quest not checking for all items correctly.
|
17 vuotta sitten |
zephyrus
|
3f1e9f8d9b
- Added code to remove a trap when it dies.
|
17 vuotta sitten |
ultramage
|
00a5bccbd3
The max_account_id packetver detection mechanism will never cause any connection problems ever again. (bugreport:388)
|
17 vuotta sitten |
DZeroX
|
f45a8f2c82
- Optimized several NPCs
|
17 vuotta sitten |
ultramage
|
65ea169212
Reverted the `login` table changes from r12464
|
17 vuotta sitten |
Kevin
|
e889fc9d62
Changed eol-style to native for these files.
|
17 vuotta sitten |
Kevin
|
a6b57811f9
New sql definitions for the quest code.
|
17 vuotta sitten |
Kevin
|
ffa3b60fc0
Finished most of the quest log code, still bits here and there but it's usable now.
|
17 vuotta sitten |
Kevin
|
12aff369d9
Some quest log changes and removed one of the set char offline calls that was added in revision 12552.
|
17 vuotta sitten |
Kevin
|
9bcdb353a4
More questlog code.
|
17 vuotta sitten |
zephyrus
|
1c7cf5aa3e
- Fixed a bug in de-adopt code (parent skills need to be removed).
|
17 vuotta sitten |
Kevin
|
7a04bbfed2
Crash fix for (r12552).
|
17 vuotta sitten |
Kevin
|
c62b5e223f
Lolwhoops.
|
17 vuotta sitten |
Kevin
|
3c7a81a079
Client not marked online until map receives auth request from the client and is approved. Also added some online/offline sets to the auth system that were being looked over and not properly updating the char server as to what's going on.
|
17 vuotta sitten |
ultramage
|
fd5f918452
Modified the charservers to use a DBMap instead of a cyclic array for auth data.
|
17 vuotta sitten |
L0ne_W0lf
|
977a966a6c
* Reverted the change to MAX_SQUARE_LAYOUT.
|
17 vuotta sitten |
zephyrus
|
d6c303341b
- Fixed Max Guardians max = 8 (no need to increase this value for woe 2.0 as non indexed guardians are set outside of the array).
|
17 vuotta sitten |
L0ne_W0lf
|
83f22f6584
* Updated NPC skill "Evil Land". More gravity wtfage.
|
17 vuotta sitten |
Kevin
|
d4dd257fb6
Login server will now correctly keep online account information and properly disconnect double login attempts.
|
17 vuotta sitten |
DZeroX
|
a34c05f884
- Optimized all the Lutie NPCs
|
17 vuotta sitten |