skotlex 3d19bd2c4e - Now mobs won't do a distance check to lose their target on every ai iteration, but only when they finish walking (unless you set monster_ai&1) %!s(int64=18) %!d(string=hai) anos
..
Makefile 1074b09187 - Small optimization in battle_check_target %!s(int64=19) %!d(string=hai) anos
Makefile.win32 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. %!s(int64=19) %!d(string=hai) anos
atcommand.c 84f86fa96e - Modified the nocommand mapflag so you can specify the GM range that is blocked from using commands (eg: "prontera.gat mapflag nocommand 40" disables commands to characters in the GM range 0~39) %!s(int64=18) %!d(string=hai) anos
atcommand.h 28b1fa6ff4 @showmobs = shows selected mobs on mini-map %!s(int64=19) %!d(string=hai) anos
battle.c abec02f1fe - Added config setting "friend_auto_add" (battle/player.conf), if set, when you accept someone as your friend, both characters will show up on each other's friend list. %!s(int64=18) %!d(string=hai) anos
battle.h abec02f1fe - Added config setting "friend_auto_add" (battle/player.conf), if set, when you accept someone as your friend, both characters will show up on each other's friend list. %!s(int64=18) %!d(string=hai) anos
charcommand.c 84f86fa96e - Modified the nocommand mapflag so you can specify the GM range that is blocked from using commands (eg: "prontera.gat mapflag nocommand 40" disables commands to characters in the GM range 0~39) %!s(int64=18) %!d(string=hai) anos
charcommand.h 9c860c13a4 - Oppositions can't be made during WoE now. %!s(int64=19) %!d(string=hai) anos
charsave.c 6babc24b69 - Vaporize will no fail when the homun is dead. %!s(int64=19) %!d(string=hai) anos
charsave.h 15dd140846 Orn's and Albator's Homunculus system, finally, YAY!! %!s(int64=19) %!d(string=hai) anos
chat.c 4e9c745bdf - Corrected SC_INTRAVISION not starting. %!s(int64=19) %!d(string=hai) anos
chat.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. %!s(int64=19) %!d(string=hai) anos
chrif.c a19cafda61 - Moved the intimacy penalty of HFLI_SBR44 and HVAN_EXPLOSION to skill_counter_additional_effect %!s(int64=19) %!d(string=hai) anos
chrif.h cd8587dc4d - Fixed clif_parse not checking for func_parse before sending data to the connected clients. This in turn required various code-rewrites in: %!s(int64=19) %!d(string=hai) anos
clif.c abec02f1fe - Added config setting "friend_auto_add" (battle/player.conf), if set, when you accept someone as your friend, both characters will show up on each other's friend list. %!s(int64=18) %!d(string=hai) anos
clif.h 0d30562da5 - Cleaned up SG_HATE to use a new function, pc_set_hate_mob to handle setting. %!s(int64=18) %!d(string=hai) anos
date.c 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. %!s(int64=19) %!d(string=hai) anos
date.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. %!s(int64=19) %!d(string=hai) anos
guild.c 56127c4b8d - Fixed alliance/opposition making not cancelling out map-server-side when the guild already had max number of alliances/oppositions (thanks to k3dt) %!s(int64=18) %!d(string=hai) anos
guild.h 8e191af335 Code cleanup & optimization on guild part of char-server %!s(int64=19) %!d(string=hai) anos
intif.c 5c44979d67 - Applied multiple fixes which should take care of making homun save/load work on TXT now. %!s(int64=19) %!d(string=hai) anos
intif.h 15dd140846 Orn's and Albator's Homunculus system, finally, YAY!! %!s(int64=19) %!d(string=hai) anos
irc.c 20bb25e81d - Added printing out whenever the irc-module attempts to connect, to debug whether the map-server lag is due to this or not. %!s(int64=19) %!d(string=hai) anos
irc.h cb78101f64 - The IRC bot now reads a configuration file (irc.c) instead of it all being hardcoded %!s(int64=19) %!d(string=hai) anos
itemdb.c ae631dda54 - Updated the item_db search functions so that when returning the dummy-item, it first updates the nameid to match the requested one, this prevents pc_additem later on giving you an item with ID 500 instead of the ID requested. %!s(int64=18) %!d(string=hai) anos
itemdb.h 155f9c12f5 - Fixed the item group bonus not working. %!s(int64=19) %!d(string=hai) anos
log.c c92fc42ba2 Fixed undefined reference to 'malloc_set' in log.c %!s(int64=19) %!d(string=hai) anos
log.h 8c98388bc5 - Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out of the mastery function so that it may apply to all skills except Soul Breaker. %!s(int64=19) %!d(string=hai) anos
mail.c 0c91b56537 - Crash-protections in the mail-checking function. %!s(int64=19) %!d(string=hai) anos
mail.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. %!s(int64=19) %!d(string=hai) anos
map.c e232baea00 - Added a crash protection in case mapfreeblock unlock tries to free a null pointer. %!s(int64=18) %!d(string=hai) anos
map.h d16c9da400 - Corrected Smokie's pet script to use petskillbonus instead of "bonus" %!s(int64=18) %!d(string=hai) anos
mercenary.c ebc1f2bc02 - Moved the packet_len variable in login.c to the login parse case, since it's used nowhere else. %!s(int64=18) %!d(string=hai) anos
mercenary.h 0f8fb18252 - Fixed char-sql compilation %!s(int64=19) %!d(string=hai) anos
mob.c 3d19bd2c4e - Now mobs won't do a distance check to lose their target on every ai iteration, but only when they finish walking (unless you set monster_ai&1) %!s(int64=18) %!d(string=hai) anos
mob.h 4e9c745bdf - Corrected SC_INTRAVISION not starting. %!s(int64=19) %!d(string=hai) anos
npc.c 84f86fa96e - Modified the nocommand mapflag so you can specify the GM range that is blocked from using commands (eg: "prontera.gat mapflag nocommand 40" disables commands to characters in the GM range 0~39) %!s(int64=18) %!d(string=hai) anos
npc.h 4e9c745bdf - Corrected SC_INTRAVISION not starting. %!s(int64=19) %!d(string=hai) anos
npc_chat.c 4d27716bf1 - Tested and fixed resolve_hostbyname. %!s(int64=19) %!d(string=hai) anos
party.c 26500644dd * Optional macro MEMSET_TURBO for faster low-level memory initializations. %!s(int64=19) %!d(string=hai) anos
party.h 830106c6f9 - Modified party_item_share_type config setting so that using 1 disables item-sharing from non-mob loot (player dropped items or pet loot) and 2 enables round-robin instead of random sharing. Using 3 obviously is enabling both 1 and 2. %!s(int64=19) %!d(string=hai) anos
path.c 26500644dd * Optional macro MEMSET_TURBO for faster low-level memory initializations. %!s(int64=19) %!d(string=hai) anos
pc.c 34683f252f - Updated battle_switch to use strncmpi instead of strcmpi, it makes it so using "yessir" will match "yes", this is actually needed because if you set a config setting to "yes " (notice the trailing space), then the map config engine fails to read it right, and will set the config setting to 0 (no). %!s(int64=18) %!d(string=hai) anos
pc.h 34683f252f - Updated battle_switch to use strncmpi instead of strcmpi, it makes it so using "yessir" will match "yes", this is actually needed because if you set a config setting to "yes " (notice the trailing space), then the map config engine fails to read it right, and will set the config setting to 0 (no). %!s(int64=18) %!d(string=hai) anos
pcre.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. %!s(int64=19) %!d(string=hai) anos
pet.c d16c9da400 - Corrected Smokie's pet script to use petskillbonus instead of "bonus" %!s(int64=18) %!d(string=hai) anos
pet.h ee8298bb8a - Cleaned up some of the pet related @/# commands, same for some script commands. %!s(int64=19) %!d(string=hai) anos
script.c 84f86fa96e - Modified the nocommand mapflag so you can specify the GM range that is blocked from using commands (eg: "prontera.gat mapflag nocommand 40" disables commands to characters in the GM range 0~39) %!s(int64=18) %!d(string=hai) anos
script.h 4e9c745bdf - Corrected SC_INTRAVISION not starting. %!s(int64=19) %!d(string=hai) anos
skill.c 7ad8d4effa - Reverted the Summon Flora change where all plants were being summoned in one go. %!s(int64=18) %!d(string=hai) anos
skill.h 99aca1182b - Unified the rest and ganstar paradise code into a single function. %!s(int64=18) %!d(string=hai) anos
status.c 7ad8d4effa - Reverted the Summon Flora change where all plants were being summoned in one go. %!s(int64=18) %!d(string=hai) anos
status.h 1b4521aff2 - Estimation /Sense/ whatever will no longer hide the vit bonus to mdef2, as reported by Playtester. %!s(int64=18) %!d(string=hai) anos
storage.c 26500644dd * Optional macro MEMSET_TURBO for faster low-level memory initializations. %!s(int64=19) %!d(string=hai) anos
storage.h eba9a34f0b - Fixed guild storage being "eternally in use" if you quit/logout before closing it. %!s(int64=19) %!d(string=hai) anos
trade.c 26500644dd * Optional macro MEMSET_TURBO for faster low-level memory initializations. %!s(int64=19) %!d(string=hai) anos
trade.h fcbec4d4e6 - Updated clif_disp_onlyself to not use dynamic memory and write directly to the player's buffer. %!s(int64=19) %!d(string=hai) anos
unit.c 3d19bd2c4e - Now mobs won't do a distance check to lose their target on every ai iteration, but only when they finish walking (unless you set monster_ai&1) %!s(int64=18) %!d(string=hai) anos
unit.h a64e58d5eb - Removed the Warmth "stacking" code. %!s(int64=18) %!d(string=hai) anos
vending.c 8c98388bc5 - Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out of the mastery function so that it may apply to all skills except Soul Breaker. %!s(int64=19) %!d(string=hai) anos
vending.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. %!s(int64=19) %!d(string=hai) anos