skotlex
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e5b4eaaea0
- Added battle config settings agi_penalty_target and vit_penalty_target, they define which object types will get vit/flee reductions when multi-targetted and defaults to only players (battle/battle.conf)
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19 years ago |
skotlex
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da34db27c2
- Fixed the inf code update breakage which was blocking all offensive skills.
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19 years ago |
DracoRPG
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15dd140846
Orn's and Albator's Homunculus system, finally, YAY!!
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19 years ago |
skotlex
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873481b78f
- Added no_skill_delay setting, when set, affected object types will have the minimum skill delay for all skills.
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19 years ago |
skotlex
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6ca52ab9dc
- Added battle config setting emergency_recall, specifies behaviour of that skill (skill.conf): 0 - Disabled. 1 - can't be used in nowarpto maps. 2 - Can be used everywhere.
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19 years ago |
skotlex
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1d6dbc95dc
- Char-server SQL won't perform the reconnect cleanup routines when kick_on_disconnect is disabled.
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19 years ago |
skotlex
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abd2bba4de
- Merged Mitternacht's max_heal/max_heal_lv config settings.
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19 years ago |
skotlex
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974277a787
- Modified the bNoMagicDamage/bNoWeaponDamage bonuses to be a 0-100 setting. Meaning you can do bonus bNoMagicDamage,50; To make all magic damage be reduced by half. This bonus stack, so two cards with bNoMagicDamage,50 will give magic immunity.
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19 years ago |
skotlex
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f9c36c217e
- Modified how luk reduces status changes by reducing the gap. Eg: resist = vit; resist += (max - resist)*luk/300;
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19 years ago |
skotlex
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2e5660ec68
- Fixed @mapinfo displaying incorrectly maps with nosave which send you back to your last savepoint.
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19 years ago |
skotlex
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b6a5dc4547
- Added config setting mob_npc_warp, when set to yes, enables mobs to be warped between maps when stepping on a npc-warp.
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19 years ago |
skotlex
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7f776280a5
- Fixed Absorb Spirit Spheres
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19 years ago |
skotlex
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c5472ef2b5
- Changed status_heal and status_damage to receive signed int values. They will invoke each other as needed when the passed values are negative.
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19 years ago |
skotlex
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856240443d
- Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it)
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19 years ago |
skotlex
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d16d7e47b4
- Added 5 config settings to adjust damage in pk-mode servers (misc.conf)
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19 years ago |
skotlex
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88722161e5
- Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (even if there's no other TK around).
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19 years ago |
reddozen
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29db2f4743
added support to regulate MVP drops [Reddozen]
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19 years ago |
skotlex
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f95ab0abbe
- If someone is expulsed from a guild while the guild storage is open, it will be auto-closed now.
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19 years ago |
Lupus
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687b2210a7
Updated STEAL skill (WIP), added a battle config option: 'skill_steal_max_tries' to set max number of stealing tries. It could help to fix stealing exploit on mobs with few drops
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19 years ago |
skotlex
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6469df410d
- Removed the sending of the online guild list when you log-on, may fix the "getting stuck" problem.
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19 years ago |
skotlex
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1a3d6004c5
- Corrected the hit value of the TK kicks (from single hit "6" to multi-hit "8")
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19 years ago |
skotlex
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d66d94cd80
- Item use interval is set to a default of 100ms now.
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19 years ago |
skotlex
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d44188210b
- Renamed skill_clear_element_field to skill_clear_group, it accepts a flag to determine what to erase. &1 for elemental fields, &2 for traps. Also rewrote how it works to prevent missing elements (since each time an element is erased, the array contents shift)
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19 years ago |
skotlex
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72faf33f97
- Added new column to mob_db Sprite_Name to hold the mob's sprite name. Columns Name and JName now hold the mob's english and kro names respectively.
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19 years ago |
skotlex
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3ffd7ebdb9
- Updated the HP/SP leech structures to have race-data attached to them.
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19 years ago |
skotlex
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a489ed4364
- Changed clif_damage/clif_skill_damage to return the walk-delay based on the passed on damage-delay.
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19 years ago |
skotlex
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8980b04387
- Modified Rude-Attacked behaviour so that such skills only triggers when the rude-attacked count is greater than 3.
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19 years ago |
skotlex
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afee4446f9
- Fixed compile error and missing field in the clone function.
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19 years ago |
skotlex
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7a8371273a
- Merged the unit_data structure from jA for handling unit-related data (attack times, walking, auto-attack timers, skill related data)
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19 years ago |
skotlex
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cee086fece
- Fixed handling of the char_gm_read config for packet 0x2af7 (reloadgmdb)
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19 years ago |