Commit History

Author SHA1 Message Date
  skotlex e78ae404f9 - ES magic will now put the caster on stun for 0.5 secs regardless of whether the skill-target is a mob or not. 19 years ago
  skotlex 3b5ab1ba35 - Removed SP_DISGUISE from the bonus list. 19 years ago
  skotlex 54e4cd9afc - Added support for packet 0x229 (clif_changeoption). 19 years ago
  skotlex af55aa1e6e - Updated item_db.sql to current. 19 years ago
  Vicious 2ee927ae9b cleaned the invisible fix a bit. 19 years ago
  skotlex 5b9305fe41 - Removed the ->prev != NULL checks in skill_attack due to the fact that the code should check elsewhere how it should behave (eg: if traps are not cleared on death, stepping on one afterwards SHOULD cause damage) 19 years ago
  skotlex a489ed4364 - Changed clif_damage/clif_skill_damage to return the walk-delay based on the passed on damage-delay. 19 years ago
  skotlex d336815c66 - Added function clif_changetraplook to handle changing the appearance of traps as they are triggered (rather than using clif_changelook which is meant for view_data objects) 19 years ago
  skotlex e9c44b50c8 - Added structure view_data to handle sprite information for all characters (equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn) 19 years ago
  Lance 343deba71c * April fool! Improved soundeffectall script command. (No, this is not a lie) 19 years ago
  LuzZza 12408e51c3 Fix on not showing guildmembers logins/logouts messages. 19 years ago
  skotlex 1d786d8491 - Modified party_send_movemap and guild_send_info_short to send the mini-dots to the player logging on. 19 years ago
  skotlex bc1aad166c - Added sd variables menuskill_id/menuskill_lv to store menu-based selections. These are used now to check the validity of skill use instead of sd->skillid/sd->skilllv 19 years ago
  Valaris 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
  Valaris fd99753f8e Clearing trunk. 19 years ago
  celest 1717d644dd * Added use dynamic allocation when loading the msg_table 20 years ago
  Lupus 9f0d5a05a8 added new script commands 20 years ago
  (no author) 5e80e49c39 get rid of a warning... 20 years ago
  (no author) e08d46b479 More G++ work 20 years ago
  (no author) 778e804dd6 update 20 years ago
  celest 6e3d4f80f3 * Updated packet_db.txt loading to support reading into multiple packet versions 20 years ago
  codemaster f955bd688d * Added a fix to @sound where if you forgot the .wav exention, i'd attempt to play the file without it (it adds the .wav) [Codemaster] [SVN 949] 20 years ago
  celest 38aa949355 Start adding packet DB reading 20 years ago
  codemaster 487f212144 * Added the @sound command and the NPC command of soundeffectall - works just like soundeffect, but plays for everyone in the area [Codemaster] [SVN 942] 20 years ago
  celest 050d122cdc * Summoned monsters will not give exp and items 20 years ago
  celest 8ffa2ba71e 20 years ago
  celest 2ef8d166ab * Added clif_changed_dir, clif_adopt_process 20 years ago
  celest fa6ecf8890 * Updated most of map-server to 1082 20 years ago
  celest af56e64377 Finished Full Strip, Weapon Refine, Slim Pitcher and Full Protection 20 years ago
  amber d479e29aee Fixed some file types 20 years ago