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More G++ work


git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@976 54d463be-8e91-2dee-dedb-b68131a5f0ec
(no author) 20 лет назад
Родитель
Сommit
e08d46b479
10 измененных файлов с 64 добавлено и 62 удалено
  1. 1 1
      Makefile
  2. 21 21
      src/char/int_guild.c
  3. 7 7
      src/char/int_party.c
  4. 5 5
      src/char/int_pet.c
  5. 6 6
      src/char/int_storage.c
  6. 2 1
      src/login/login.c
  7. 4 3
      src/map/clif.c
  8. 1 1
      src/map/clif.h
  9. 11 11
      src/map/npc.c
  10. 6 6
      src/map/pc.c

+ 1 - 1
Makefile

@@ -1,6 +1,6 @@
 
 CC = gcc -pipe
-# CC = gcc -pipe -x c++
+# CC = g++
 # CC = gcc -pipe -DGCOLLECT
 # CC = gcc -pipe -DDMALLOC -DDMALLOC_FUNC_CHECK
 # CC = /usr/local/bin/gcc -fbounds-checking -pipe -DBCHECK

+ 21 - 21
src/char/int_guild.c

@@ -398,7 +398,7 @@ int inter_guild_init() {
 			continue;
 		}
 
-		g = aCalloc(sizeof(struct guild), 1);
+		g = (struct guild *) aCalloc(sizeof(struct guild), 1);
 		if(g == NULL){
 			printf("int_guild: out of memory!\n");
 			exit(0);
@@ -426,7 +426,7 @@ int inter_guild_init() {
 	}
 
 	while(fgets(line, sizeof(line)-1, fp)) {
-		gc = aCalloc(sizeof(struct guild_castle), 1);
+		gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1);
 		if(gc == NULL){
 			printf("int_guild: out of memory!\n");
 			exit(0);
@@ -445,7 +445,7 @@ int inter_guild_init() {
 		printf(" %s - making Default Data...\n", castle_txt);
 		//デフォルトデータを作成
 		for(i = 0; i < MAX_GUILDCASTLE; i++) {
-			gc = aCalloc(sizeof(struct guild_castle), 1);
+			gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1);
 			if (gc == NULL) {
 				printf("int_guild: out of memory!\n");
 				exit(0);
@@ -491,7 +491,7 @@ int inter_guild_init() {
 struct guild *inter_guild_search(int guild_id) {
 	struct guild *g;
 
-	g=numdb_search(guild_db, guild_id);
+	g= (struct guild *) numdb_search(guild_db, guild_id);
 
 	return g;
 }
@@ -965,7 +965,7 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem
 		mapif_guild_created(fd, account_id, NULL);
 		return 0;
 	}
-	g = aCalloc(sizeof(struct guild), 1);
+	g = (struct guild *) aCalloc(sizeof(struct guild), 1);
 	if (g == NULL) {
 		printf("int_guild: CreateGuild: out of memory !\n");
 		mapif_guild_created(fd, account_id, NULL);
@@ -1005,7 +1005,7 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem
 int mapif_parse_GuildInfo(int fd, int guild_id) {
 	struct guild *g;
 
-	g = numdb_search(guild_db, guild_id);
+	g = (struct guild *) numdb_search(guild_db, guild_id);
 	if (g != NULL){
 		guild_calcinfo(g);
 		mapif_guild_info(fd, g);
@@ -1020,7 +1020,7 @@ int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) {
 	struct guild *g;
 	int i;
 
-	g = numdb_search(guild_db, guild_id);
+	g = (struct guild *) numdb_search(guild_db, guild_id);
 	if (g == NULL) {
 		mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
 		return 0;
@@ -1046,7 +1046,7 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in
 	struct guild *g = NULL;
 	int i, j;
 
-	g = numdb_search(guild_db, guild_id);
+	g = (struct guild *)numdb_search(guild_db, guild_id);
 	if (g != NULL) {
 		for(i = 0; i < MAX_GUILD; i++) {
 			if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) {
@@ -1089,7 +1089,7 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id,
 	struct guild *g;
 	int i, alv, c;
 
-	g = numdb_search(guild_db, guild_id);
+	g = (struct guild *) numdb_search(guild_db, guild_id);
 	if (g == NULL)
 		return 0;
 
@@ -1136,7 +1136,7 @@ int guild_break_sub(void *key, void *data, va_list ap) {
 int mapif_parse_BreakGuild(int fd, int guild_id) {
 	struct guild *g;
 
-	g = numdb_search(guild_db, guild_id);
+	g = (struct guild *) numdb_search(guild_db, guild_id);
 	if(g == NULL)
 		return 0;
 
@@ -1162,7 +1162,7 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char
 	struct guild *g;
 	short dw = *((short *)data);
 
-	g = numdb_search(guild_db, guild_id);
+	g = (struct guild *) numdb_search(guild_db, guild_id);
 	if (g == NULL)
 		return 0;
 
@@ -1189,7 +1189,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int
 	int i;
 	struct guild *g;
 
-	g = numdb_search(guild_db, guild_id);
+	g = (struct guild *) numdb_search(guild_db, guild_id);
 	if(g == NULL)
 		return 0;
 
@@ -1224,7 +1224,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int
 
 // ギルド役職名変更要求
 int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) {
-	struct guild *g = numdb_search(guild_db, guild_id);
+	struct guild *g = (struct guild *) numdb_search(guild_db, guild_id);
 
 	if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) {
 		return 0;
@@ -1238,7 +1238,7 @@ int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_positi
 
 // ギルドスキルアップ要求
 int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id) {
-	struct guild *g = numdb_search(guild_db, guild_id);
+	struct guild *g = (struct guild *) numdb_search(guild_db, guild_id);
 	int idx = skill_num - GD_SKILLBASE;
 
 	if (g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
@@ -1261,8 +1261,8 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_
 	struct guild *g[2];
 	int j, i;
 
-	g[0] = numdb_search(guild_db, guild_id1);
-	g[1] = numdb_search(guild_db, guild_id2);
+	g[0] = (struct guild *) numdb_search(guild_db, guild_id1);
+	g[1] = (struct guild *) numdb_search(guild_db, guild_id2);
 	if (g[0] == NULL || g[1] == NULL)
 		return 0;
 
@@ -1294,7 +1294,7 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_
 int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) {
 	struct guild *g;
 
-	g = numdb_search(guild_db, guild_id);
+	g = (struct guild *) numdb_search(guild_db, guild_id);
 	if (g == NULL)
 		return 0;
 	memcpy(g->mes1, mes1, 60);
@@ -1307,7 +1307,7 @@ int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *
 int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) {
 	struct guild *g;
 
-	g = numdb_search(guild_db, guild_id);
+	g = (struct guild *) numdb_search(guild_db, guild_id);
 	if (g == NULL)
 		return 0;
 	memcpy(g->emblem_data, data, len);
@@ -1318,7 +1318,7 @@ int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char
 }
 
 int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) {
-	struct guild_castle *gc = numdb_search(castle_db, castle_id);
+	struct guild_castle *gc = (struct guild_castle *) numdb_search(castle_db, castle_id);
 
 	if (gc == NULL) {
 		return mapif_guild_castle_dataload(castle_id, 0, 0);
@@ -1359,7 +1359,7 @@ int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) {
 }
 
 int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) {
-	struct guild_castle *gc=numdb_search(castle_db, castle_id);
+	struct guild_castle *gc= (struct guild_castle *) numdb_search(castle_db, castle_id);
 
 	if (gc == NULL) {
 		return mapif_guild_castle_datasave(castle_id, index, value);
@@ -1368,7 +1368,7 @@ int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value)
 	case 1:
 		if (gc->guild_id != value) {
 			int gid = (value) ? value : gc->guild_id;
-			struct guild *g = numdb_search(guild_db, gid);
+			struct guild *g = (struct guild *) numdb_search(guild_db, gid);
 			if(log_inter)
 				inter_log("guild %s (id=%d) %s castle id=%d" RETCODE,
 					(g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id);

+ 7 - 7
src/char/int_party.c

@@ -391,7 +391,7 @@ int mapif_parse_CreateParty(int fd, int account_id, char *name, char *nick, char
 		mapif_party_created(fd, account_id, NULL);
 		return 0;
 	}
-	p = aCalloc(sizeof(struct party), 1);
+	p = (struct party *) aCalloc(sizeof(struct party), 1);
 	if (p == NULL) {
 		printf("int_party: out of memory !\n");
 		mapif_party_created(fd,account_id,NULL);
@@ -421,7 +421,7 @@ int mapif_parse_CreateParty(int fd, int account_id, char *name, char *nick, char
 int mapif_parse_PartyInfo(int fd, int party_id) {
 	struct party *p;
 
-	p = numdb_search(party_db, party_id);
+	p = (struct party *) numdb_search(party_db, party_id);
 	if (p != NULL)
 		mapif_party_info(fd, p);
 	else
@@ -435,7 +435,7 @@ int mapif_parse_PartyAddMember(int fd, int party_id, int account_id, char *nick,
 	struct party *p;
 	int i;
 
-	p = numdb_search(party_db, party_id);
+	p = (struct party *) numdb_search(party_db, party_id);
 	if (p == NULL) {
 		mapif_party_memberadded(fd, party_id, account_id, 1);
 		return 0;
@@ -473,7 +473,7 @@ int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp,
 	struct party *p;
 	int flag = 0;
 
-	p = numdb_search(party_db, party_id);
+	p = (struct party *) numdb_search(party_db, party_id);
 	if (p == NULL)
 		return 0;
 
@@ -494,7 +494,7 @@ int mapif_parse_PartyLeave(int fd, int party_id, int account_id) {
 	struct party *p;
 	int i;
 
-	p = numdb_search(party_db, party_id);
+	p = (struct party *) numdb_search(party_db, party_id);
 	if (p != NULL) {
 		for(i = 0; i < MAX_PARTY; i++) {
 			if (p->member[i].account_id == account_id) {
@@ -516,7 +516,7 @@ int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, char *map,
 	struct party *p;
 	int i;
 
-	p = numdb_search(party_db, party_id);
+	p = (struct party *) numdb_search(party_db, party_id);
 	if (p == NULL)
 		return 0;
 
@@ -546,7 +546,7 @@ int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, char *map,
 int mapif_parse_BreakParty(int fd, int party_id) {
 	struct party *p;
 
-	p = numdb_search(party_db, party_id);
+	p = (struct party *) numdb_search(party_db, party_id);
 	if (p == NULL)
 		return 0;
 

+ 5 - 5
src/char/int_pet.c

@@ -136,7 +136,7 @@ int inter_pet_save()
 int inter_pet_delete(int pet_id)
 {
 	struct s_pet *p;
-	p = numdb_search(pet_db,pet_id);
+	p = (struct s_pet *) numdb_search(pet_db,pet_id);
 	if( p == NULL)
 		return 1;
 	else {
@@ -210,7 +210,7 @@ int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet
 	short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name)
 {
 	struct s_pet *p;
-	p=aMalloc(sizeof(struct s_pet));
+	p= (struct s_pet *) aMalloc(sizeof(struct s_pet));
 	if(p==NULL){
 		printf("int_pet: out of memory !\n");
 		mapif_pet_created(fd,account_id,NULL);
@@ -253,7 +253,7 @@ int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet
 int mapif_load_pet(int fd,int account_id,int char_id,int pet_id)
 {
 	struct s_pet *p;
-	p=numdb_search(pet_db,pet_id);
+	p=(struct s_pet *)numdb_search(pet_db,pet_id);
 	if(p!=NULL) {
 		if(p->incuvate == 1) {
 			p->account_id = p->char_id = 0;
@@ -280,9 +280,9 @@ int mapif_save_pet(int fd,int account_id,struct s_pet *data)
 	}
 	else{
 		pet_id = data->pet_id;
-		p=numdb_search(pet_db,pet_id);
+		p=(struct s_pet *)numdb_search(pet_db,pet_id);
 		if(p == NULL) {
-			p=aMalloc(sizeof(struct s_pet));
+			p=(struct s_pet *)aMalloc(sizeof(struct s_pet));
 			if(p==NULL){
 				printf("int_pet: out of memory !\n");
 				mapif_save_pet_ack(fd,account_id,1);

+ 6 - 6
src/char/int_storage.c

@@ -190,9 +190,9 @@ int guild_storage_fromstr(char *str,struct guild_storage *p)
 struct storage *account2storage(int account_id)
 {
 	struct storage *s;
-	s=numdb_search(storage_db,account_id);
+	s= (struct storage *) numdb_search(storage_db,account_id);
 	if(s == NULL) {
-		s = aCalloc(sizeof(struct storage), 1);
+		s = (struct storage *) aCalloc(sizeof(struct storage), 1);
 		if(s==NULL){
 			printf("int_storage: out of memory!\n");
 			exit(0);
@@ -208,9 +208,9 @@ struct guild_storage *guild2storage(int guild_id)
 {
 	struct guild_storage *gs = NULL;
 	if(inter_guild_search(guild_id) != NULL) {
-		gs=numdb_search(guild_storage_db,guild_id);
+		gs= (struct guild_storage *) numdb_search(guild_storage_db,guild_id);
 		if(gs == NULL) {
-			gs = aCalloc(sizeof(struct guild_storage), 1);
+			gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1);
 			if(gs==NULL){
 				printf("int_storage: out of memory!\n");
 				exit(0);
@@ -348,7 +348,7 @@ int inter_guild_storage_save()
 // 倉庫データ削除
 int inter_storage_delete(int account_id)
 {
-	struct storage *s = numdb_search(storage_db,account_id);
+	struct storage *s = (struct storage *) numdb_search(storage_db,account_id);
 	if(s) {
 		int i;
 		for(i=0;i<s->storage_amount;i++){
@@ -364,7 +364,7 @@ int inter_storage_delete(int account_id)
 // ギルド倉庫データ削除
 int inter_guild_storage_delete(int guild_id)
 {
-	struct guild_storage *gs = numdb_search(guild_storage_db,guild_id);
+	struct guild_storage *gs = (struct guild_storage *) numdb_search(guild_storage_db,guild_id);
 	if(gs) {
 		int i;
 		for(i=0;i<gs->storage_amount;i++){

+ 2 - 1
src/login/login.c

@@ -2994,7 +2994,8 @@ int parse_login(int fd) {
 					session[fd]->eof = 1;
 					return 0;
 				}
-				ld = (struct login_session_data*)session[fd]->session_data = (struct login_session_data*)aCalloc(1, sizeof(struct login_session_data));
+				ld = (struct login_session_data*)aCalloc(1, sizeof(struct login_session_data));
+                                session[fd]->session_data = ld;
 				if (!ld) {
 					printf("login: Request for md5 key: memory allocation failure (malloc)!\n");
 					session[fd]->eof = 1;

+ 4 - 3
src/map/clif.c

@@ -7343,7 +7343,8 @@ void clif_parse_WantToConnection(int fd, struct map_session_data *sd)
 		if (sd != 0)
 			clif_setwaitclose(sd->fd); // Set session to EOF
 	} else {
-		sd = (struct map_session_data*)session[fd]->session_data = (struct map_session_data*)aCalloc(1, sizeof(struct map_session_data));
+		sd = (struct map_session_data*)aCalloc(1, sizeof(struct map_session_data));
+		session[fd]->session_data = sd;
 		sd->fd = fd;
 
 		if (IS_PACKET_DB_VER(cmd)) {
@@ -10392,7 +10393,7 @@ void clif_parse_debug(int fd,struct map_session_data *sd)
 }
 
 // functions list
-static void (*clif_parse_func_table[MAX_PACKET_DB])() = {
+static void (*clif_parse_func_table[MAX_PACKET_DB])(int, struct map_session_data *) = {
 	NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,  NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
 	NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,  NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
 	NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,  NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
@@ -10745,7 +10746,7 @@ static int packetdb_readdb(void)
 	char *str[32],*p,*str2[32],*p2,w1[24],w2[24];
 
 	struct {
-		void (*func)();
+		void (*func)(int, struct map_session_data *);
 		char *name;
 	} clif_parse_func[]={
 		{clif_parse_WantToConnection,"wanttoconnection"},

+ 1 - 1
src/map/clif.h

@@ -18,7 +18,7 @@ typedef unsigned int in_addr_t;
 
 struct packet_db {
 	short len;
-	void (*func)();
+	void (*func)(int, struct map_session_data *);
 	short pos[20];
 };
 extern struct packet_db packet_db[MAX_PACKET_VER + 1][MAX_PACKET_DB];

+ 11 - 11
src/map/npc.c

@@ -89,7 +89,7 @@ int npc_enable_sub( struct block_list *bl, va_list ap )
 }
 int npc_enable(const char *name,int flag)
 {
-	struct npc_data *nd=strdb_search(npcname_db,name);
+	struct npc_data *nd= (struct npc_data *) strdb_search(npcname_db,name);
 	if (nd==NULL)
 		return 0;
 
@@ -120,7 +120,7 @@ int npc_enable(const char *name,int flag)
  */
 struct npc_data* npc_name2id(const char *name)
 {
-	return strdb_search(npcname_db,name);
+	return (struct npc_data *) strdb_search(npcname_db,name);
 }
 /*==========================================
  * イベントキューのイベント処理
@@ -172,7 +172,7 @@ int npc_event_timer(int tid,unsigned int tick,int id,int data)
 
 int npc_timer_event(const char *eventname)	// Added by RoVeRT
 {
-	struct event_data *ev=strdb_search(ev_db,eventname);
+	struct event_data *ev=(struct event_data *) strdb_search(ev_db,eventname);
 	struct npc_data *nd;
 //	int xs,ys;
 
@@ -245,8 +245,8 @@ int npc_event_export(void *key,void *data,va_list ap)
 		char *buf;
 		char *p=strchr(lname,':');
 		// エクスポートされる
-		ev=aCalloc(sizeof(struct event_data), 1);
-		buf=aCallocA(50, 1);
+		ev=(struct event_data *) aCalloc(sizeof(struct event_data), 1);
+		buf=(char *) aCallocA(50, 1);
 		if (ev==NULL || buf==NULL) {
 			printf("npc_event_export: out of memory !\n");
 			exit(1);
@@ -460,7 +460,7 @@ int npc_addeventtimer(struct npc_data *nd,int tick,const char *name)
 		if( nd->eventtimer[i]==-1 )
 			break;
 	if(i<MAX_EVENTTIMER){
-		char *evname=aMallocA(24);
+		char *evname=(char *) aMallocA(24);
 		if(evname==NULL){
 			printf("npc_addeventtimer: out of memory !\n");exit(1);
 		}
@@ -546,8 +546,8 @@ int npc_timerevent_import(void *key,void *data,va_list ap)
 		// タイマーイベント
 		struct npc_timerevent_list *te=nd->u.scr.timer_event;
 		int j,i=nd->u.scr.timeramount;
-		if(te==NULL) te=aMallocA(sizeof(struct npc_timerevent_list));
-		else te=aRealloc( te, sizeof(struct npc_timerevent_list) * (i+1) );
+		if(te==NULL) te=(struct npc_timerevent_list*)aMallocA(sizeof(struct npc_timerevent_list));
+		else te= (struct npc_timerevent_list*)aRealloc( te, sizeof(struct npc_timerevent_list) * (i+1) );
 		if(te==NULL){
 			printf("npc_timerevent_import: out of memory !\n");
 			exit(1);
@@ -681,7 +681,7 @@ int npc_settimerevent_tick(struct npc_data *nd,int newtimer)
  */
 int npc_event(struct map_session_data *sd,const char *eventname,int mob_kill)
 {
-	struct event_data *ev=strdb_search(ev_db,eventname);
+	struct event_data *ev=(struct event_data *) strdb_search(ev_db,eventname);
 	struct npc_data *nd;
 	int xs,ys;
 	char mobevent[100];
@@ -697,7 +697,7 @@ int npc_event(struct map_session_data *sd,const char *eventname,int mob_kill)
 		if(mob_kill && (ev==NULL || (nd=ev->nd)==NULL)){
 			strcpy( mobevent, eventname);
 			strcat( mobevent, "::OnMyMobDead");
-			ev=strdb_search(ev_db,mobevent);
+			ev= (struct event_data *) strdb_search(ev_db,mobevent);
 	if (ev==NULL || (nd=ev->nd)==NULL) {
 				if (strnicmp(eventname,"GM_MONSTER",10)!=0)
 					printf("npc_event: event not found [%s]\n",mobevent);
@@ -1627,7 +1627,7 @@ static int npc_parse_script(char *w1,char *w2,char *w3,char *w4,char *first_line
 
 	if(strcmp(w2,"script")==0){
 		// スクリプトの解析
-		srcbuf=(char *)aCallocA(srcsize,sizeof(char));
+		srcbuf=(unsigned char *)aCallocA(srcsize,sizeof(char));
 	if (strchr(first_line,'{')) {
 		strcpy(srcbuf,strchr(first_line,'{'));
 		startline=*lines;

+ 6 - 6
src/map/pc.c

@@ -126,7 +126,7 @@ int pc_set_gm_level(int account_id, int level) {
     }
 
     GM_num++;
-    gm_account = aRealloc(gm_account, sizeof(struct gm_account) * GM_num);
+    gm_account = (struct gm_account *) aRealloc(gm_account, sizeof(struct gm_account) * GM_num);
     gm_account[GM_num - 1].account_id = account_id;
     gm_account[GM_num - 1].level = level;
     return 0;
@@ -6558,7 +6558,7 @@ int pc_setreg(struct map_session_data *sd,int reg,int val)
 		}
 	}
 	sd->reg_num++;
-	sd->reg = aRealloc(sd->reg, sizeof(*(sd->reg)) * sd->reg_num);
+	sd->reg = (struct script_reg *) aRealloc(sd->reg, sizeof(*(sd->reg)) * sd->reg_num);
 	if (sd->reg == NULL){
 		printf("out of memory : pc_setreg\n");
 		exit(1);
@@ -6609,7 +6609,7 @@ int pc_setregstr(struct map_session_data *sd,int reg,char *str)
 			return 0;
 		}
 	sd->regstr_num++;
-	sd->regstr = aRealloc(sd->regstr, sizeof(sd->regstr[0]) * sd->regstr_num);
+	sd->regstr = (struct script_regstr *) aRealloc(sd->regstr, sizeof(sd->regstr[0]) * sd->regstr_num);
 	if(sd->regstr==NULL){
 		printf("out of memory : pc_setreg\n");
 		exit(1);
@@ -7891,7 +7891,7 @@ int pc_read_gm_account(int fd)
 		aFree(gm_account);
 	GM_num = 0;
 #ifdef TXT_ONLY
-	gm_account = aCallocA(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
+	gm_account = (struct gm_account *) aCallocA(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
 	for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
 		gm_account[GM_num].account_id = RFIFOL(fd,i);
 		gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
@@ -7933,7 +7933,7 @@ int map_day_timer(int tid, unsigned int tick, int id, int data) { // by [yor]
 			strcpy(tmpstr, msg_txt(502)); // The day has arrived!
 			night_flag = 0; // 0=day, 1=night [Yor]
 			for(i = 0; i < fd_max; i++) {
-				if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
+				if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) {
 					pl_sd->opt2 &= ~STATE_BLIND;
 					clif_changeoption(&pl_sd->bl);
 					clif_wis_message(pl_sd->fd, wisp_server_name, tmpstr, strlen(tmpstr)+1);
@@ -7959,7 +7959,7 @@ int map_night_timer(int tid, unsigned int tick, int id, int data) { // by [yor]
 			strcpy(tmpstr, msg_txt(503)); // The night has fallen...
 			night_flag = 1; // 0=day, 1=night [Yor]
 			for(i = 0; i < fd_max; i++) {
-				if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth  && !map[pl_sd->bl.m].flag.indoors) {
+				if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth  && !map[pl_sd->bl.m].flag.indoors) {
 					if (battle_config.night_darkness_level > 0)
 						clif_specialeffect(&pl_sd->bl, 474 + battle_config.night_darkness_level, 0);
 					else {