skotlex
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e29a1031d5
- Moved PACKETVER to mmo.h, and added support for the expanded character info window on the char-server when PACKETVER is above 7.
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18 tahun lalu |
skotlex
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edbb476bf9
- Fixed ISSPACE and ISALPHA casting their returned value to a char. These are "bool" functions, and as such return an non-zero int as result, casting them to char just... really messes things up when the returned value is out of the CHAR_MAX/CHAR_MIN range!
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18 tahun lalu |
skotlex
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6bbec4a65d
- Added an answer to a FlavioJS's comment, and added a question myself (npc.c/script.c respectively)
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18 tahun lalu |
FlavioJS
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72bebf27fc
- Now root script functions calls can have parenthesis (will take any parenthesis after the function as the start of the argument list).
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18 tahun lalu |
Playtester
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4c6f7a0b0e
Commented some items that seem to crash the kRO client
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18 tahun lalu |
Playtester
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d79eb83a0f
* Made NPC_CHANGE self targetted for all mobs
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18 tahun lalu |
FlavioJS
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78b52bbb4b
- Replaced our fix for "mes ();" crashing by jA's version. see trunk[8867] and stable[8927]
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18 tahun lalu |
FlavioJS
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40b389bc42
- Changed the script source from unsigned char* to const char*.
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18 tahun lalu |
FlavioJS
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4a2db02dec
- Fixed the meaning of stdout_with_ansisequence and changed the default value to no.
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18 tahun lalu |
skotlex
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e445c551c2
- Fixed SC_STRIPWEAPON failing on two-handed weapons.
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18 tahun lalu |
Playtester
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22c74d61ff
Now Peach Tree can move, Parasite can't
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18 tahun lalu |
skotlex
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b19f78a17c
- Fixed the setting hom_setting not being read at all.
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18 tahun lalu |
FlavioJS
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f4ce933b8b
- Added year to the dates in the npc changelog
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18 tahun lalu |
skotlex
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b4ef291d27
- Added missing include of system header limits.h to timer.c
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18 tahun lalu |
skotlex
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d882e5030b
- Reverted the mob ThinkTime update, that field is again aDelay as it apparently should be.
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18 tahun lalu |
FlavioJS
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43256aa77e
- Cleanups or minor changes.
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18 tahun lalu |
FlavioJS
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2afbde751d
- Updated POS2 macros. The 6th byte is subx0 and suby0
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18 tahun lalu |
skotlex
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12242c1bdc
- Added hom_setting to specify which homunculus 'quirks' are in effect. The default activates all of them, if you set them to 0 then homuncs will not be treated in any special matter, pretty much like standard mobs. if I missed any 'quirky' homunc behaviour from it, report it so it can be added to the list.
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18 tahun lalu |
skotlex
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224e07c6cc
- When walking into a Guild Dungeon your pvp_points will be set to 5 so you have to die twice before being warped out.
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18 tahun lalu |
Playtester
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1ea782e49c
Fixed some swords
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18 tahun lalu |
eaac
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89b6fcb4ed
- Adding new maps to the map_index.txt and maps_athena.conf
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18 tahun lalu |
FlavioJS
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dd6a713c36
- Cosmetic changes to db.
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18 tahun lalu |
KarLaeda
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628683cd41
Fixed exploit in The Sign Quest
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18 tahun lalu |
Playtester
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732e3c71a1
Fixed Owl Duke and Owl Baron losing boss mode on NPC_EMOTION
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18 tahun lalu |
Playtester
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a3418f4100
Updated some weapons and view ids
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18 tahun lalu |
Playtester
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a9a0849c3e
Fixed prices of arrows
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18 tahun lalu |
Playtester
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b396c06c58
Update remaining headgears
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18 tahun lalu |
FlavioJS
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08424f7e76
- Moved packet_len_table values to packet_db[SERVER].
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18 tahun lalu |
FlavioJS
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25cd5a05f4
- Increased MAX_PACKET_DB to 0x300 and added a warning for when packet ids greater than MAX_PACKET_DB are found.
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18 tahun lalu |
skotlex
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b9fd36a7cd
- There will be now warnings printed when a shop sells an item which's buy price is 20z, since those usually are "rare" items with no buyying price set. Note that this reports one fake, and that is the selling of a certain shuriken that indeed costs 20z.
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18 tahun lalu |