skotlex
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e29a1031d5
- Moved PACKETVER to mmo.h, and added support for the expanded character info window on the char-server when PACKETVER is above 7.
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před 18 roky |
skotlex
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edbb476bf9
- Fixed ISSPACE and ISALPHA casting their returned value to a char. These are "bool" functions, and as such return an non-zero int as result, casting them to char just... really messes things up when the returned value is out of the CHAR_MAX/CHAR_MIN range!
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před 18 roky |
skotlex
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6bbec4a65d
- Added an answer to a FlavioJS's comment, and added a question myself (npc.c/script.c respectively)
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před 18 roky |
FlavioJS
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72bebf27fc
- Now root script functions calls can have parenthesis (will take any parenthesis after the function as the start of the argument list).
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před 18 roky |
Playtester
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4c6f7a0b0e
Commented some items that seem to crash the kRO client
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před 18 roky |
Playtester
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d79eb83a0f
* Made NPC_CHANGE self targetted for all mobs
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před 18 roky |
FlavioJS
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78b52bbb4b
- Replaced our fix for "mes ();" crashing by jA's version. see trunk[8867] and stable[8927]
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před 18 roky |
FlavioJS
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40b389bc42
- Changed the script source from unsigned char* to const char*.
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před 18 roky |
FlavioJS
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4a2db02dec
- Fixed the meaning of stdout_with_ansisequence and changed the default value to no.
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před 18 roky |
skotlex
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e445c551c2
- Fixed SC_STRIPWEAPON failing on two-handed weapons.
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před 18 roky |
Playtester
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22c74d61ff
Now Peach Tree can move, Parasite can't
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před 18 roky |
skotlex
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b19f78a17c
- Fixed the setting hom_setting not being read at all.
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před 18 roky |
FlavioJS
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f4ce933b8b
- Added year to the dates in the npc changelog
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před 18 roky |
skotlex
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b4ef291d27
- Added missing include of system header limits.h to timer.c
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před 18 roky |
skotlex
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d882e5030b
- Reverted the mob ThinkTime update, that field is again aDelay as it apparently should be.
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před 18 roky |
FlavioJS
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43256aa77e
- Cleanups or minor changes.
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před 18 roky |
FlavioJS
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2afbde751d
- Updated POS2 macros. The 6th byte is subx0 and suby0
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před 18 roky |
skotlex
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12242c1bdc
- Added hom_setting to specify which homunculus 'quirks' are in effect. The default activates all of them, if you set them to 0 then homuncs will not be treated in any special matter, pretty much like standard mobs. if I missed any 'quirky' homunc behaviour from it, report it so it can be added to the list.
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před 18 roky |
skotlex
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224e07c6cc
- When walking into a Guild Dungeon your pvp_points will be set to 5 so you have to die twice before being warped out.
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před 18 roky |
Playtester
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1ea782e49c
Fixed some swords
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před 18 roky |
eaac
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89b6fcb4ed
- Adding new maps to the map_index.txt and maps_athena.conf
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před 18 roky |
FlavioJS
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dd6a713c36
- Cosmetic changes to db.
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před 18 roky |
KarLaeda
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628683cd41
Fixed exploit in The Sign Quest
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před 18 roky |
Playtester
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732e3c71a1
Fixed Owl Duke and Owl Baron losing boss mode on NPC_EMOTION
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před 18 roky |
Playtester
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a3418f4100
Updated some weapons and view ids
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před 18 roky |
Playtester
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a9a0849c3e
Fixed prices of arrows
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před 18 roky |
Playtester
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b396c06c58
Update remaining headgears
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před 18 roky |
FlavioJS
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08424f7e76
- Moved packet_len_table values to packet_db[SERVER].
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před 18 roky |
FlavioJS
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25cd5a05f4
- Increased MAX_PACKET_DB to 0x300 and added a warning for when packet ids greater than MAX_PACKET_DB are found.
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před 18 roky |
skotlex
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b9fd36a7cd
- There will be now warnings printed when a shop sells an item which's buy price is 20z, since those usually are "rare" items with no buyying price set. Note that this reports one fake, and that is the selling of a certain shuriken that indeed costs 20z.
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před 18 roky |