Commit History

Auteur SHA1 Bericht Datum
  skotlex e19c834ae2 - Fixed mob_clone_spawn completely ignoring the mode variable. 19 jaren geleden
  skotlex 44a5b037a3 - Fixed Energy Coat reducing and consuming more than it should when you have 100% SP 19 jaren geleden
  skotlex db3fdbe23b - Cleaned up getmapxy script function, also added support for type 4 so that it returns a player's homunculus position if such exists. 19 jaren geleden
  MasterOfMuppets a288f9c512 Corrected the healing value of novice pots. 19 jaren geleden
  toms 88841f05dc SC_ARMOR_ELEMENT looks like gone away from status_change_start since ... rev 6791. Try to reimplement it. 19 jaren geleden
  skotlex 6ffb2533a7 - Some minor cleanups. 19 jaren geleden
  skotlex 99f03f87cc - Fixed HVAN_EXPLOSION (What did I fixed? either it doing no damage, or it giving no exp to the caster, whichever bug was there) 19 jaren geleden
  toms cff4864a78 - Fixed a possible SIGSEGV on buildin_maprespawnguildid if the map is unknown 19 jaren geleden
  evera 7ef66cffd5 fix'd exploit in bio ethics quest 19 jaren geleden
  skotlex cd5cecdf0f - Adjusted skill_attack_area so that skill_area_temp[1] holds the ID of the target, this way the skill animation will correctly display for the targetted mob, and not the others who get caught in the splash area. 19 jaren geleden
  evera f663c21b97 19 jaren geleden
  skotlex 98d0cb73fd - Fixed a crash on the mobspawn script command. 19 jaren geleden
  toms fb6029a221 Fixed gcc warning 19 jaren geleden
  toms da4d239d1f Fixed AM_REST not closing the homunc status window 19 jaren geleden
  toms 34e28b6b16 - Fixed SC_NEN according to Mpeg 19 jaren geleden
  Playtester 22789445b0 Fixed SP usage of some Gunslinger skills 19 jaren geleden
  Playtester af738bf572 Same as below only 30 seconds duration 19 jaren geleden
  Playtester 9ee9f49092 Added a duration to Disarm 19 jaren geleden
  skotlex c026d4bcac - Some corrections to make Tatami Gaeshi work correctly. 19 jaren geleden
  skotlex 8a8ed83b63 - Some more work on the splash skill code. Now splash-damaged enemies should show no animation at all, just the damage-number, while only the targetted character should still display the full skill animation. 19 jaren geleden
  Playtester 2c521c1246 Final fix on Grand Cross weapon 19 jaren geleden
  Playtester 6a72f31049 Some fixes on Grand Cross weapon, might need more fixes 19 jaren geleden
  Playtester ae83a38c34 Removed event bonus on Celebration Ring 19 jaren geleden
  skotlex 2cf8c82bc7 - Modified the homun-txt file-save format to separate the name from the rest of fields with tabs (like character saving does), this may fix homun save/loading when using non-latin characters on the name, but be warned that it also means the previous homun-data files are lost! (unless you replace the comma before the start of a name with a tab) 19 jaren geleden
  toms c6b702ec4b Updated Gunslinger Quest, removed "Thin Trunk" (7186) according to RockmanEXE 19 jaren geleden
  skotlex 9f8cee903c - updated (more or less) the sql-files/item_db2.sql file. 19 jaren geleden
  skotlex d359756066 - getnameditem will now also work on stackable items 19 jaren geleden
  toms 276361d8dd Applied Mpeg's fix on GS according to kRO's values 19 jaren geleden
  toms c96183c9d4 Added SQL update which should remove \' from guild names 19 jaren geleden
  Lupus 6d6d0f4000 more typos 19 jaren geleden