Commit History

Author SHA1 Message Date
  Inkfish 9858d45649 * Dead branches no longer check for players' level. (bugreport:3378) 16 years ago
  Inkfish b1445ca0ae * Some updates for range check. (bugreport:3339) 16 years ago
  Inkfish 2d8b6a13f4 Skills that have multiple hits should do 1 damage per hit to plants. 16 years ago
  Inkfish ab4ae85ca5 * Extended ATF_SKILL to ATF_MAGIC and ATF_MISC. 16 years ago
  Inkfish 3f4795f53e 16 years ago
  Inkfish e7219585ed TK_POWER shouldn't count the player him/herself for the skill. 16 years ago
  Inkfish ef5faf1479 * Martyr's Reckoning can be perfect dodged. 16 years ago
  Inkfish eb77057e6e * Updated autobonus [Inkfish] 16 years ago
  Inkfish f9b0729dfa Fixed when dynamic_mobs is active, reloading script right after the last player having left a map leads to permanet mobs not spawning on that map.(bugreport:2736) 16 years ago
  Inkfish 6b975e4fd5 * Fixed attack not counted as connect when dodged and got damage from skill bonus like Weaponry Research. 16 years ago
  Inkfish 5516002a5c * Implemented script command "autobonus". [Inkfish] 16 years ago
  Paradox924X c52de2b250 Minor update to atcommand_jailfor and atcommand_char_ban's modif_p var incrementation for minute-based bans/jails. 16 years ago
  Inkfish e447a8a92a * Changed Asura Strike/Jump Kick to target skill to get rid of the "target delay". (bugreport:2174) 16 years ago
  Inkfish 1d90917604 * Implemented script command "areamobuseskill" and skill NPC_INVINCIBLE and NPC_INVINCIBLEOFF. (topic:217330) 16 years ago
  Inkfish 144103199a * Turn Undead shouldn't apply aftercast delay when casted on a "living" entity. (bugreport:1740) 16 years ago
  Inkfish 86d162ad13 Fixed an exploit that makes guild skill get higher level than the max defined in guild_skill_tree. (bugreport:3241) 16 years ago
  Inkfish 94583ef92f * Skill through items will not be blocked when 90% overweight. (bugreport:3246) 16 years ago
  Inkfish c15ff51a7b Fixed a crash due to group being redeleted when players are performing an ensemble and one of the partner's sp run out. 16 years ago
  Inkfish 0ec8d255ae * If both Double Attack and critical attack have chance to trigger within one attack, Double Attack takes priority. (bugreport:3231) 16 years ago
  Inkfish 55a4ab1427 Fixed "arrow_atk" flag never being reset results in arrow consumption on itemskills and autocasts. (bugreport:3233) 16 years ago
  Inkfish 14cf988591 * Fixed itemskill not bypassing Silence, SteelBody, Berserk and the like. (bugreport:3232) 16 years ago
  Inkfish a936c021c7 * Fixed TaTaMiGaEShi(Improvised Defense) not working. 16 years ago
  Inkfish 11c91fd0bd Fixed applying autocasts with negative rate before the positive one was applied made it fail to remove the autocast. (bugreport:3193) (related revision: r7312, r9905, r12041) 16 years ago
  L0ne_W0lf 5d88480879 Follow up to r13867, corrected the newly added MD_TARGETWEAK. Monsters with this mode will now only target players five level LOWER than itself. 16 years ago
  Inkfish 4a786aef74 Fixed bHPGainValue and bSPGainValue worked on all types of attacks and was only activated on mob's death.(bugreport:3193) [Inkfish] 16 years ago
  Inkfish db7a45d725 Magical damage reflection now works against boss monsters and only on target skill(but EarthQuake with one target is an exception).(bugreport:3026, bugreport:2527) 16 years ago
  Paradox924X 72d10c2811 Changed hardcoded "5" to MAX_ARROW_RESOURCE in skill_arrow_create preventing proper usage. (bugreport:3025) 16 years ago
  Inkfish 52aa42124c Implemented "cooking exp" that increases the success chance of cooking by 0.05% per try and the max bonus is 20%. 16 years ago
  Inkfish c10a8581a5 * Job_Battle_Manual and Battle_Manual can be used simultaneously. 16 years ago
  Inkfish dc7f470790 * Fixed turning off a skill needed to meet the requirements. (bugreport:3175) 16 years ago