Commit History

Autor SHA1 Mensaxe Data
  skotlex cd8587dc4d - Fixed clif_parse not checking for func_parse before sending data to the connected clients. This in turn required various code-rewrites in: %!s(int64=19) %!d(string=hai) anos
  skotlex ef4320d056 - Login-sql server will no longer change an account's state to "7" when banning a player. This should fix being able to use @ban to clear out a @blocked player. Players will now be identified as banned only through the banned-until timestamp. %!s(int64=19) %!d(string=hai) anos
  skotlex 924284f1b9 - Added login-char packet 0x2737. Sets all characters offline (login-server side). %!s(int64=19) %!d(string=hai) anos
  skotlex 46fc93df01 - Some cleaning of the Sage endow skills. %!s(int64=19) %!d(string=hai) anos
  skotlex e0afdded8b - Okay, added a chrif_save_ack packet to the char-server so now the map server will know once a character was "final saved", and only then the character will be removed from memory. On char-server reconnection, all chars that are in final-save state are resent to save (if they are still in memory, it's because the ack hasn't gotten here from the char-server). This should effectively block all dupe problems due to heavy inter-server lag, however as it's untested, it currently prints some debug messages when people are saved and then removed from memory. Need testers so this can be debugged and merged to stable! %!s(int64=19) %!d(string=hai) anos
  skotlex c7d866a034 - Made the map server send list of characters online to the char-server on reconnection regardless of "kick_on_disconnect" setting, as otherwise, a temporary disconnection would make the char-server tag all characters offline and refuse to save them afterwards. %!s(int64=19) %!d(string=hai) anos
  skotlex eba9a34f0b - Fixed guild storage being "eternally in use" if you quit/logout before closing it. %!s(int64=19) %!d(string=hai) anos
  skotlex f014b5db0d - Some indentation corrections. %!s(int64=19) %!d(string=hai) anos
  skotlex fe7e59e6b8 - Map server will now resent the whole list of online characters to char-server on reconnect when the kick_on_disconnect setting is active. %!s(int64=19) %!d(string=hai) anos
  skotlex 6d354a4b06 - Cleaned up the IP sync code to... %!s(int64=19) %!d(string=hai) anos
  skotlex 4f1911ae63 - Fixed indentation on int_pet.c (how did it got messed up?) %!s(int64=19) %!d(string=hai) anos
  Lance 50ebb5e959 * [Fixed]: %!s(int64=19) %!d(string=hai) anos
  skotlex 4d27716bf1 - Tested and fixed resolve_hostbyname. %!s(int64=19) %!d(string=hai) anos
  skotlex 847d853332 - Added function parse_hostbyname() which takes a hostname and a char[4]. The hostname is resolved to an ip, whose individual components are stored in char[], the return value of the function is the inet_addr result of the lookup (or returns 0 when failed). Meant to be used in the rest of the code without the need to do socket/network related includes. %!s(int64=19) %!d(string=hai) anos
  Lance 007cebae3b - and the documentation %!s(int64=19) %!d(string=hai) anos
  Lance 59d0fde84a * [Added]: %!s(int64=19) %!d(string=hai) anos
  skotlex ba4de26c1e - Removed the mysterious array of two of char_dat (char/sql server), replaced it with a static structure. %!s(int64=19) %!d(string=hai) anos
  skotlex a14314da55 - Altered a bit how status_set_viewdata behaves in regards to Wedding/Xmas options. %!s(int64=19) %!d(string=hai) anos
  skotlex 166265be07 - Fixed skill_unitsetting using layout->count for the for instead of group->count %!s(int64=19) %!d(string=hai) anos
  skotlex e62f6cc8f9 - Added variable other_mapserver_count to chrif.c which holds total count of connected map-servers. By using this we prevent sending unnecessary packets to the char-server when there's no more map-servers connected. %!s(int64=19) %!d(string=hai) anos
  Lance b3bf8b2464 [Fixed]: %!s(int64=19) %!d(string=hai) anos
  Lance 8686c24f90 [Fixed]: %!s(int64=19) %!d(string=hai) anos
  skotlex 92255a237b - Moved the JOB_* defines from map.h to mmo.h, update char.c to use them. %!s(int64=19) %!d(string=hai) anos
  skotlex 053931237b - Some cleaning of the fame-update code, fixing a logic bug which made the ranking list fail to display the correct ranker names. %!s(int64=19) %!d(string=hai) anos
  DracoRPG d94ebfdd53 I'm still here! %!s(int64=19) %!d(string=hai) anos
  Lance 23a13eb1fc Dangling pointer~ %!s(int64=19) %!d(string=hai) anos
  Lance 7acd437879 * Fixed lack of initialization in chrif_authreq causing crashes in chrif_authok. %!s(int64=19) %!d(string=hai) anos
  Lance 020b35d68a * Using malloc for memory allocations that doesn't need to be pre-initialized. %!s(int64=19) %!d(string=hai) anos
  skotlex bec2797d52 - All GMs will be sent to the char server through packet 0x2aff now. %!s(int64=19) %!d(string=hai) anos
  skotlex dc8d892b45 - Added an Info message when pinging the SQL servers. %!s(int64=19) %!d(string=hai) anos