提交歷史

作者 SHA1 備註 提交日期
  skotlex cd8587dc4d - Fixed clif_parse not checking for func_parse before sending data to the connected clients. This in turn required various code-rewrites in: 19 年之前
  skotlex ef4320d056 - Login-sql server will no longer change an account's state to "7" when banning a player. This should fix being able to use @ban to clear out a @blocked player. Players will now be identified as banned only through the banned-until timestamp. 19 年之前
  skotlex 924284f1b9 - Added login-char packet 0x2737. Sets all characters offline (login-server side). 19 年之前
  skotlex 46fc93df01 - Some cleaning of the Sage endow skills. 19 年之前
  skotlex e0afdded8b - Okay, added a chrif_save_ack packet to the char-server so now the map server will know once a character was "final saved", and only then the character will be removed from memory. On char-server reconnection, all chars that are in final-save state are resent to save (if they are still in memory, it's because the ack hasn't gotten here from the char-server). This should effectively block all dupe problems due to heavy inter-server lag, however as it's untested, it currently prints some debug messages when people are saved and then removed from memory. Need testers so this can be debugged and merged to stable! 19 年之前
  skotlex c7d866a034 - Made the map server send list of characters online to the char-server on reconnection regardless of "kick_on_disconnect" setting, as otherwise, a temporary disconnection would make the char-server tag all characters offline and refuse to save them afterwards. 19 年之前
  skotlex eba9a34f0b - Fixed guild storage being "eternally in use" if you quit/logout before closing it. 19 年之前
  skotlex f014b5db0d - Some indentation corrections. 19 年之前
  skotlex fe7e59e6b8 - Map server will now resent the whole list of online characters to char-server on reconnect when the kick_on_disconnect setting is active. 19 年之前
  skotlex 6d354a4b06 - Cleaned up the IP sync code to... 19 年之前
  skotlex 4f1911ae63 - Fixed indentation on int_pet.c (how did it got messed up?) 19 年之前
  Lance 50ebb5e959 * [Fixed]: 19 年之前
  skotlex 4d27716bf1 - Tested and fixed resolve_hostbyname. 19 年之前
  skotlex 847d853332 - Added function parse_hostbyname() which takes a hostname and a char[4]. The hostname is resolved to an ip, whose individual components are stored in char[], the return value of the function is the inet_addr result of the lookup (or returns 0 when failed). Meant to be used in the rest of the code without the need to do socket/network related includes. 19 年之前
  Lance 007cebae3b - and the documentation 19 年之前
  Lance 59d0fde84a * [Added]: 19 年之前
  skotlex ba4de26c1e - Removed the mysterious array of two of char_dat (char/sql server), replaced it with a static structure. 19 年之前
  skotlex a14314da55 - Altered a bit how status_set_viewdata behaves in regards to Wedding/Xmas options. 19 年之前
  skotlex 166265be07 - Fixed skill_unitsetting using layout->count for the for instead of group->count 19 年之前
  skotlex e62f6cc8f9 - Added variable other_mapserver_count to chrif.c which holds total count of connected map-servers. By using this we prevent sending unnecessary packets to the char-server when there's no more map-servers connected. 19 年之前
  Lance b3bf8b2464 [Fixed]: 19 年之前
  Lance 8686c24f90 [Fixed]: 19 年之前
  skotlex 92255a237b - Moved the JOB_* defines from map.h to mmo.h, update char.c to use them. 19 年之前
  skotlex 053931237b - Some cleaning of the fame-update code, fixing a logic bug which made the ranking list fail to display the correct ranker names. 19 年之前
  DracoRPG d94ebfdd53 I'm still here! 19 年之前
  Lance 23a13eb1fc Dangling pointer~ 19 年之前
  Lance 7acd437879 * Fixed lack of initialization in chrif_authreq causing crashes in chrif_authok. 19 年之前
  Lance 020b35d68a * Using malloc for memory allocations that doesn't need to be pre-initialized. 19 年之前
  skotlex bec2797d52 - All GMs will be sent to the char server through packet 0x2aff now. 19 年之前
  skotlex dc8d892b45 - Added an Info message when pinging the SQL servers. 19 年之前