Commit History

Upphovsman SHA1 Meddelande Datum
  Kevin c62b5e223f Lolwhoops. 17 år sedan
  Kevin 3c7a81a079 Client not marked online until map receives auth request from the client and is approved. Also added some online/offline sets to the auth system that were being looked over and not properly updating the char server as to what's going on. 17 år sedan
  ultramage fd5f918452 Modified the charservers to use a DBMap instead of a cyclic array for auth data. 17 år sedan
  ultramage 255f0fe3fc Removed the 'wait close' timer that closed a session's socket after 5 seconds. 17 år sedan
  Kevin 41cccac36c Update to Auth Glitch fix: moved unit_free_pc back to where it was and updated it so unit_free_pc just tells the script to end(not hard delete). (bugreport:1214) 17 år sedan
  toms 7dc57bf5ce Fixed a little bug in Kevin's commit (r12473) 17 år sedan
  Kevin e45a10cf13 Bug fixes for Auth Glitch and Map server crash through script warp when changing map servers. 17 år sedan
  ultramage 77826dfdf8 Renamed 'connect_until_time' to 'expiration_time'. 17 år sedan
  ultramage 76eb9581b9 Some more txt/sql login server synchronization: 17 år sedan
  ultramage 94943b2b6a Adjusted eAthena code to compile cleanly in C++ mode. 17 år sedan
  ultramage 49f1f4434d * Reorganized the contents of the mapserver's header files. 17 år sedan
  zephyrus e87cef990d - Added support for offline divorce. 17 år sedan
  zephyrus 74692598a9 - Fixed a compilation error. ops :3 17 år sedan
  zephyrus 2934ff8468 - Added De-adopt support when deleting a baby. 17 år sedan
  ultramage a5f7761c0f Replaced clif_countusers() with a more efficient alternative (thanks to the fact that pc_db now only holds fully authed players only). 17 år sedan
  skotlex 8ae4bd12ad - Updated firepillar so it cannot be placed on top of others. 17 år sedan
  ultramage d84310bc4e Fixed wrong mvp format string for @mobinfo (would not show big mvp exp rewards correctly). 17 år sedan
  skotlex 9c638fa6b2 - Added status_calc_life to properly calculate hp/max_hp as a ratio taking into accounts overflows (and for now also avoids divisions by 0). Applied this function around clif.c, mob.c and pet.c 17 år sedan
  skotlex 1e0a82fab3 - Fixed new guilds displaying online-connect member count at 0 rather than 1, and the guild master not knowing it is one (eg: it cannot edit the guild notice of a newly created guild until relogging). 17 år sedan
  ultramage b24b80c5c9 Getting rid of map_getallusers(), part 1 17 år sedan
  ultramage 25fbe01a75 Expanded a mapserver's debug message in its interserver parsing function. 17 år sedan
  ultramage 69c404c184 Added back periodic user count updates that got replaced in r11703, but are neccessary as the current method doesn't work correctly (bugreport:688) 17 år sedan
  FlavioJS 1c3b249328 * Added code to reject double logins in clif_parse_WantToConnection and added debug messages to detect possible double logins that escaped. 17 år sedan
  ultramage 5790585d16 * Added flag.server to indicate interserver sockets 17 år sedan
  ultramage 8be1c4d48c * Some preparations for the guild script update 17 år sedan
  skotlex e823c2e3eb - removed the timer heap correction code when the timers overflow since Flavio points out that it is not needed. 17 år sedan
  skotlex ddf923dba5 - Changed the status_change structure to use dynamic rather than static memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption. 17 år sedan
  ultramage 560005b13e Removed battle_config.error_log as console_silent already handles this 17 år sedan
  ultramage 376a1f68ba * Re-worked the login-char-map packet spam mechanism 17 år sedan
  FlavioJS 9d2688ad87 * Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include. 17 år sedan