コミット履歴

作者 SHA1 メッセージ 日付
  Kevin c62b5e223f Lolwhoops. 17 年 前
  Kevin 3c7a81a079 Client not marked online until map receives auth request from the client and is approved. Also added some online/offline sets to the auth system that were being looked over and not properly updating the char server as to what's going on. 17 年 前
  ultramage fd5f918452 Modified the charservers to use a DBMap instead of a cyclic array for auth data. 17 年 前
  ultramage 255f0fe3fc Removed the 'wait close' timer that closed a session's socket after 5 seconds. 17 年 前
  Kevin 41cccac36c Update to Auth Glitch fix: moved unit_free_pc back to where it was and updated it so unit_free_pc just tells the script to end(not hard delete). (bugreport:1214) 17 年 前
  toms 7dc57bf5ce Fixed a little bug in Kevin's commit (r12473) 17 年 前
  Kevin e45a10cf13 Bug fixes for Auth Glitch and Map server crash through script warp when changing map servers. 17 年 前
  ultramage 77826dfdf8 Renamed 'connect_until_time' to 'expiration_time'. 17 年 前
  ultramage 76eb9581b9 Some more txt/sql login server synchronization: 17 年 前
  ultramage 94943b2b6a Adjusted eAthena code to compile cleanly in C++ mode. 17 年 前
  ultramage 49f1f4434d * Reorganized the contents of the mapserver's header files. 17 年 前
  zephyrus e87cef990d - Added support for offline divorce. 17 年 前
  zephyrus 74692598a9 - Fixed a compilation error. ops :3 17 年 前
  zephyrus 2934ff8468 - Added De-adopt support when deleting a baby. 17 年 前
  ultramage a5f7761c0f Replaced clif_countusers() with a more efficient alternative (thanks to the fact that pc_db now only holds fully authed players only). 17 年 前
  skotlex 8ae4bd12ad - Updated firepillar so it cannot be placed on top of others. 17 年 前
  ultramage d84310bc4e Fixed wrong mvp format string for @mobinfo (would not show big mvp exp rewards correctly). 17 年 前
  skotlex 9c638fa6b2 - Added status_calc_life to properly calculate hp/max_hp as a ratio taking into accounts overflows (and for now also avoids divisions by 0). Applied this function around clif.c, mob.c and pet.c 17 年 前
  skotlex 1e0a82fab3 - Fixed new guilds displaying online-connect member count at 0 rather than 1, and the guild master not knowing it is one (eg: it cannot edit the guild notice of a newly created guild until relogging). 17 年 前
  ultramage b24b80c5c9 Getting rid of map_getallusers(), part 1 17 年 前
  ultramage 25fbe01a75 Expanded a mapserver's debug message in its interserver parsing function. 17 年 前
  ultramage 69c404c184 Added back periodic user count updates that got replaced in r11703, but are neccessary as the current method doesn't work correctly (bugreport:688) 17 年 前
  FlavioJS 1c3b249328 * Added code to reject double logins in clif_parse_WantToConnection and added debug messages to detect possible double logins that escaped. 17 年 前
  ultramage 5790585d16 * Added flag.server to indicate interserver sockets 17 年 前
  ultramage 8be1c4d48c * Some preparations for the guild script update 17 年 前
  skotlex e823c2e3eb - removed the timer heap correction code when the timers overflow since Flavio points out that it is not needed. 17 年 前
  skotlex ddf923dba5 - Changed the status_change structure to use dynamic rather than static memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption. 17 年 前
  ultramage 560005b13e Removed battle_config.error_log as console_silent already handles this 17 年 前
  ultramage 376a1f68ba * Re-worked the login-char-map packet spam mechanism 17 年 前
  FlavioJS 9d2688ad87 * Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include. 17 年 前