Lance
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c46f652b8e
* Added autoequip flag check (added script command 'autoequip' to manipulate in script.c) for pc_takeitem in pc.c If it impacts on perfomance, please remove it.
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%!s(int64=19) %!d(string=hai) anos |
Lance
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465ab78484
* Added script command 'equip' to equip items.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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bc1aad166c
- Added sd variables menuskill_id/menuskill_lv to store menu-based selections. These are used now to check the validity of skill use instead of sd->skillid/sd->skilllv
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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eafb17b8fe
- Fixed the memory leak on opt_2str as pointed out by End of Exam
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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59e17a948b
- Modified PA_GOSPEL so that the random damage attack becomes a BF_MISC attack.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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d25d952fc6
- Cleaned up and reorganized status_change_start. Now it also receives the success % rate (0->100)
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%!s(int64=19) %!d(string=hai) anos |
Valaris
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8e410ec582
* Added some of eAIRC bot code, written by me and LittleWolf. It is disabled and has no configuration options yet, as it is not finished. [Valaris]
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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36ff68ba2f
- Fixed the reported map when there is an error in report_src (script.c)
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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28c32a9532
- Improved the NPC timer system to enable to have multiple timers going on at a time with different players attached to each. Now npc event timers are of two types: attached or global. The global timers don't have a player attached and can be started/halted by anyone. The character timers have a player attached, and they can only be stopped by a script that has the same player attached.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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697d29d7d4
- Fixed a typo bug in SC_STAR_COMFORT handling.
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%!s(int64=19) %!d(string=hai) anos |
Komurka
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05eba2d392
* Added 'restricted' mapflag, based on lordalfa patch
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%!s(int64=19) %!d(string=hai) anos |
Valaris
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2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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%!s(int64=19) %!d(string=hai) anos |
Valaris
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fd99753f8e
Clearing trunk.
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%!s(int64=19) %!d(string=hai) anos |
celest
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eba2fb10e6
* Skip partner checking when calculating status with Marionette Control on
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%!s(int64=20) %!d(string=hai) anos |
amber
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107001247d
Fixed some memory corruptions [MouseJstr]
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%!s(int64=20) %!d(string=hai) anos |
celest
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05e31aee3c
* Fixed a bug with InitTimer/StopTimer
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%!s(int64=20) %!d(string=hai) anos |
amber
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13eeee2ee6
More C/C++ Conformance fixes
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%!s(int64=20) %!d(string=hai) anos |
celest
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7e1c16d221
Compile error fix ^^
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%!s(int64=20) %!d(string=hai) anos |
amber
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dfd7258882
Fixe compile time problems with our mixed C++/C conformance
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%!s(int64=20) %!d(string=hai) anos |
veider
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de7940888a
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%!s(int64=20) %!d(string=hai) anos |
celest
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b9a1f0d7fd
Check changelog ^^
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%!s(int64=20) %!d(string=hai) anos |
celest
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0b31d2f62b
* Added getrefine()
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%!s(int64=20) %!d(string=hai) anos |
celest
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4d4414fbbc
* Added display script filename when a script error is found while parsing
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%!s(int64=20) %!d(string=hai) anos |
Lupus
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67ec0711d3
fixed script command 'isequippedcnt'
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%!s(int64=20) %!d(string=hai) anos |
celest
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b5d12d7ea8
Replaced some free's with aFree
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%!s(int64=20) %!d(string=hai) anos |
celest
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055dde5bb4
* Updated core and map-server to jA 1115~1137
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%!s(int64=20) %!d(string=hai) anos |
Lupus
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9f0d5a05a8
added new script commands
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%!s(int64=20) %!d(string=hai) anos |
amber
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0b091d02ee
PCRE updates
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%!s(int64=20) %!d(string=hai) anos |
celest
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509039ac6b
* Added skill requirements for the new guild skills
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%!s(int64=20) %!d(string=hai) anos |
Lupus
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6dcb5ae02b
added +2 drops slots into MOBS DBs
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%!s(int64=20) %!d(string=hai) anos |