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Check changelog ^^

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1267 54d463be-8e91-2dee-dedb-b68131a5f0ec
celest 20 yıl önce
ebeveyn
işleme
b9a1f0d7fd

+ 19 - 2
Changelog-SVN.txt

@@ -2,6 +2,25 @@ Date	Added
 
 03/22
 	* Fixed Alchemist's CANNIBALIZE, now it summons correct # of plants. With their real HP [Lupus]
+	* Updated @reloadmobdb, @reloadskilldb, @reloaditemdb [celest]
+	* Some tidying up in @reloadscript (more work needed) [celest]
+	* Moved some gm command messages to msg_athena.conf [celest]
+	* Removed skill_range_leniency [celest]
+	* Removed enable_upper_class [celest]
+	* Removed riding_weight [celest]
+        * Added signal handler for SIGPIPE [celest]
+	* Updated Frost Joke to affect everyone else in PvP/GvG, thanks to veider
+	* Corrected Detect Trap range to be based on level, thanks to veider
+	* Updated Tunnel Drive's movement speed, thanks to veider
+	* Removed cdp_rate, suggested by leinsirk10
+	* Fixed a typo in Acid Terror, thanks to leinsirk10
+	* Fixed some typos/memory leak in script cleaning up, thanks to leinsirk10
+	* Added gm_can_drop_lv limitations for trading and opening storage, thanks to
+          Dino9021
+	* Changed shop_exp's calculation to use 0.01% increments, suggested by tcdiem
+        * Refixed "--en/ja--" usage in 'monster' script not working properly, thanks
+          to sbilly
+
 03/21
         * Moved /tool and /webserver to under /src and added 'make tools' and 'make
           web-server' [celest]
@@ -86,8 +105,6 @@ Date	Added
 		- Should be made as an option of battle_athena.conf
 
 03/11
-        * Fixed "--en/ja--" usage in 'monster' script not working properly, thanks
-          to sbilly [celest]
         * Speedup player autosaving -- don't save guild castle data at the same time,
           thanks to Alex14 [celest]
         * Optimised guild castle saving when autosaving player data, thanks to Yor /

+ 3 - 6
conf-tmpl/battle_athena.conf

@@ -339,8 +339,9 @@ heal_exp: 0
 // Experience calculations for the experience value * level difference of the person revived / 100 * resurrection_exp/10000 which the revived player has can be got.
 resurrection_exp: 0
 
-// The rate of job exp. when using discount and overcharge on an NPC (100 is normal, 200 is double.)
-// The way it is calculated is (money recieved * skill lv) * shop_exp / 100.
+// The rate of job exp. when using discount and overcharge on an NPC
+// (in 0.01% increments - 100 is 1%, 10000 is normal, 20000 is double.)
+// The way it is calculated is (money recieved * skill lv) * shop_exp / 10000.
 shop_exp: 0
 
 // The delay rate of monk's combo (Note 2)
@@ -791,10 +792,6 @@ mobs_level_up: no
 // Use kRO new steal formula?
 skill_steal_type: yes
 
-// Sometimes when using skills while walking it'll fail because of range being too
-// far, should we allow this to happen? (Setting this at 1 would be enough)
-skill_range_leniency: 1
-
 // Set this to 1 if your clients have langtype problems and can't display motd properly
 motd_type: 0
 

+ 8 - 0
conf-tmpl/msg_athena.conf

@@ -257,6 +257,14 @@
 243: Map skills are off
 244: Map skills are on
 245: Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds.
+246: Your GM level don't authorise you to do this action.
+247: You are not authorised to warp to this map.
+248: You are not authorised to warp from your current map.
+249: You are not authorised to warp to your save map.
+250: You have already opened your storage. Close it first.
+251: You have already opened your guild storage. Close it first.
+252: You are not in a guild.
+253: You are not authorised to memo this map.
 
 // Messages of others (not for GM commands)
 // ----------------------------------------

+ 1 - 0
db/Changelog.txt

@@ -6,6 +6,7 @@
 	Skill databases == celest working on them i believe.
 
 03/22
+	* Corrected some typos in the items DB, thanks to Zoc [celest]
 	* Added new items. Thanks to Landarma [Lupus]
 	* skill CANNIBALIZE: fixed its upkeep time [Lupus]
         * Added Rafflesia into Dead Branch monsters list, removen all MVPs from there [Lupus]

+ 15 - 15
db/item_db.txt

@@ -71,10 +71,10 @@
 568,Lemon,Lemon,0,20,0,20,,,,,0,3,,,,,{},{}
 569,Novice's_Red_Potion,Novices Red Potion,0,50,0,70,,,,,10477567,2,,,,,{ itemheal rand(45,64),0; },{}
 // st.Valentine's Day Items
-570,Fortune_Candy,Fortune Candy,0,10,0,30,,,,,10477567,2,,,,{ itemheal rand(45,64),0; },{}
-571,Fortune_Candy_Cane,Fortune Candy Cane,0,20,0,40,,,,,10477567,2,,,,{ itemheal rand(105,144),0; },{}
-572,Fortune_Cookie,Fortune Cookie,0,15,0,30,,,,,10477567,2,,,,{ itemheal rand(45,64),0; },{}
-573,Chocolate_Drink,Chocolate Drink,0,20,0,150,,,,,10477567,2,,,,{ itemheal rand(105,144),0; },{}
+570,Fortune_Candy,Fortune Candy,0,10,0,30,,,,,10477567,2,,,,,{ itemheal rand(45,64),0; },{}
+571,Fortune_Candy_Cane,Fortune Candy Cane,0,20,0,40,,,,,10477567,2,,,,,{ itemheal rand(105,144),0; },{}
+572,Fortune_Cookie,Fortune Cookie,0,15,0,30,,,,,10477567,2,,,,,{ itemheal rand(45,64),0; },{}
+573,Chocolate_Drink,Chocolate Drink,0,20,0,150,,,,,10477567,2,,,,,{ itemheal rand(105,144),0; },{}
 574,Egg,Egg,0,0,,30,,,,,10477567,2,,,,,{ itemheal rand(16,21),0; },{}
 
 // Usable Items
@@ -1781,17 +1781,17 @@
 7303,Rice_Bag,Rice Straw Bag,3,20,0,800,,,,,,,,,,,{},{}
 
 // 2005
-7304,Witchs_Spellbook,Witch's Spellbook,3,20,0,10,0,0,0,0,0,0,0,0,0,0,0,{},{}
-7305,Unknown_item,Authority of 9 worlds,3,20,0,10,0,0,0,0,0,0,0,0,0,0,0,{},{}
-7306,Piece_of_Soul,Piece of Soul,3,20,0,10,0,0,0,0,0,0,0,0,0,0,0,{},{}
-7307,Whisper_of_Soul,Whisper of Soul,3,20,0,10,0,0,0,0,0,0,0,0,0,0,0,{},{}
-7308,Witchs_Potion,Witch's Potion,3,20,0,10,0,0,0,0,0,0,0,0,0,0,0,{},{}
-7309,Crows_Wing,Crow's Wing,3,20,0,10,0,0,0,0,0,0,0,0,0,0,0,{},{}
-7310,Peco_Coupon,Pecopeco Free Coupon,3,20,0,10,0,0,0,0,0,0,0,0,0,0,0,{},{}
-7311,Airship_Coupon,Airship Free Coupon,3,20,0,10,0,0,0,0,0,0,0,0,0,0,0,{},{}
-7312,Jubile,Jubilaeum,3,20,0,10,0,0,0,0,0,0,0,0,0,0,0,{},{}
-7313,Witch\'s_Voucher,Witch's Voucher,3,20,0,10,0,0,0,0,0,0,0,0,0,0,0,{},{}
-7314,The_Sign,The Sign,3,20,0,10,0,0,0,0,0,0,0,0,0,0,0,{},{}
+7304,Witchs_Spellbook,Witch's Spellbook,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{}
+7305,Unknown_item,Authority of 9 worlds,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{}
+7306,Piece_of_Soul,Piece of Soul,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{}
+7307,Whisper_of_Soul,Whisper of Soul,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{}
+7308,Witchs_Potion,Witch's Potion,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{}
+7309,Crows_Wing,Crow's Wing,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{}
+7310,Peco_Coupon,Pecopeco Free Coupon,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{}
+7311,Airship_Coupon,Airship Free Coupon,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{}
+7312,Jubile,Jubilaeum,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{}
+7313,Witch\'s_Voucher,Witch's Voucher,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{}
+7314,The_Sign,The Sign,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{}
 
 7315,Black_Quartz_Piece,Piece of Black Quartz,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{}
 7316,Insect_Long_leg,Insect's Long Leg,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{}

+ 2 - 0
npc/Changelog.txt

@@ -35,6 +35,8 @@ Other Ppl
 Date		Added
 ======
 
+03/22
+	* Moved position for Marx Hansen to payon_in03, thanks to Dino9021 [celest]
 03/18
         * Reduced label name length in heal_payment.txt [celest]
         * Added Sara-chan's Einbroch/Einbech city warps [celest]

+ 1 - 1
npc/quests/juice_maker.txt

@@ -181,7 +181,7 @@ L_Juice:
 }
 
 // Juicer Marx Hansen ---------------------------------------------------------
-payon_in01.gat,5,48,7	script	Juicer Marx Hansen	86,{
+payon_in03.gat,188,146,5	script	Juicer Marx Hansen	86,{
 	mes "[Juicer Marx Hansen]";
 	if(MARIANNE == 1) goto L_Juice;
 	mes "Welcome to my shop. What brings you here?";

+ 8 - 5
src/common/core.c

@@ -76,7 +76,11 @@ sigfunc *compat_signal(int signo, sigfunc *func)
  *	CORE : Signal Sub Function
  *--------------------------------------
  */
-
+// for handling certain signals ourselves, like SIGPIPE
+static void sig_ignore(int sn) {
+	printf ("Broken pipe found... closing socket\n");	// set to eof in socket.c
+	return;	// does nothing here
+}
 static void sig_proc(int sn)
 {
 	int i;
@@ -137,8 +141,7 @@ void sig_dump(int sn)
 		fprintf(fp, "Exception: %s \n", strsignal(sn));
 		fflush (fp);
 
-
-	#ifdef CYGWIN		
+	#ifdef CYGWIN
 		cygwin_stackdump ();
 	#else
 		fprintf(fp, "Stack trace:\n");
@@ -153,7 +156,7 @@ void sig_dump(int sn)
 
 		printf ("Done.\n");
 		fflush(stdout);
-		fclose(fp);		
+		fclose(fp);
 	}
 	// Pass the signal to the system's default handler
 	compat_signal(sn, SIG_DFL);
@@ -289,7 +292,7 @@ int main(int argc,char **argv)
 	Net_Init();
 	do_socket();
 	
-	compat_signal(SIGPIPE,SIG_IGN);
+	compat_signal(SIGPIPE, sig_ignore);
 	compat_signal(SIGTERM,sig_proc);
 	compat_signal(SIGINT,sig_proc);
 

+ 42 - 69
src/map/atcommand.c

@@ -829,15 +829,11 @@ AtCommandType atcommand(struct map_session_data* sd, const int level, const char
  *------------------------------------------
  */
 static int atkillmonster_sub(struct block_list *bl, va_list ap) {
-	int flag = va_arg(ap, int);
-
-	nullpo_retr(0, bl);
-
-	if (flag)
-		mob_damage(NULL, (struct mob_data *)bl, ((struct mob_data *)bl)->hp, 2);
-	else
-		mob_delete((struct mob_data *)bl);
+	struct mob_data *md;
+	nullpo_retr(0, md=(struct mob_data *)bl);
 
+	mob_damage(NULL, md, md->hp, 2);
+	
 	return 0;
 }
 /*==========================================
@@ -893,34 +889,6 @@ static int atcommand_cleanmap_sub(struct block_list *bl,va_list ap)
 
 	return 0;
 }
-static int atkillnpc_sub(struct block_list *bl, va_list ap)
-{
-        int flag = va_arg(ap,int);
-
-        nullpo_retr(0, bl);
-
-        npc_delete((struct npc_data *)bl);
-
-        flag = 0;
-
-        return 0;
-}
-
-void rehash( const int fd, struct map_session_data* sd )
-{
-        int map_id = 0;
-
-        int LOADED_MAPS = map_num;
-
-        for (map_id = 0; map_id < LOADED_MAPS;map_id++) {
-
-            if (map_id > LOADED_MAPS)
-                break;
-
-            map_foreachinarea(atkillmonster_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_MOB, 0);
-            map_foreachinarea(atkillnpc_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_NPC, 0);
-        }
-}
 
 /*==========================================
  * Read Message Data
@@ -1078,11 +1046,11 @@ int atcommand_rura(
 	if (x > 0 && x < 400 && y > 0 && y < 400) {
 		m = map_mapname2mapid(map_name);
 		if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-			clif_displaymessage(fd, "You are not authorised to warp you to this map.");
+			clif_displaymessage(fd, msg_table[247]);
 			return -1;
 		}
 		if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-			clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+			clif_displaymessage(fd, msg_table[248]);
 			return -1;
 		}
 		if (pc_setpos(sd, map_name, x, y, 3) == 0)
@@ -1161,11 +1129,11 @@ int atcommand_jumpto(
 
 	if ((pl_sd = map_nick2sd(character)) != NULL) {
 		if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-			clif_displaymessage(fd, "You are not authorised to warp you to the map of this player.");
+			clif_displaymessage(fd, msg_table[247]);
 			return -1;
 		}
 		if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-			clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+			clif_displaymessage(fd, msg_table[248]);
 			return -1;
 		}
 		pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
@@ -1201,12 +1169,8 @@ int atcommand_jump(
 	if (y <= 0)
 		y = rand() % 399 + 1;
 	if (x > 0 && x < 400 && y > 0 && y < 400) {
-		if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-			clif_displaymessage(fd, "You are not authorised to warp you to your actual map.");
-			return -1;
-		}
-		if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-			clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+		if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarp || map[sd->bl.m].flag.nowarpto) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+			clif_displaymessage(fd, msg_table[248]);
 			return -1;
 		}
 		pc_setpos(sd, sd->mapname, x, y, 3);
@@ -1815,11 +1779,11 @@ int atcommand_load(
 
 	m = map_mapname2mapid(sd->status.save_point.map);
 	if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-		clif_displaymessage(fd, "You are not authorised to warp you to your save map.");
+		clif_displaymessage(fd, msg_table[249]);
 		return -1;
 	}
 	if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-		clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+		clif_displaymessage(fd, msg_table[248]);
 		return -1;
 	}
 
@@ -1878,12 +1842,12 @@ int atcommand_storage(
 	nullpo_retr(-1, sd);
 
 	if (sd->state.storage_flag == 1) {
-		clif_displaymessage(fd, "You have opened your guild storage. Close it before.");
+		clif_displaymessage(fd, msg_table[250]);
 		return -1;
 	}
 
 	if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) {
-		clif_displaymessage(fd, "You have already opened your storage.");
+		clif_displaymessage(fd, msg_table[250]);
 		return -1;
 	}
 
@@ -1906,16 +1870,16 @@ int atcommand_guildstorage(
 
 	if (sd->status.guild_id > 0) {
 		if (sd->state.storage_flag == 1) {
-			clif_displaymessage(fd, "You have already opened your guild storage.");
+			clif_displaymessage(fd, msg_table[251]);
 			return -1;
 		}
 		if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) {
-			clif_displaymessage(fd, "Your storage is opened. Close it before.");
+			clif_displaymessage(fd, msg_table[251]);
 			return -1;
 		}
 		storage_guild_storageopen(sd);
 	} else {
-		clif_displaymessage(fd, "You are not in a guild.");
+		clif_displaymessage(fd, msg_table[252]);
 		return -1;
 	}
 
@@ -3066,11 +3030,11 @@ int atcommand_go(
 			if (sd->status.memo_point[-town-1].map[0]) {
 				m = map_mapname2mapid(sd->status.memo_point[-town-1].map);
 				if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-					clif_displaymessage(fd, "You are not authorised to warp you to this memo map.");
+					clif_displaymessage(fd, msg_table[247]);
 					return -1;
 				}
 				if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-					clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+					clif_displaymessage(fd, msg_table[248]);
 					return -1;
 				}
 				if (pc_setpos(sd, sd->status.memo_point[-town-1].map, sd->status.memo_point[-town-1].x, sd->status.memo_point[-town-1].y, 3) == 0) {
@@ -3087,11 +3051,11 @@ int atcommand_go(
 		} else if (town >= 0 && town < (int)(sizeof(data) / sizeof(data[0]))) {
 			m = map_mapname2mapid((char *)data[town].map);
 			if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-				clif_displaymessage(fd, "You are not authorised to warp you to this destination map.");
+				clif_displaymessage(fd, msg_table[247]);
 				return -1;
 			}
 			if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-				clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+				clif_displaymessage(fd, msg_table[248]);
 				return -1;
 			}
 			if (pc_setpos(sd, (char *)data[town].map, data[town].x, data[town].y, 3) == 0) {
@@ -3675,7 +3639,7 @@ int atcommand_memo(
 	else {
 		if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO) {
 			if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-				clif_displaymessage(fd, "You are not authorised to memo this map.");
+				clif_displaymessage(fd, msg_table[253]);
 				return -1;
 			}
 			if (sd->status.memo_point[position].map[0]) {
@@ -5697,15 +5661,24 @@ int atcommand_reloadskilldb(
  *
  *------------------------------------------
  */
+void rehash(void)
+{
+	int map_id;
+
+	for (map_id = 0; map_id < map_num; map_id++) {
+		map_foreachinarea(cleanup_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_MOB);
+		map_foreachinarea(cleanup_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_NPC);
+	}
+}
 int atcommand_reloadscript(
 	const int fd, struct map_session_data* sd,
 	const char* command, const char* message)
 {
 	nullpo_retr(-1, sd);
-	atcommand_broadcast( fd, sd, "@broadcast", "eAthena SQL Server is Rehashing..." );
+	atcommand_broadcast( fd, sd, "@broadcast", "eAthena Server is Rehashing..." );
 	atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
 
-        rehash( fd, sd );
+	rehash();
 
 	atcommand_broadcast( fd, sd, "@broadcast", "Reloading NPCs..." );
 	do_init_npc();
@@ -8376,11 +8349,11 @@ int atcommand_jumptoid(
    {
       if ((pl_sd = session[session_id]->session_data) != NULL) {
          if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-            clif_displaymessage(fd, "You are not authorised to warp you to the map of this player.");
+            clif_displaymessage(fd, msg_table[247]);
             return -1;
          }
          if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-            clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+            clif_displaymessage(fd, msg_table[248]);
             return -1;
          }
          pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
@@ -8431,11 +8404,11 @@ int atcommand_jumptoid2(
    {
       if ((pl_sd = session[session_id]->session_data) != NULL) {
          if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-            clif_displaymessage(fd, "You are not authorised to warp you to the map of this player.");
+            clif_displaymessage(fd, msg_table[247]);
             return -1;
          }
          if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-            clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+            clif_displaymessage(fd, msg_table[248]);
             return -1;
          }
          pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
@@ -8486,11 +8459,11 @@ int atcommand_recallid(
       if ((pl_sd = session[session_id]->session_data) != NULL) {
          if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
             if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-               clif_displaymessage(fd, "You are not authorised to warp you to the map of this player.");
+               clif_displaymessage(fd, msg_table[247]);
                return -1;
             }
             if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-               clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+               clif_displaymessage(fd, msg_table[248]);
                return -1;
             }
             pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
@@ -8545,11 +8518,11 @@ int atcommand_recallid2(
       if ((pl_sd = session[session_id]->session_data) != NULL) {
          if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
             if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-               clif_displaymessage(fd, "You are not authorised to warp you to the map of this player.");
-               return -1;
+				clif_displaymessage(fd, msg_table[247]);
+				return -1;
             }
             if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
-               clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+               clif_displaymessage(fd, msg_table[248]);
                return -1;
             }
             pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);

+ 1 - 12
src/map/battle.c

@@ -1441,7 +1441,7 @@ static struct Damage battle_calc_mob_weapon_attack(
 		if( skill_num!=NPC_CRITICALSLASH ){
 			// 対 象の防御力によるダメージの減少
 			// ディバインプロテクション(ここでいいのかな?)
-			if ( skill_num != MO_INVESTIGATE && skill_num != MO_EXTREMITYFIST && skill_num != KN_AUTOCOUNTER && skill_num != KN_AUTOCOUNTER && def1 < 1000000) {	//DEF, VIT無視
+			if ( skill_num != MO_INVESTIGATE && skill_num != MO_EXTREMITYFIST && skill_num != KN_AUTOCOUNTER && skill_num != AM_ACIDTERROR && def1 < 1000000) {	//DEF, VIT無視
 				int t_def;
 				target_count = 1 + battle_counttargeted(target,src,battle_config.vit_penalty_count_lv);
 				if(battle_config.vit_penalty_type > 0) {
@@ -3958,7 +3958,6 @@ static const struct {
 	{ "player_skillup_limit",              &battle_config.skillup_limit			},
 	{ "weapon_produce_rate",               &battle_config.wp_rate					},
 	{ "potion_produce_rate",               &battle_config.pp_rate					},
-	{ "deadly_potion_produce_rate",	       &battle_config.cdp_rate					},
 	{ "monster_active_enable",             &battle_config.monster_active_enable	},
 	{ "monster_damage_delay_rate",         &battle_config.monster_damage_delay_rate},
 	{ "monster_loot_type",                 &battle_config.monster_loot_type		},
@@ -4058,7 +4057,6 @@ static const struct {
 	{ "dead_branch_active",                &battle_config.dead_branch_active			},
 	{ "vending_max_value",                 &battle_config.vending_max_value		},
 	{ "show_steal_in_same_party",          &battle_config.show_steal_in_same_party		},
-	{ "enable_upper_class",                &battle_config.enable_upper_class		},
 	{ "pet_attack_attr_none",              &battle_config.pet_attack_attr_none		},
 	{ "mob_attack_attr_none",              &battle_config.mob_attack_attr_none		},
 	{ "mob_ghostring_fix",                 &battle_config.mob_ghostring_fix		},
@@ -4075,7 +4073,6 @@ static const struct {
 	{ "skill_removetrap_type",             &battle_config.skill_removetrap_type	},
 	{ "disp_experience",                   &battle_config.disp_experience			},
 	{ "castle_defense_rate",               &battle_config.castle_defense_rate		},
-	{ "riding_weight",                     &battle_config.riding_weight		},
 	{ "hp_rate",					       &battle_config.hp_rate					},
 	{ "sp_rate",					       &battle_config.sp_rate					},
 	{ "gm_can_drop_lv",				       &battle_config.gm_can_drop_lv			},
@@ -4131,7 +4128,6 @@ static const struct {
 	{ "skill_steal_type",       &battle_config.skill_steal_type}, // [celest]
 	{ "skill_steal_rate",       &battle_config.skill_steal_rate}, // [celest]
 	{ "night_darkness_level",   &battle_config.night_darkness_level}, // [celest]
-	{ "skill_range_leniency",   &battle_config.skill_range_leniency}, // [celest]
 	{ "motd_type",              &battle_config.motd_type}, // [celest]
 	{ "allow_atcommand_when_mute",			&battle_config.allow_atcommand_when_mute}, // [celest]
 	{ "finding_ore_rate",       &battle_config.finding_ore_rate}, // [celest]
@@ -4208,7 +4204,6 @@ void battle_set_defaults() {
 	battle_config.skillup_limit = 0;
 	battle_config.wp_rate=100;
 	battle_config.pp_rate=100;
-	battle_config.cdp_rate=100;
 	battle_config.monster_active_enable=1;
 	battle_config.monster_damage_delay_rate=100;
 	battle_config.monster_loot_type=0;
@@ -4308,7 +4303,6 @@ void battle_set_defaults() {
 	battle_config.dead_branch_active = 0;
 	battle_config.vending_max_value = 10000000;
 	battle_config.show_steal_in_same_party = 0;
-	battle_config.enable_upper_class = 0;
 	battle_config.pet_attack_attr_none = 0;
 	battle_config.pc_attack_attr_none = 0;
 	battle_config.mob_attack_attr_none = 1;
@@ -4325,7 +4319,6 @@ void battle_set_defaults() {
 	battle_config.skill_removetrap_type = 0;
 	battle_config.disp_experience = 0;
 	battle_config.castle_defense_rate = 100;
-	battle_config.riding_weight = 0;
 	battle_config.hp_rate = 100;
 	battle_config.sp_rate = 100;
 	battle_config.gm_can_drop_lv = 0;
@@ -4380,7 +4373,6 @@ void battle_set_defaults() {
 	battle_config.skill_steal_type = 1;
 	battle_config.skill_steal_rate = 100;
 	battle_config.night_darkness_level = 9;
-	battle_config.skill_range_leniency = 1;
 	battle_config.motd_type = 0;
 	battle_config.allow_atcommand_when_mute = 0;
 	battle_config.finding_ore_rate = 100;
@@ -4511,9 +4503,6 @@ void battle_validate_conf() {
 	if (battle_config.night_darkness_level > 10) // Celest
 		battle_config.night_darkness_level = 10;
 
-	if (battle_config.skill_range_leniency < 0) // Celest
-		battle_config.skill_range_leniency = 0;
-
 	if (battle_config.motd_type < 0)
 		battle_config.motd_type = 0;
 	else if (battle_config.motd_type > 1)

+ 0 - 4
src/map/battle.h

@@ -131,7 +131,6 @@ extern struct Battle_Config {
 	int skillup_limit;
 	int wp_rate;
 	int pp_rate;
-	int cdp_rate;
 	int monster_active_enable;
 	int monster_damage_delay_rate;
 	int monster_loot_type;
@@ -232,7 +231,6 @@ extern struct Battle_Config {
 //	int pet_lootitem; // removed [Valaris]
 //	int pet_weight; // removed [Valaris]
 	int show_steal_in_same_party;
-	int enable_upper_class;
 	int pet_attack_attr_none;
 	int mob_attack_attr_none;
 	int mob_ghostring_fix;
@@ -273,7 +271,6 @@ extern struct Battle_Config {
 	int skill_removetrap_type;
 	int disp_experience;
 	int castle_defense_rate;
-	int riding_weight;
 	int backstab_bow_penalty;
 	int hp_rate;
 	int sp_rate;
@@ -309,7 +306,6 @@ extern struct Battle_Config {
 	int skill_steal_type; // [celest]
 	int skill_steal_rate; // [celest]
 	int night_darkness_level; // [celest]
-	int skill_range_leniency; // [celest]
 	int motd_type; // [celest]
 	int allow_atcommand_when_mute; // [celest]
 	int finding_ore_rate; // orn

+ 1 - 7
src/map/itemdb.c

@@ -929,13 +929,7 @@ static int itemdb_final(void *key,void *data,va_list ap)
 
 void itemdb_reload(void)
 {
-	/*
-
-	<empty item databases>
-	itemdb_read();
-
-	*/
-
+	numdb_final(item_db,itemdb_final);
 	do_init_itemdb();
 }
 

+ 1 - 1
src/map/map.c

@@ -3120,7 +3120,7 @@ int map_db_final(void *k,void *d,va_list ap)
 }
 int nick_db_final(void *k,void *d,va_list ap){ return 0; }
 int charid_db_final(void *k,void *d,va_list ap){ return 0; }
-static int cleanup_sub(struct block_list *bl, va_list ap) {
+int cleanup_sub(struct block_list *bl, va_list ap) {
 	nullpo_retr(0, bl);
 
         switch(bl->type) {

+ 2 - 0
src/map/map.h

@@ -791,6 +791,8 @@ int path_blownpos(int m,int x0,int y0,int dx,int dy,int count);
 
 int map_who(int fd);
 
+int cleanup_sub(struct block_list *bl, va_list ap);
+
 void map_helpscreen(); // [Valaris]
 int map_delmap(char *mapname);
 

+ 10 - 7
src/map/mob.c

@@ -4352,14 +4352,17 @@ static int mob_readdb_race(void)
 
 void mob_reload(void)
 {
-	/*
-
-	<empty monster database>
-	mob_read();
-
-	*/
+#ifndef TXT_ONLY
+    if(db_use_sqldbs)
+        mob_read_sqldb();
+    else
+#endif /* TXT_ONLY */
+	mob_readdb();
 
-	do_init_mob();
+	mob_readdb_mobavail();
+	mob_read_randommonster();
+	mob_readskilldb();
+	mob_readdb_race();
 }
 
 #ifndef TXT_ONLY

+ 8 - 11
src/map/npc.c

@@ -1106,7 +1106,7 @@ int npc_buylist(struct map_session_data *sd,int n,unsigned short *item_list)
 		if (sd->status.skill[MC_DISCOUNT].flag != 0)
 			skill = sd->status.skill[MC_DISCOUNT].flag - 2;
 		if (skill > 0) {
-			z = z * (double)skill * (double)battle_config.shop_exp/100.;
+			z = z * (double)skill * (double)battle_config.shop_exp/10000.;
 			if (z < 1)
 				z = 1;
 			pc_gainexp(sd,0,(int)z);
@@ -1166,7 +1166,7 @@ int npc_selllist(struct map_session_data *sd,int n,unsigned short *item_list)
 		if (sd->status.skill[MC_OVERCHARGE].flag != 0)
 			skill = sd->status.skill[MC_OVERCHARGE].flag - 2;
 		if (skill > 0) {
-			z = z * (double)skill * (double)battle_config.shop_exp/100.;
+			z = z * (double)skill * (double)battle_config.shop_exp/10000.;
 			if (z < 1)
 				z = 1;
 			pc_gainexp(sd,0,(int)z);
@@ -2094,16 +2094,13 @@ int npc_parse_mob(char *w1,char *w2,char *w3,char *w4)
 		md->bl.x=x;
 		md->bl.y=y;
 
-		if(sscanf(w3,"%[^,],%d",mobname,&level) > 1) {
-			if(strcmp(mobname,"--en--")==0)
-				memcpy(md->name,mob_db[class_].name,24);
-			else if(strcmp(mobname,"--ja--")==0)
-				memcpy(md->name,mob_db[class_].jname,24);
+		if(sscanf(w3,"%[^,],%d",mobname,&level) > 1)
 			md->level=level;
-		}
-
-		else
-		memcpy(md->name,w3,24);
+		if(strcmp(mobname,"--en--")==0)
+			memcpy(md->name,mob_db[class_].name,24);
+		else if(strcmp(mobname,"--ja--")==0)
+			memcpy(md->name,mob_db[class_].jname,24);
+		else memcpy(md->name,mobname,24);		
 
 		md->n = i;
 		md->base_class = md->class_ = class_;

+ 9 - 17
src/map/pc.c

@@ -978,13 +978,11 @@ int pc_calc_skilltree(struct map_session_data *sd)
 			if(i==331) continue;
 			sd->status.skill[i].id=i;
 		}
-		if(battle_config.enable_upper_class){ //confで無?でなければ?み?む
-			for(i=355;i<411;i++)
-				sd->status.skill[i].id=i;
-			for(i=475;i<480;i++)
-				sd->status.skill[i].id=i;
-		}
-	}else{
+		for(i=355;i<411;i++)
+			sd->status.skill[i].id=i;
+		for(i=475;i<480;i++)
+			sd->status.skill[i].id=i;
+	} else {
             do {
                 flag=0;
                 for(i=0;(id=skill_tree[s][c][i].id)>0;i++){
@@ -3611,10 +3609,6 @@ struct pc_base_job pc_calc_base_job(int b_class)
 		bj.upper = 2;
 	}
 
-	if(battle_config.enable_upper_class==0){ //confで無?になっていたらupper=0
-		bj.upper = 0;
-	}
-
 	if(bj.job == 0){
 		bj.type = 0;
 	}else if(bj.job < 7){
@@ -4355,12 +4349,10 @@ int pc_allskillup(struct map_session_data *sd)
 			if(i==331) continue;
 			sd->status.skill[i].lv=skill_get_max(i);
 		}
-		if(battle_config.enable_upper_class){ //confで無?でなければ?み?む
-			for(i=355;i<411;i++)
-				sd->status.skill[i].lv=skill_get_max(i);
-			for(i=475;i<480;i++)
-				sd->status.skill[i].lv=skill_get_max(i);
-		}
+		for(i=355;i<411;i++)
+			sd->status.skill[i].lv=skill_get_max(i);
+		for(i=475;i<480;i++)
+			sd->status.skill[i].lv=skill_get_max(i);
 	}
 	else {
 		for(i=0;(id=skill_tree[s][c][i].id)>0;i++){

+ 3 - 3
src/map/script.c

@@ -7833,11 +7833,11 @@ int do_final_script()
 	if (script_config.die_event_name)
 		aFree(script_config.die_event_name);
 	if (script_config.kill_event_name)
-		aFree(script_config.die_event_name);
+		aFree(script_config.kill_event_name);
 	if (script_config.login_event_name)
-		aFree(script_config.die_event_name);
+		aFree(script_config.login_event_name);
 	if (script_config.logout_event_name)
-		aFree(script_config.die_event_name);
+		aFree(script_config.logout_event_name);
 
 	return 0;
 }

+ 33 - 43
src/map/skill.c

@@ -4812,7 +4812,7 @@ int skill_castend_pos2( struct block_list *src, int x,int y,int skillid,int skil
 
 	case HT_DETECTING:				/* ディテクティング */
 		{
-			const int range=7;
+			int range=skilllv*2+1;
 			if(src->x!=x)
 				x+=(src->x-x>0)?-range:range;
 			if(src->y!=y)
@@ -6915,14 +6915,13 @@ int skill_use_id( struct map_session_data *sd, int target_id,
 			range = status_get_range(&sd->bl) - (range + 1);
 		// be lenient if the skill was cast before we have moved to the correct position [Celest]
 		if (sd->walktimer != -1)
-			range += battle_config.skill_range_leniency;
+			range++;
 		else check_range_flag = 1;
 		if(!battle_check_range(&sd->bl,bl,range)) {
-			if (check_range_flag && battle_check_range(&sd->bl,bl,range + battle_config.skill_range_leniency)) {
-				int dir, mask[8][2] = {{0,1},{-1,1},{-1,0},{-1,-1},{0,-1},{1,-1},{1,0},{1,1}};
-				dir = map_calc_dir(&sd->bl,bl->x,bl->y);
-				pc_walktoxy (sd, sd->bl.x + mask[dir][0] * battle_config.skill_range_leniency,
-					sd->bl.y + mask[dir][1] * battle_config.skill_range_leniency);
+			if (check_range_flag && battle_check_range(&sd->bl,bl,range + 1)) {
+				int mask[8][2] = {{0,1},{-1,1},{-1,0},{-1,-1},{0,-1},{1,-1},{1,0},{1,1}};
+				int dir = map_calc_dir(&sd->bl,bl->x,bl->y);
+				pc_walktoxy (sd, sd->bl.x + mask[dir][0], sd->bl.y + mask[dir][1]);
 			} else
 				return 0;
 		}
@@ -7177,14 +7176,13 @@ int skill_use_pos( struct map_session_data *sd,
 			range = status_get_range(&sd->bl) - (range + 1);
 		// be lenient if the skill was cast before we have moved to the correct position [Celest]
 		if (sd->walktimer != -1)
-			range += battle_config.skill_range_leniency;
+			range ++;
 		else check_range_flag = 1;
 		if(!battle_check_range(&sd->bl,&bl,range)) {
-			if (check_range_flag && battle_check_range(&sd->bl,&bl,range + battle_config.skill_range_leniency)) {
-				int dir, mask[8][2] = {{0,1},{-1,1},{-1,0},{-1,-1},{0,-1},{1,-1},{1,0},{1,1}};
-				dir = map_calc_dir(&sd->bl,bl.x,bl.y);
-				pc_walktoxy (sd, sd->bl.x + mask[dir][0] * battle_config.skill_range_leniency,
-					sd->bl.y + mask[dir][1] * battle_config.skill_range_leniency);
+			if (check_range_flag && battle_check_range(&sd->bl,&bl,range + 1)) {
+				int mask[8][2] = {{0,1},{-1,1},{-1,0},{-1,-1},{0,-1},{1,-1},{1,0},{1,1}};
+				int dir = map_calc_dir(&sd->bl,bl.x,bl.y);
+				pc_walktoxy (sd, sd->bl.x + mask[dir][0], sd->bl.y + mask[dir][1]);
 			} else
 				return 0;
 		}
@@ -7656,12 +7654,16 @@ int skill_frostjoke_scream(struct block_list *bl,va_list ap)
 	if(src == bl)//自分には?かない
 		return 0;
 
-	if(battle_check_target(src,bl,BCT_ENEMY) > 0)
+	if (map[src->m].flag.gvg || map[src->m].flag.pvp)
 		skill_additional_effect(src,bl,skillnum,skilllv,BF_MISC,tick);
-	else if(battle_check_target(src,bl,BCT_PARTY) > 0) {
-		if(rand()%100 < 10)//PTメンバにも低確率でかかる(とりあえず10%)
+	// we freeze everybody except of ourselfes on pvp/gvg [veider]
+	else {
+		if(battle_check_target(src,bl,BCT_ENEMY) > 0)
+			skill_additional_effect(src,bl,skillnum,skilllv,BF_MISC,tick);
+		else if(battle_check_target(src,bl,BCT_PARTY) > 0 && rand()%100 < 10)
 			skill_additional_effect(src,bl,skillnum,skilllv,BF_MISC,tick);
 	}
+	// so on non-pvp/gvg we are just freezing as freezed before
 
 	return 0;
 }
@@ -8373,8 +8375,9 @@ int skill_unit_timer_sub( struct block_list *bl, va_list ap )
 
 	if(!unit->alive)
 		return 0;
+	group=unit->group;
 
-	nullpo_retr(0, group=unit->group);
+	nullpo_retr(0, group);
 	range = unit->range;
 
 	/* onplace_timerイベント呼び出し */
@@ -8772,41 +8775,33 @@ int skill_produce_mix( struct map_session_data *sd,
 				make_per += 500 + pc_checkskill(sd,AM_CP_WEAPON)*100 + pc_checkskill(sd,AM_CP_SHIELD)*100 +
 					pc_checkskill(sd,AM_CP_ARMOR)*100 + pc_checkskill(sd,AM_CP_HELM)*100;
 			else
-				make_per = 1000 + sd->status.base_level*30 + sd->paramc[3]*20 + sd->paramc[4]*15 + pc_checkskill(sd,AM_LEARNINGPOTION)*100 + pc_checkskill(sd,AM_PHARMACY)*300;
+				make_per = 1000 + sd->status.base_level*30 + sd->paramc[3]*20 + sd->paramc[4]*15 + pc_checkskill(sd,AM_LEARNINGPOTION)*100 + pc_checkskill(sd,AM_PHARMACY)*300;			
 		} else if (skill_produce_db[idx].req_skill == ASC_CDP) {
-			make_per = 2000 + 40*sd->paramc[4] + 20*sd->paramc[5];
-			//make_per = 20 + (20*sd->paramc[4])/50 + (20*sd->paramc[5])/100;
+			make_per = 2000 + 40*sd->paramc[4] + 20*sd->paramc[5];			
 		} else {
 			if(nameid == 998)
 				make_per = 1500 + sd->status.job_level*35 + sd->paramc[4]*10 + sd->paramc[5]*10 + pc_checkskill(sd,skill_produce_db[idx].req_skill)*600;
 			else
 				make_per = 1000 + sd->status.job_level*35 + sd->paramc[4]*10 + sd->paramc[5]*10 + pc_checkskill(sd,skill_produce_db[idx].req_skill)*500;
 		}
-	}
-	else { // Corrected rates [DracoRPG]
+		if(battle_config.pp_rate != 100)
+			make_per = make_per * battle_config.pp_rate / 100;
+	} else { // Corrected rates [DracoRPG]
 		int add_per=0;
 		if(pc_search_inventory(sd,989) >= 0) add_per = 400;
 		else if(pc_search_inventory(sd,988) >= 0) add_per = 300;
 		else if(pc_search_inventory(sd,987) >= 0) add_per = 200;
 		else if(pc_search_inventory(sd,986) >= 0) add_per = 100;
-			wlv = itemdb_wlv(nameid);
-			make_per = 1500 + sd->status.job_level*35 + sd->paramc[4]*10 + sd->paramc[5]*10 + pc_checkskill(sd,skill_produce_db[idx].req_skill)*1000 + pc_checkskill(sd,BS_WEAPONRESEARCH)*100 +
-				((wlv >= 3)? pc_checkskill(sd,BS_ORIDEOCON)*100 : 0) + add_per - (ele? 2500:0) - sc*((4-wlv)*500) - wlv*1000;
+		wlv = itemdb_wlv(nameid);
+		make_per = 1500 + sd->status.job_level*35 + sd->paramc[4]*10 + sd->paramc[5]*10 + pc_checkskill(sd,skill_produce_db[idx].req_skill)*1000 + pc_checkskill(sd,BS_WEAPONRESEARCH)*100 +
+			((wlv >= 3)? pc_checkskill(sd,BS_ORIDEOCON)*100 : 0) + add_per - (ele? 2500:0) - sc*((4-wlv)*500) - wlv*1000;
+		if(battle_config.wp_rate != 100)	/* 確率補正 */
+			make_per = make_per * battle_config.wp_rate / 100;
 	}
 // -----------------------------------------------------//
 
 	if(make_per < 1) make_per = 1;
 
-	if(skill_produce_db[idx].req_skill==AM_PHARMACY ||
-		skill_produce_db[idx].req_skill==ASC_CDP) {
-		if( battle_config.pp_rate!=100 )
-			make_per=make_per*battle_config.pp_rate/100;
-	}
-	else {
-		if( battle_config.wp_rate!=100 )	/* 確率補正 */
-			make_per=make_per*battle_config.wp_rate/100;
-	}
-
 //	if(battle_config.etc_log)
 //		printf("make rate = %d\n",make_per);
 
@@ -9556,14 +9551,9 @@ static int skill_read_skillspamount(void)
 
 void skill_reload(void)
 {
-	/*
-
-	<empty skill database>
-	<?>
-
-	*/
-
-	do_init_skill();
+	skill_readdb();
+	if (battle_config.skill_sp_override_grffile)
+		skill_read_skillspamount();
 }
 
 /*==========================================

+ 2 - 1
src/map/status.c

@@ -921,7 +921,8 @@ int status_calc_pc(struct map_session_data* sd,int first)
 	if( (skill=pc_checkskill(sd,BS_WEAPONRESEARCH))>0)	// 武器?究の命中率?加
 		sd->hit += skill*2;
 	if(sd->status.option&2 && (skill = pc_checkskill(sd,RG_TUNNELDRIVE))>0 )	// トンネルドライブ	// トンネルドライブ
-		sd->speed += (1.2*DEFAULT_WALK_SPEED - skill*9);
+		sd->speed += (100-16)*skill*DEFAULT_WALK_SPEED/100;
+		//sd->speed += (1.2*DEFAULT_WALK_SPEED - skill*9);		
 	if (pc_iscarton(sd) && (skill=pc_checkskill(sd,MC_PUSHCART))>0)	// カ?トによる速度低下
 		sd->speed += (10-skill) * (DEFAULT_WALK_SPEED * 0.1);
 	else if (pc_isriding(sd)) {	// ペコペコ?りによる速度?加

+ 11 - 4
src/map/storage.c

@@ -3,15 +3,18 @@
 #include <stdlib.h>
 #include <string.h>
 
-#include "db.h"
+#include "../common/db.h"
+#include "../common/nullpo.h"
+#include "../common/malloc.h"
+
 #include "itemdb.h"
 #include "clif.h"
 #include "intif.h"
 #include "pc.h"
 #include "storage.h"
 #include "guild.h"
-#include "nullpo.h"
-#include "malloc.h"
+#include "battle.h"
+#include "atcommand.h"
 
 #ifdef MEMWATCH
 #include "memwatch.h"
@@ -124,6 +127,10 @@ int storage_storageopen(struct map_session_data *sd)
 
 	nullpo_retr(0, sd);
 
+	if(pc_isGM(sd) && pc_isGM(sd) < battle_config.gm_can_drop_lv) {
+		clif_displaymessage(sd->fd, msg_txt(246));
+		return 1;
+	}
 	if((stor = numdb_search(storage_db,sd->status.account_id)) != NULL) {
 		if (stor->storage_status == 0) {
 			stor->storage_status = 1;
@@ -132,7 +139,7 @@ int storage_storageopen(struct map_session_data *sd)
 			clif_storageequiplist(sd,stor);
 			clif_updatestorageamount(sd,stor);
 			return 0;
-		}	
+		}
 	} else
 		intif_request_storage(sd->status.account_id);
 

+ 5 - 3
src/map/trade.c

@@ -4,6 +4,7 @@
 #include <stdio.h>
 #include <string.h>
 
+#include "../common/nullpo.h"
 #include "clif.h"
 #include "itemdb.h"
 #include "map.h"
@@ -16,8 +17,6 @@
 #include "intif.h"
 #include "atcommand.h"
 
-#include "nullpo.h"
-
 /*==========================================
  * Žæˆø—v�¿‚𑊎è‚É‘—‚é
  *------------------------------------------
@@ -34,7 +33,10 @@ void trade_traderequest(struct map_session_data *sd, int target_id) {
 				return;
 			}
 		}
-		if ((target_sd->trade_partner != 0) || (sd->trade_partner != 0)) {
+		if(pc_isGM(sd) && pc_isGM(sd) < battle_config.gm_can_drop_lv) {
+			clif_displaymessage(sd->fd, msg_txt(246));
+			trade_tradecancel(sd); // GM is not allowed to trade
+		} else if ((target_sd->trade_partner != 0) || (sd->trade_partner != 0)) {
 			trade_tradecancel(sd); // person is in another trade
 		} else {
 			if (sd->bl.m != target_sd->bl.m ||