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@@ -311,6 +311,7 @@ int buildin_isday(struct script_state *st); // [celest]
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int buildin_isequipped(struct script_state *st); // [celest]
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int buildin_isequippedcnt(struct script_state *st); // [celest]
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int buildin_cardscnt(struct script_state *st); // [Lupus]
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+int buildin_getrefine(struct script_state *st); // [celest]
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int buildin_getusersname(struct script_state *st); //jA commands added [Lupus]
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int buildin_dispbottom(struct script_state *st);
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int buildin_recovery(struct script_state *st);
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@@ -558,6 +559,7 @@ struct {
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{buildin_isequipped,"isequipped","i*"}, // check whether another item/card has been equipped [Celest]
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{buildin_isequippedcnt,"isequippedcnt","i*"}, // check how many items/cards are being equipped [Celest]
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{buildin_cardscnt,"cardscnt","i*"}, // check how many items/cards are being equipped in the same arm [Lupus]
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+ {buildin_getrefine,"getrefine",""}, // returns the refined number of the current item, or an item with index specified [celest]
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#ifdef PCRE_SUPPORT
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{buildin_defpattern, "defpattern", "iss"}, // Define pattern to listen for [MouseJstr]
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{buildin_activatepset, "activatepset", "i"}, // Activate a pattern set [MouseJstr]
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@@ -7013,6 +7015,19 @@ int buildin_cardscnt(struct script_state *st)
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return 0;
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}
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+/*=======================================================
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+ * Returns the refined number of the current item, or an
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+ * item with inventory index specified
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+ *-------------------------------------------------------
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+ */
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+int buildin_getrefine(struct script_state *st)
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+{
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+ struct map_session_data *sd;
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+ if ((sd = script_rid2sd(st))!= NULL)
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+ push_val(st->stack, C_INT, sd->status.inventory[current_equip_item_index].refine);
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+ return 0;
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+}
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+
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//
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// ŽÀ�s•”main
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//
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