skotlex
|
bce845e94f
- Fixed pets ignoring can-act delays for skill usage.
|
19 years ago |
Lance
|
8ec02beee9
|
19 years ago |
Lance
|
15194233b8
[Improved]:
|
19 years ago |
skotlex
|
8a6609900a
- Fixed status_calc_pc not zero'ing ALL vars it should, allowing certain bonuses (like effect-on-hit) to stack.
|
19 years ago |
evera
|
b9c2dc8185
Small fix in npc/cities/jawaii.txt and added a simple NPC in my devel folder to aid NPC scripters dealing with variables
|
19 years ago |
skotlex
|
1de06a14e4
- Call Slave now invokes slaves on a 5x5 area around master.
|
19 years ago |
skotlex
|
d90347c73e
- Fixed status_damage not setting your HP to 0 when you died T.T
|
19 years ago |
MasterOfMuppets
|
82671670bc
Fixed the mode of Monemus to prevent it from getting knocked back.
|
19 years ago |
MasterOfMuppets
|
5a3ddec53d
Updated the modes of Gremlin and Beholder according to iRO.
|
19 years ago |
skotlex
|
363db7730b
- Added a pair of missing pc_setstand in the pc_dead function.
|
19 years ago |
skotlex
|
6192e5a5e5
- Fixed underflow issues when calculating dmotion.
|
19 years ago |
skotlex
|
7f776280a5
- Fixed Absorb Spirit Spheres
|
19 years ago |
Lance
|
9f1f9dacb2
* [Fixed]:
|
19 years ago |
skotlex
|
ba6216e43e
- Rewrote/cleaned up @petfriendly.
|
19 years ago |
skotlex
|
a2f222eb46
- Updated attr_fix_table reading code to account for ELE_MAX (will correctly read bigger elemental tables if ELE_MAX is changed)
|
19 years ago |
Lance
|
e266a08f7c
[Optimized]:
|
19 years ago |
Lance
|
40f2aa9cc5
* [Added]
|
19 years ago |
skotlex
|
1d027c8db8
- Removed the on-die specific code from unit_remove_map and placed it on the corresponding *_dead functions. unit_remove_map should never assume the char died, it is just a "remove from map" function.
|
19 years ago |
Playtester
|
9c164b740e
Fixed the Umbala Skeleton Gate
|
19 years ago |
Lance
|
9516734715
Added decending npc to slaves. Custom feature.. nothing much.
|
19 years ago |
skotlex
|
ccdafb2b70
- Fixed sql compilation of mercenary.c
|
19 years ago |
skotlex
|
1074b09187
- Small optimization in battle_check_target
|
19 years ago |
MasterOfMuppets
|
b0e6eb1cd0
Implemented the Lighthalzen guides, added some missing warps and a tool dealer.
|
19 years ago |
Lance
|
25c499e07b
(I need sleep)
|
19 years ago |
Lance
|
42f64dbd26
Final alteration :P
|
19 years ago |
Lance
|
aabab7f7c5
[Corrected]:
|
19 years ago |
Lance
|
94b0820fda
[Fixed]:
|
19 years ago |
Lance
|
21a6d3fad7
* [Fixed]
|
19 years ago |
skotlex
|
4b668c4e82
- Fixed battle_calc_weapon_attack damage capping damage to a minimum of 0 (negative values should be allowed when attack is absorbed by target's element)
|
19 years ago |
Lupus
|
50112ece84
optimized some quests vars
|
19 years ago |