Commit History

Autor SHA1 Mensaxe Data
  skotlex bce845e94f - Fixed pets ignoring can-act delays for skill usage. %!s(int64=19) %!d(string=hai) anos
  Lance 8ec02beee9 %!s(int64=19) %!d(string=hai) anos
  Lance 15194233b8 [Improved]: %!s(int64=19) %!d(string=hai) anos
  skotlex 8a6609900a - Fixed status_calc_pc not zero'ing ALL vars it should, allowing certain bonuses (like effect-on-hit) to stack. %!s(int64=19) %!d(string=hai) anos
  evera b9c2dc8185 Small fix in npc/cities/jawaii.txt and added a simple NPC in my devel folder to aid NPC scripters dealing with variables %!s(int64=19) %!d(string=hai) anos
  skotlex 1de06a14e4 - Call Slave now invokes slaves on a 5x5 area around master. %!s(int64=19) %!d(string=hai) anos
  skotlex d90347c73e - Fixed status_damage not setting your HP to 0 when you died T.T %!s(int64=19) %!d(string=hai) anos
  MasterOfMuppets 82671670bc Fixed the mode of Monemus to prevent it from getting knocked back. %!s(int64=19) %!d(string=hai) anos
  MasterOfMuppets 5a3ddec53d Updated the modes of Gremlin and Beholder according to iRO. %!s(int64=19) %!d(string=hai) anos
  skotlex 363db7730b - Added a pair of missing pc_setstand in the pc_dead function. %!s(int64=19) %!d(string=hai) anos
  skotlex 6192e5a5e5 - Fixed underflow issues when calculating dmotion. %!s(int64=19) %!d(string=hai) anos
  skotlex 7f776280a5 - Fixed Absorb Spirit Spheres %!s(int64=19) %!d(string=hai) anos
  Lance 9f1f9dacb2 * [Fixed]: %!s(int64=19) %!d(string=hai) anos
  skotlex ba6216e43e - Rewrote/cleaned up @petfriendly. %!s(int64=19) %!d(string=hai) anos
  skotlex a2f222eb46 - Updated attr_fix_table reading code to account for ELE_MAX (will correctly read bigger elemental tables if ELE_MAX is changed) %!s(int64=19) %!d(string=hai) anos
  Lance e266a08f7c [Optimized]: %!s(int64=19) %!d(string=hai) anos
  Lance 40f2aa9cc5 * [Added] %!s(int64=19) %!d(string=hai) anos
  skotlex 1d027c8db8 - Removed the on-die specific code from unit_remove_map and placed it on the corresponding *_dead functions. unit_remove_map should never assume the char died, it is just a "remove from map" function. %!s(int64=19) %!d(string=hai) anos
  Playtester 9c164b740e Fixed the Umbala Skeleton Gate %!s(int64=19) %!d(string=hai) anos
  Lance 9516734715 Added decending npc to slaves. Custom feature.. nothing much. %!s(int64=19) %!d(string=hai) anos
  skotlex ccdafb2b70 - Fixed sql compilation of mercenary.c %!s(int64=19) %!d(string=hai) anos
  skotlex 1074b09187 - Small optimization in battle_check_target %!s(int64=19) %!d(string=hai) anos
  MasterOfMuppets b0e6eb1cd0 Implemented the Lighthalzen guides, added some missing warps and a tool dealer. %!s(int64=19) %!d(string=hai) anos
  Lance 25c499e07b (I need sleep) %!s(int64=19) %!d(string=hai) anos
  Lance 42f64dbd26 Final alteration :P %!s(int64=19) %!d(string=hai) anos
  Lance aabab7f7c5 [Corrected]: %!s(int64=19) %!d(string=hai) anos
  Lance 94b0820fda [Fixed]: %!s(int64=19) %!d(string=hai) anos
  Lance 21a6d3fad7 * [Fixed] %!s(int64=19) %!d(string=hai) anos
  skotlex 4b668c4e82 - Fixed battle_calc_weapon_attack damage capping damage to a minimum of 0 (negative values should be allowed when attack is absorbed by target's element) %!s(int64=19) %!d(string=hai) anos
  Lupus 50112ece84 optimized some quests vars %!s(int64=19) %!d(string=hai) anos