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@@ -1660,9 +1660,9 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
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switch(type){
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case SP_ADDELE:
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- if(val >= ELE_MAX) {
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+ if(type2 >= ELE_MAX) {
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if(battle_config.error_log)
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- ShowError("pc_bonus2: SP_ADDELE: Invalid element %d\n", val);
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+ ShowError("pc_bonus2: SP_ADDELE: Invalid element %d\n", type2);
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break;
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}
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if(!sd->state.lr_flag)
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@@ -1689,9 +1689,9 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
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sd->arrow_addsize[type2]+=val;
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break;
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case SP_SUBELE:
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- if(val >= ELE_MAX) {
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+ if(type2 >= ELE_MAX) {
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if(battle_config.error_log)
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- ShowError("pc_bonus2: SP_SUBELE: Invalid element %d\n", val);
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+ ShowError("pc_bonus2: SP_SUBELE: Invalid element %d\n", type2);
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break;
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}
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if(sd->state.lr_flag != 2)
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@@ -1730,9 +1730,9 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
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sd->reseff[type2-SC_COMMON_MIN]+=val;
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break;
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case SP_MAGIC_ADDELE:
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- if(val >= ELE_MAX) {
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+ if(type2 >= ELE_MAX) {
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if(battle_config.error_log)
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- ShowError("pc_bonus2: SP_MAGIC_ADDELE: Invalid element %d\n", val);
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+ ShowError("pc_bonus2: SP_MAGIC_ADDELE: Invalid element %d\n", type2);
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break;
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}
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if(sd->state.lr_flag != 2)
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@@ -1896,9 +1896,9 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
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}
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break;
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case SP_WEAPON_COMA_ELE:
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- if(val >= ELE_MAX) {
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+ if(type2 >= ELE_MAX) {
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if(battle_config.error_log)
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- ShowError("pc_bonus2: SP_WEAPON_COMA_ELE: Invalid element %d\n", val);
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+ ShowError("pc_bonus2: SP_WEAPON_COMA_ELE: Invalid element %d\n", type2);
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break;
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}
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if(sd->state.lr_flag != 2)
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