Историја ревизија

Аутор SHA1 Порука Датум
  FlavioJS b7f0cc8905 - Corrected the structure and added info on the skill fail packet (0x110). пре 18 година
  DracoRPG 58dcd187b0 Mapcache update, should polish off remaining bugs пре 18 година
  skotlex 29cb0abe60 - Added player not attached crash prevention to countitem/countitem2 пре 18 година
  skotlex ddfc677c99 - @storage/@gstorage will no longer work if you have a trade or a storage opened already. пре 18 година
  FlavioJS 2b42ec13cf - Added info on packet 0x86 (simple move packet). Not usable until a clear separation between entering sight/leaving sight/walking in sight is done. пре 18 година
  skotlex 9387ff566b - Made conv_str return const char* since the script engine screws up if you mess with the position of the terminator on the received string. пре 18 година
  skotlex b10091246c - Normalized the mapname in guild get/set castle data, should fix guild flags. пре 18 година
  skotlex 4dd0c95c58 - Modified set_reg so that it returns whether it succeeded or not in setting the requested variable. пре 18 година
  ultramage 4ca0b15de3 EOL-styled some more files пре 18 година
  Lupus 7beec2d152 added setiteminfo function, updated setitemscript func, added NPC sample for them пре 18 година
  skotlex 155552d89f - Fixed the definition of warpwaitingpc so that it allows an optional argument (number of people to warp). пре 18 година
  FlavioJS d6b5fe4b78 - infinite loop pwned me x.x пре 18 година
  FlavioJS 8f8fca4481 - Fixed a compiler warning in char_sql\login.c пре 18 година
  ultramage 32618b7ddd Corrected some typos and small details пре 18 година
  FlavioJS 8723e53a06 - Minor cleanup/documentation on the script engine. пре 18 година
  skotlex cf8685131d - Minor cleanups пре 18 година
  skotlex 5ed686f6a8 - Updated the Dancer job quest to attach a player to the main timer script. пре 18 година
  skotlex dddd48f15d - Modified the "guardian" spawn script command, it no longer receives a "amount" argument (since that only leads to trouble), if the class is negative, it'll pick a random class the same way the monster spawn script command does, and if you pass a spawn position with coordinates equal or less to 0, a random spot in the map will be taken. However you can't use "this" as a map name anymore since these script commands do not need an attached player. пре 18 година
  ultramage d47a72bf9f Cleaned up set_reg and the surrounding code пре 18 година
  skotlex dabaf379a9 - The default packet version is now 8. Clients from November2006 and before can no longer get past the char-server unless you change it back to 7. пре 18 година
  skotlex 81b4f30221 - Applied Rayce's dangling pointer fix when returning a temporary npc string variable (those starting with .@) пре 18 година
  FlavioJS 781fa7bb72 - A bit more work on Ticket #41. пре 18 година
  FlavioJS 79fd4cb7be - Ups @ last commit. This time the changes in the buildin_func array are automatic, so there should be no more errors due to erroneous manual checking. пре 18 година
  FlavioJS 1041f38037 * Cosmetic changes to the buildin section of script.c (use defines for function names/definitions). пре 18 година
  FlavioJS c46f3cf135 - Removed deprecated console code. пре 18 година
  ultramage 6bf7170064 Cleaned up the script engine's get_val() function пре 18 година
  ultramage c5450173b1 Undid revision r9792 (npcshopattach) пре 18 година
  ultramage ed7e98e9d3 Applied Dj-Yhn's fix to 'npcshopattach' пре 18 година
  FlavioJS f652311f37 - Continuing the checking of script buildin functions and stop the script execution when an attached player is required but not found. пре 18 година
  ultramage 12a784cf17 Changed the 'getpartyleader' script command so that it returns a map name instead of the useless mapindex number. пре 18 година