Komit Sejarah

Pembuat SHA1 Pesan Tanggal
  FlavioJS b7f0cc8905 - Corrected the structure and added info on the skill fail packet (0x110). 18 tahun lalu
  DracoRPG 58dcd187b0 Mapcache update, should polish off remaining bugs 18 tahun lalu
  skotlex 29cb0abe60 - Added player not attached crash prevention to countitem/countitem2 18 tahun lalu
  skotlex ddfc677c99 - @storage/@gstorage will no longer work if you have a trade or a storage opened already. 18 tahun lalu
  FlavioJS 2b42ec13cf - Added info on packet 0x86 (simple move packet). Not usable until a clear separation between entering sight/leaving sight/walking in sight is done. 18 tahun lalu
  skotlex 9387ff566b - Made conv_str return const char* since the script engine screws up if you mess with the position of the terminator on the received string. 18 tahun lalu
  skotlex b10091246c - Normalized the mapname in guild get/set castle data, should fix guild flags. 18 tahun lalu
  skotlex 4dd0c95c58 - Modified set_reg so that it returns whether it succeeded or not in setting the requested variable. 18 tahun lalu
  ultramage 4ca0b15de3 EOL-styled some more files 18 tahun lalu
  Lupus 7beec2d152 added setiteminfo function, updated setitemscript func, added NPC sample for them 18 tahun lalu
  skotlex 155552d89f - Fixed the definition of warpwaitingpc so that it allows an optional argument (number of people to warp). 18 tahun lalu
  FlavioJS d6b5fe4b78 - infinite loop pwned me x.x 18 tahun lalu
  FlavioJS 8f8fca4481 - Fixed a compiler warning in char_sql\login.c 18 tahun lalu
  ultramage 32618b7ddd Corrected some typos and small details 18 tahun lalu
  FlavioJS 8723e53a06 - Minor cleanup/documentation on the script engine. 18 tahun lalu
  skotlex cf8685131d - Minor cleanups 18 tahun lalu
  skotlex 5ed686f6a8 - Updated the Dancer job quest to attach a player to the main timer script. 18 tahun lalu
  skotlex dddd48f15d - Modified the "guardian" spawn script command, it no longer receives a "amount" argument (since that only leads to trouble), if the class is negative, it'll pick a random class the same way the monster spawn script command does, and if you pass a spawn position with coordinates equal or less to 0, a random spot in the map will be taken. However you can't use "this" as a map name anymore since these script commands do not need an attached player. 18 tahun lalu
  ultramage d47a72bf9f Cleaned up set_reg and the surrounding code 18 tahun lalu
  skotlex dabaf379a9 - The default packet version is now 8. Clients from November2006 and before can no longer get past the char-server unless you change it back to 7. 18 tahun lalu
  skotlex 81b4f30221 - Applied Rayce's dangling pointer fix when returning a temporary npc string variable (those starting with .@) 18 tahun lalu
  FlavioJS 781fa7bb72 - A bit more work on Ticket #41. 18 tahun lalu
  FlavioJS 79fd4cb7be - Ups @ last commit. This time the changes in the buildin_func array are automatic, so there should be no more errors due to erroneous manual checking. 18 tahun lalu
  FlavioJS 1041f38037 * Cosmetic changes to the buildin section of script.c (use defines for function names/definitions). 18 tahun lalu
  FlavioJS c46f3cf135 - Removed deprecated console code. 18 tahun lalu
  ultramage 6bf7170064 Cleaned up the script engine's get_val() function 18 tahun lalu
  ultramage c5450173b1 Undid revision r9792 (npcshopattach) 18 tahun lalu
  ultramage ed7e98e9d3 Applied Dj-Yhn's fix to 'npcshopattach' 18 tahun lalu
  FlavioJS f652311f37 - Continuing the checking of script buildin functions and stop the script execution when an attached player is required but not found. 18 tahun lalu
  ultramage 12a784cf17 Changed the 'getpartyleader' script command so that it returns a map name instead of the useless mapindex number. 18 tahun lalu