ultramage
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ac33a63e54
* Added names to the SC_ and SI_ enums, now they can be used to properly indicate where such values are to be used (replaces usage of 'int')
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17 years ago |
skotlex
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fe0c93c77b
- Fixed the pc_additem weight check breaking when your current weight is above your max.
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17 years ago |
skotlex
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88e0444634
- Corrected the firewall/kaensin knockback code to how it is supposed to be done (the element/race check was originally in battle.c, and it was moved to skill.c because of the firewall hits on undead setting, now that it is not needed the code can be changed to how it was back then).
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17 years ago |
ultramage
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0031c1553e
Removed 'petid', a command from r284 to look up pet ids by name.
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17 years ago |
ultramage
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2cb8a5838e
* Fixed TXT charserver doing periodic random-sized memory allocation (bugreport:312)
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17 years ago |
skotlex
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34b9b6f16e
- Removed the config setting firewall_hits_on_undead setting, Firewall and kaensin now automatically calculate the number of hits they should do per iteration based on the skill trigger frequency (you may want to raise that delay of 1ms in the db, though)
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17 years ago |
ultramage
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d091f1cf05
* Cleaned up some messy guild code (more to come)
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17 years ago |
Playtester
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85d3f5a3e4
* Heat isn't supposed to consume SP when used against players
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17 years ago |
skotlex
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a3590acef4
- Removed SC_INCAGIRATE/SC_INCDEXRATE as they are not used anymore (and where even incompletely coded)
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17 years ago |
Playtester
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63b525649c
* Some more updates to the skill unit code
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17 years ago |
skotlex
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a1becae58f
- Added bonusautoscript and bonusautoscript2. These are used to attach a script to a player which gets executed on attack (or when attacked). Required for several of the more recent items.
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17 years ago |
ultramage
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ee02c2190b
Fixed some gcc-specific stuff, silenced some more warnings
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17 years ago |
ultramage
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4cfb15d8bb
Fixed numerous /W4 warnings (and created more :)
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17 years ago |
Playtester
|
6bcbcb11bb
* Further optimization of the skill unit code
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17 years ago |
Playtester
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12f4be5b2e
* Optimized the skill unit code
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17 years ago |
ultramage
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d2b9e2498e
Some code cleaning...
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17 years ago |
Playtester
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6c04229cb6
* Ground skill now can trigger every 20ms
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17 years ago |
ultramage
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472e15c188
* Venom Splasher fixes according to bugreport:230
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17 years ago |
ultramage
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425112aef3
* Fixed a copy-paste mistake in disguise code (from r5833)
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17 years ago |
zephyrus
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26eba3eb7c
- Fixing TK Mission asigning non spawning mobs.
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17 years ago |
L0ne_W0lf
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d43329708f
Implemented new skill "Enlarge Weight Limit R", and increased MAX_SKILL_TREE by 1.
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17 years ago |
Playtester
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229dea7eb8
* Fixed up NPC_POWERUP and NPC_AGIUP
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17 years ago |
Playtester
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b0220e00d4
* Some further changes to the delayfix function
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17 years ago |
skotlex
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49ee59c5cb
- Again modified the delayfix function to reflect the current skill delay knowledge. Skills with 0 delay use amotion always (regardless of cast times)
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17 years ago |
Playtester
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4d17b1a7bf
* Further updates to skill_delayfix function
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17 years ago |
ultramage
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8ac3690bca
* Fixed wrong index calculation in TXT char creation code (ref: r11410)
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17 years ago |
skotlex
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1e999c8051
- cleaned up homshuffle and fixed a possible crash in it.
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17 years ago |
Playtester
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513052b002
Fixed Bragi's aftercast delay reduction
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17 years ago |
ultramage
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87c447e2e9
Removed the check that prevented Warp Portal from opening after you picked the destination, if there was someone blocking the cell.
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17 years ago |
ultramage
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87aed8c07f
Minor skill_dance_switch cleanup
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17 years ago |