Commit History

Author SHA1 Message Date
  ultramage ac33a63e54 * Added names to the SC_ and SI_ enums, now they can be used to properly indicate where such values are to be used (replaces usage of 'int') 17 years ago
  skotlex fe0c93c77b - Fixed the pc_additem weight check breaking when your current weight is above your max. 17 years ago
  skotlex 88e0444634 - Corrected the firewall/kaensin knockback code to how it is supposed to be done (the element/race check was originally in battle.c, and it was moved to skill.c because of the firewall hits on undead setting, now that it is not needed the code can be changed to how it was back then). 17 years ago
  ultramage 0031c1553e Removed 'petid', a command from r284 to look up pet ids by name. 17 years ago
  ultramage 2cb8a5838e * Fixed TXT charserver doing periodic random-sized memory allocation (bugreport:312) 17 years ago
  skotlex 34b9b6f16e - Removed the config setting firewall_hits_on_undead setting, Firewall and kaensin now automatically calculate the number of hits they should do per iteration based on the skill trigger frequency (you may want to raise that delay of 1ms in the db, though) 17 years ago
  ultramage d091f1cf05 * Cleaned up some messy guild code (more to come) 17 years ago
  Playtester 85d3f5a3e4 * Heat isn't supposed to consume SP when used against players 17 years ago
  skotlex a3590acef4 - Removed SC_INCAGIRATE/SC_INCDEXRATE as they are not used anymore (and where even incompletely coded) 17 years ago
  Playtester 63b525649c * Some more updates to the skill unit code 17 years ago
  skotlex a1becae58f - Added bonusautoscript and bonusautoscript2. These are used to attach a script to a player which gets executed on attack (or when attacked). Required for several of the more recent items. 17 years ago
  ultramage ee02c2190b Fixed some gcc-specific stuff, silenced some more warnings 17 years ago
  ultramage 4cfb15d8bb Fixed numerous /W4 warnings (and created more :) 17 years ago
  Playtester 6bcbcb11bb * Further optimization of the skill unit code 17 years ago
  Playtester 12f4be5b2e * Optimized the skill unit code 17 years ago
  ultramage d2b9e2498e Some code cleaning... 17 years ago
  Playtester 6c04229cb6 * Ground skill now can trigger every 20ms 17 years ago
  ultramage 472e15c188 * Venom Splasher fixes according to bugreport:230 17 years ago
  ultramage 425112aef3 * Fixed a copy-paste mistake in disguise code (from r5833) 17 years ago
  zephyrus 26eba3eb7c - Fixing TK Mission asigning non spawning mobs. 17 years ago
  L0ne_W0lf d43329708f Implemented new skill "Enlarge Weight Limit R", and increased MAX_SKILL_TREE by 1. 17 years ago
  Playtester 229dea7eb8 * Fixed up NPC_POWERUP and NPC_AGIUP 17 years ago
  Playtester b0220e00d4 * Some further changes to the delayfix function 17 years ago
  skotlex 49ee59c5cb - Again modified the delayfix function to reflect the current skill delay knowledge. Skills with 0 delay use amotion always (regardless of cast times) 17 years ago
  Playtester 4d17b1a7bf * Further updates to skill_delayfix function 17 years ago
  ultramage 8ac3690bca * Fixed wrong index calculation in TXT char creation code (ref: r11410) 17 years ago
  skotlex 1e999c8051 - cleaned up homshuffle and fixed a possible crash in it. 17 years ago
  Playtester 513052b002 Fixed Bragi's aftercast delay reduction 17 years ago
  ultramage 87c447e2e9 Removed the check that prevented Warp Portal from opening after you picked the destination, if there was someone blocking the cell. 17 years ago
  ultramage 87aed8c07f Minor skill_dance_switch cleanup 17 years ago