Commit History

Autor SHA1 Mensaxe Data
  skotlex aa83de997f - corrected Option_Xmas value in const.txt %!s(int64=17) %!d(string=hai) anos
  skotlex 81ddad8b83 - Cleared up npc shop id when warping a player. %!s(int64=17) %!d(string=hai) anos
  ultramage cd8c03aa81 Changed Cloaking to not show an animation when it fails (thanks to Harbin for pointing it out). %!s(int64=17) %!d(string=hai) anos
  skotlex de7e25a0bb - Cleaned up a bit the code for HVAN_CHAOTIC %!s(int64=17) %!d(string=hai) anos
  skotlex e816cafde6 - Fixed a 'variable may be used uninitialized' error. %!s(int64=17) %!d(string=hai) anos
  skotlex 9ca2a6c0dd - Changed the chaotic delay from block to delay since it just a sec %!s(int64=17) %!d(string=hai) anos
  skotlex 11aaa56783 - Fixed ensembles skills. %!s(int64=17) %!d(string=hai) anos
  skotlex eee82904e7 - Integrated the SG related info of hate_mob and feel_map into a single structure (sg_info). %!s(int64=17) %!d(string=hai) anos
  skotlex 37d79a46de - Corrected skill_check_condition to not delete items right away for certain skills that do the deletion themselves. Fixes several skills consuming items twice. %!s(int64=17) %!d(string=hai) anos
  ultramage c4f9142c9d Fixed reflected spells bypassing WoE no-knockback restriction, because the code allowed that when cast on self; not anymore (bugreport:231) %!s(int64=17) %!d(string=hai) anos
  skotlex 9a56a88f4a - Corrected the online_data_cleanup routine setting offline characters that are still connected to the char-server. %!s(int64=17) %!d(string=hai) anos
  ultramage a0f115351a Fixed a crash when Slim Pitcher is cast (due to one unconverted piece of code) %!s(int64=17) %!d(string=hai) anos
  skotlex d7bf36fe52 - Added a few missing skill fail messages on cast-end-pos skills. %!s(int64=17) %!d(string=hai) anos
  skotlex ddf923dba5 - Changed the status_change structure to use dynamic rather than static memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption. %!s(int64=17) %!d(string=hai) anos
  ultramage 0ad3fa93e4 random cleanup %!s(int64=17) %!d(string=hai) anos
  ultramage 5f3c387a37 * Homunculi now reset their can-act delay on call/resurrect/mapchange (allows bypassing delays by doing rest/call instead of relog) [ultramage] %!s(int64=17) %!d(string=hai) anos
  skotlex e96015d64b - Implemented SL_SUPERNOVICE erasing the death record 1% of the casts. %!s(int64=17) %!d(string=hai) anos
  skotlex 53d5219da6 - removed 'skill_fail' message when a ground skill fails as that caues double 'skill failed' messages in several instances. %!s(int64=17) %!d(string=hai) anos
  ultramage 560005b13e Removed battle_config.error_log as console_silent already handles this %!s(int64=17) %!d(string=hai) anos
  zephyrus e5fd2c8ab4 - Added 2 new status changes for Life and Regeneration Potions [Zephyrus] %!s(int64=17) %!d(string=hai) anos
  ultramage e12b04e850 Added error reporting for invalid rows in skill db files. %!s(int64=17) %!d(string=hai) anos
  ultramage ffd150e6f0 Fixed a bug in r11384 letting you bypass requirements for some skills (see bugreport:219). %!s(int64=17) %!d(string=hai) anos
  ultramage 5eda6c0e57 Replaced several 'int' variables with enums that they represent. %!s(int64=17) %!d(string=hai) anos
  ultramage f47413c0fa Fixed a crash caused by a mistake in r11657 (bad macro -> function code conversion) %!s(int64=17) %!d(string=hai) anos
  ultramage 9d59dba910 Corrected the max. allowed skill name length, and optimized code that works with skill names according to latest changes. %!s(int64=17) %!d(string=hai) anos
  ultramage f7d4427c1a Changed the skill_db.txt skill names in comments into actual columns, now the server reads these instead of a hardcoded array (see topic:170438). %!s(int64=17) %!d(string=hai) anos
  ultramage 989a557598 Removed some long-unneccessary debug messages (from r1105). %!s(int64=17) %!d(string=hai) anos
  skotlex 856a3dc17c - Modified trap related code so it behaves as explained by Playtester: Traps trigger on everyone in their 'effect range' (skill_db's splash) for every target that lies within its trigger range at trigger time (range and interval in the skill_unit_db). %!s(int64=17) %!d(string=hai) anos
  ultramage ac33a63e54 * Added names to the SC_ and SI_ enums, now they can be used to properly indicate where such values are to be used (replaces usage of 'int') %!s(int64=17) %!d(string=hai) anos
  skotlex fe0c93c77b - Fixed the pc_additem weight check breaking when your current weight is above your max. %!s(int64=17) %!d(string=hai) anos