zephyrus
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c4fb4f4361
- Some code cleanups.
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пре 17 година |
ultramage
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e7bb626a80
Modified the map_setcell() code to to use a boolean flag instead of needing SET_ / CLR_ pairs of defines (topic:174323).
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пре 17 година |
skotlex
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aa83de997f
- corrected Option_Xmas value in const.txt
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пре 17 година |
zephyrus
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e5fd2c8ab4
- Added 2 new status changes for Life and Regeneration Potions [Zephyrus]
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пре 17 година |
zephyrus
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9145b0167f
- Added SC_INCMDEFRATE, used in Mdef Potions.
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пре 17 година |
skotlex
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a3590acef4
- Removed SC_INCAGIRATE/SC_INCDEXRATE as they are not used anymore (and where even incompletely coded)
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пре 17 година |
zephyrus
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4026ba7ec1
* Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. Allready working.
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пре 17 година |
zephyrus
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63519ee3cf
* Added the code for Field Manual (SC_BONUSEXP) and Bubble Gum (SC_BONUSDROP)
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пре 17 година |
L0ne_W0lf
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694679913a
* Implemented Summer Outfit care of Zephyrus_CR.
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пре 17 година |
skotlex
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8105f340a2
- Applied various crash-protections to script commands that deal with the equip-position array.
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пре 17 година |
skotlex
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1e822f6deb
- Corrected /invite letting you invite people even if you are not the party leader.
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пре 17 година |
skotlex
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7233562a1a
- Removed bonus bAddEffWhenHitShort as it is unneeded and unused.
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пре 17 година |
skotlex
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ad2df1c5ce
- Modified bonus3 bAddEff/bAddEffWhenHit so that the last parameter is now passed directly as "trigger" flag. The possible trigger values are ATF_LONG, ATF_SHORT, ATF_TARGET, ATF_SELF. Explanation added to doc/item_bonus.txt
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пре 17 година |
skotlex
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dc1bbff3e7
- Removed usage of MAX_PC_BONUS all over the code, it is now only used in map.h (this is done so that individual bonuses can have their array length modified without having to change all the other bonuses as well).
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пре 17 година |
skotlex
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88e0559d2c
- Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite of bHPLossRate/bSPLossRate, making you gain x Hp/Sp every y ms.
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пре 17 година |
skotlex
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d25b5ad103
- Cleaned up a bit the homunculus evolution code, and fixed homevolution allowing the homunc to 're-evolve' even though it was already evolved.
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пре 18 година |
skotlex
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dafa566df8
- Added bonus bSkillHeal to distinguish offensive skill damage increases from healing power boosts.
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пре 18 година |
ultramage
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f26bc90351
* Added a null-pointer check to skill_initunit() to prevent a crash
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пре 18 година |
DracoRPG
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b2950fb9d8
Added Job_Alchemist constant, Job_Alchem should now be considered deprecated
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пре 18 година |
ultramage
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c73c55d465
* update from Skotlex
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пре 18 година |
L0ne_W0lf
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8e76bf3d02
* Added Old_Bleu_Box and added corrisponding item group entries.
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пре 18 година |
ultramage
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d220dde7c0
- Removed the +25% mdef, -50% def effect from Freeze status
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пре 18 година |
skotlex
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bdaf348a6d
- Expanded the autospell structure to hold a flag, which contains the required Battle Flag conditions required for a skill to trigger.
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пре 18 година |
skotlex
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945be871ce
- Removed bonus 'bAspdAddRate'. bAspdRate now behaves on a stackable matter, so it's no longer needed.
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пре 18 година |
Playtester
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b1a7e1979e
Updated and fixed Item Groups and Doom Slayer
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пре 18 година |
skotlex
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a0d1e3f0dd
- Removed unused bIgnoreDefMob
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пре 18 година |
skotlex
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2907fa6467
- Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway.
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пре 18 година |
skotlex
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6597b8c74b
- Updated the range of BioExplosion and Self Destruction so they count as ranged skills.
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пре 18 година |
FlavioJS
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637ae9a4dc
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
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пре 18 година |
skotlex
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c97cbb77c4
- Characters with Karma may fight amongst them anywhere.
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пре 18 година |