Historia zmian

Autor SHA1 Wiadomość Data
  zephyrus c4fb4f4361 - Some code cleanups. 17 lat temu
  ultramage e7bb626a80 Modified the map_setcell() code to to use a boolean flag instead of needing SET_ / CLR_ pairs of defines (topic:174323). 17 lat temu
  skotlex aa83de997f - corrected Option_Xmas value in const.txt 17 lat temu
  zephyrus e5fd2c8ab4 - Added 2 new status changes for Life and Regeneration Potions [Zephyrus] 17 lat temu
  zephyrus 9145b0167f - Added SC_INCMDEFRATE, used in Mdef Potions. 17 lat temu
  skotlex a3590acef4 - Removed SC_INCAGIRATE/SC_INCDEXRATE as they are not used anymore (and where even incompletely coded) 17 lat temu
  zephyrus 4026ba7ec1 * Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. Allready working. 17 lat temu
  zephyrus 63519ee3cf * Added the code for Field Manual (SC_BONUSEXP) and Bubble Gum (SC_BONUSDROP) 17 lat temu
  L0ne_W0lf 694679913a * Implemented Summer Outfit care of Zephyrus_CR. 17 lat temu
  skotlex 8105f340a2 - Applied various crash-protections to script commands that deal with the equip-position array. 17 lat temu
  skotlex 1e822f6deb - Corrected /invite letting you invite people even if you are not the party leader. 17 lat temu
  skotlex 7233562a1a - Removed bonus bAddEffWhenHitShort as it is unneeded and unused. 17 lat temu
  skotlex ad2df1c5ce - Modified bonus3 bAddEff/bAddEffWhenHit so that the last parameter is now passed directly as "trigger" flag. The possible trigger values are ATF_LONG, ATF_SHORT, ATF_TARGET, ATF_SELF. Explanation added to doc/item_bonus.txt 17 lat temu
  skotlex dc1bbff3e7 - Removed usage of MAX_PC_BONUS all over the code, it is now only used in map.h (this is done so that individual bonuses can have their array length modified without having to change all the other bonuses as well). 17 lat temu
  skotlex 88e0559d2c - Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite of bHPLossRate/bSPLossRate, making you gain x Hp/Sp every y ms. 17 lat temu
  skotlex d25b5ad103 - Cleaned up a bit the homunculus evolution code, and fixed homevolution allowing the homunc to 're-evolve' even though it was already evolved. 18 lat temu
  skotlex dafa566df8 - Added bonus bSkillHeal to distinguish offensive skill damage increases from healing power boosts. 18 lat temu
  ultramage f26bc90351 * Added a null-pointer check to skill_initunit() to prevent a crash 18 lat temu
  DracoRPG b2950fb9d8 Added Job_Alchemist constant, Job_Alchem should now be considered deprecated 18 lat temu
  ultramage c73c55d465 * update from Skotlex 18 lat temu
  L0ne_W0lf 8e76bf3d02 * Added Old_Bleu_Box and added corrisponding item group entries. 18 lat temu
  ultramage d220dde7c0 - Removed the +25% mdef, -50% def effect from Freeze status 18 lat temu
  skotlex bdaf348a6d - Expanded the autospell structure to hold a flag, which contains the required Battle Flag conditions required for a skill to trigger. 18 lat temu
  skotlex 945be871ce - Removed bonus 'bAspdAddRate'. bAspdRate now behaves on a stackable matter, so it's no longer needed. 18 lat temu
  Playtester b1a7e1979e Updated and fixed Item Groups and Doom Slayer 18 lat temu
  skotlex a0d1e3f0dd - Removed unused bIgnoreDefMob 18 lat temu
  skotlex 2907fa6467 - Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway. 18 lat temu
  skotlex 6597b8c74b - Updated the range of BioExplosion and Self Destruction so they count as ranged skills. 18 lat temu
  FlavioJS 637ae9a4dc - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. 18 lat temu
  skotlex c97cbb77c4 - Characters with Karma may fight amongst them anywhere. 18 lat temu