zephyrus
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c4fb4f4361
- Some code cleanups.
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17 lat temu |
ultramage
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e7bb626a80
Modified the map_setcell() code to to use a boolean flag instead of needing SET_ / CLR_ pairs of defines (topic:174323).
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17 lat temu |
skotlex
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aa83de997f
- corrected Option_Xmas value in const.txt
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17 lat temu |
zephyrus
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e5fd2c8ab4
- Added 2 new status changes for Life and Regeneration Potions [Zephyrus]
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17 lat temu |
zephyrus
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9145b0167f
- Added SC_INCMDEFRATE, used in Mdef Potions.
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17 lat temu |
skotlex
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a3590acef4
- Removed SC_INCAGIRATE/SC_INCDEXRATE as they are not used anymore (and where even incompletely coded)
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17 lat temu |
zephyrus
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4026ba7ec1
* Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. Allready working.
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17 lat temu |
zephyrus
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63519ee3cf
* Added the code for Field Manual (SC_BONUSEXP) and Bubble Gum (SC_BONUSDROP)
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17 lat temu |
L0ne_W0lf
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694679913a
* Implemented Summer Outfit care of Zephyrus_CR.
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17 lat temu |
skotlex
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8105f340a2
- Applied various crash-protections to script commands that deal with the equip-position array.
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17 lat temu |
skotlex
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1e822f6deb
- Corrected /invite letting you invite people even if you are not the party leader.
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17 lat temu |
skotlex
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7233562a1a
- Removed bonus bAddEffWhenHitShort as it is unneeded and unused.
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17 lat temu |
skotlex
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ad2df1c5ce
- Modified bonus3 bAddEff/bAddEffWhenHit so that the last parameter is now passed directly as "trigger" flag. The possible trigger values are ATF_LONG, ATF_SHORT, ATF_TARGET, ATF_SELF. Explanation added to doc/item_bonus.txt
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17 lat temu |
skotlex
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dc1bbff3e7
- Removed usage of MAX_PC_BONUS all over the code, it is now only used in map.h (this is done so that individual bonuses can have their array length modified without having to change all the other bonuses as well).
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17 lat temu |
skotlex
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88e0559d2c
- Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite of bHPLossRate/bSPLossRate, making you gain x Hp/Sp every y ms.
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17 lat temu |
skotlex
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d25b5ad103
- Cleaned up a bit the homunculus evolution code, and fixed homevolution allowing the homunc to 're-evolve' even though it was already evolved.
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18 lat temu |
skotlex
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dafa566df8
- Added bonus bSkillHeal to distinguish offensive skill damage increases from healing power boosts.
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18 lat temu |
ultramage
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f26bc90351
* Added a null-pointer check to skill_initunit() to prevent a crash
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18 lat temu |
DracoRPG
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b2950fb9d8
Added Job_Alchemist constant, Job_Alchem should now be considered deprecated
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18 lat temu |
ultramage
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c73c55d465
* update from Skotlex
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18 lat temu |
L0ne_W0lf
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8e76bf3d02
* Added Old_Bleu_Box and added corrisponding item group entries.
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18 lat temu |
ultramage
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d220dde7c0
- Removed the +25% mdef, -50% def effect from Freeze status
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18 lat temu |
skotlex
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bdaf348a6d
- Expanded the autospell structure to hold a flag, which contains the required Battle Flag conditions required for a skill to trigger.
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18 lat temu |
skotlex
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945be871ce
- Removed bonus 'bAspdAddRate'. bAspdRate now behaves on a stackable matter, so it's no longer needed.
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18 lat temu |
Playtester
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b1a7e1979e
Updated and fixed Item Groups and Doom Slayer
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18 lat temu |
skotlex
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a0d1e3f0dd
- Removed unused bIgnoreDefMob
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18 lat temu |
skotlex
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2907fa6467
- Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway.
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18 lat temu |
skotlex
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6597b8c74b
- Updated the range of BioExplosion and Self Destruction so they count as ranged skills.
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18 lat temu |
FlavioJS
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637ae9a4dc
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
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18 lat temu |
skotlex
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c97cbb77c4
- Characters with Karma may fight amongst them anywhere.
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18 lat temu |