skotlex
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9342b7e4d5
- Also fixed the battle config setting guild castle defense :x
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18 years ago |
skotlex
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f566e76018
- Cleaned up some more the Joint Beat implementation, so the status don't take effect until the attack connects.
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18 years ago |
ultramage
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015c0eaa61
Fixed int/dex foods using an incorrect icon for their status
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18 years ago |
skotlex
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142ca645f7
- Cleaned the initializing for in the hom viewdata to make it overflow-proof.
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18 years ago |
skotlex
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985abe3b02
- Changed the night status from 149 to 160, which seems to work so much better, and also enabled simplifying the night code. The previous code was there left commented in case it's needed again.
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18 years ago |
skotlex
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eab8b52656
- A skill's walk delay will also delay your can-attack time when the skill connects, since this is the behaviour of Sonic Blows as described by Tharis.
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18 years ago |
skotlex
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da11e41ed4
- Added view_data support to mercenary.*, so that the Homunculus entries are no longer required on the mob_db.
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18 years ago |
skotlex
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e6e31a01d2
- Moved the homunculus setting from pet.conf to homunc.conf
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18 years ago |
skotlex
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81a9313a9d
- Removed sd->max_menu, sd->npc_menu is now reused to store what is the max number of valid entries and prevent clients from picking invalid options.
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18 years ago |
skotlex
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53949e4131
- Reverted the battle_calc_return_damage code as the previous one was correct, ninja self-targetted skills CAN be reflected.
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18 years ago |
ultramage
|
e034ce07bb
Typo hunt
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18 years ago |
ultramage
|
af4ac5e72c
Synchronization of the trunk&stable npc directories
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18 years ago |
Lupus
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f13bf6e679
fixed equip loc of "Father's" event items
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18 years ago |
FlavioJS
|
5117e39fac
- Fixed while statements not "reserving" the curly before parsing the test expression.
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18 years ago |
ultramage
|
89f25a569d
* Fixed the server not reacting properly to atcommands/charcommands when using langtype 10/11 (the |XY codepage indicator wasn't being trimmed)
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18 years ago |
skotlex
|
fa2d2ced6e
- Updated merc_reset_stats to handle resetting skill tree and points as well.
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18 years ago |
skotlex
|
3838afbf52
- Fixed the label dup code, it now works correctly with const.txt switch labels.
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18 years ago |
skotlex
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9d049827d7
- Reverted the dup-label check code since it has a bug that needs to be fixed first (it fails to recognize const.txt values)
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18 years ago |
ultramage
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c356b3a461
Fixed a client crash during SQL char selection if you for some reason had more than 9 characters in your account
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18 years ago |
skotlex
|
3b1e03537d
- Merged Rayce's cleanups of the script engine that account for duplicate labels, non-numeric labels and makes the engine case-insensitive towards keywords like if/case/switch/etc/
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18 years ago |
skotlex
|
eb86aea493
- Updated @homshuffle to preserve current hom's exp.
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18 years ago |
skotlex
|
ae58a47909
- Modified the Storm Gust freeze counter code. It now takes into consideration the ID of the skill before increasing the counter, which should effectively yield the closest aproximation to official (even though the counter will reset if you step out of a SG and into another one, we do not know yet what should happen in such a case).
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18 years ago |
skotlex
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81e6fbf053
- Fixed overflow on the mob delay adjustment setting.
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18 years ago |
ultramage
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aa89a8d655
Fixed a crash when a castle from [0..MAX-1] wasn't in the db
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18 years ago |
Lupus
|
95cded1bd6
Fixed Ulle's Cap + Odin's Blessing Combo
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18 years ago |
skotlex
|
ed5678ed7d
- Corrected atcommand @homstats so it shows the correct minimum/maximum possible values.
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18 years ago |
skotlex
|
07b63243a3
- Added atcommand @homstats so you can check your homunculus stats and compare them to the minimum/maximum values that you could have at your current level. This command is meant to help figure out if homuncs are indeed getting a faster stat growth than they should have.
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18 years ago |
skotlex
|
0c68bf4e54
- Fixed the next invoked skill after AbraCadabra not having requirements even when it is a different skill than the one chosen by AbraCadabra.
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18 years ago |
skotlex
|
29b474c8ab
- Implemented Intravision as it should be. Thanks to HelloKitty2 for the captured packets.
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18 years ago |
skotlex
|
bc9daa6048
- Added function unit_escape to simplify the run-away code a bit in the mob ai.
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18 years ago |