Commit History

Author SHA1 Message Date
  skotlex 85655282d4 - Adjusted the order in which option/sc change packets are sent to match Aegis's 19 years ago
  skotlex 8c98388bc5 - Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out of the mastery function so that it may apply to all skills except Soul Breaker. 19 years ago
  skotlex 5d9e6b4a71 - GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the place. The idea is that the TBL* versions are supposed to be easier to use than the standard structure definition, but using TBL_HOMUNCULUS as an alias to struct homun_data kinda beats the purpose! Renamed them all to TBL_HOM/BL_HOM. 19 years ago
  skotlex 8d7c008a65 - Fixed Defender Raising Walk speed instead of diminishing it. 19 years ago
  skotlex abcf47cd67 - Fixed script code data not being free'd if a player quits in the middle of a script. 19 years ago
  skotlex 7f0c0e574c - Added the missing lines to enable script command "kickwaitingroomall" 19 years ago
  skotlex 65e0327024 - Modified setlabel so that the script engine barks when you are trying to use the same label name as a constant or variable name. 19 years ago
  skotlex f4f3eff4cd - Fixed a possible crash in the main script engine when restoring previous script. 19 years ago
  toms e61a6fb306 Removed ugly struct cast in login.c 19 years ago
  toms b1f19b525f Added a return value to buildin_rid2name if rid is invalid 19 years ago
  toms 685a894908 Fixed segmentation fault in script engine when calling something which is not a function 19 years ago
  toms 8dca441de7 Fixed segmentation fault in script engine when activating DEBUG_RUN flag 19 years ago
  toms 0f58cb2c3e Fixed "conversion from 'double' to 'int', possible loss of data" 19 years ago
  skotlex 8f5f5ce14c - Fixed a missing initialization in run_script_main. 19 years ago
  skotlex 67d547ed31 - Added missing include of limits.h in script.c 19 years ago
  skotlex c9e9b3b75b - Synced the script.c file with as much data as possible from jA's: 19 years ago
  skotlex 932107f772 - Now when you set the guardian's HP, if the guardian is spawned, it's HP will be updated accordingly (and if you set it to 0, the guardian is killed) 19 years ago
  skotlex 9d056a75f1 - Some code cleanup of HLIF_MOON in regards to the number of hits and damage equation. 19 years ago
  skotlex 7cd47130d0 - Added support for "sc_end -1" which will clear all status changes. Added the constant SC_ALL so you can use in scripts "sc_end SC_ALL;" instead. 19 years ago
  skotlex 0f8d093a2c - Cleaned up run_script_main to properly free previous stack-data when running scripts. Note that scripts may still leak memory when run by non-players and they don't reach the "END" state, however I am not sure how this case should be handled, so it's left as it is for now. 19 years ago
  skotlex e66ac3dfce - Added a check to prevent Deluge/Volcano/Violent Gale from being placed on top of each other. Reverted the previous 'fix' where atk was being increased based on armor element rather than element of attack. 19 years ago
  skotlex c914fc106a - Fixed buildin_isequip not working correctly with non-cards. 19 years ago
  skotlex 7e68dd7948 - Added source reporting when you do an invalid int&str or str&int operation on a script. 19 years ago
  DracoRPG 15dd140846 Orn's and Albator's Homunculus system, finally, YAY!! 19 years ago
  skotlex 6ec9580e34 - Fixed the value range checks added by Zido on pc_bonus (some of them were even redundant...) 19 years ago
  skotlex a6c3f3a1fc - Coded @reset. 19 years ago
  blackhole89 c6d03de26b warpportal(x,y,"tmap",tx,ty) - Creates a skill warp portal on the map. battle_check_target modified to allow NPC-owned skill units to proceed. 19 years ago
  skotlex 5251ce7944 - Fixed the char table having party/guild_id as smallint when they need int there. Thanks to hermematon for pointing it out (use svn_ugprade7580.sql) 19 years ago
  skotlex a4d0df735d - Rewrote all the item restriction functions so that they will take into account slotted card restrictions as well. 19 years ago
  skotlex 31832cfdc7 - Added EQP_/EQI_ constants in pc.h to identify equip position and equip indexes, makes equipping related code much easier to read. 19 years ago