Commit történet

Szerző SHA1 Üzenet Dátum
  skotlex 7040dc1031 - One closer inspection, removed that clear in itemdb_reload for a foreach call again. And modified itemdb_load to scrap the dummy item entry from the item_db and replace it with proper data for the item. 19 éve
  skotlex 4bbce8d776 - itemdb_reload will clear the itemdb before reloading info instead of only clearing the scripts now. 19 éve
  skotlex 3da94aa210 - Corrected skill require entry from the Twilight Pharmacy skills. 19 éve
  Playtester b20e1f94f8 Added Guillontine's SP Drain per attack 19 éve
  skotlex 475efb734d - Fixed cooking chance of sets being 1.2% per set instead of 12% 19 éve
  Playtester ca2a70c29e Added spawn update of Byalan to eamobs 19 éve
  Playtester 204c67b110 More item updates thanks to Haplo 19 éve
  Playtester 5b014297d5 * Added some missing Rachel Warps 19 éve
  evera f13ccfda83 fixed bugs in npc/quests/newgears/2004_headgears.txt 19 éve
  skotlex 598e005ed4 - Fixed the new addeff structure not working well with SC_STONE (because SC_STONE is 0, which was by default not handled as a valid value). 19 éve
  skotlex 104eeac167 - Fixed mobinfo displaying exp as signed ints rather than unsigned. 19 éve
  skotlex 5251ce7944 - Fixed the char table having party/guild_id as smallint when they need int there. Thanks to hermematon for pointing it out (use svn_ugprade7580.sql) 19 éve
  CIA-2 c2d61a8f6d CIA-2 Wants to hurt ALZ.... I'M COMING FOR YOU ALZ!!! 19 éve
  skotlex e6915d4f6d - Fixed the Warm Skills 19 éve
  skotlex 38ead62cea - Removed the equip id from the clif_pet_equip packet as it is not used for anything. 19 éve
  skotlex 354c1e73bb - Status_calc_bl will no longer stop you from attacking/walking when the mode is changed unless the new mode no longer includes "can-attack"/"can-move" respectively. 19 éve
  skotlex f0d7d12d88 - Should have fixed clif_item_sub to properly store pet egg/armor data. There should be no more "random refine levels" bugs related to these. 19 éve
  skotlex 41e3ff9044 - itemdb_exists will now return NULL for item_id 0. 19 éve
  skotlex 46fc93df01 - Some cleaning of the Sage endow skills. 19 éve
  skotlex e0afdded8b - Okay, added a chrif_save_ack packet to the char-server so now the map server will know once a character was "final saved", and only then the character will be removed from memory. On char-server reconnection, all chars that are in final-save state are resent to save (if they are still in memory, it's because the ack hasn't gotten here from the char-server). This should effectively block all dupe problems due to heavy inter-server lag, however as it's untested, it currently prints some debug messages when people are saved and then removed from memory. Need testers so this can be debugged and merged to stable! 19 éve
  MasterOfMuppets eb908b0dd0 Credits for the swordsman job quest fix goes to tenshi7angel, not Belle... Sorry :x 19 éve
  MasterOfMuppets b7fa905845 Fixed a small bug in the swordsman job quest, thanks to Belle for notifying me about it. 19 éve
  skotlex b643528e50 - Now, when the login-char connection is cut, the char-server won't set everyone offline on reconnect, instead it will send the list of online accounts to the login server. 19 éve
  skotlex 544adf40b5 - Modified the error on the char-sql server to set chars online when it receives a save packet from a character tagged as offline. 19 éve
  skotlex deba53730f - Fixed signed/unsigned comparison issues in the char txt/sql server. 19 éve
  skotlex ea9fb7a4ec - Added a temporary band-aid to prevent executing the script of non-arrows when they are equipped on the arrow-slot (until the actual cause of why pc_unequipitem is not working correctly is discovered/fixed) 19 éve
  Playtester 794703e24c Small fix in the Blacksmith Quest 19 éve
  Lupus 6b2a738709 fixed dance jq 19 éve
  Lupus 1a87e739bd turned the rest of job numbers to constants 19 éve
  skotlex b7fa70b741 - Modified the party_data structure on the map server to remove some redundant data. Added a party_data structure on the char-server to hold a more complete set of information about parties. Added to the party_member structure the class of each member so that the map server can do the appropiate checks even if the character is on another mapserver/offline. Due to the format changes in the party structure, txt servers will have to wipe their party file... (sql save format has not been changed) 19 éve