skotlex
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7040dc1031
- One closer inspection, removed that clear in itemdb_reload for a foreach call again. And modified itemdb_load to scrap the dummy item entry from the item_db and replace it with proper data for the item.
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19 years ago |
skotlex
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4bbce8d776
- itemdb_reload will clear the itemdb before reloading info instead of only clearing the scripts now.
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19 years ago |
skotlex
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3da94aa210
- Corrected skill require entry from the Twilight Pharmacy skills.
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19 years ago |
Playtester
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b20e1f94f8
Added Guillontine's SP Drain per attack
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19 years ago |
skotlex
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475efb734d
- Fixed cooking chance of sets being 1.2% per set instead of 12%
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19 years ago |
Playtester
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ca2a70c29e
Added spawn update of Byalan to eamobs
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19 years ago |
Playtester
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204c67b110
More item updates thanks to Haplo
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19 years ago |
Playtester
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5b014297d5
* Added some missing Rachel Warps
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19 years ago |
evera
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f13ccfda83
fixed bugs in npc/quests/newgears/2004_headgears.txt
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19 years ago |
skotlex
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598e005ed4
- Fixed the new addeff structure not working well with SC_STONE (because SC_STONE is 0, which was by default not handled as a valid value).
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19 years ago |
skotlex
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104eeac167
- Fixed mobinfo displaying exp as signed ints rather than unsigned.
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19 years ago |
skotlex
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5251ce7944
- Fixed the char table having party/guild_id as smallint when they need int there. Thanks to hermematon for pointing it out (use svn_ugprade7580.sql)
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19 years ago |
CIA-2
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c2d61a8f6d
CIA-2 Wants to hurt ALZ.... I'M COMING FOR YOU ALZ!!!
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19 years ago |
skotlex
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e6915d4f6d
- Fixed the Warm Skills
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19 years ago |
skotlex
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38ead62cea
- Removed the equip id from the clif_pet_equip packet as it is not used for anything.
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19 years ago |
skotlex
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354c1e73bb
- Status_calc_bl will no longer stop you from attacking/walking when the mode is changed unless the new mode no longer includes "can-attack"/"can-move" respectively.
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19 years ago |
skotlex
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f0d7d12d88
- Should have fixed clif_item_sub to properly store pet egg/armor data. There should be no more "random refine levels" bugs related to these.
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19 years ago |
skotlex
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41e3ff9044
- itemdb_exists will now return NULL for item_id 0.
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19 years ago |
skotlex
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46fc93df01
- Some cleaning of the Sage endow skills.
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19 years ago |
skotlex
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e0afdded8b
- Okay, added a chrif_save_ack packet to the char-server so now the map server will know once a character was "final saved", and only then the character will be removed from memory. On char-server reconnection, all chars that are in final-save state are resent to save (if they are still in memory, it's because the ack hasn't gotten here from the char-server). This should effectively block all dupe problems due to heavy inter-server lag, however as it's untested, it currently prints some debug messages when people are saved and then removed from memory. Need testers so this can be debugged and merged to stable!
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19 years ago |
MasterOfMuppets
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eb908b0dd0
Credits for the swordsman job quest fix goes to tenshi7angel, not Belle... Sorry :x
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19 years ago |
MasterOfMuppets
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b7fa905845
Fixed a small bug in the swordsman job quest, thanks to Belle for notifying me about it.
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19 years ago |
skotlex
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b643528e50
- Now, when the login-char connection is cut, the char-server won't set everyone offline on reconnect, instead it will send the list of online accounts to the login server.
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19 years ago |
skotlex
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544adf40b5
- Modified the error on the char-sql server to set chars online when it receives a save packet from a character tagged as offline.
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19 years ago |
skotlex
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deba53730f
- Fixed signed/unsigned comparison issues in the char txt/sql server.
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19 years ago |
skotlex
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ea9fb7a4ec
- Added a temporary band-aid to prevent executing the script of non-arrows when they are equipped on the arrow-slot (until the actual cause of why pc_unequipitem is not working correctly is discovered/fixed)
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19 years ago |
Playtester
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794703e24c
Small fix in the Blacksmith Quest
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19 years ago |
Lupus
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6b2a738709
fixed dance jq
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19 years ago |
Lupus
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1a87e739bd
turned the rest of job numbers to constants
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19 years ago |
skotlex
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b7fa70b741
- Modified the party_data structure on the map server to remove some redundant data. Added a party_data structure on the char-server to hold a more complete set of information about parties. Added to the party_member structure the class of each member so that the map server can do the appropiate checks even if the character is on another mapserver/offline. Due to the format changes in the party structure, txt servers will have to wipe their party file... (sql save format has not been changed)
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19 years ago |