Историја ревизија

Аутор SHA1 Порука Датум
  shennetsind 3fd32024c5 Fixed Performance Issue on Mob DB loading bugreport:4980 пре 13 година
  shennetsind a785b383d7 Merging RREmu into rAthena -- quite a few stuff yet to be renamed, but we'll get it sorted. пре 13 година
  flaviojs 9703374f8a * Fix C++ compilation issues. пре 13 година
  Skotlex 1a369e2eb5 - Fixed @reloadmobdb wiping out monster spawn information пре 13 година
  Skotlex a3d1ad027f - Fixed the add_drop code breakage which ocurred after adding support for SP_ADD_CLASS_DROP_ITEM. There's probably a bugreport for this, but the website is also broken currently :3 пре 13 година
  L0ne_W0lf 70e1ec52a5 Minor item-related updates, and a couple quest database updates. пре 13 година
  L0ne_W0lf 02179c24bb * Added bonus3 bAddClassDropItem, care of Epoque. пре 14 година
  ultramage edcb998d59 Replaced custom type 'intptr' with standard 'intptr_t'. пре 14 година
  ai4rei c5c6d83877 * Improved error reporting during monster database and spawn data reading. пре 14 година
  ai4rei 600e9e8320 * Moved bitfield 'boss' inside 'spawn_data' and 'mob_data' into the respective state struct (from r13813, follow up to r14795). пре 14 година
  ai4rei aaab80fb80 * Some NPC event related cleaning. пре 14 година
  ai4rei f34de92ef0 * Removed impossible condition in mob_parse_dataset as spawn_data::eventname was/is the same size as mob_data::npc_event (since r5707). пре 14 година
  ai4rei 333c944cae * Fixed map-server printing deprecation message, when monster event label was used as transport for special attributes (small/large monsters etc.) in script command 'monster' and related commands (bugreport:1274, since r6592, related r5707). пре 14 година
  ai4rei dc6ae732e4 * Some cleanups related to player and monster states. пре 14 година
  ai4rei b0ad05d803 * Fixed monster skill associated emotions were always ignored when having less than three digits ( = all ) (bugreport:4842). пре 14 година
  Gepard 4698c6c569 * Fixed possible client crash when monster is class-changing to mob_avail'd one. пре 14 година
  ai4rei ad4e9bbee1 * Replaced remaining occurences of '-1' with 'INVALID_TIMER', where appropriate (follow up to r12998). пре 14 година
  brianluau 6db17907b0 - Removed extra slashes in item_db.txt (bugreport:4686) пре 14 година
  ai4rei 226fa32b4c * Fixed items, that get dropped at 100% chance, being reported in @iteminfo as 'available in the shops only' (since/replaces r3482). пре 14 година
  ai4rei 63d3ed791c * Fixed homunculus_autoloot not working with skill/item granted drops and loot (bugreport:4452, since r12203). пре 14 година
  ai4rei 23ac179cf0 * Fixed killed monsters were assumed to be killed by homunculus only, if no damage log entries were elligible for exp distribution, even when no homunculus took part in damage dealing (bugreport:4452, since r12203). пре 14 година
  ai4rei c457a39996 * Added enumeration for monster damage log field 'flag'. пре 14 година
  ai4rei e26ea94a2f * Reverted r14563, due to multiple issues which render the source malfunctioning or uncompilable. To be redone later (bugreport:4627). пре 14 година
  Paradox924X ca53ef6f4a Changed almost all instances of sprintf() to snprintf(). пре 14 година
  ai4rei df41665d39 * Added support for IT_CASH to @iteminfo, logging filters and item drop rate adjustment. Added 'show_picker.item_type'-specific IT_CASH value to it's description (follow up to r14549). пре 14 година
  L0ne_W0lf 521a0280af Monsters spawned with mob-generating items now have MD_ANGRY applied to them. пре 14 година
  ai4rei 9808dfb86b * Fixed NPC_TALK message being displayed with EOL character attached (bugreport:4596, since r14270). пре 14 година
  ai4rei 459d8fd961 * Reverted change from r14533 and restored the 3rd field of mob_avail.txt being optional (bugreport:4599, since r14532). пре 14 година
  ai4rei 0781024807 * Monster database reading now utilizes sv_readdb. пре 14 година
  ai4rei 6cb2c681c9 * Added a define for star gladiator feel/hate info array length (follow up to r8721 and r11840). пре 14 година