Browse Source

Minor item-related updates, and a couple quest database updates.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14926 54d463be-8e91-2dee-dedb-b68131a5f0ec
L0ne_W0lf 14 years ago
parent
commit
70e1ec52a5
5 changed files with 216 additions and 157 deletions
  1. 2 0
      db/Changelog.txt
  2. 18 18
      db/item_db.txt
  3. 190 134
      db/item_trade.txt
  4. 2 2
      db/quest_db.txt
  5. 4 3
      src/map/mob.c

+ 2 - 0
db/Changelog.txt

@@ -8,6 +8,8 @@
 	1475 Equestrian's Spear:	NEED INFO.
 	13005 Angelic Wing Dagger:	NEED INFO.
 =======================
+2011/08/07
+	* Rev. 14926 Minor item-related updates, and a couple quest database updates. [L0ne_W0lf]
 2011/07/11
 	* Rev. 14901 Lots of updates. :] [L0ne_W0lf]
 	- Added several missing items to the item database, updated others.

+ 18 - 18
db/item_db.txt

@@ -912,7 +912,7 @@
 // Bows
 1701,Bow,Bow,4,1000,,500,15,,5,3,0x000A0848,7,2,34,1,4,1,11,{},{},{}
 1702,Bow_,Bow,4,1000,,500,15,,5,4,0x000A0848,7,2,34,1,4,1,11,{},{},{}
-1703,Bow__,Bow,4,1000,,500,15,,5,0,0x000A0848,7,2,34,1,4,1,11,{ bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500; },{},{}
+1703,Bow__,Bow,4,1000,,0,15,,5,0,0x000A0848,7,2,34,1,4,1,11,{ bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500; },{},{}
 1704,Composite_Bow,Composite Bow,4,2500,,600,29,,5,3,0x000A0848,7,2,34,1,4,1,11,{},{},{}
 1705,Composite_Bow_,Composite Bow,4,2500,,600,29,,5,4,0x000A0848,7,2,34,1,4,1,11,{},{},{}
 1706,Composite_Bow__,Composite Bow,4,2500,,600,29,,5,0,0x000A0848,7,2,34,1,4,1,11,{},{},{}
@@ -1691,10 +1691,10 @@
 2791,Just_Got_Fish,Fresh Fish,5,20,,500,,0,,1,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bHit,3; },{},{}
 //2792,Ring_Of_Flame_Lord_I,Ring of Flame Lord,5,0,,0,,0,,0,0x00CFFF80,2,2,136,,0,0,0,{ bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; if(isequipped(2679)) { bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; } },{},{}
 //2793,Ring_Of_Resonance_I,Ring of Resonance,5,0,,0,,2,,0,0x00CFFF80,2,2,136,,0,0,0,{ bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; },{},{}
-2794,Magic_Stone_Ring,Magic Stone Ring,5,0,,0,,0,,1,0x00000000,7,2,136,,99,0,0,{ bonus bStr,2; },{},{}
-2795,Green_Apple_Ring,Immature Apple Ring,5,0,,0,,0,,0,0x00000000,7,2,136,,99,0,0,{ bonus bAllStats,6; if(JobLevel <30) { bonus bAllStats,(JobLevel/5); } },{},{}
-2796,Magical_Stone,Rocks,5,0,,200,,0,,0,0x00810204,7,2,136,,99,0,0,{ bonus2 bAddDamageClass,2047,10; bonus2 bAddDefClass,2048,-10; bonus3 bAddMonsterDropItem,6152,2047,70; },{},{}
-2797,Magical_Stone_,Rocks,5,0,,200,,0,,0,0x00810204,7,2,136,,99,0,0,{ bonus2 bAddDamageClass,2049,10; bonus2 bAddDefClass,2050,-10; bonus3 bAddMonsterDropItem,6151,2049,70; },{},{}
+2794,Magic_Stone_Ring,Magic Stone Ring,5,0,,0,,0,,1,0x00004082,7,2,136,,99,0,0,{ bonus bStr,2; },{},{}
+2795,Green_Apple_Ring,Green Apple Ring,5,0,,0,,0,,0,0xFFFFFFFE,7,2,136,,99,0,0,{ bonus bAllStats,6; if(JobLevel <30) { bonus bAllStats,(JobLevel/5); } },{},{}
+2796,Magical_Stone,Rocks,5,0,,200,,0,,0,0x00810204,7,2,136,,99,0,0,{ bonus2 bAddDamageClass,2047,10; bonus2 bAddDefClass,2048,-10; bonus3 bAddClassDropItem,6152,2047,70; },{},{}
+2797,Magical_Stone_,Rocks,5,0,,200,,0,,0,0x00810204,7,2,136,,99,0,0,{ bonus2 bAddDamageClass,2049,10; bonus2 bAddDefClass,2050,-10; bonus3 bAddClassDropItem,6151,2049,70; },{},{}
 2798,Will_Of_Exhausted_Angel,Will Of Exhausted Angel,5,0,,200,,0,,0,0x00008100,7,2,136,,99,0,0,{ getmapxy .@map$,.@x,.@y,0; if(.@map$ == "job3_arch02") { bonus2 bAddDefClass,1761,50; bonus2 bAddDefClass,1762,50; } },{},{}
 2799,Kuirpenring,Kuirpenring,5,0,,100,,0,,1,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMdef,1; },{},{}
 2800,Accelerator,Accelerator,5,100000,,100,,0,,1,0x00000000,7,2,136,,99,0,0,{ bonus bAgi,2; },{},{}
@@ -3075,19 +3075,19 @@
 //5743,Orange_Stem_Hat,Orange Stem Hat,5,20,,100,,0,,0,0x00000000,7,2,256,,1,0,620,{ bonus bLuk,3; },{},{}
 //5744,Capricon_Crown,Capricon Crown,5,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,1,1,621,{ bonus bVit,2; bonus bDex,2; },{},{}
 //5745,Capricon_Diadem,Capricon Diadem,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,622,{ bonus bDex,2; bonus bMdef,5; },{},{}
-5746,Rune_Circlet,Rune Circlet,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; },{},{}
-5747,Mitra,Mitra,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,624,{ bonus bInt,1; bonus bVit,1; bonus bMdef,5; },{},{}
-5748,Sniper_Goggle,Sniper Goggles,5,20,,100,,12,,1,0x0000000,7,2,768,,100,1,625,{ bonus bDex,1;bonus bAgi,1;bonus bMdef,5; },{},{}
-5749,Driver_Band,Driver Band,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,626,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; },{},{}
-5750,Shadow_Handicraft,Shadow Handicraft,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,627,{ bonus bInt,1; bonus bAgi,1; bonus bMdef,5; },{},{}
-5751,Minstrel_Song_Hat,Minstrel Song Hat,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,628,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; },{},{}
-5752,Midas_Whisper,Midas Whisper,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,629,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; },{},{}
-5753,Magic_Stone_Hat,Magic Stone Hat,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,630,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{}
-5754,Blazing_Soul,Blazing Soul,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,631,{ bonus bStr,1; bonus bVit,1; bonus bMdef,5; },{},{}
-5755,Silent_Executer,Silence Executer,5,20,,100,,6,,0,0x0000000,7,2,513,,100,0,632,{ bonus bAgi,1;bonus bMdef,5; },{},{}
-5756,Wind_Whisper,Wind Whisper,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,633,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{}
-5757,Schmidt_Helm,Dip Schmidt Helm,5,20,,100,,17,,1,0x0000000,7,2,768,,100,1,634,{ bonus bInt,1;bonus bVit,2;bonus bMdef,5; },{},{}
-5758,Dying_Swan,Dying Swan,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,635,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; },{},{}
+5746,Rune_Circlet,Rune Circlet,5,20,,100,,12,,1,0x00000080,7,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; },{},{}
+5747,Mitra,Mitra,5,20,,100,,12,,1,0x00000100,7,2,256,,100,1,624,{ bonus bInt,1; bonus bVit,1; bonus bMdef,5; },{},{}
+5748,Sniper_Goggle,Sniper Goggles,5,20,,100,,12,,1,0x00000800,7,2,768,,100,1,625,{ bonus bDex,1;bonus bAgi,1;bonus bMdef,5; },{},{}
+5749,Driver_Band,Driver Band,5,20,,100,,12,,1,0x00000400,7,2,256,,100,1,626,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; },{},{}
+5750,Shadow_Handicraft,Shadow Handicraft,5,20,,100,,12,,1,0x00020000,7,2,256,,100,1,627,{ bonus bInt,1; bonus bAgi,1; bonus bMdef,5; },{},{}
+5751,Minstrel_Song_Hat,Minstrel Song Hat,5,20,,100,,12,,1,0x00080000,7,1,256,,100,1,628,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; },{},{}
+5752,Midas_Whisper,Midas Whisper,5,20,,100,,12,,1,0x00040000,7,2,256,,100,1,629,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; },{},{}
+5753,Magic_Stone_Hat,Magic Stone Hat,5,20,,100,,12,,1,0x00000200,7,2,256,,100,1,630,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{}
+5754,Blazing_Soul,Blazing Soul,5,20,,100,,12,,1,0x00008000,7,2,256,,100,1,631,{ bonus bStr,1; bonus bVit,1; bonus bMdef,5; },{},{}
+5755,Silent_Executer,Silence Executer,5,20,,100,,6,,0,0x00001000,,2,513,,100,0,632,{ bonus bAgi,1;bonus bMdef,5; },{},{}
+5756,Wind_Whisper,Wind Whisper,5,20,,100,,12,,1,0x00010000,7,2,256,,100,1,633,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{}
+5757,Schmidt_Helm,Dip Schmidt Helm,5,20,,100,,17,,1,0x00004000,7,2,768,,100,1,634,{ bonus bInt,1;bonus bVit,2;bonus bMdef,5; },{},{}
+5758,Dying_Swan,Dying Swan,5,20,,100,,12,,1,0x00080000,7,0,256,,100,1,635,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; },{},{}
 //5759,Noah_Hat,Noah Hat,5,20,,500,,1,,1,0xFFFFFFFF,7,2,256,,1,1,636,{ bonus bMdef,3; },{},{}
 5760,Driver_Band_,Driver Band,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,637,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; },{},{}
 //5761,Sloth_Hat,Sloth Hat,5,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,1,1,638,{ bonus bAgi,2; },{},{}

+ 190 - 134
db/item_trade.txt

@@ -1089,57 +1089,57 @@
 14594,91,100	// Quagmire_Scroll
 
 // Battleground Rewards (Tierra Gorge/Flavius)
-13036,123,100	// BF_Dagger1
-13037,123,100	// BF_Dagger2
-13410,123,100	// BF_Sword1
-13411,123,100	// BF_Sword2
-1425,123,100	// BF_Spear1
-1632,123,100	// BF_Staff1
-1633,123,100	// BF_Staff2
-1634,123,100	// BF_Staff3
-1635,123,100	// BF_Staff4
-1542,123,100	// BF_Morning_Star1
-1543,123,100	// BF_Morning_Star2
-1923,123,100	// BF_Instrument1
-1924,123,100	// BF_Instrument2
-1977,123,100	// BF_Whip1
-1978,123,100	// BF_Whip2
-1574,123,100	// BF_Book1
-1575,123,100	// BF_Book2
-1823,123,100	// BF_Knuckle1
-1824,123,100	// BF_Knuckle2
-1183,123,100	// BF_Two_Handed_Sword1
-1184,123,100	// BF_Two_Handed_Sword2
-1482,123,100	// BF_Lance1
-1379,123,100	// BF_Two_Handed_Axe1
-1380,123,100	// BF_Two_Handed_Axe2
-13305,123,100	// BF_Huuma_Shuriken1
-13306,123,100	// BF_Huuma_Shuriken2
-1279,123,100	// BF_Katar1
-1280,123,100	// BF_Katar2
-1738,123,100	// BF_Bow1
-1739,123,100	// BF_Bow2
-13108,123,100	// BF_Pistol1
-13171,123,100	// BF_Rifle1
-13172,123,100	// BF_Gatling_Gun1
-13173,123,100	// BF_Shotgun1
-13174,123,100	// BF_Launcher1
-2538,123,100	// Commander_Manteau
-2539,123,100	// Commander_Manteau_
-2540,123,100	// Sheriff_Manteau
-2435,123,100	// Battle_Greave
-2436,123,100	// Combat_Boots
-2437,123,100	// Battle_Boots
-2376,123,100	// Assaulter_Plate
-2377,123,100	// Elite_Engineer_Armor
-2378,123,100	// Assassin_Robe
-2379,123,100	// Warlock_Battle_Robe
-2380,123,100	// Medic_Robe
-2381,123,100	// Elite_Archer_Suit
-2382,123,100	// Elite_Shooter_Suit
-2733,123,100	// Medal_Gunner
-7828,123,100	// BF_Badge1
-7829,123,100	// BF_Badge2
+13036,83,100	// BF_Dagger1
+13037,83,100	// BF_Dagger2
+13410,83,100	// BF_Sword1
+13411,83,100	// BF_Sword2
+1425,83,100	// BF_Spear1
+1632,83,100	// BF_Staff1
+1633,83,100	// BF_Staff2
+1634,83,100	// BF_Staff3
+1635,83,100	// BF_Staff4
+1542,83,100	// BF_Morning_Star1
+1543,83,100	// BF_Morning_Star2
+1923,83,100	// BF_Instrument1
+1924,83,100	// BF_Instrument2
+1977,83,100	// BF_Whip1
+1978,83,100	// BF_Whip2
+1574,83,100	// BF_Book1
+1575,83,100	// BF_Book2
+1823,83,100	// BF_Knuckle1
+1824,83,100	// BF_Knuckle2
+1183,83,100	// BF_Two_Handed_Sword1
+1184,83,100	// BF_Two_Handed_Sword2
+1482,83,100	// BF_Lance1
+1379,83,100	// BF_Two_Handed_Axe1
+1380,83,100	// BF_Two_Handed_Axe2
+13305,83,100	// BF_Huuma_Shuriken1
+13306,83,100	// BF_Huuma_Shuriken2
+1279,83,100	// BF_Katar1
+1280,83,100	// BF_Katar2
+1738,83,100	// BF_Bow1
+1739,83,100	// BF_Bow2
+13108,83,100	// BF_Pistol1
+13171,83,100	// BF_Rifle1
+13172,83,100	// BF_Gatling_Gun1
+13173,83,100	// BF_Shotgun1
+13174,83,100	// BF_Launcher1
+2538,83,100	// Commander_Manteau
+2539,83,100	// Commander_Manteau_
+2540,83,100	// Sheriff_Manteau
+2435,83,100	// Battle_Greave
+2436,83,100	// Combat_Boots
+2437,83,100	// Battle_Boots
+2376,83,100	// Assaulter_Plate
+2377,83,100	// Elite_Engineer_Armor
+2378,83,100	// Assassin_Robe
+2379,83,100	// Warlock_Battle_Robe
+2380,83,100	// Medic_Robe
+2381,83,100	// Elite_Archer_Suit
+2382,83,100	// Elite_Shooter_Suit
+2733,83,100	// Medal_Gunner
+7828,83,100	// BF_Badge1
+7829,83,100	// BF_Badge2
 
 7801,123,100	// Girl_Fan_Letter
 7802,123,100	// Autograph_Book
@@ -1295,44 +1295,44 @@
 6051,115,100	// Gray_Hollow
 
 // Battleground Rewards (Krieger Von Midgard)
-13416,115,100	// Krieger_Onehand_Sword1
-13417,115,100	// Krieger_Onehand_Sword2
-13418,115,100	// Krieger_Onehand_Sword3
-13042,115,100	// Krieger_Dagger1
-1310,115,100	// Krieger_Onehand_Axe1
-1426,115,100	// Krieger_Onehand_Spear1
-1546,115,100	// Krieger_Onehand_Mace1
-1576,115,100	// Krieger_Book1
-1577,115,100	// Krieger_Book2
-1640,115,100	// Krieger_Onehand_Staff1
-1641,115,100	// Krieger_Onehand_Staff2
-1826,115,100	// Krieger_Knuckle1
-1827,115,100	// Krieger_Knuckle2
-1927,115,100	// Krieger_Instrument1
-1981,115,100	// Krieger_Whip1
-1187,115,100	// Krieger_Twohand_Sword1
-1281,115,100	// Krieger_Katar1
-1282,115,100	// Krieger_Katar2
-1382,115,100	// Krieger_Twohand_Axe1
-1486,115,100	// Krieger_Twohand_Spear1
-2002,115,100	// Krieger_Twohand_Staff1
-13307,115,100	// Krieger_Huuma_Shuriken1
-1743,115,100	// Krieger_Bow1
-13110,115,100	// Krieger_Pistol1
-13176,115,100	// Krieger_Rifle1
-13177,115,100	// Krieger_Gatling1
-13178,115,100	// Krieger_Shotgun1
-13179,115,100	// Krieger_Launcher1
-2394,115,100	// Krieger_Suit1
-2444,115,100	// Krieger_Shoes1
-2549,115,100	// Krieger_Muffler1
-2772,115,100	// Krieger_Ring1
-2445,115,100	// Krieger_Shoes2
-2446,115,100	// Krieger_Shoes3
-2395,115,100	// Krieger_Suit2
-2396,115,100	// Krieger_Suit3
-2773,115,100	// Krieger_Ring2
-2774,115,100	// Krieger_Ring3
+13416,83,100	// Krieger_Onehand_Sword1
+13417,83,100	// Krieger_Onehand_Sword2
+13418,83,100	// Krieger_Onehand_Sword3
+13042,83,100	// Krieger_Dagger1
+1310,83,100	// Krieger_Onehand_Axe1
+1426,83,100	// Krieger_Onehand_Spear1
+1546,83,100	// Krieger_Onehand_Mace1
+1576,83,100	// Krieger_Book1
+1577,83,100	// Krieger_Book2
+1640,83,100	// Krieger_Onehand_Staff1
+1641,83,100	// Krieger_Onehand_Staff2
+1826,83,100	// Krieger_Knuckle1
+1827,83,100	// Krieger_Knuckle2
+1927,83,100	// Krieger_Instrument1
+1981,83,100	// Krieger_Whip1
+1187,83,100	// Krieger_Twohand_Sword1
+1281,83,100	// Krieger_Katar1
+1282,83,100	// Krieger_Katar2
+1382,83,100	// Krieger_Twohand_Axe1
+1486,83,100	// Krieger_Twohand_Spear1
+2002,83,100	// Krieger_Twohand_Staff1
+13307,83,100	// Krieger_Huuma_Shuriken1
+1743,83,100	// Krieger_Bow1
+13110,83,100	// Krieger_Pistol1
+13176,83,100	// Krieger_Rifle1
+13177,83,100	// Krieger_Gatling1
+13178,83,100	// Krieger_Shotgun1
+13179,83,100	// Krieger_Launcher1
+2394,83,100	// Krieger_Suit1
+2444,83,100	// Krieger_Shoes1
+2549,83,100	// Krieger_Muffler1
+2772,83,100	// Krieger_Ring1
+2445,83,100	// Krieger_Shoes2
+2446,83,100	// Krieger_Shoes3
+2395,83,100	// Krieger_Suit2
+2396,83,100	// Krieger_Suit3
+2773,83,100	// Krieger_Ring2
+2774,83,100	// Krieger_Ring3
 
 // Misc. Items
 7923,115,100	// KRATHONG_
@@ -1356,16 +1356,6 @@
 5460,115,100	// Adv_Dragon_Skull
 5461,115,100	// Adv_Whisper_Mask
 5464,123,100	// Zaha_Doll_Hat
-12333,123,100	// Ansila
-12725,91,100	// Runstone_Nosiege
-12726,91,100	// Runstone_Rhydo
-12727,91,100	// Runstone_Verkana
-12728,91,100	// Runstone_Isia
-12729,91,100	// Runstone_Asir
-12730,91,100	// Runstone_Urj
-12731,91,100	// Runstone_Turisus
-12732,91,100	// Runstone_Pertz
-12733,91,100	// Runstone_Hagalas
 5254,73,100	// Deviling_Hat
 14296,91,100	// Angel_Scroll
 14297,91,100	// Devil_Scroll
@@ -1454,10 +1444,6 @@
 //14361,91,100	// ???
 //14362,91,100	// ???
 //14363,91,100	// ???
-12323,115,100	// N_Fly_Wing
-12324,115,100	// N_Butterfly_Wing
-12325,115,100	// N_Magnifier
-2393,115,100	// N_Adventurer's_Suit
 //12400,83,100	// ???
 //2815,91,100	// ???
 5346,73,100	// Gf_Recruiter_Hat
@@ -1518,35 +1504,105 @@
 12348,91,100	// Manuk's_Faith
 12349,91,100	// Cornus'_Tears
 
+// New Novice Training Grounds
+1381,115,100	// N_Battle_Axe
+1545,115,100	// N_Mace
+1639,115,100	// N_Rod
+1742,115,100	// N_Composite_Bow
+2393,115,100	// N_Adventurer's_Suit
+12323,123,100	// N_Fly_Wing
+12324,123,100	// N_Butterfly_Wing
+12325,123,100	// N_Magnifier
+13040,115,100	// N_Cutter
+13041,115,100	// N_Main_Gauche
+13415,115,100	// N_Falchion
+
 // Epidode 13.3
-//1192,123,100	// P_Slayer1
-//1193,123,100	// P_Slayer2
-//1650,123,100	// P_Staff1
-//1651,123,100	// P_Staff2
-//1747,123,100	// P_Bow1
-//1748,123,100	// P_Bow2
-//2456,123,100	// Para_Team_Boots1
-//2457,123,100	// Para_Team_Boots2
-//2458,123,100	// Para_Team_Boots3
-//2560,123,100	// Para_Team_Manteau
-//5583,123,100	// Para_Team_Hat
-//6219,123,100	// Para_Team_Mark
-//13050,123,100	// P_Dagger1
-//13051,123,100	// P_Dagger2
-//13112,123,100	// P_Revolver1
-//13113,123,100	// P_Revolver2
-//13423,123,100	// P_Sabre1
-//13424,123,100	// P_Sabre2
-//15009,123,100	// Para_Team_Uniform1
-//15010,123,100	// Para_Team_Uniform2
-//15011,123,100	// Para_Team_Uniform3
-//16004,123,100	// P_Mace1
-//16005,123,100	// P_Mace2
-
-// Novice Training Grounds
-2819,123,100
-2820,123,100
-2821,123,100
-2822,123,100
-2823,123,100
-2824,123,100
+// * Eden Group
+1192,123,100	// P_Slayer1
+1193,123,100	// P_Slayer2
+1650,123,100	// P_Staff1
+1651,123,100	// P_Staff2
+1747,123,100	// P_Bow1
+1748,123,100	// P_Bow2
+2456,123,100	// Para_Team_Boots1
+2457,123,100	// Para_Team_Boots2
+2458,123,100	// Para_Team_Boots3
+2560,123,100	// Para_Team_Manteau
+5583,123,100	// Para_Team_Hat
+6219,123,100	// Para_Team_Mark
+13050,123,100	// P_Dagger1
+13051,123,100	// P_Dagger2
+13112,123,100	// P_Revolver1
+13113,123,100	// P_Revolver2
+13423,123,100	// P_Sabre1
+13424,123,100	// P_Sabre2
+15009,123,100	// Para_Team_Uniform1
+15010,123,100	// Para_Team_Uniform2
+15011,123,100	// Para_Team_Uniform3
+16004,123,100	// P_Mace1
+16005,123,100	// P_Mace2
+
+// * Third Job-related
+1703,123,100	// Bow__
+2794,123,100	// Magic_Stone_Ring
+2795,115,100	// Green_Apple_Ring
+2796,123,100	// Magical_Stone
+2797,123,100	// Magical_Stone_
+5746,91,100	// Rune_Circlet
+5747,91,100	// Mitra
+5748,91,100	// Sniper_Goggle
+5749,91,100	// Driver_Band
+5750,91,100	// Shadow_Handicraft
+5751,91,100	// Minstrel_Song_Hat
+5752,91,100	// Midas_Whisper
+5753,91,100	// Magic_Stone_Hat
+5754,91,100	// Blazing_Soul
+5755,91,100	// Silent_Executer
+5756,91,100	// Wind_Whisper
+5757,91,100	// Schmidt_Helm
+5758,91,100	// Dying_Swan
+5760,91,100	// Driver_Band_
+6151,115,100	// Peice_Of_Great_Bradium
+6152,115,100	// Glittering_Crystal
+6153,123,100	// Special_Exchange_Coupon
+6154,115,100	// Broken_Horn_Pipe
+6156,115,100	// Approval_Report
+6266,123,100	// Cheat_Key
+6267,123,100	// Virtual_Key
+6268,123,100	// Mirth_Key
+6269,123,100	// Master_Brush
+6270,115,100	// Mins_Picture
+6271,115,100	// Mins_Receipt
+6274,123,100	// Saint_Cloth_Piece
+6275,123,100	// King_Shield
+6276,123,100	// Clear_Reagent
+6277,123,100	// Red_Reagent
+6278,123,100	// Black_Reagent
+12384,115,100	// Rainbow_Ruby_Water
+12385,115,100	// Rainbow_Ruby_Fire
+12386,115,100	// Rainbow_Ruby_Wind
+12387,115,100	// Rainbow_Ruby_Earth
+12388,123,100	// Runstone_Crush
+12389,123,100	// Runstone_Storm
+12390,123,100	// Runstone_Millennium
+2798,115,100	// Will_Of_Exhausted_Angel
+12258,115,100	// Bombring_Box
+12333,123,100	// Ansila
+12725,91,100	// Runstone_Nosiege
+12726,91,100	// Runstone_Rhydo
+12727,91,100	// Runstone_Verkana
+12728,91,100	// Runstone_Isia
+12729,91,100	// Runstone_Asir
+12730,91,100	// Runstone_Urj
+12731,91,100	// Runstone_Turisus
+12732,91,100	// Runstone_Pertz
+12733,91,100	// Runstone_Hagalas
+
+// * New Novice Training Grounds
+2819,115,100	// Swordman_Manual
+2820,115,100	// Thief_Manual
+2821,115,100	// Acolyte_Manual
+2822,115,100	// Archer_Manual
+2823,115,100	// Merchant_Manual
+2824,115,100	// Mage_Manual

+ 2 - 2
db/quest_db.txt

@@ -409,7 +409,7 @@
 
 4133,0,0,0,0,0,0,0,"Iara"
 4134,0,0,0,0,0,0,0,"Iara"
-4135,0,0,0,0,0,0,0,"Iara"
+4135,86400,0,0,0,0,0,0,"Iara"
 
 5000,0,0,0,0,0,0,0,"The Crow of the Fate - 7"
 
@@ -1190,7 +1190,7 @@
 11142,0,0,0,0,0,0,0,"Fearful metalic sound"
 11143,0,0,0,0,0,0,0,"Thanatos tower"
 11144,0,0,0,0,0,0,0,"Juno manager : click"
-11145,0,0,0,0,0,0,0,"I want to get the "
+11145,0,1622,33,0,0,0,0,"I want to get the "
 11146,0,0,0,0,0,0,0,"to ice tunnel..."
 11147,0,0,0,0,0,0,0,"Lared's dew"
 11148,0,0,0,0,0,0,0,"Toward Comodo with the bow"

+ 4 - 3
src/map/mob.c

@@ -2259,9 +2259,10 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
 			int itemid = 0;
 			for (i = 0; i < ARRAYLENGTH(sd->add_drop) && (sd->add_drop[i].id || sd->add_drop[i].group); i++)
 			{
-				if (sd->add_drop[i].race & (1<<status->race) ||
-					sd->add_drop[i].race & 1<<(status->mode&MD_BOSS?RC_BOSS:RC_NONBOSS) ||
-					sd->add_drop[i].race == md->class_)
+				if ( ( sd->add_drop[i].race <= (1<<status->race) &&
+				       sd->add_drop[i].race & (1<<status->race) ||
+				       sd->add_drop[i].race & 1<<(status->mode&MD_BOSS?RC_BOSS:RC_NONBOSS) ) ||
+				     ( sd->add_drop[i].race > (1<<RC_MAX) && sd->add_drop[i].race == md->class_) )
 				{
 					//check if the bonus item drop rate should be multiplied with mob level/10 [Lupus]
 					if(sd->add_drop[i].rate < 0) {