Commit történet

Szerző SHA1 Üzenet Dátum
  epoque11 3c6cf65bdf - Fixed skillratio bonus only ever being multiplied by a factor of 1 (follow-up to r15666) 13 éve
  xantara e13ceef503 - Correctly fixed Aimed Bolt and Arrow Storm skill ratios (related to bugreport:5272 and r15663) - thanks to Lighta 13 éve
  masao87 3f33f566f0 - Fixed a little leftover in socket_enchant2.txt . 13 éve
  kenpachi2k11 f712811c13 Enabled some headgears. (Follow up r15662.) 13 éve
  xantara 7a6949a30f Fixed a few Ranger-related skills (bugreport:5272) 13 éve
  kenpachi2k11 7fad147092 Enabled some headgears. (Inspired by bugreport:1849) 13 éve
  lordttseven 914c046ee4 * fixed a missing break; in status_change_start resulting in broken combo targets (bugreport:5389 and bugreport:5396, since r15009) 13 éve
  jmanfffreak 000d0e777c Added King Dramoh to mal_dun01 (bugreport:5381) 13 éve
  eathenabot 76f6cffc57 * Merged changes up to eAthena 15076. 13 éve
  gepard1984 47fc6d2fe2 - Guild Castle code cleanup: 13 éve
  gepard1984 f810293de3 - Guild Castle code cleanup: 13 éve
  lordttseven d78313665c Assorted skill-related tidbits 13 éve
  lordttseven 272d3792c5 * fixed job change level not being recorded for 2nd -> 3rd class (bugreport:5383). the fix should be self-regenerating on existing 3rd job characters 13 éve
  lordttseven 9f938e0c70 * fixed getiteminfo offset being off by one in REMODE (bugreport:5378) 13 éve
  gepard1984 e314187787 Updated CMakeLists (follow-up to r15572, r15586) (patch provided by Saithis, pid:82588). 13 éve
  gepard1984 654676b73e Replaced some magic numbers related to castle guardians with `MAX_GUARDIANS`. 13 éve
  lordttseven ce45ab511f - reverted r15523 (broken workaround for an underlying issue, see bugreport:5237 again) 13 éve
  gepard1984 412c51b4bd Minor NPC code cleanup: timer labels. 13 éve
  gepard1984 14d2a44ea5 - Fixed dangling pointer caused by r15644 (partially reverted). 13 éve
  gepard1984 7da6590aad Proper fix for r15641 (reference to non-existant NPC). 13 éve
  shennetsind c971087af3 Follow up r15638: the 'sd' party is unnecessary -- when there is no player (e.g. killed by command/npc) the modifier is always 100%. also, the primary 'sd' in mob_dead is 'mvp_sd' and not 'sd'. 13 éve
  gepard1984 17bb9ae684 Enabled `DB_OPT_RELEASE_DATA` for several `DBMap`s to simplify data freeing. 13 éve
  gepard1984 57de7584e8 Fixed skillname->ID DBMap storing skill integer value in void pointer. 13 éve
  gepard1984 b4d04d7117 Enabled `DB_OPT_RELEASE_DATA` for atcommands `DBMap`s so they are able to free data automatically (as pointed out by Wildcard). 13 éve
  masao87 4defbd1e6f - Follow up r15636, removed an warning where the Script trys to hide an Non-Existant NPC named "Staff#airplane_01". 13 éve
  gepard1984 1e31877e30 Some NPC code cleanup (event labels). 13 éve
  protimus 2b62d9c05d Fixed Bradium Brooch ASPD bonus. 13 éve
  protimus d70e5562da Removed drop and exp penalties of bosses monsters in renewal. (bugreport:5377) 13 éve
  gepard1984 9e913e885f Updated Apple Gambling script to official. 13 éve
  gepard1984 202909582c Updated Airship NPCs to official. 13 éve