Playtester
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1976e943d0
Removed drops from Bio Lab mobs than are not in X.2
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19 years ago |
Zido
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cc3dc433b9
- Read changelog.
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19 years ago |
skotlex
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de9460b3ee
- Fixed a possible infinite loop in skill_clear_unit_group
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19 years ago |
reddozen
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578f1bc99a
fixed my MVP drop conf
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19 years ago |
Playtester
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7f11a02127
Hopefully fixed npc/events/custom/uneasy_cemetery.txt
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19 years ago |
skotlex
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352ba1bd12
- Some clean-ups in the mob_ai
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19 years ago |
eaac
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6366ef616f
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19 years ago |
skotlex
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96bafcccea
- Cleaned up and used mob_skill_event function when hit by a ground-skill.
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19 years ago |
eaac
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0003ede9a6
* Whoops, forgot to commit the update to the firecrackers. [erKURITA]
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19 years ago |
Playtester
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a88a30b415
Fixed another typo in gunslinger.txt
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19 years ago |
Playtester
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862b0c9c2a
Additional gunslinger.txt fixes...
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19 years ago |
Playtester
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31f6cea91a
Fixed a missing " in the gunslinger jobquest script
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19 years ago |
skotlex
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9ee1030fe9
- All KA-spells are interruptable.
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19 years ago |
skotlex
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b30e1fdda7
- Cleaned up the mob-random-walking code.
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19 years ago |
skotlex
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4ef4e4dc84
- Stun time for using ES magic on non-mobs reduced to 0.5 secs.
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19 years ago |
skotlex
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6a983290bc
- Rewrote Kaahi to behave as it should. It will hear whatever amount of damage accumulates in the time2 interval (500ms by default) after being hit.
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19 years ago |
Lupus
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3ba16c3eeb
fixes
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19 years ago |
skotlex
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eae69d7bf5
- Pair of almost insignificant changes in mob.c (removed a unneeded next_walktime set on loot-lock and usage of range2 rather than 3 for min_chase when locking an "attacked by" target)
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19 years ago |
skotlex
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0349c76984
- Kaahi now triggers every 500ms rather than on every hit (but it only heals if in those 500ms an attack that would previously trigger Kaahi has taken effect). In other words, it works just like before, except damage gets "buffered" into 500ms slots.
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19 years ago |
skotlex
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01340a866e
- Kaite, Kaute will now show a skill effect when they trigger.
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19 years ago |
skotlex
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a312cf5d84
- Corrected @whomap directly invoking msg_table[] rather than msg_txt()
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19 years ago |
Playtester
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0beb8c1ccc
Removed all Novice Job bonusses
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19 years ago |
Playtester
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91fca60514
Reverted the changes to Killer Mantis and Demon Pungus card
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19 years ago |
Lupus
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a9d83af973
fixed new cards
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19 years ago |
skotlex
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827f003768
- Fixed standing up not really standing you up.
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19 years ago |
skotlex
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7f07476e22
- Implemented desperado as explained by Rockman-EXE.
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19 years ago |
skotlex
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f977066536
- Removed the unit_can_move checks in skill cast-end, they should be performed in skill_check_require when the skill's state is move_enabled.
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19 years ago |
skotlex
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9b6b46c455
- Absorb Spirit Sphere now gives +10SP per sphere as per discussions with Haplo.
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19 years ago |
Playtester
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46f0f49931
Lowered all card drop rates to 0.01% as they are in Aegis X.2
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19 years ago |
Playtester
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b8ace8dd17
Updating old/wrong mob drops to Aegis X.2 drops
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19 years ago |