Commit History

Author SHA1 Message Date
  Playtester 1976e943d0 Removed drops from Bio Lab mobs than are not in X.2 19 years ago
  Zido cc3dc433b9 - Read changelog. 19 years ago
  skotlex de9460b3ee - Fixed a possible infinite loop in skill_clear_unit_group 19 years ago
  reddozen 578f1bc99a fixed my MVP drop conf 19 years ago
  Playtester 7f11a02127 Hopefully fixed npc/events/custom/uneasy_cemetery.txt 19 years ago
  skotlex 352ba1bd12 - Some clean-ups in the mob_ai 19 years ago
  eaac 6366ef616f 19 years ago
  skotlex 96bafcccea - Cleaned up and used mob_skill_event function when hit by a ground-skill. 19 years ago
  eaac 0003ede9a6 * Whoops, forgot to commit the update to the firecrackers. [erKURITA] 19 years ago
  Playtester a88a30b415 Fixed another typo in gunslinger.txt 19 years ago
  Playtester 862b0c9c2a Additional gunslinger.txt fixes... 19 years ago
  Playtester 31f6cea91a Fixed a missing " in the gunslinger jobquest script 19 years ago
  skotlex 9ee1030fe9 - All KA-spells are interruptable. 19 years ago
  skotlex b30e1fdda7 - Cleaned up the mob-random-walking code. 19 years ago
  skotlex 4ef4e4dc84 - Stun time for using ES magic on non-mobs reduced to 0.5 secs. 19 years ago
  skotlex 6a983290bc - Rewrote Kaahi to behave as it should. It will hear whatever amount of damage accumulates in the time2 interval (500ms by default) after being hit. 19 years ago
  Lupus 3ba16c3eeb fixes 19 years ago
  skotlex eae69d7bf5 - Pair of almost insignificant changes in mob.c (removed a unneeded next_walktime set on loot-lock and usage of range2 rather than 3 for min_chase when locking an "attacked by" target) 19 years ago
  skotlex 0349c76984 - Kaahi now triggers every 500ms rather than on every hit (but it only heals if in those 500ms an attack that would previously trigger Kaahi has taken effect). In other words, it works just like before, except damage gets "buffered" into 500ms slots. 19 years ago
  skotlex 01340a866e - Kaite, Kaute will now show a skill effect when they trigger. 19 years ago
  skotlex a312cf5d84 - Corrected @whomap directly invoking msg_table[] rather than msg_txt() 19 years ago
  Playtester 0beb8c1ccc Removed all Novice Job bonusses 19 years ago
  Playtester 91fca60514 Reverted the changes to Killer Mantis and Demon Pungus card 19 years ago
  Lupus a9d83af973 fixed new cards 19 years ago
  skotlex 827f003768 - Fixed standing up not really standing you up. 19 years ago
  skotlex 7f07476e22 - Implemented desperado as explained by Rockman-EXE. 19 years ago
  skotlex f977066536 - Removed the unit_can_move checks in skill cast-end, they should be performed in skill_check_require when the skill's state is move_enabled. 19 years ago
  skotlex 9b6b46c455 - Absorb Spirit Sphere now gives +10SP per sphere as per discussions with Haplo. 19 years ago
  Playtester 46f0f49931 Lowered all card drop rates to 0.01% as they are in Aegis X.2 19 years ago
  Playtester b8ace8dd17 Updating old/wrong mob drops to Aegis X.2 drops 19 years ago