skotlex
|
0f433c6c45
- Moved ignoreAll to state.ignoreAll so it saves some space.
|
há 18 anos atrás |
Lance
|
22de482fce
* Hack protection from packet monkeys in clif_parse_NpcSelectMenu.
|
há 18 anos atrás |
skotlex
|
c97cbb77c4
- Characters with Karma may fight amongst them anywhere.
|
há 18 anos atrás |
skotlex
|
fe7ede9fc5
- Volcano/Deluge/Violent Gale are now interchangeable, in the sense that as long as one of these is out, casting any of the three will not consume gems, and will use the remaining time of the previous one. In turn, Land Protector will now always consume gems on every cast.
|
há 18 anos atrás |
skotlex
|
5ccc607bfe
- A few reorders and type-changes in the map_session_data structure for better memory allocation of the variables. Also fixes a size conversion warning.
|
há 18 anos atrás |
skotlex
|
1107b381bd
- Fixed Charge Atk being able to go through chasm/pits.
|
há 18 anos atrás |
skotlex
|
a72bc02e69
- Removed login-sql connection variables from the map-server (the hell, these aren't used at all!)
|
há 18 anos atrás |
skotlex
|
97e1989395
- Removed useless inter_athena settings (they were doing absolutely nothing): read_gm_interval, gm_db, gm_db_level, gm_db_account_id, use_new_sql_db
|
há 18 anos atrás |
skotlex
|
02e41c0e3a
- Corrected the mob damagelog structure so that you can't exploit it by switching characters.
|
há 18 anos atrás |
skotlex
|
7c8ec5366e
- Reverted declaration of run_script to normal since it appears there's no longer any memory leaks related to it.
|
há 18 anos atrás |
skotlex
|
55cf6d9d0f
- Renamed nopenalty mapflag to noexppenalty. Using nopenalty will turn on/off both noexppenalty and nozenypenalty now.
|
há 18 anos atrás |
skotlex
|
d16c9da400
- Corrected Smokie's pet script to use petskillbonus instead of "bonus"
|
há 18 anos atrás |
skotlex
|
84f86fa96e
- Modified the nocommand mapflag so you can specify the GM range that is blocked from using commands (eg: "prontera.gat mapflag nocommand 40" disables commands to characters in the GM range 0~39)
|
há 18 anos atrás |
skotlex
|
2487548c72
- Moved perfect_hiding from state to special_state, so that it clears out when you remove your pet.
|
há 18 anos atrás |
skotlex
|
845659a32d
- Changed the default of sg_angel_skill_ratio to 10 based on recent information from Tharis.
|
há 18 anos atrás |
skotlex
|
acf83e7574
- Fixed the memset in status_calc_pc, corrects some mysterious bugs such as item-drop bonuses suddenly not working anymore.
|
há 18 anos atrás |
skotlex
|
def8753415
- Some cleanup of how mobcount works.
|
há 18 anos atrás |
skotlex
|
a19cafda61
- Moved the intimacy penalty of HFLI_SBR44 and HVAN_EXPLOSION to skill_counter_additional_effect
|
há 18 anos atrás |
skotlex
|
7107181297
- Restructured CG_MOONLIT so that it is a ground effect like the other Encores.
|
há 18 anos atrás |
Lance
|
8867e722ac
Tweaked MEMSET_TURBO abit, temperory disabled GCC version.
|
há 19 anos atrás |
skotlex
|
3a1128726c
- Small adjustment on the mob_ai code which could fix mobs not chasing you if you hit them from the maximum possible diagonal distance.
|
há 19 anos atrás |
toms
|
4233fe5c11
- Cleanup/typo on homunc's code
|
há 19 anos atrás |
skotlex
|
2fa44057cb
- Cleaned up some more the regen_data structure, so that skill/sitting-skill related data is optional (since only players have it).
|
há 19 anos atrás |
toms
|
b1227ed363
Fixed a warning when using cap_value(x, 0, x) on an unsigned value
|
há 19 anos atrás |
skotlex
|
d91a956aee
- Applied use of structure regen_data for a unified regen module. Natural and skill-heal is handled by this structure, while sitting-skill-heal is still player dependant (mostly because the other object types can't sit)
|
há 19 anos atrás |
toms
|
ed8b093cc2
- Corrected map_random_dir algorithm
|
há 19 anos atrás |
skotlex
|
6a8503e7b1
- Fixed being unable to recast Adrenaline Rush to reset the duration timers.
|
há 19 anos atrás |
skotlex
|
ee8298bb8a
- Cleaned up some of the pet related @/# commands, same for some script commands.
|
há 19 anos atrás |
skotlex
|
c182e64c0d
- Removed support for negative autosave intervals, instead added a minsave_interval setting which specifies which is the minimum time between character saves. Default to 100ms (map_athena.conf).
|
há 19 anos atrás |
skotlex
|
1d2c4f8950
- Removed @itemcheck as it was totally pointless.
|
há 19 anos atrás |