Historique des commits

Auteur SHA1 Message Date
  skotlex 078cab13fd - Fixed loginlog definition in main.sql, thanks to Tempesta il y a 19 ans
  skotlex 1b2a882dc3 - Added some braces to clear up the code in pc_additem, even though I doubt it'll fix the problem :X il y a 19 ans
  skotlex 0d31063329 - Corrected number of water-ball hits when used by mobs and not consuming deluge cells when using lv1 (Thanks to Kyoki). il y a 19 ans
  skotlex 5e600508f8 - Updated mob ai behaviour so that mobs use IDLE state skills when their current target cannot be reached for melee fighting. il y a 19 ans
  Playtester e79ba881bb Fixed Bascojin's mob summoning il y a 19 ans
  Playtester 1105141bed Fixed some sprite names of mobs il y a 19 ans
  Playtester 939b9e6199 Commented a warp that stands in the middle of nowhere il y a 19 ans
  Playtester 1140a8c033 Fixed item names of new items il y a 19 ans
  Playtester 4649bc3705 Amon Ra's and Dark Lord's Fire Pillar & Meteor Storm now have Level 11 rather than 30 il y a 19 ans
  Playtester 71136d898e Fixed MVP Fire Pillar --> 12 hits, 5x5 range il y a 19 ans
  skotlex d16d7e47b4 - Added 5 config settings to adjust damage in pk-mode servers (misc.conf) il y a 19 ans
  skotlex 55d19e5598 - Fixed mob_max_skilllvl being capped to 11! il y a 19 ans
  skotlex e5f005cc1d - Rewrote/cleaned up several functions in storage.c il y a 19 ans
  skotlex 862dde5c5b - Some code cleaning of the skill reiteration/nofootset code. il y a 19 ans
  skotlex 0aed0eaa95 - Applied an experimental weather code that should lower bandwidth usage to near-none, which's only disadvantage should be the weather not clearing out until moving to another map (even when the mapflag is removed from the current map). il y a 19 ans
  skotlex f56c98572b - NPC_AGIUP will now give movement boost of 50% il y a 19 ans
  Lupus e3c172e392 new items il y a 19 ans
  evera a35914d253 il y a 19 ans
  Playtester ae012b0408 Fixed the item_bonus doc saying autospell3 rate is y% rather than y/10% il y a 19 ans
  skotlex e2ba12927e - Modified mob_can_changetarget to return true always when the new target is the provoked-by character. Fixes provoke not making the mob change target when it already is locked on another player. il y a 19 ans
  Playtester 0b5634517c Now the Inns are like on official servers il y a 19 ans
  skotlex af26a46c9b - Added check to clear previous skill when combo time ends. Should fix TK Rankers being unable to initiate a combo with the same kick their previous combo was finished with. il y a 19 ans
  skotlex c042d6153c - Power Up and Agi Up now increase Hit/Flee by 20%/lv il y a 19 ans
  reddozen 0277ebc706 Removed AtCommand_Monster and replaced it with AtCommand_Spawn for Skots [Reddozen] il y a 19 ans
  skotlex 4fcac3b2f9 - Modified "hide woe damage" to send the number of hits rather than 1 as damage Because when the damage is less than the number of hits, the client will display MISS. il y a 19 ans
  Playtester 86145b8698 More Aegis X.2 drop updates il y a 19 ans
  skotlex 99dbd259be - Added a check to map_searchfreecell to handle the case when no ranges are specified (returns the center tile). il y a 19 ans
  skotlex 1bac98be0c - Fire Pillar will now do 200%MATK damage per hit when level is >10. il y a 19 ans
  Playtester 559ee0c2d6 Just a small fix(G_Khalitzburg speed 200 -> 175) il y a 19 ans
  evera d0dfc12298 il y a 19 ans