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- Power Up and Agi Up now increase Hit/Flee by 20%/lv

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6629 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex 19 年之前
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共有 2 個文件被更改,包括 3 次插入1 次删除
  1. 2 0
      Changelog-Trunk.txt
  2. 1 1
      src/map/skill.c

+ 2 - 0
Changelog-Trunk.txt

@@ -3,6 +3,8 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
+2006/05/17
+	* Power Up and Agi Up now increase Hit/Flee by 20%/lv [Skotlex]
 2006/05/16
 	* Modified "hide woe damage" to send the number of hits rather than 1 as
 	  damage Because when the damage is less than the number of hits, the client

+ 1 - 1
src/map/skill.c

@@ -4975,7 +4975,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
 		//Power up is atkrate increase + hit% increase.
 	case NPC_AGIUP:
 		clif_skill_nodamage(src,bl,skillid,skilllv,
-			sc_start(bl,type,100,40*skilllv,skill_get_time(skillid, skilllv)));
+			sc_start(bl,type,100,20*skilllv,skill_get_time(skillid, skilllv)));
 		break;
 
 	case NPC_INVISIBLE: