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Updated Acid Terror damage modifier for renewal (#3346)

* Renewal formula adjusted to 80 * skillLevel + 200.
Thanks to @syracuase and @mrjnumber1!
Yashim Wong 6 lat temu
rodzic
commit
c731465a52
1 zmienionych plików z 4 dodań i 0 usunięć
  1. 4 0
      src/map/battle.cpp

+ 4 - 0
src/map/battle.cpp

@@ -3603,7 +3603,11 @@ static int battle_calc_attack_skill_ratio(struct Damage wd, struct block_list *s
 			skillratio += 20 * skill_lv;
 			break;
 		case AM_ACIDTERROR:
+#ifdef RENEWAL
+			skillratio += 200 + 80 * skill_lv;
+#else
 			skillratio += 40 * skill_lv;
+#endif
 			break;
 		case MO_FINGEROFFENSIVE:
 			skillratio += 50 * skill_lv;