mob_avail.txt 1.2 KB

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  1. // Mob Availability and Alias Database
  2. //
  3. // Structure of Database:
  4. // MobID,SpriteID{,Equipment}
  5. //
  6. // 01. MobID Mob ID to change.
  7. // 02. SpriteID Mob ID which will be sent to the client instead of MobID.
  8. // If 0, the mob becomes unavailable for use.
  9. // 03. Equipment Item ID of pet equipment (must be available for pet counterpart, or this will cause problems).
  10. //
  11. // To disguise a mob as a player:
  12. // MobID,SpriteID,Sex,Hair_Style,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color
  13. //
  14. // SpriteID is a job class value.
  15. // Weapon and Shield uses Item ID, while Head uses View ID.
  16. // Option for carts only works if you compiled your server for a packet version before 2012-02-01
  17. //1002,1039 // Poring - Baphomet
  18. //1970,1002,10013 // Displays a Poring with a backpack
  19. // Easter Event Monsters
  20. //1920,1047,0
  21. //1921,1093,0
  22. // rAthena Dev Team
  23. // Valaris
  24. //1900,4013,1,1,1,1254,0,67,12,54,16,1
  25. // Valaris Worshiper
  26. //1901,6,1,1,1,1219,2101,67,12,54,0,1
  27. // MC Cameri
  28. //1902,14,1,6,6,1101,2105,0,0,0,32,3
  29. // Poki#3
  30. //1903,4012,1,21,0,1720,0,102,184,57,16,0
  31. // Sentry
  32. //1904,1286,0
  33. // iRO Halloween Event 2008
  34. //3000,1015,0
  35. //3001,1036,0
  36. //3002,1298,0
  37. // iRO Halloween Event 2009
  38. //3014,1179,0
  39. //3015,1272,0