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- // Mob Availability and Alias Database
- //
- // Structure of Database:
- // MobID,SpriteID{,Equipment}
- //
- // 01. MobID Mob ID to change.
- // 02. SpriteID Mob ID which will be sent to the client instead of MobID.
- // If 0, the mob becomes unavailable for use.
- // 03. Equipment Item ID of pet equipment (must be available for pet counterpart, or this will cause problems).
- //
- // To disguise a mob as a player:
- // MobID,SpriteID,Sex,Hair_Style,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color
- //
- // SpriteID is a job class value.
- // Weapon and Shield uses Item ID, while Head uses View ID.
- // Option for carts only works if you compiled your server for a packet version before 2012-02-01
- //1002,1039 // Poring - Baphomet
- //1970,1002,10013 // Displays a Poring with a backpack
- // Easter Event Monsters
- //1920,1047,0
- //1921,1093,0
- // rAthena Dev Team
- // Valaris
- //1900,4013,1,1,1,1254,0,67,12,54,16,1
- // Valaris Worshiper
- //1901,6,1,1,1,1219,2101,67,12,54,0,1
- // MC Cameri
- //1902,14,1,6,6,1101,2105,0,0,0,32,3
- // Poki#3
- //1903,4012,1,21,0,1720,0,102,184,57,16,0
- // Sentry
- //1904,1286,0
- // iRO Halloween Event 2008
- //3000,1015,0
- //3001,1036,0
- //3002,1298,0
- // iRO Halloween Event 2009
- //3014,1179,0
- //3015,1272,0
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