clif.h 41 KB

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  1. // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #ifndef _CLIF_H_
  4. #define _CLIF_H_
  5. #include "../common/cbasetypes.h"
  6. #include "../common/db.h" //dbmap
  7. //#include "../common/mmo.h"
  8. struct Channel;
  9. struct item;
  10. struct storage_data;
  11. struct guild_storage;
  12. //#include "map.h"
  13. struct block_list;
  14. struct unit_data;
  15. struct map_session_data;
  16. struct homun_data;
  17. struct pet_data;
  18. struct mob_data;
  19. struct npc_data;
  20. struct chat_data;
  21. struct flooritem_data;
  22. struct skill_unit;
  23. struct s_vending;
  24. struct party;
  25. struct party_data;
  26. struct guild;
  27. struct battleground_data;
  28. struct quest;
  29. struct party_booking_ad_info;
  30. #include <stdarg.h>
  31. enum { // packet DB
  32. MIN_PACKET_DB = 0x064,
  33. MAX_PACKET_DB = 0xAFF,
  34. MAX_PACKET_VER = 55,
  35. MAX_PACKET_POS = 20,
  36. };
  37. enum e_packet_ack {
  38. ZC_ACK_OPEN_BANKING = 0,
  39. ZC_ACK_BANKING_DEPOSIT,
  40. ZC_ACK_BANKING_WITHDRAW,
  41. ZC_BANKING_CHECK,
  42. ZC_PERSONAL_INFOMATION,
  43. ZC_PERSONAL_INFOMATION_CHN,
  44. ZC_CLEAR_DIALOG,
  45. ZC_C_MARKERINFO,
  46. ZC_NOTIFY_BIND_ON_EQUIP,
  47. ZC_WEAR_EQUIP_ACK,
  48. ZC_MERGE_ITEM_OPEN,
  49. ZC_ACK_MERGE_ITEM,
  50. ZC_BROADCASTING_SPECIAL_ITEM_OBTAIN,
  51. //add other here
  52. MAX_ACK_FUNC //auto upd len
  53. };
  54. struct s_packet_db {
  55. short len;
  56. void (*func)(int, struct map_session_data *);
  57. short pos[MAX_PACKET_POS];
  58. };
  59. #ifdef PACKET_OBFUSCATION
  60. /// Keys based on packet versions
  61. struct s_packet_keys {
  62. unsigned int keys[3]; ///< 3-Keys
  63. };
  64. #endif
  65. enum e_CASHSHOP_ACK {
  66. ERROR_TYPE_NONE = 0, ///< The deal has successfully completed.
  67. ERROR_TYPE_NPC = 1, ///< The Purchase has failed because the NPC does not exist.
  68. ERROR_TYPE_SYSTEM = 2, ///< The Purchase has failed because the Kafra Shop System is not working correctly.
  69. ERROR_TYPE_INVENTORY_WEIGHT = 3, ///< You are over your Weight Limit.
  70. ERROR_TYPE_EXCHANGE = 4, ///< You cannot purchase items while you are in a trade.
  71. ERROR_TYPE_ITEM_ID = 5, ///< The Purchase has failed because the Item Information was incorrect.
  72. ERROR_TYPE_MONEY = 6, ///< You do not have enough Kafra Credit Points.
  73. ERROR_TYPE_AMOUNT = 7, ///< You can purchase up to 10 items.
  74. ERROR_TYPE_PURCHASE_FAIL = 8, ///< Some items could not be purchased.
  75. };
  76. enum e_BANKING_DEPOSIT_ACK {
  77. BDA_SUCCESS = 0x0,
  78. BDA_ERROR = 0x1,
  79. BDA_NO_MONEY = 0x2,
  80. BDA_OVERFLOW = 0x3,
  81. };
  82. enum e_BANKING_WITHDRAW_ACK {
  83. BWA_SUCCESS = 0x0,
  84. BWA_NO_MONEY = 0x1,
  85. BWA_UNKNOWN_ERROR = 0x2,
  86. };
  87. enum RECV_ROULETTE_ITEM_REQ {
  88. RECV_ITEM_SUCCESS = 0x0,
  89. RECV_ITEM_FAILED = 0x1,
  90. RECV_ITEM_OVERCOUNT = 0x2,
  91. RECV_ITEM_OVERWEIGHT = 0x3,
  92. };
  93. enum RECV_ROULETTE_ITEM_ACK {
  94. RECV_ITEM_NORMAL = 0x0,
  95. RECV_ITEM_LOSING = 0x1,
  96. };
  97. enum GENERATE_ROULETTE_ACK {
  98. GENERATE_ROULETTE_SUCCESS = 0x0,
  99. GENERATE_ROULETTE_FAILED = 0x1,
  100. GENERATE_ROULETTE_NO_ENOUGH_POINT = 0x2,
  101. GENERATE_ROULETTE_LOSING = 0x3,
  102. };
  103. enum OPEN_ROULETTE_ACK {
  104. OPEN_ROULETTE_SUCCESS = 0x0,
  105. OPEN_ROULETTE_FAILED = 0x1,
  106. };
  107. enum CLOSE_ROULETTE_ACK {
  108. CLOSE_ROULETTE_SUCCESS = 0x0,
  109. CLOSE_ROULETTE_FAILED = 0x1,
  110. };
  111. enum MERGE_ITEM_ACK {
  112. MERGE_ITEM_SUCCESS = 0x0,
  113. MERGE_ITEM_FAILED_NOT_MERGE = 0x1,
  114. MERGE_ITEM_FAILED_MAX_COUNT = 0x2,
  115. };
  116. enum BROADCASTING_SPECIAL_ITEM_OBTAIN {
  117. ITEMOBTAIN_TYPE_BOXITEM = 0x0,
  118. ITEMOBTAIN_TYPE_MONSTER_ITEM = 0x1,
  119. ITEMOBTAIN_TYPE_NPC = 0x2,
  120. };
  121. enum e_adopt_reply {
  122. ADOPT_REPLY_MORE_CHILDREN = 0,
  123. ADOPT_REPLY_LEVEL_70,
  124. ADOPT_REPLY_MARRIED,
  125. };
  126. // packet_db[SERVER] is reserved for server use
  127. #define SERVER 0
  128. #define packet_len(cmd) packet_db[SERVER][cmd].len
  129. extern struct s_packet_db packet_db[MAX_PACKET_VER+1][MAX_PACKET_DB+1];
  130. extern int packet_db_ack[MAX_PACKET_VER + 1][MAX_ACK_FUNC + 1];
  131. // local define
  132. typedef enum send_target {
  133. ALL_CLIENT,
  134. ALL_SAMEMAP,
  135. AREA, // area
  136. AREA_WOS, // area, without self
  137. AREA_WOC, // area, without chatrooms
  138. AREA_WOSC, // area, without own chatroom
  139. AREA_CHAT_WOC, // hearable area, without chatrooms
  140. CHAT, // current chatroom
  141. CHAT_WOS, // current chatroom, without self
  142. PARTY,
  143. PARTY_WOS,
  144. PARTY_SAMEMAP,
  145. PARTY_SAMEMAP_WOS,
  146. PARTY_AREA,
  147. PARTY_AREA_WOS,
  148. GUILD,
  149. GUILD_WOS,
  150. GUILD_SAMEMAP,
  151. GUILD_SAMEMAP_WOS,
  152. GUILD_AREA,
  153. GUILD_AREA_WOS,
  154. GUILD_NOBG,
  155. DUEL,
  156. DUEL_WOS,
  157. SELF,
  158. BG, // BattleGround System
  159. BG_WOS,
  160. BG_SAMEMAP,
  161. BG_SAMEMAP_WOS,
  162. BG_AREA,
  163. BG_AREA_WOS,
  164. } send_target;
  165. typedef enum broadcast_flags {
  166. BC_ALL = 0,
  167. BC_MAP = 1,
  168. BC_AREA = 2,
  169. BC_SELF = 3,
  170. BC_TARGET_MASK = 0x07,
  171. BC_PC = 0x00,
  172. BC_NPC = 0x08,
  173. BC_SOURCE_MASK = 0x08, // BC_PC|BC_NPC
  174. BC_YELLOW = 0x00,
  175. BC_BLUE = 0x10,
  176. BC_WOE = 0x20,
  177. BC_COLOR_MASK = 0x30, // BC_YELLOW|BC_BLUE|BC_WOE
  178. BC_DEFAULT = BC_ALL|BC_PC|BC_YELLOW
  179. } broadcast_flags;
  180. typedef enum emotion_type {
  181. E_GASP = 0, // /!
  182. E_WHAT, // /?
  183. E_HO,
  184. E_LV,
  185. E_SWT,
  186. E_IC,
  187. E_AN,
  188. E_AG,
  189. E_CASH, // /$
  190. E_DOTS, // /...
  191. E_SCISSORS, // /gawi --- 10
  192. E_ROCK, // /bawi
  193. E_PAPER, // /bo
  194. E_KOREA,
  195. E_LV2,
  196. E_THX,
  197. E_WAH,
  198. E_SRY,
  199. E_HEH,
  200. E_SWT2,
  201. E_HMM, // --- 20
  202. E_NO1,
  203. E_NO, // /??
  204. E_OMG,
  205. E_OH,
  206. E_X,
  207. E_HLP,
  208. E_GO,
  209. E_SOB,
  210. E_GG,
  211. E_KIS, // --- 30
  212. E_KIS2,
  213. E_PIF,
  214. E_OK,
  215. E_MUTE, // red /... used for muted characters
  216. E_INDONESIA,
  217. E_BZZ, // /bzz, /stare
  218. E_RICE,
  219. E_AWSM, // /awsm, /cool
  220. E_MEH,
  221. E_SHY, // --- 40
  222. E_PAT, // /pat, /goodboy
  223. E_MP, // /mp, /sptime
  224. E_SLUR,
  225. E_COM, // /com, /comeon
  226. E_YAWN, // /yawn, /sleepy
  227. E_GRAT, // /grat, /congrats
  228. E_HP, // /hp, /hptime
  229. E_PHILIPPINES,
  230. E_MALAYSIA,
  231. E_SINGAPORE, // --- 50
  232. E_BRAZIL,
  233. E_FLASH, // /fsh
  234. E_SPIN, // /spin
  235. E_SIGH,
  236. E_DUM, // /dum
  237. E_LOUD, // /crwd
  238. E_OTL, // /otl, /desp
  239. E_DICE1,
  240. E_DICE2,
  241. E_DICE3, // --- 60
  242. E_DICE4,
  243. E_DICE5,
  244. E_DICE6,
  245. E_INDIA,
  246. E_LUV, // /love
  247. E_RUSSIA,
  248. E_VIRGIN,
  249. E_MOBILE,
  250. E_MAIL,
  251. E_CHINESE, // --- 70
  252. E_ANTENNA1,
  253. E_ANTENNA2,
  254. E_ANTENNA3,
  255. E_HUM,
  256. E_ABS,
  257. E_OOPS,
  258. E_SPIT,
  259. E_ENE,
  260. E_PANIC,
  261. E_WHISP, // --- 80
  262. E_YUT1,
  263. E_YUT2,
  264. E_YUT3,
  265. E_YUT4,
  266. E_YUT5,
  267. E_YUT6,
  268. E_YUT7,
  269. //
  270. E_MAX
  271. } emotion_type;
  272. typedef enum clr_type
  273. {
  274. CLR_OUTSIGHT = 0,
  275. CLR_DEAD,
  276. CLR_RESPAWN,
  277. CLR_TELEPORT,
  278. CLR_TRICKDEAD,
  279. } clr_type;
  280. enum map_property
  281. {// clif_map_property
  282. MAPPROPERTY_NOTHING = 0,
  283. MAPPROPERTY_FREEPVPZONE = 1,
  284. MAPPROPERTY_EVENTPVPZONE = 2,
  285. MAPPROPERTY_AGITZONE = 3,
  286. MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red)
  287. MAPPROPERTY_PVPSERVERZONE = 5,
  288. MAPPROPERTY_DENYSKILLZONE = 6,
  289. };
  290. enum map_type
  291. {// clif_map_type
  292. MAPTYPE_VILLAGE = 0,
  293. MAPTYPE_VILLAGE_IN = 1,
  294. MAPTYPE_FIELD = 2,
  295. MAPTYPE_DUNGEON = 3,
  296. MAPTYPE_ARENA = 4,
  297. MAPTYPE_PENALTY_FREEPKZONE = 5,
  298. MAPTYPE_NOPENALTY_FREEPKZONE = 6,
  299. MAPTYPE_EVENT_GUILDWAR = 7,
  300. MAPTYPE_AGIT = 8,
  301. MAPTYPE_DUNGEON2 = 9,
  302. MAPTYPE_DUNGEON3 = 10,
  303. MAPTYPE_PKSERVER = 11,
  304. MAPTYPE_PVPSERVER = 12,
  305. MAPTYPE_DENYSKILL = 13,
  306. MAPTYPE_TURBOTRACK = 14,
  307. MAPTYPE_JAIL = 15,
  308. MAPTYPE_MONSTERTRACK = 16,
  309. MAPTYPE_PORINGBATTLE = 17,
  310. MAPTYPE_AGIT_SIEGEV15 = 18,
  311. MAPTYPE_BATTLEFIELD = 19,
  312. MAPTYPE_PVP_TOURNAMENT = 20,
  313. //Map types 21 - 24 not used.
  314. MAPTYPE_SIEGE_LOWLEVEL = 25,
  315. //Map types 26 - 28 remains opens for future types.
  316. MAPTYPE_UNUSED = 29,
  317. };
  318. enum useskill_fail_cause
  319. {// clif_skill_fail
  320. USESKILL_FAIL_LEVEL = 0,
  321. USESKILL_FAIL_SP_INSUFFICIENT = 1,
  322. USESKILL_FAIL_HP_INSUFFICIENT = 2,
  323. USESKILL_FAIL_STUFF_INSUFFICIENT = 3,
  324. USESKILL_FAIL_SKILLINTERVAL = 4,
  325. USESKILL_FAIL_MONEY = 5,
  326. USESKILL_FAIL_THIS_WEAPON = 6,
  327. USESKILL_FAIL_REDJAMSTONE = 7,
  328. USESKILL_FAIL_BLUEJAMSTONE = 8,
  329. USESKILL_FAIL_WEIGHTOVER = 9,
  330. USESKILL_FAIL = 10,
  331. USESKILL_FAIL_TOTARGET = 11,
  332. USESKILL_FAIL_ANCILLA_NUMOVER = 12,
  333. USESKILL_FAIL_HOLYWATER = 13,
  334. USESKILL_FAIL_ANCILLA = 14,
  335. USESKILL_FAIL_DUPLICATE_RANGEIN = 15,
  336. USESKILL_FAIL_NEED_OTHER_SKILL = 16,
  337. USESKILL_FAIL_NEED_HELPER = 17,
  338. USESKILL_FAIL_INVALID_DIR = 18,
  339. USESKILL_FAIL_SUMMON = 19,
  340. USESKILL_FAIL_SUMMON_NONE = 20,
  341. USESKILL_FAIL_IMITATION_SKILL_NONE = 21,
  342. USESKILL_FAIL_DUPLICATE = 22,
  343. USESKILL_FAIL_CONDITION = 23,
  344. USESKILL_FAIL_PAINTBRUSH = 24,
  345. USESKILL_FAIL_DRAGON = 25,
  346. USESKILL_FAIL_POS = 26,
  347. USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27,
  348. USESKILL_FAIL_NEER_WALL = 28,
  349. USESKILL_FAIL_NEED_EXP_1PERCENT = 29,
  350. USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30,
  351. USESKILL_FAIL_GC_WEAPONBLOCKING = 31,
  352. USESKILL_FAIL_GC_POISONINGWEAPON = 32,
  353. USESKILL_FAIL_MADOGEAR = 33,
  354. USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34,
  355. USESKILL_FAIL_TOTARGET_PLAYER = 35,
  356. USESKILL_FAIL_SIZE = 36,
  357. USESKILL_FAIL_CANONBALL = 37,
  358. //XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38,
  359. //XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39,
  360. USESKILL_FAIL_MADOGEAR_HOVERING = 40,
  361. //XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41,
  362. //XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42,
  363. USESKILL_FAIL_GUILLONTINE_POISON = 43,
  364. //XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44,
  365. //XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45,
  366. //XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46,
  367. //XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47,
  368. //XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48,
  369. //XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49,
  370. USESKILL_FAIL_MADOGEAR_RIDE = 50,
  371. USESKILL_FAIL_SPELLBOOK = 51,
  372. USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52,
  373. USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53,
  374. USESKILL_FAIL_SPELLBOOK_READING = 54,
  375. //XXX_USESKILL_FAIL_II_FACE_PAINTS = 55,
  376. //XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56,
  377. USESKILL_FAIL_CART = 57,
  378. //XXX_USESKILL_FAIL_II_THORNS_SEED = 58,
  379. //XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59,
  380. USESKILL_FAIL_NO_MORE_SPELL = 60,
  381. //XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61,
  382. //XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62,
  383. //XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63,
  384. //XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64,
  385. //XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65,
  386. //XXX_USESKILL_FAIL_II_TEAR_GAS = 66,
  387. //XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67,
  388. //XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68,
  389. //XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69,
  390. USESKILL_FAIL_MANUAL_NOTIFY = 70,
  391. USESKILL_FAIL_NEED_ITEM = 71,
  392. USESKILL_FAIL_NEED_EQUIPMENT = 72,
  393. USESKILL_FAIL_COMBOSKILL = 73,
  394. USESKILL_FAIL_SPIRITS = 74,
  395. USESKILL_FAIL_EXPLOSIONSPIRITS = 75,
  396. USESKILL_FAIL_HP_TOOMANY = 76,
  397. USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77,
  398. USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78,
  399. USESKILL_FAIL_EL_SUMMON = 79,
  400. USESKILL_FAIL_RELATIONGRADE = 80,
  401. USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81,
  402. USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82,
  403. USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83,
  404. USESKILL_FAIL_NEED_MORE_BULLET = 84,
  405. USESKILL_FAIL_MAX
  406. };
  407. enum clif_messages {
  408. /* Constant values */
  409. // clif_cart_additem_ack flags
  410. ADDITEM_TO_CART_FAIL_WEIGHT = 0x0,
  411. ADDITEM_TO_CART_FAIL_COUNT = 0x1,
  412. // clif_equipitemack flags
  413. ITEM_EQUIP_ACK_OK = 0,
  414. ITEM_EQUIP_ACK_FAIL = 1,
  415. ITEM_EQUIP_ACK_FAILLEVEL = 2,
  416. /* -end- */
  417. //! NOTE: These values below need client version validation
  418. ITEM_CANT_OBTAIN_WEIGHT = 0x34, /* You cannot carry more items because you are overweight. */
  419. ITEM_NOUSE_SITTING = 0x297,
  420. MERC_MSG_BASE = 0x4f2,
  421. SKILL_CANT_USE_AREA = 0x536,
  422. ITEM_CANT_USE_AREA = 0x537,
  423. VIEW_EQUIP_FAIL = 0x54d,
  424. RUNE_CANT_CREATE = 0x61b,
  425. ITEM_CANT_COMBINE = 0x623,
  426. INVENTORY_SPACE_FULL = 0x625,
  427. ITEM_PRODUCE_SUCCESS = 0x627,
  428. ITEM_PRODUCE_FAIL = 0x628,
  429. ITEM_UNIDENTIFIED = 0x62d,
  430. ITEM_REUSE_LIMIT = 0x746,
  431. USAGE_FAIL = 0x783,
  432. NEED_REINS_OF_MOUNT = 0x78c,
  433. MERGE_ITEM_NOT_AVAILABLE = 0x887,
  434. };
  435. enum e_personalinfo {
  436. PINFO_BASIC = 0,
  437. PINFO_PREMIUM,
  438. PINFO_SERVER,
  439. PINFO_CAFE,
  440. PINFO_MAX,
  441. };
  442. enum e_damage_type {
  443. DMG_NORMAL = 0, /// damage [ damage: total damage, div: amount of hits, damage2: assassin dual-wield damage ]
  444. DMG_PICKUP_ITEM, /// pick up item
  445. DMG_SIT_DOWN, /// sit down
  446. DMG_STAND_UP, /// stand up
  447. DMG_ENDURE, /// damage (endure)
  448. DMG_SPLASH, /// (splash?)
  449. DMG_SKILL, /// (skill?)
  450. DMG_REPEAT, /// (repeat damage?)
  451. DMG_MULTI_HIT, /// multi-hit damage
  452. DMG_MULTI_HIT_ENDURE, /// multi-hit damage (endure)
  453. DMG_CRITICAL, /// critical hit
  454. DMG_LUCY_DODGE, /// lucky dodge
  455. DMG_TOUCH, /// (touch skill?)
  456. };
  457. int clif_setip(const char* ip);
  458. void clif_setbindip(const char* ip);
  459. void clif_setport(uint16 port);
  460. uint32 clif_getip(void);
  461. uint32 clif_refresh_ip(void);
  462. uint16 clif_getport(void);
  463. void packetdb_readdb(bool reload);
  464. void clif_authok(struct map_session_data *sd);
  465. void clif_authrefuse(int fd, uint8 error_code);
  466. void clif_authfail_fd(int fd, int type);
  467. void clif_charselectok(int id, uint8 ok);
  468. void clif_dropflooritem(struct flooritem_data* fitem);
  469. void clif_clearflooritem(struct flooritem_data *fitem, int fd);
  470. void clif_clearunit_single(int id, clr_type type, int fd);
  471. void clif_clearunit_area(struct block_list* bl, clr_type type);
  472. void clif_clearunit_delayed(struct block_list* bl, clr_type type, unsigned int tick);
  473. int clif_spawn(struct block_list *bl); //area
  474. void clif_walkok(struct map_session_data *sd); // self
  475. void clif_move(struct unit_data *ud); //area
  476. void clif_changemap(struct map_session_data *sd, short m, int x, int y); //self
  477. void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); //self
  478. void clif_blown(struct block_list *bl); // area
  479. void clif_slide(struct block_list *bl, int x, int y); // area
  480. void clif_fixpos(struct block_list *bl); // area
  481. void clif_npcbuysell(struct map_session_data* sd, int id); //self
  482. void clif_buylist(struct map_session_data *sd, struct npc_data *nd); //self
  483. void clif_selllist(struct map_session_data *sd); //self
  484. void clif_npc_market_open(struct map_session_data *sd, struct npc_data *nd);
  485. void clif_parse_NPCMarketClosed(int fd, struct map_session_data *sd);
  486. void clif_parse_NPCMarketPurchase(int fd, struct map_session_data *sd);
  487. void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes); //self
  488. void clif_scriptnext(struct map_session_data *sd,int npcid); //self
  489. void clif_scriptclose(struct map_session_data *sd, int npcid); //self
  490. void clif_scriptclear(struct map_session_data *sd, int npcid); //self
  491. void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes); //self
  492. void clif_scriptinput(struct map_session_data *sd, int npcid); //self
  493. void clif_scriptinputstr(struct map_session_data *sd, int npcid); // self
  494. void clif_cutin(struct map_session_data* sd, const char* image, int type); //self
  495. void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); //self
  496. void clif_additem(struct map_session_data *sd, int n, int amount, unsigned char fail); // self
  497. void clif_dropitem(struct map_session_data *sd,int n,int amount); //self
  498. void clif_delitem(struct map_session_data *sd,int n,int amount, short reason); //self
  499. void clif_updatestatus(struct map_session_data *sd,int type); //self
  500. void clif_changestatus(struct map_session_data* sd,int type,int val); //area
  501. int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int64 sdamage, int div, enum e_damage_type type, int64 sdamage2, bool spdamage); // area
  502. void clif_takeitem(struct block_list* src, struct block_list* dst);
  503. void clif_sitting(struct block_list* bl);
  504. void clif_standing(struct block_list* bl);
  505. void clif_sprite_change(struct block_list *bl, int id, int type, int val, int val2, enum send_target target);
  506. void clif_changelook(struct block_list *bl,int type,int val); // area
  507. void clif_changetraplook(struct block_list *bl,int val); // area
  508. void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target); //area specified in 'target'
  509. void clif_arrowequip(struct map_session_data *sd,int val); //self
  510. void clif_arrow_fail(struct map_session_data *sd,int type); //self
  511. void clif_arrow_create_list(struct map_session_data *sd); //self
  512. void clif_statusupack(struct map_session_data *sd,int type,int ok,int val); // self
  513. void clif_equipitemack(struct map_session_data *sd,int n,int pos,uint8 flag); // self
  514. void clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok); // self
  515. void clif_misceffect(struct block_list* bl,int type); // area
  516. void clif_changeoption(struct block_list* bl); // area
  517. void clif_changeoption2(struct block_list* bl); // area
  518. void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok); // self
  519. void clif_GlobalMessage(struct block_list* bl, const char* message,enum send_target target);
  520. void clif_createchat(struct map_session_data* sd, int flag); // self
  521. void clif_dispchat(struct chat_data* cd, int fd); // area or fd
  522. void clif_joinchatfail(struct map_session_data *sd,int flag); // self
  523. void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd); // self
  524. void clif_addchat(struct chat_data* cd,struct map_session_data *sd); // chat
  525. void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd); // chat
  526. void clif_clearchat(struct chat_data *cd,int fd); // area or fd
  527. void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag); // chat
  528. void clif_changechatstatus(struct chat_data* cd); // chat
  529. void clif_refresh_storagewindow(struct map_session_data *sd);
  530. void clif_refresh(struct map_session_data *sd); // self
  531. void clif_fame_blacksmith(struct map_session_data *sd, int points);
  532. void clif_fame_alchemist(struct map_session_data *sd, int points);
  533. void clif_fame_taekwon(struct map_session_data *sd, int points);
  534. void clif_emotion(struct block_list *bl,int type);
  535. void clif_talkiebox(struct block_list* bl, const char* talkie);
  536. void clif_wedding_effect(struct block_list *bl);
  537. void clif_divorced(struct map_session_data* sd, const char* name);
  538. void clif_callpartner(struct map_session_data *sd);
  539. void clif_playBGM(struct map_session_data* sd, const char* name);
  540. void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type);
  541. void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage);
  542. void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick);
  543. void clif_parse_LoadEndAck(int fd,struct map_session_data *sd);
  544. void clif_hotkeys_send(struct map_session_data *sd);
  545. // trade
  546. void clif_traderequest(struct map_session_data* sd, const char* name);
  547. void clif_tradestart(struct map_session_data* sd, uint8 type);
  548. void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount);
  549. void clif_tradeitemok(struct map_session_data* sd, int index, int fail);
  550. void clif_tradedeal_lock(struct map_session_data* sd, int fail);
  551. void clif_tradecancelled(struct map_session_data* sd);
  552. void clif_tradecompleted(struct map_session_data* sd, int fail);
  553. void clif_tradeundo(struct map_session_data* sd);
  554. // storage
  555. void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length);
  556. void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount);
  557. void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount);
  558. void clif_storageitemremoved(struct map_session_data* sd, int index, int amount);
  559. void clif_storageclose(struct map_session_data* sd);
  560. int clif_insight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
  561. int clif_outsight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
  562. void clif_class_change(struct block_list *bl,int class_,int type);
  563. #define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1)
  564. void clif_skillinfoblock(struct map_session_data *sd);
  565. void clif_skillup(struct map_session_data *sd, uint16 skill_id, int lv, int range, int upgradable);
  566. void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf);
  567. void clif_addskill(struct map_session_data *sd, int skill_id);
  568. void clif_deleteskill(struct map_session_data *sd, int skill_id);
  569. void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime);
  570. void clif_skillcastcancel(struct block_list* bl);
  571. void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype);
  572. void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, unsigned int tick);
  573. int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int64 sdamage,int div,uint16 skill_id,uint16 skill_lv,int type);
  574. //int clif_skill_damage2(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type);
  575. int clif_skill_nodamage(struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail);
  576. void clif_skill_poseffect(struct block_list *src,uint16 skill_id,int val,int x,int y,int tick);
  577. void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst);
  578. void clif_skill_warppoint(struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
  579. void clif_skill_memomessage(struct map_session_data* sd, int type);
  580. void clif_skill_teleportmessage(struct map_session_data *sd, int type);
  581. void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id, int trigger);
  582. void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type);
  583. void clif_produceeffect(struct map_session_data* sd,int flag, unsigned short nameid);
  584. void clif_getareachar_skillunit(struct block_list *bl, struct skill_unit *unit, enum send_target target, bool visible);
  585. void clif_skill_delunit(struct skill_unit *unit);
  586. void clif_skillunit_update(struct block_list* bl);
  587. void clif_autospell(struct map_session_data *sd,uint16 skill_lv);
  588. void clif_devotion(struct block_list *src, struct map_session_data *tsd);
  589. void clif_spiritball(struct block_list *bl);
  590. void clif_combo_delay(struct block_list *bl,int wait);
  591. void clif_bladestop(struct block_list *src, int dst_id, int active);
  592. void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target);
  593. #define clif_status_load(bl, type, flag) clif_status_change((bl), (type), (flag), 0, 0, 0, 0)
  594. void clif_status_change(struct block_list *bl, int type, int flag, int tick, int val1, int val2, int val3);
  595. void clif_status_change2(struct block_list *bl, int tid, enum send_target target, int type, int val1, int val2, int val3);
  596. void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len);
  597. void clif_wis_end(int fd, int result);
  598. void clif_solved_charname(int fd, int charid, const char* name);
  599. void clif_charnameack(int fd, struct block_list *bl);
  600. void clif_charnameupdate(struct map_session_data *ssd);
  601. void clif_use_card(struct map_session_data *sd,int idx);
  602. void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag);
  603. void clif_inventorylist(struct map_session_data *sd);
  604. void clif_equiplist(struct map_session_data *sd);
  605. void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail);
  606. void clif_cart_additem_ack(struct map_session_data *sd, uint8 flag);
  607. void clif_cart_delitem(struct map_session_data *sd,int n,int amount);
  608. void clif_cartlist(struct map_session_data *sd);
  609. void clif_clearcart(int fd);
  610. void clif_item_identify_list(struct map_session_data *sd);
  611. void clif_item_identified(struct map_session_data *sd,int idx,int flag);
  612. void clif_item_repair_list(struct map_session_data *sd, struct map_session_data *dstsd, int lv);
  613. void clif_item_repaireffect(struct map_session_data *sd, int idx, int flag);
  614. void clif_item_damaged(struct map_session_data* sd, unsigned short position);
  615. void clif_item_refine_list(struct map_session_data *sd);
  616. void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv);
  617. void clif_mvp_effect(struct map_session_data *sd);
  618. void clif_mvp_item(struct map_session_data *sd, unsigned short nameid);
  619. void clif_mvp_exp(struct map_session_data *sd, unsigned int exp);
  620. void clif_mvp_noitem(struct map_session_data* sd);
  621. void clif_changed_dir(struct block_list *bl, enum send_target target);
  622. // vending
  623. void clif_openvendingreq(struct map_session_data* sd, int num);
  624. void clif_showvendingboard(struct block_list* bl, const char* message, int fd);
  625. void clif_closevendingboard(struct block_list* bl, int fd);
  626. void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* vending);
  627. void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail);
  628. void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending);
  629. void clif_vendingreport(struct map_session_data* sd, int index, int amount, uint32 char_id, int zeny);
  630. void clif_movetoattack(struct map_session_data *sd,struct block_list *bl);
  631. // party
  632. void clif_party_created(struct map_session_data *sd,int result);
  633. void clif_party_member_info(struct party_data *p, struct map_session_data *sd);
  634. void clif_party_info(struct party_data* p, struct map_session_data *sd);
  635. void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd);
  636. void clif_party_inviteack(struct map_session_data* sd, const char* nick, int result);
  637. void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag);
  638. void clif_party_withdraw(struct party_data* p, struct map_session_data* sd, uint32 account_id, const char* name, int flag);
  639. void clif_party_message(struct party_data* p, uint32 account_id, const char* mes, int len);
  640. void clif_party_xy(struct map_session_data *sd);
  641. void clif_party_xy_single(int fd, struct map_session_data *sd);
  642. void clif_party_hp(struct map_session_data *sd);
  643. void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp);
  644. // guild
  645. void clif_guild_created(struct map_session_data *sd,int flag);
  646. void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g);
  647. void clif_guild_masterormember(struct map_session_data *sd);
  648. void clif_guild_basicinfo(struct map_session_data *sd);
  649. void clif_guild_allianceinfo(struct map_session_data *sd);
  650. void clif_guild_memberlist(struct map_session_data *sd);
  651. void clif_guild_skillinfo(struct map_session_data* sd);
  652. void clif_guild_send_onlineinfo(struct map_session_data *sd); //[LuzZza]
  653. void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag);
  654. void clif_guild_invite(struct map_session_data *sd,struct guild *g);
  655. void clif_guild_inviteack(struct map_session_data *sd,int flag);
  656. void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes);
  657. void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, uint32 account_id);
  658. void clif_guild_positionchanged(struct guild *g,int idx);
  659. void clif_guild_memberpositionchanged(struct guild *g,int idx);
  660. void clif_guild_emblem(struct map_session_data *sd,struct guild *g);
  661. void clif_guild_emblem_area(struct block_list* bl);
  662. void clif_guild_notice(struct map_session_data* sd, struct guild* g);
  663. void clif_guild_message(struct guild *g,uint32 account_id,const char *mes,int len);
  664. void clif_guild_reqalliance(struct map_session_data *sd,uint32 account_id,const char *name);
  665. void clif_guild_allianceack(struct map_session_data *sd,int flag);
  666. void clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag);
  667. void clif_guild_oppositionack(struct map_session_data *sd,int flag);
  668. void clif_guild_broken(struct map_session_data *sd,int flag);
  669. void clif_guild_xy(struct map_session_data *sd);
  670. void clif_guild_xy_single(int fd, struct map_session_data *sd);
  671. void clif_guild_xy_remove(struct map_session_data *sd);
  672. // Battleground
  673. void clif_bg_hp(struct map_session_data *sd);
  674. void clif_bg_xy(struct map_session_data *sd);
  675. void clif_bg_xy_remove(struct map_session_data *sd);
  676. void clif_bg_message(struct battleground_data *bg, int src_id, const char *name, const char *mes, int len);
  677. void clif_bg_updatescore(int16 m);
  678. void clif_bg_updatescore_single(struct map_session_data *sd);
  679. void clif_sendbgemblem_area(struct map_session_data *sd);
  680. void clif_sendbgemblem_single(int fd, struct map_session_data *sd);
  681. // Instancing
  682. void clif_instance_create(unsigned short instance_id, int num);
  683. void clif_instance_changewait(unsigned short instance_id, int num);
  684. void clif_instance_status(unsigned short instance_id, unsigned int limit1, unsigned int limit2);
  685. void clif_instance_changestatus(unsigned int instance_id, int type, unsigned int limit);
  686. // Custom Fonts
  687. void clif_font(struct map_session_data *sd);
  688. // atcommand
  689. void clif_displaymessage(const int fd, const char* mes);
  690. void clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len);
  691. void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target);
  692. void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target);
  693. void clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
  694. void clif_heal(int fd,int type,int val);
  695. void clif_resurrection(struct block_list *bl,int type);
  696. void clif_map_property(struct map_session_data* sd, enum map_property property);
  697. void clif_maptypeproperty2(struct block_list *bl,enum send_target t);
  698. void clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type);
  699. void clif_map_property_mapall(int map, enum map_property property);
  700. void clif_refine(int fd, int fail, int index, int val);
  701. void clif_upgrademessage(int fd, int result, unsigned short item_id);
  702. //petsystem
  703. void clif_catch_process(struct map_session_data *sd);
  704. void clif_pet_roulette(struct map_session_data *sd,int data);
  705. void clif_sendegg(struct map_session_data *sd);
  706. void clif_send_petstatus(struct map_session_data *sd);
  707. void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param);
  708. #define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom)
  709. #define clif_pet_equip_area(pd) clif_send_petdata(NULL, pd, 3, (pd)->vd.head_bottom)
  710. #define clif_pet_performance(pd, param) clif_send_petdata(NULL, pd, 4, param)
  711. void clif_pet_emotion(struct pet_data *pd,int param);
  712. void clif_pet_food(struct map_session_data *sd,int foodid,int fail);
  713. //friends list
  714. int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap);
  715. void clif_friendslist_send(struct map_session_data *sd);
  716. void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type);
  717. void clif_weather(int16 m); // [Valaris]
  718. void clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris]
  719. void clif_specialeffect_single(struct block_list* bl, int type, int fd);
  720. void clif_messagecolor(struct block_list* bl, unsigned long color, const char* msg); // Mob/Npc color talk [SnakeDrak]
  721. void clif_messagecolor2(struct map_session_data *sd, unsigned long color, const char* msg); // Use for dispcolor [Napster]
  722. void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target);
  723. void clif_GM_kickack(struct map_session_data *sd, int id);
  724. void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd);
  725. void clif_manner_message(struct map_session_data* sd, uint32 type);
  726. void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type);
  727. void clif_disp_overhead(struct block_list *bl, const char* mes);
  728. void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand);
  729. void clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
  730. void clif_gospel_info(struct map_session_data *sd, int type);
  731. void clif_feel_req(int fd, struct map_session_data *sd, uint16 skill_lv);
  732. void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
  733. void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type);
  734. void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
  735. void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress);
  736. void clif_feel_hate_reset(struct map_session_data *sd);
  737. // [blackhole89]
  738. void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag);
  739. int clif_homskillinfoblock(struct map_session_data *sd);
  740. void clif_homskillup(struct map_session_data *sd, uint16 skill_id); //[orn]
  741. int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn]
  742. void clif_send_homdata(struct map_session_data *sd, int state, int param); //[orn]
  743. void clif_equiptickack(struct map_session_data* sd, int flag);
  744. void clif_partytickack(struct map_session_data* sd, bool flag);
  745. void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd);
  746. void clif_equipcheckbox(struct map_session_data* sd);
  747. void clif_msg(struct map_session_data* sd, unsigned short id);
  748. void clif_msg_value(struct map_session_data* sd, unsigned short id, int value);
  749. void clif_msg_skill(struct map_session_data* sd, uint16 skill_id, int msg_id);
  750. //quest system [Kevin] [Inkfish]
  751. void clif_quest_send_list(struct map_session_data * sd);
  752. void clif_quest_send_mission(struct map_session_data * sd);
  753. void clif_quest_add(struct map_session_data * sd, struct quest * qd);
  754. void clif_quest_delete(struct map_session_data * sd, int quest_id);
  755. void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active);
  756. void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int mobid);
  757. void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short state, short color);
  758. void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest, bool lost);
  759. int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type);
  760. void do_init_clif(void);
  761. void do_final_clif(void);
  762. // MAIL SYSTEM
  763. void clif_Mail_window(int fd, int flag);
  764. void clif_Mail_read(struct map_session_data *sd, int mail_id);
  765. void clif_Mail_delete(int fd, int mail_id, short fail);
  766. void clif_Mail_return(int fd, int mail_id, short fail);
  767. void clif_Mail_send(int fd, bool fail);
  768. void clif_Mail_new(int fd, int mail_id, const char *sender, const char *title);
  769. void clif_Mail_refreshinbox(struct map_session_data *sd);
  770. void clif_Mail_getattachment(int fd, uint8 flag);
  771. // AUCTION SYSTEM
  772. void clif_Auction_openwindow(struct map_session_data *sd);
  773. void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf);
  774. void clif_Auction_message(int fd, unsigned char flag);
  775. void clif_Auction_close(int fd, unsigned char flag);
  776. void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd);
  777. void clif_bossmapinfo(int fd, struct mob_data *md, short flag);
  778. void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd);
  779. // ADOPTION
  780. void clif_Adopt_reply(struct map_session_data *sd, int type);
  781. void clif_Adopt_request(struct map_session_data *sd, struct map_session_data *src, int p_id);
  782. // MERCENARIES
  783. void clif_mercenary_info(struct map_session_data *sd);
  784. void clif_mercenary_skillblock(struct map_session_data *sd);
  785. void clif_mercenary_message(struct map_session_data* sd, int message);
  786. void clif_mercenary_updatestatus(struct map_session_data *sd, int type);
  787. // RENTAL SYSTEM
  788. void clif_rental_time(int fd, unsigned short nameid, int seconds);
  789. void clif_rental_expired(int fd, int index, unsigned short nameid);
  790. // BOOK READING
  791. void clif_readbook(int fd, int book_id, int page);
  792. // Show Picker
  793. void clif_party_show_picker(struct map_session_data * sd, struct item * item_data);
  794. // Progress Bar [Inkfish]
  795. void clif_progressbar(struct map_session_data * sd, unsigned long color, unsigned int second);
  796. void clif_progressbar_abort(struct map_session_data * sd);
  797. void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag);
  798. void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag);
  799. void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result);
  800. void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
  801. void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index);
  802. void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
  803. /* Bank System [Yommy/Hercules] */
  804. void clif_bank_deposit (struct map_session_data *sd, enum e_BANKING_DEPOSIT_ACK reason);
  805. void clif_bank_withdraw (struct map_session_data *sd,enum e_BANKING_WITHDRAW_ACK reason);
  806. void clif_parse_BankDeposit (int fd, struct map_session_data *sd);
  807. void clif_parse_BankWithdraw (int fd, struct map_session_data *sd);
  808. void clif_parse_BankCheck (int fd, struct map_session_data *sd);
  809. void clif_parse_BankOpen (int fd, struct map_session_data *sd);
  810. void clif_parse_BankClose (int fd, struct map_session_data *sd);
  811. void clif_showdigit(struct map_session_data* sd, unsigned char type, int value);
  812. /// Buying Store System
  813. void clif_buyingstore_open(struct map_session_data* sd);
  814. void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight);
  815. void clif_buyingstore_myitemlist(struct map_session_data* sd);
  816. void clif_buyingstore_entry(struct map_session_data* sd);
  817. void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
  818. void clif_buyingstore_disappear_entry(struct map_session_data* sd);
  819. void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
  820. void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd);
  821. void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result);
  822. void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount, uint32 char_id, int zeny);
  823. void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price);
  824. void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid);
  825. /// Search Store System
  826. void clif_search_store_info_ack(struct map_session_data* sd);
  827. void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason);
  828. void clif_open_search_store_info(struct map_session_data* sd);
  829. void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y);
  830. /// Cash Shop
  831. void clif_cashshop_result( struct map_session_data* sd, unsigned short item_id, uint16 result );
  832. void clif_cashshop_open( struct map_session_data* sd );
  833. void clif_display_pinfo(struct map_session_data *sd, int type);
  834. /// Roulette
  835. void clif_roulette_generate_ack(struct map_session_data *sd, unsigned char result, short stage, short prizeIdx, short bonusItemID);
  836. void clif_parse_RouletteOpen(int fd, struct map_session_data *sd);
  837. void clif_parse_RouletteInfo(int fd, struct map_session_data *sd);
  838. void clif_parse_RouletteClose(int fd, struct map_session_data *sd);
  839. void clif_parse_RouletteGenerate(int fd, struct map_session_data *sd);
  840. void clif_parse_RouletteRecvItem(int fd, struct map_session_data *sd);
  841. int clif_elementalconverter_list(struct map_session_data *sd);
  842. void clif_millenniumshield(struct block_list *bl, short shields);
  843. int clif_spellbook_list(struct map_session_data *sd);
  844. int clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y);
  845. int clif_poison_list(struct map_session_data *sd, uint16 skill_lv);
  846. int clif_autoshadowspell_list(struct map_session_data *sd);
  847. int clif_skill_itemlistwindow( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv );
  848. void clif_elemental_info(struct map_session_data *sd);
  849. void clif_elemental_updatestatus(struct map_session_data *sd, int type);
  850. void clif_spiritcharm(struct map_session_data *sd);
  851. void clif_snap( struct block_list *bl, short x, short y );
  852. void clif_monster_hp_bar( struct mob_data* md, int fd );
  853. /**
  854. * Color Table
  855. **/
  856. enum clif_colors {
  857. COLOR_DEFAULT,
  858. COLOR_RED,
  859. COLOR_WHITE,
  860. COLOR_YELLOW,
  861. COLOR_CYAN,
  862. COLOR_MAX
  863. };
  864. unsigned long color_table[COLOR_MAX];
  865. int clif_colormes(int fd, unsigned long color, const char* msg);
  866. void clif_channel_msg(struct Channel *channel, struct map_session_data *sd, char *msg, short color);
  867. #define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0;
  868. void clif_ranklist(struct map_session_data *sd, int16 rankingType);
  869. void clif_update_rankingpoint(struct map_session_data *sd, int rankingtype, int point);
  870. void clif_crimson_marker(struct map_session_data *sd, struct block_list *bl, bool remove);
  871. void clif_showscript(struct block_list* bl, const char* message);
  872. void clif_party_leaderchanged(struct map_session_data *sd, int prev_leader_aid, int new_leader_aid);
  873. void clif_account_name(int fd, uint32 account_id, const char* accname);
  874. void clif_notify_bindOnEquip(struct map_session_data *sd, int n);
  875. void clif_merge_item_open(struct map_session_data *sd);
  876. void clif_broadcast_obtain_special_item(const char *char_name, unsigned short nameid, unsigned short container, enum BROADCASTING_SPECIAL_ITEM_OBTAIN type, const char *srcname);
  877. void clif_dressing_room(struct map_session_data *sd, int flag);
  878. void clif_navigateTo(struct map_session_data *sd, const char* mapname, uint16 x, uint16 y, uint8 flag, bool hideWindow, uint16 mob_id );
  879. void clif_SelectCart(struct map_session_data *sd);
  880. #endif /* _CLIF_H_ */