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- // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #ifndef _CLIF_H_
- #define _CLIF_H_
- #include "../common/cbasetypes.h"
- #include "../common/db.h" //dbmap
- //#include "../common/mmo.h"
- struct Channel;
- struct item;
- struct storage_data;
- struct guild_storage;
- //#include "map.h"
- struct block_list;
- struct unit_data;
- struct map_session_data;
- struct homun_data;
- struct pet_data;
- struct mob_data;
- struct npc_data;
- struct chat_data;
- struct flooritem_data;
- struct skill_unit;
- struct s_vending;
- struct party;
- struct party_data;
- struct guild;
- struct battleground_data;
- struct quest;
- struct party_booking_ad_info;
- #include <stdarg.h>
- enum { // packet DB
- MIN_PACKET_DB = 0x064,
- MAX_PACKET_DB = 0xAFF,
- MAX_PACKET_VER = 55,
- MAX_PACKET_POS = 20,
- };
- enum e_packet_ack {
- ZC_ACK_OPEN_BANKING = 0,
- ZC_ACK_BANKING_DEPOSIT,
- ZC_ACK_BANKING_WITHDRAW,
- ZC_BANKING_CHECK,
- ZC_PERSONAL_INFOMATION,
- ZC_PERSONAL_INFOMATION_CHN,
- ZC_CLEAR_DIALOG,
- ZC_C_MARKERINFO,
- ZC_NOTIFY_BIND_ON_EQUIP,
- ZC_WEAR_EQUIP_ACK,
- ZC_MERGE_ITEM_OPEN,
- ZC_ACK_MERGE_ITEM,
- ZC_BROADCASTING_SPECIAL_ITEM_OBTAIN,
- //add other here
- MAX_ACK_FUNC //auto upd len
- };
- struct s_packet_db {
- short len;
- void (*func)(int, struct map_session_data *);
- short pos[MAX_PACKET_POS];
- };
- #ifdef PACKET_OBFUSCATION
- /// Keys based on packet versions
- struct s_packet_keys {
- unsigned int keys[3]; ///< 3-Keys
- };
- #endif
- enum e_CASHSHOP_ACK {
- ERROR_TYPE_NONE = 0, ///< The deal has successfully completed.
- ERROR_TYPE_NPC = 1, ///< The Purchase has failed because the NPC does not exist.
- ERROR_TYPE_SYSTEM = 2, ///< The Purchase has failed because the Kafra Shop System is not working correctly.
- ERROR_TYPE_INVENTORY_WEIGHT = 3, ///< You are over your Weight Limit.
- ERROR_TYPE_EXCHANGE = 4, ///< You cannot purchase items while you are in a trade.
- ERROR_TYPE_ITEM_ID = 5, ///< The Purchase has failed because the Item Information was incorrect.
- ERROR_TYPE_MONEY = 6, ///< You do not have enough Kafra Credit Points.
- ERROR_TYPE_AMOUNT = 7, ///< You can purchase up to 10 items.
- ERROR_TYPE_PURCHASE_FAIL = 8, ///< Some items could not be purchased.
- };
- enum e_BANKING_DEPOSIT_ACK {
- BDA_SUCCESS = 0x0,
- BDA_ERROR = 0x1,
- BDA_NO_MONEY = 0x2,
- BDA_OVERFLOW = 0x3,
- };
- enum e_BANKING_WITHDRAW_ACK {
- BWA_SUCCESS = 0x0,
- BWA_NO_MONEY = 0x1,
- BWA_UNKNOWN_ERROR = 0x2,
- };
- enum RECV_ROULETTE_ITEM_REQ {
- RECV_ITEM_SUCCESS = 0x0,
- RECV_ITEM_FAILED = 0x1,
- RECV_ITEM_OVERCOUNT = 0x2,
- RECV_ITEM_OVERWEIGHT = 0x3,
- };
- enum RECV_ROULETTE_ITEM_ACK {
- RECV_ITEM_NORMAL = 0x0,
- RECV_ITEM_LOSING = 0x1,
- };
- enum GENERATE_ROULETTE_ACK {
- GENERATE_ROULETTE_SUCCESS = 0x0,
- GENERATE_ROULETTE_FAILED = 0x1,
- GENERATE_ROULETTE_NO_ENOUGH_POINT = 0x2,
- GENERATE_ROULETTE_LOSING = 0x3,
- };
- enum OPEN_ROULETTE_ACK {
- OPEN_ROULETTE_SUCCESS = 0x0,
- OPEN_ROULETTE_FAILED = 0x1,
- };
- enum CLOSE_ROULETTE_ACK {
- CLOSE_ROULETTE_SUCCESS = 0x0,
- CLOSE_ROULETTE_FAILED = 0x1,
- };
- enum MERGE_ITEM_ACK {
- MERGE_ITEM_SUCCESS = 0x0,
- MERGE_ITEM_FAILED_NOT_MERGE = 0x1,
- MERGE_ITEM_FAILED_MAX_COUNT = 0x2,
- };
- enum BROADCASTING_SPECIAL_ITEM_OBTAIN {
- ITEMOBTAIN_TYPE_BOXITEM = 0x0,
- ITEMOBTAIN_TYPE_MONSTER_ITEM = 0x1,
- ITEMOBTAIN_TYPE_NPC = 0x2,
- };
- enum e_adopt_reply {
- ADOPT_REPLY_MORE_CHILDREN = 0,
- ADOPT_REPLY_LEVEL_70,
- ADOPT_REPLY_MARRIED,
- };
- // packet_db[SERVER] is reserved for server use
- #define SERVER 0
- #define packet_len(cmd) packet_db[SERVER][cmd].len
- extern struct s_packet_db packet_db[MAX_PACKET_VER+1][MAX_PACKET_DB+1];
- extern int packet_db_ack[MAX_PACKET_VER + 1][MAX_ACK_FUNC + 1];
- // local define
- typedef enum send_target {
- ALL_CLIENT,
- ALL_SAMEMAP,
- AREA, // area
- AREA_WOS, // area, without self
- AREA_WOC, // area, without chatrooms
- AREA_WOSC, // area, without own chatroom
- AREA_CHAT_WOC, // hearable area, without chatrooms
- CHAT, // current chatroom
- CHAT_WOS, // current chatroom, without self
- PARTY,
- PARTY_WOS,
- PARTY_SAMEMAP,
- PARTY_SAMEMAP_WOS,
- PARTY_AREA,
- PARTY_AREA_WOS,
- GUILD,
- GUILD_WOS,
- GUILD_SAMEMAP,
- GUILD_SAMEMAP_WOS,
- GUILD_AREA,
- GUILD_AREA_WOS,
- GUILD_NOBG,
- DUEL,
- DUEL_WOS,
- SELF,
- BG, // BattleGround System
- BG_WOS,
- BG_SAMEMAP,
- BG_SAMEMAP_WOS,
- BG_AREA,
- BG_AREA_WOS,
- } send_target;
- typedef enum broadcast_flags {
- BC_ALL = 0,
- BC_MAP = 1,
- BC_AREA = 2,
- BC_SELF = 3,
- BC_TARGET_MASK = 0x07,
- BC_PC = 0x00,
- BC_NPC = 0x08,
- BC_SOURCE_MASK = 0x08, // BC_PC|BC_NPC
- BC_YELLOW = 0x00,
- BC_BLUE = 0x10,
- BC_WOE = 0x20,
- BC_COLOR_MASK = 0x30, // BC_YELLOW|BC_BLUE|BC_WOE
- BC_DEFAULT = BC_ALL|BC_PC|BC_YELLOW
- } broadcast_flags;
- typedef enum emotion_type {
- E_GASP = 0, // /!
- E_WHAT, // /?
- E_HO,
- E_LV,
- E_SWT,
- E_IC,
- E_AN,
- E_AG,
- E_CASH, // /$
- E_DOTS, // /...
- E_SCISSORS, // /gawi --- 10
- E_ROCK, // /bawi
- E_PAPER, // /bo
- E_KOREA,
- E_LV2,
- E_THX,
- E_WAH,
- E_SRY,
- E_HEH,
- E_SWT2,
- E_HMM, // --- 20
- E_NO1,
- E_NO, // /??
- E_OMG,
- E_OH,
- E_X,
- E_HLP,
- E_GO,
- E_SOB,
- E_GG,
- E_KIS, // --- 30
- E_KIS2,
- E_PIF,
- E_OK,
- E_MUTE, // red /... used for muted characters
- E_INDONESIA,
- E_BZZ, // /bzz, /stare
- E_RICE,
- E_AWSM, // /awsm, /cool
- E_MEH,
- E_SHY, // --- 40
- E_PAT, // /pat, /goodboy
- E_MP, // /mp, /sptime
- E_SLUR,
- E_COM, // /com, /comeon
- E_YAWN, // /yawn, /sleepy
- E_GRAT, // /grat, /congrats
- E_HP, // /hp, /hptime
- E_PHILIPPINES,
- E_MALAYSIA,
- E_SINGAPORE, // --- 50
- E_BRAZIL,
- E_FLASH, // /fsh
- E_SPIN, // /spin
- E_SIGH,
- E_DUM, // /dum
- E_LOUD, // /crwd
- E_OTL, // /otl, /desp
- E_DICE1,
- E_DICE2,
- E_DICE3, // --- 60
- E_DICE4,
- E_DICE5,
- E_DICE6,
- E_INDIA,
- E_LUV, // /love
- E_RUSSIA,
- E_VIRGIN,
- E_MOBILE,
- E_MAIL,
- E_CHINESE, // --- 70
- E_ANTENNA1,
- E_ANTENNA2,
- E_ANTENNA3,
- E_HUM,
- E_ABS,
- E_OOPS,
- E_SPIT,
- E_ENE,
- E_PANIC,
- E_WHISP, // --- 80
- E_YUT1,
- E_YUT2,
- E_YUT3,
- E_YUT4,
- E_YUT5,
- E_YUT6,
- E_YUT7,
- //
- E_MAX
- } emotion_type;
- typedef enum clr_type
- {
- CLR_OUTSIGHT = 0,
- CLR_DEAD,
- CLR_RESPAWN,
- CLR_TELEPORT,
- CLR_TRICKDEAD,
- } clr_type;
- enum map_property
- {// clif_map_property
- MAPPROPERTY_NOTHING = 0,
- MAPPROPERTY_FREEPVPZONE = 1,
- MAPPROPERTY_EVENTPVPZONE = 2,
- MAPPROPERTY_AGITZONE = 3,
- MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red)
- MAPPROPERTY_PVPSERVERZONE = 5,
- MAPPROPERTY_DENYSKILLZONE = 6,
- };
- enum map_type
- {// clif_map_type
- MAPTYPE_VILLAGE = 0,
- MAPTYPE_VILLAGE_IN = 1,
- MAPTYPE_FIELD = 2,
- MAPTYPE_DUNGEON = 3,
- MAPTYPE_ARENA = 4,
- MAPTYPE_PENALTY_FREEPKZONE = 5,
- MAPTYPE_NOPENALTY_FREEPKZONE = 6,
- MAPTYPE_EVENT_GUILDWAR = 7,
- MAPTYPE_AGIT = 8,
- MAPTYPE_DUNGEON2 = 9,
- MAPTYPE_DUNGEON3 = 10,
- MAPTYPE_PKSERVER = 11,
- MAPTYPE_PVPSERVER = 12,
- MAPTYPE_DENYSKILL = 13,
- MAPTYPE_TURBOTRACK = 14,
- MAPTYPE_JAIL = 15,
- MAPTYPE_MONSTERTRACK = 16,
- MAPTYPE_PORINGBATTLE = 17,
- MAPTYPE_AGIT_SIEGEV15 = 18,
- MAPTYPE_BATTLEFIELD = 19,
- MAPTYPE_PVP_TOURNAMENT = 20,
- //Map types 21 - 24 not used.
- MAPTYPE_SIEGE_LOWLEVEL = 25,
- //Map types 26 - 28 remains opens for future types.
- MAPTYPE_UNUSED = 29,
- };
- enum useskill_fail_cause
- {// clif_skill_fail
- USESKILL_FAIL_LEVEL = 0,
- USESKILL_FAIL_SP_INSUFFICIENT = 1,
- USESKILL_FAIL_HP_INSUFFICIENT = 2,
- USESKILL_FAIL_STUFF_INSUFFICIENT = 3,
- USESKILL_FAIL_SKILLINTERVAL = 4,
- USESKILL_FAIL_MONEY = 5,
- USESKILL_FAIL_THIS_WEAPON = 6,
- USESKILL_FAIL_REDJAMSTONE = 7,
- USESKILL_FAIL_BLUEJAMSTONE = 8,
- USESKILL_FAIL_WEIGHTOVER = 9,
- USESKILL_FAIL = 10,
- USESKILL_FAIL_TOTARGET = 11,
- USESKILL_FAIL_ANCILLA_NUMOVER = 12,
- USESKILL_FAIL_HOLYWATER = 13,
- USESKILL_FAIL_ANCILLA = 14,
- USESKILL_FAIL_DUPLICATE_RANGEIN = 15,
- USESKILL_FAIL_NEED_OTHER_SKILL = 16,
- USESKILL_FAIL_NEED_HELPER = 17,
- USESKILL_FAIL_INVALID_DIR = 18,
- USESKILL_FAIL_SUMMON = 19,
- USESKILL_FAIL_SUMMON_NONE = 20,
- USESKILL_FAIL_IMITATION_SKILL_NONE = 21,
- USESKILL_FAIL_DUPLICATE = 22,
- USESKILL_FAIL_CONDITION = 23,
- USESKILL_FAIL_PAINTBRUSH = 24,
- USESKILL_FAIL_DRAGON = 25,
- USESKILL_FAIL_POS = 26,
- USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27,
- USESKILL_FAIL_NEER_WALL = 28,
- USESKILL_FAIL_NEED_EXP_1PERCENT = 29,
- USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30,
- USESKILL_FAIL_GC_WEAPONBLOCKING = 31,
- USESKILL_FAIL_GC_POISONINGWEAPON = 32,
- USESKILL_FAIL_MADOGEAR = 33,
- USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34,
- USESKILL_FAIL_TOTARGET_PLAYER = 35,
- USESKILL_FAIL_SIZE = 36,
- USESKILL_FAIL_CANONBALL = 37,
- //XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38,
- //XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39,
- USESKILL_FAIL_MADOGEAR_HOVERING = 40,
- //XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41,
- //XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42,
- USESKILL_FAIL_GUILLONTINE_POISON = 43,
- //XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44,
- //XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45,
- //XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46,
- //XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47,
- //XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48,
- //XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49,
- USESKILL_FAIL_MADOGEAR_RIDE = 50,
- USESKILL_FAIL_SPELLBOOK = 51,
- USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52,
- USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53,
- USESKILL_FAIL_SPELLBOOK_READING = 54,
- //XXX_USESKILL_FAIL_II_FACE_PAINTS = 55,
- //XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56,
- USESKILL_FAIL_CART = 57,
- //XXX_USESKILL_FAIL_II_THORNS_SEED = 58,
- //XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59,
- USESKILL_FAIL_NO_MORE_SPELL = 60,
- //XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61,
- //XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62,
- //XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63,
- //XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64,
- //XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65,
- //XXX_USESKILL_FAIL_II_TEAR_GAS = 66,
- //XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67,
- //XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68,
- //XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69,
- USESKILL_FAIL_MANUAL_NOTIFY = 70,
- USESKILL_FAIL_NEED_ITEM = 71,
- USESKILL_FAIL_NEED_EQUIPMENT = 72,
- USESKILL_FAIL_COMBOSKILL = 73,
- USESKILL_FAIL_SPIRITS = 74,
- USESKILL_FAIL_EXPLOSIONSPIRITS = 75,
- USESKILL_FAIL_HP_TOOMANY = 76,
- USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77,
- USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78,
- USESKILL_FAIL_EL_SUMMON = 79,
- USESKILL_FAIL_RELATIONGRADE = 80,
- USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81,
- USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82,
- USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83,
- USESKILL_FAIL_NEED_MORE_BULLET = 84,
- USESKILL_FAIL_MAX
- };
- enum clif_messages {
- /* Constant values */
- // clif_cart_additem_ack flags
- ADDITEM_TO_CART_FAIL_WEIGHT = 0x0,
- ADDITEM_TO_CART_FAIL_COUNT = 0x1,
- // clif_equipitemack flags
- ITEM_EQUIP_ACK_OK = 0,
- ITEM_EQUIP_ACK_FAIL = 1,
- ITEM_EQUIP_ACK_FAILLEVEL = 2,
- /* -end- */
- //! NOTE: These values below need client version validation
- ITEM_CANT_OBTAIN_WEIGHT = 0x34, /* You cannot carry more items because you are overweight. */
- ITEM_NOUSE_SITTING = 0x297,
- MERC_MSG_BASE = 0x4f2,
- SKILL_CANT_USE_AREA = 0x536,
- ITEM_CANT_USE_AREA = 0x537,
- VIEW_EQUIP_FAIL = 0x54d,
- RUNE_CANT_CREATE = 0x61b,
- ITEM_CANT_COMBINE = 0x623,
- INVENTORY_SPACE_FULL = 0x625,
- ITEM_PRODUCE_SUCCESS = 0x627,
- ITEM_PRODUCE_FAIL = 0x628,
- ITEM_UNIDENTIFIED = 0x62d,
- ITEM_REUSE_LIMIT = 0x746,
- USAGE_FAIL = 0x783,
- NEED_REINS_OF_MOUNT = 0x78c,
- MERGE_ITEM_NOT_AVAILABLE = 0x887,
- };
- enum e_personalinfo {
- PINFO_BASIC = 0,
- PINFO_PREMIUM,
- PINFO_SERVER,
- PINFO_CAFE,
- PINFO_MAX,
- };
- enum e_damage_type {
- DMG_NORMAL = 0, /// damage [ damage: total damage, div: amount of hits, damage2: assassin dual-wield damage ]
- DMG_PICKUP_ITEM, /// pick up item
- DMG_SIT_DOWN, /// sit down
- DMG_STAND_UP, /// stand up
- DMG_ENDURE, /// damage (endure)
- DMG_SPLASH, /// (splash?)
- DMG_SKILL, /// (skill?)
- DMG_REPEAT, /// (repeat damage?)
- DMG_MULTI_HIT, /// multi-hit damage
- DMG_MULTI_HIT_ENDURE, /// multi-hit damage (endure)
- DMG_CRITICAL, /// critical hit
- DMG_LUCY_DODGE, /// lucky dodge
- DMG_TOUCH, /// (touch skill?)
- };
- int clif_setip(const char* ip);
- void clif_setbindip(const char* ip);
- void clif_setport(uint16 port);
- uint32 clif_getip(void);
- uint32 clif_refresh_ip(void);
- uint16 clif_getport(void);
- void packetdb_readdb(bool reload);
- void clif_authok(struct map_session_data *sd);
- void clif_authrefuse(int fd, uint8 error_code);
- void clif_authfail_fd(int fd, int type);
- void clif_charselectok(int id, uint8 ok);
- void clif_dropflooritem(struct flooritem_data* fitem);
- void clif_clearflooritem(struct flooritem_data *fitem, int fd);
- void clif_clearunit_single(int id, clr_type type, int fd);
- void clif_clearunit_area(struct block_list* bl, clr_type type);
- void clif_clearunit_delayed(struct block_list* bl, clr_type type, unsigned int tick);
- int clif_spawn(struct block_list *bl); //area
- void clif_walkok(struct map_session_data *sd); // self
- void clif_move(struct unit_data *ud); //area
- void clif_changemap(struct map_session_data *sd, short m, int x, int y); //self
- void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); //self
- void clif_blown(struct block_list *bl); // area
- void clif_slide(struct block_list *bl, int x, int y); // area
- void clif_fixpos(struct block_list *bl); // area
- void clif_npcbuysell(struct map_session_data* sd, int id); //self
- void clif_buylist(struct map_session_data *sd, struct npc_data *nd); //self
- void clif_selllist(struct map_session_data *sd); //self
- void clif_npc_market_open(struct map_session_data *sd, struct npc_data *nd);
- void clif_parse_NPCMarketClosed(int fd, struct map_session_data *sd);
- void clif_parse_NPCMarketPurchase(int fd, struct map_session_data *sd);
- void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes); //self
- void clif_scriptnext(struct map_session_data *sd,int npcid); //self
- void clif_scriptclose(struct map_session_data *sd, int npcid); //self
- void clif_scriptclear(struct map_session_data *sd, int npcid); //self
- void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes); //self
- void clif_scriptinput(struct map_session_data *sd, int npcid); //self
- void clif_scriptinputstr(struct map_session_data *sd, int npcid); // self
- void clif_cutin(struct map_session_data* sd, const char* image, int type); //self
- void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); //self
- void clif_additem(struct map_session_data *sd, int n, int amount, unsigned char fail); // self
- void clif_dropitem(struct map_session_data *sd,int n,int amount); //self
- void clif_delitem(struct map_session_data *sd,int n,int amount, short reason); //self
- void clif_updatestatus(struct map_session_data *sd,int type); //self
- void clif_changestatus(struct map_session_data* sd,int type,int val); //area
- int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int64 sdamage, int div, enum e_damage_type type, int64 sdamage2, bool spdamage); // area
- void clif_takeitem(struct block_list* src, struct block_list* dst);
- void clif_sitting(struct block_list* bl);
- void clif_standing(struct block_list* bl);
- void clif_sprite_change(struct block_list *bl, int id, int type, int val, int val2, enum send_target target);
- void clif_changelook(struct block_list *bl,int type,int val); // area
- void clif_changetraplook(struct block_list *bl,int val); // area
- void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target); //area specified in 'target'
- void clif_arrowequip(struct map_session_data *sd,int val); //self
- void clif_arrow_fail(struct map_session_data *sd,int type); //self
- void clif_arrow_create_list(struct map_session_data *sd); //self
- void clif_statusupack(struct map_session_data *sd,int type,int ok,int val); // self
- void clif_equipitemack(struct map_session_data *sd,int n,int pos,uint8 flag); // self
- void clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok); // self
- void clif_misceffect(struct block_list* bl,int type); // area
- void clif_changeoption(struct block_list* bl); // area
- void clif_changeoption2(struct block_list* bl); // area
- void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok); // self
- void clif_GlobalMessage(struct block_list* bl, const char* message,enum send_target target);
- void clif_createchat(struct map_session_data* sd, int flag); // self
- void clif_dispchat(struct chat_data* cd, int fd); // area or fd
- void clif_joinchatfail(struct map_session_data *sd,int flag); // self
- void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd); // self
- void clif_addchat(struct chat_data* cd,struct map_session_data *sd); // chat
- void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd); // chat
- void clif_clearchat(struct chat_data *cd,int fd); // area or fd
- void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag); // chat
- void clif_changechatstatus(struct chat_data* cd); // chat
- void clif_refresh_storagewindow(struct map_session_data *sd);
- void clif_refresh(struct map_session_data *sd); // self
- void clif_fame_blacksmith(struct map_session_data *sd, int points);
- void clif_fame_alchemist(struct map_session_data *sd, int points);
- void clif_fame_taekwon(struct map_session_data *sd, int points);
- void clif_emotion(struct block_list *bl,int type);
- void clif_talkiebox(struct block_list* bl, const char* talkie);
- void clif_wedding_effect(struct block_list *bl);
- void clif_divorced(struct map_session_data* sd, const char* name);
- void clif_callpartner(struct map_session_data *sd);
- void clif_playBGM(struct map_session_data* sd, const char* name);
- void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type);
- void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage);
- void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick);
- void clif_parse_LoadEndAck(int fd,struct map_session_data *sd);
- void clif_hotkeys_send(struct map_session_data *sd);
- // trade
- void clif_traderequest(struct map_session_data* sd, const char* name);
- void clif_tradestart(struct map_session_data* sd, uint8 type);
- void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount);
- void clif_tradeitemok(struct map_session_data* sd, int index, int fail);
- void clif_tradedeal_lock(struct map_session_data* sd, int fail);
- void clif_tradecancelled(struct map_session_data* sd);
- void clif_tradecompleted(struct map_session_data* sd, int fail);
- void clif_tradeundo(struct map_session_data* sd);
- // storage
- void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length);
- void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount);
- void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount);
- void clif_storageitemremoved(struct map_session_data* sd, int index, int amount);
- void clif_storageclose(struct map_session_data* sd);
- int clif_insight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
- int clif_outsight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
- void clif_class_change(struct block_list *bl,int class_,int type);
- #define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1)
- void clif_skillinfoblock(struct map_session_data *sd);
- void clif_skillup(struct map_session_data *sd, uint16 skill_id, int lv, int range, int upgradable);
- void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf);
- void clif_addskill(struct map_session_data *sd, int skill_id);
- void clif_deleteskill(struct map_session_data *sd, int skill_id);
- void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime);
- void clif_skillcastcancel(struct block_list* bl);
- void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype);
- void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, unsigned int tick);
- int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int64 sdamage,int div,uint16 skill_id,uint16 skill_lv,int type);
- //int clif_skill_damage2(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type);
- int clif_skill_nodamage(struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail);
- void clif_skill_poseffect(struct block_list *src,uint16 skill_id,int val,int x,int y,int tick);
- void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst);
- void clif_skill_warppoint(struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
- void clif_skill_memomessage(struct map_session_data* sd, int type);
- void clif_skill_teleportmessage(struct map_session_data *sd, int type);
- void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id, int trigger);
- void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type);
- void clif_produceeffect(struct map_session_data* sd,int flag, unsigned short nameid);
- void clif_getareachar_skillunit(struct block_list *bl, struct skill_unit *unit, enum send_target target, bool visible);
- void clif_skill_delunit(struct skill_unit *unit);
- void clif_skillunit_update(struct block_list* bl);
- void clif_autospell(struct map_session_data *sd,uint16 skill_lv);
- void clif_devotion(struct block_list *src, struct map_session_data *tsd);
- void clif_spiritball(struct block_list *bl);
- void clif_combo_delay(struct block_list *bl,int wait);
- void clif_bladestop(struct block_list *src, int dst_id, int active);
- void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target);
- #define clif_status_load(bl, type, flag) clif_status_change((bl), (type), (flag), 0, 0, 0, 0)
- void clif_status_change(struct block_list *bl, int type, int flag, int tick, int val1, int val2, int val3);
- void clif_status_change2(struct block_list *bl, int tid, enum send_target target, int type, int val1, int val2, int val3);
- void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len);
- void clif_wis_end(int fd, int result);
- void clif_solved_charname(int fd, int charid, const char* name);
- void clif_charnameack(int fd, struct block_list *bl);
- void clif_charnameupdate(struct map_session_data *ssd);
- void clif_use_card(struct map_session_data *sd,int idx);
- void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag);
- void clif_inventorylist(struct map_session_data *sd);
- void clif_equiplist(struct map_session_data *sd);
- void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail);
- void clif_cart_additem_ack(struct map_session_data *sd, uint8 flag);
- void clif_cart_delitem(struct map_session_data *sd,int n,int amount);
- void clif_cartlist(struct map_session_data *sd);
- void clif_clearcart(int fd);
- void clif_item_identify_list(struct map_session_data *sd);
- void clif_item_identified(struct map_session_data *sd,int idx,int flag);
- void clif_item_repair_list(struct map_session_data *sd, struct map_session_data *dstsd, int lv);
- void clif_item_repaireffect(struct map_session_data *sd, int idx, int flag);
- void clif_item_damaged(struct map_session_data* sd, unsigned short position);
- void clif_item_refine_list(struct map_session_data *sd);
- void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv);
- void clif_mvp_effect(struct map_session_data *sd);
- void clif_mvp_item(struct map_session_data *sd, unsigned short nameid);
- void clif_mvp_exp(struct map_session_data *sd, unsigned int exp);
- void clif_mvp_noitem(struct map_session_data* sd);
- void clif_changed_dir(struct block_list *bl, enum send_target target);
- // vending
- void clif_openvendingreq(struct map_session_data* sd, int num);
- void clif_showvendingboard(struct block_list* bl, const char* message, int fd);
- void clif_closevendingboard(struct block_list* bl, int fd);
- void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* vending);
- void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail);
- void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending);
- void clif_vendingreport(struct map_session_data* sd, int index, int amount, uint32 char_id, int zeny);
- void clif_movetoattack(struct map_session_data *sd,struct block_list *bl);
- // party
- void clif_party_created(struct map_session_data *sd,int result);
- void clif_party_member_info(struct party_data *p, struct map_session_data *sd);
- void clif_party_info(struct party_data* p, struct map_session_data *sd);
- void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd);
- void clif_party_inviteack(struct map_session_data* sd, const char* nick, int result);
- void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag);
- void clif_party_withdraw(struct party_data* p, struct map_session_data* sd, uint32 account_id, const char* name, int flag);
- void clif_party_message(struct party_data* p, uint32 account_id, const char* mes, int len);
- void clif_party_xy(struct map_session_data *sd);
- void clif_party_xy_single(int fd, struct map_session_data *sd);
- void clif_party_hp(struct map_session_data *sd);
- void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp);
- // guild
- void clif_guild_created(struct map_session_data *sd,int flag);
- void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g);
- void clif_guild_masterormember(struct map_session_data *sd);
- void clif_guild_basicinfo(struct map_session_data *sd);
- void clif_guild_allianceinfo(struct map_session_data *sd);
- void clif_guild_memberlist(struct map_session_data *sd);
- void clif_guild_skillinfo(struct map_session_data* sd);
- void clif_guild_send_onlineinfo(struct map_session_data *sd); //[LuzZza]
- void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag);
- void clif_guild_invite(struct map_session_data *sd,struct guild *g);
- void clif_guild_inviteack(struct map_session_data *sd,int flag);
- void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes);
- void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, uint32 account_id);
- void clif_guild_positionchanged(struct guild *g,int idx);
- void clif_guild_memberpositionchanged(struct guild *g,int idx);
- void clif_guild_emblem(struct map_session_data *sd,struct guild *g);
- void clif_guild_emblem_area(struct block_list* bl);
- void clif_guild_notice(struct map_session_data* sd, struct guild* g);
- void clif_guild_message(struct guild *g,uint32 account_id,const char *mes,int len);
- void clif_guild_reqalliance(struct map_session_data *sd,uint32 account_id,const char *name);
- void clif_guild_allianceack(struct map_session_data *sd,int flag);
- void clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag);
- void clif_guild_oppositionack(struct map_session_data *sd,int flag);
- void clif_guild_broken(struct map_session_data *sd,int flag);
- void clif_guild_xy(struct map_session_data *sd);
- void clif_guild_xy_single(int fd, struct map_session_data *sd);
- void clif_guild_xy_remove(struct map_session_data *sd);
- // Battleground
- void clif_bg_hp(struct map_session_data *sd);
- void clif_bg_xy(struct map_session_data *sd);
- void clif_bg_xy_remove(struct map_session_data *sd);
- void clif_bg_message(struct battleground_data *bg, int src_id, const char *name, const char *mes, int len);
- void clif_bg_updatescore(int16 m);
- void clif_bg_updatescore_single(struct map_session_data *sd);
- void clif_sendbgemblem_area(struct map_session_data *sd);
- void clif_sendbgemblem_single(int fd, struct map_session_data *sd);
- // Instancing
- void clif_instance_create(unsigned short instance_id, int num);
- void clif_instance_changewait(unsigned short instance_id, int num);
- void clif_instance_status(unsigned short instance_id, unsigned int limit1, unsigned int limit2);
- void clif_instance_changestatus(unsigned int instance_id, int type, unsigned int limit);
- // Custom Fonts
- void clif_font(struct map_session_data *sd);
- // atcommand
- void clif_displaymessage(const int fd, const char* mes);
- void clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len);
- void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target);
- void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target);
- void clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
- void clif_heal(int fd,int type,int val);
- void clif_resurrection(struct block_list *bl,int type);
- void clif_map_property(struct map_session_data* sd, enum map_property property);
- void clif_maptypeproperty2(struct block_list *bl,enum send_target t);
- void clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type);
- void clif_map_property_mapall(int map, enum map_property property);
- void clif_refine(int fd, int fail, int index, int val);
- void clif_upgrademessage(int fd, int result, unsigned short item_id);
- //petsystem
- void clif_catch_process(struct map_session_data *sd);
- void clif_pet_roulette(struct map_session_data *sd,int data);
- void clif_sendegg(struct map_session_data *sd);
- void clif_send_petstatus(struct map_session_data *sd);
- void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param);
- #define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom)
- #define clif_pet_equip_area(pd) clif_send_petdata(NULL, pd, 3, (pd)->vd.head_bottom)
- #define clif_pet_performance(pd, param) clif_send_petdata(NULL, pd, 4, param)
- void clif_pet_emotion(struct pet_data *pd,int param);
- void clif_pet_food(struct map_session_data *sd,int foodid,int fail);
- //friends list
- int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap);
- void clif_friendslist_send(struct map_session_data *sd);
- void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type);
- void clif_weather(int16 m); // [Valaris]
- void clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris]
- void clif_specialeffect_single(struct block_list* bl, int type, int fd);
- void clif_messagecolor(struct block_list* bl, unsigned long color, const char* msg); // Mob/Npc color talk [SnakeDrak]
- void clif_messagecolor2(struct map_session_data *sd, unsigned long color, const char* msg); // Use for dispcolor [Napster]
- void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target);
- void clif_GM_kickack(struct map_session_data *sd, int id);
- void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd);
- void clif_manner_message(struct map_session_data* sd, uint32 type);
- void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type);
- void clif_disp_overhead(struct block_list *bl, const char* mes);
- void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand);
- void clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
- void clif_gospel_info(struct map_session_data *sd, int type);
- void clif_feel_req(int fd, struct map_session_data *sd, uint16 skill_lv);
- void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
- void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type);
- void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
- void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress);
- void clif_feel_hate_reset(struct map_session_data *sd);
- // [blackhole89]
- void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag);
- int clif_homskillinfoblock(struct map_session_data *sd);
- void clif_homskillup(struct map_session_data *sd, uint16 skill_id); //[orn]
- int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn]
- void clif_send_homdata(struct map_session_data *sd, int state, int param); //[orn]
- void clif_equiptickack(struct map_session_data* sd, int flag);
- void clif_partytickack(struct map_session_data* sd, bool flag);
- void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd);
- void clif_equipcheckbox(struct map_session_data* sd);
- void clif_msg(struct map_session_data* sd, unsigned short id);
- void clif_msg_value(struct map_session_data* sd, unsigned short id, int value);
- void clif_msg_skill(struct map_session_data* sd, uint16 skill_id, int msg_id);
- //quest system [Kevin] [Inkfish]
- void clif_quest_send_list(struct map_session_data * sd);
- void clif_quest_send_mission(struct map_session_data * sd);
- void clif_quest_add(struct map_session_data * sd, struct quest * qd);
- void clif_quest_delete(struct map_session_data * sd, int quest_id);
- void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active);
- void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int mobid);
- void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short state, short color);
- void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest, bool lost);
- int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type);
- void do_init_clif(void);
- void do_final_clif(void);
- // MAIL SYSTEM
- void clif_Mail_window(int fd, int flag);
- void clif_Mail_read(struct map_session_data *sd, int mail_id);
- void clif_Mail_delete(int fd, int mail_id, short fail);
- void clif_Mail_return(int fd, int mail_id, short fail);
- void clif_Mail_send(int fd, bool fail);
- void clif_Mail_new(int fd, int mail_id, const char *sender, const char *title);
- void clif_Mail_refreshinbox(struct map_session_data *sd);
- void clif_Mail_getattachment(int fd, uint8 flag);
- // AUCTION SYSTEM
- void clif_Auction_openwindow(struct map_session_data *sd);
- void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf);
- void clif_Auction_message(int fd, unsigned char flag);
- void clif_Auction_close(int fd, unsigned char flag);
- void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd);
- void clif_bossmapinfo(int fd, struct mob_data *md, short flag);
- void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd);
- // ADOPTION
- void clif_Adopt_reply(struct map_session_data *sd, int type);
- void clif_Adopt_request(struct map_session_data *sd, struct map_session_data *src, int p_id);
- // MERCENARIES
- void clif_mercenary_info(struct map_session_data *sd);
- void clif_mercenary_skillblock(struct map_session_data *sd);
- void clif_mercenary_message(struct map_session_data* sd, int message);
- void clif_mercenary_updatestatus(struct map_session_data *sd, int type);
- // RENTAL SYSTEM
- void clif_rental_time(int fd, unsigned short nameid, int seconds);
- void clif_rental_expired(int fd, int index, unsigned short nameid);
- // BOOK READING
- void clif_readbook(int fd, int book_id, int page);
- // Show Picker
- void clif_party_show_picker(struct map_session_data * sd, struct item * item_data);
- // Progress Bar [Inkfish]
- void clif_progressbar(struct map_session_data * sd, unsigned long color, unsigned int second);
- void clif_progressbar_abort(struct map_session_data * sd);
- void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag);
- void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag);
- void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result);
- void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
- void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index);
- void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
- /* Bank System [Yommy/Hercules] */
- void clif_bank_deposit (struct map_session_data *sd, enum e_BANKING_DEPOSIT_ACK reason);
- void clif_bank_withdraw (struct map_session_data *sd,enum e_BANKING_WITHDRAW_ACK reason);
- void clif_parse_BankDeposit (int fd, struct map_session_data *sd);
- void clif_parse_BankWithdraw (int fd, struct map_session_data *sd);
- void clif_parse_BankCheck (int fd, struct map_session_data *sd);
- void clif_parse_BankOpen (int fd, struct map_session_data *sd);
- void clif_parse_BankClose (int fd, struct map_session_data *sd);
- void clif_showdigit(struct map_session_data* sd, unsigned char type, int value);
- /// Buying Store System
- void clif_buyingstore_open(struct map_session_data* sd);
- void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight);
- void clif_buyingstore_myitemlist(struct map_session_data* sd);
- void clif_buyingstore_entry(struct map_session_data* sd);
- void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
- void clif_buyingstore_disappear_entry(struct map_session_data* sd);
- void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
- void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd);
- void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result);
- void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount, uint32 char_id, int zeny);
- void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price);
- void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid);
- /// Search Store System
- void clif_search_store_info_ack(struct map_session_data* sd);
- void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason);
- void clif_open_search_store_info(struct map_session_data* sd);
- void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y);
- /// Cash Shop
- void clif_cashshop_result( struct map_session_data* sd, unsigned short item_id, uint16 result );
- void clif_cashshop_open( struct map_session_data* sd );
- void clif_display_pinfo(struct map_session_data *sd, int type);
- /// Roulette
- void clif_roulette_generate_ack(struct map_session_data *sd, unsigned char result, short stage, short prizeIdx, short bonusItemID);
- void clif_parse_RouletteOpen(int fd, struct map_session_data *sd);
- void clif_parse_RouletteInfo(int fd, struct map_session_data *sd);
- void clif_parse_RouletteClose(int fd, struct map_session_data *sd);
- void clif_parse_RouletteGenerate(int fd, struct map_session_data *sd);
- void clif_parse_RouletteRecvItem(int fd, struct map_session_data *sd);
- int clif_elementalconverter_list(struct map_session_data *sd);
- void clif_millenniumshield(struct block_list *bl, short shields);
- int clif_spellbook_list(struct map_session_data *sd);
- int clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y);
- int clif_poison_list(struct map_session_data *sd, uint16 skill_lv);
- int clif_autoshadowspell_list(struct map_session_data *sd);
- int clif_skill_itemlistwindow( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv );
- void clif_elemental_info(struct map_session_data *sd);
- void clif_elemental_updatestatus(struct map_session_data *sd, int type);
- void clif_spiritcharm(struct map_session_data *sd);
- void clif_snap( struct block_list *bl, short x, short y );
- void clif_monster_hp_bar( struct mob_data* md, int fd );
- /**
- * Color Table
- **/
- enum clif_colors {
- COLOR_DEFAULT,
- COLOR_RED,
- COLOR_WHITE,
- COLOR_YELLOW,
- COLOR_CYAN,
- COLOR_MAX
- };
- unsigned long color_table[COLOR_MAX];
- int clif_colormes(int fd, unsigned long color, const char* msg);
- void clif_channel_msg(struct Channel *channel, struct map_session_data *sd, char *msg, short color);
- #define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0;
- void clif_ranklist(struct map_session_data *sd, int16 rankingType);
- void clif_update_rankingpoint(struct map_session_data *sd, int rankingtype, int point);
- void clif_crimson_marker(struct map_session_data *sd, struct block_list *bl, bool remove);
- void clif_showscript(struct block_list* bl, const char* message);
- void clif_party_leaderchanged(struct map_session_data *sd, int prev_leader_aid, int new_leader_aid);
- void clif_account_name(int fd, uint32 account_id, const char* accname);
- void clif_notify_bindOnEquip(struct map_session_data *sd, int n);
- void clif_merge_item_open(struct map_session_data *sd);
- void clif_broadcast_obtain_special_item(const char *char_name, unsigned short nameid, unsigned short container, enum BROADCASTING_SPECIAL_ITEM_OBTAIN type, const char *srcname);
- void clif_dressing_room(struct map_session_data *sd, int flag);
- void clif_navigateTo(struct map_session_data *sd, const char* mapname, uint16 x, uint16 y, uint8 flag, bool hideWindow, uint16 mob_id );
- void clif_SelectCart(struct map_session_data *sd);
- #endif /* _CLIF_H_ */
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