clif.hpp 50 KB

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  1. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #ifndef CLIF_HPP
  4. #define CLIF_HPP
  5. #include <vector>
  6. #include <stdarg.h>
  7. #include "../common/cbasetypes.hpp"
  8. #include "../common/db.hpp" //dbmap
  9. #include "../common/mmo.hpp"
  10. #include "../common/timer.hpp" // t_tick
  11. #include "packets.hpp"
  12. #include "script.hpp"
  13. struct Channel;
  14. struct clan;
  15. struct item;
  16. struct s_storage;
  17. //#include "map.hpp"
  18. struct block_list;
  19. struct unit_data;
  20. struct map_session_data;
  21. struct homun_data;
  22. struct pet_data;
  23. struct mob_data;
  24. struct npc_data;
  25. struct chat_data;
  26. struct flooritem_data;
  27. struct skill_unit;
  28. struct s_vending;
  29. struct party;
  30. struct party_data;
  31. struct guild;
  32. struct s_battleground_data;
  33. struct quest;
  34. struct party_booking_ad_info;
  35. struct sale_item_data;
  36. struct mail_message;
  37. struct achievement;
  38. struct guild_log_entry;
  39. enum e_guild_storage_log : uint16;
  40. enum e_bg_queue_apply_ack : uint16;
  41. enum e_instance_notify : uint8;
  42. struct s_laphine_synthesis;
  43. struct s_laphine_upgrade;
  44. enum e_PacketDBVersion { // packet DB
  45. MIN_PACKET_DB = 0x064,
  46. MAX_PACKET_DB = 0xBFF,
  47. #if !defined(MAX_PACKET_POS)
  48. MAX_PACKET_POS = 20,
  49. #endif
  50. };
  51. enum e_packet_ack : uint8_t{
  52. ZC_ACK_OPEN_BANKING = 0,
  53. ZC_ACK_CLOSE_BANKING,
  54. ZC_ACK_BANKING_DEPOSIT,
  55. ZC_ACK_BANKING_WITHDRAW,
  56. ZC_BANKING_CHECK,
  57. ZC_PERSONAL_INFOMATION,
  58. ZC_PERSONAL_INFOMATION_CHN,
  59. ZC_CLEAR_DIALOG,
  60. ZC_C_MARKERINFO,
  61. ZC_NOTIFY_BIND_ON_EQUIP,
  62. ZC_WEAR_EQUIP_ACK,
  63. ZC_MERGE_ITEM_OPEN,
  64. ZC_ACK_MERGE_ITEM,
  65. ZC_BROADCASTING_SPECIAL_ITEM_OBTAIN,
  66. //add other here
  67. MAX_ACK_FUNC //auto upd len
  68. };
  69. struct s_packet_db {
  70. short len;
  71. void (*func)(int, struct map_session_data *);
  72. short pos[MAX_PACKET_POS];
  73. };
  74. #ifdef PACKET_OBFUSCATION
  75. /// Keys based on packet versions
  76. struct s_packet_keys {
  77. unsigned int keys[3]; ///< 3-Keys
  78. };
  79. #endif
  80. enum e_CASHSHOP_ACK : uint8_t{
  81. ERROR_TYPE_NONE = 0, ///< The deal has successfully completed.
  82. ERROR_TYPE_NPC = 1, ///< The Purchase has failed because the NPC does not exist.
  83. ERROR_TYPE_SYSTEM = 2, ///< The Purchase has failed because the Kafra Shop System is not working correctly.
  84. ERROR_TYPE_INVENTORY_WEIGHT = 3, ///< You are over your Weight Limit.
  85. ERROR_TYPE_EXCHANGE = 4, ///< You cannot purchase items while you are in a trade.
  86. ERROR_TYPE_ITEM_ID = 5, ///< The Purchase has failed because the Item Information was incorrect.
  87. ERROR_TYPE_MONEY = 6, ///< You do not have enough Kafra Credit Points.
  88. ERROR_TYPE_AMOUNT = 7, ///< You can purchase up to 10 items.
  89. ERROR_TYPE_PURCHASE_FAIL = 8, ///< Some items could not be purchased.
  90. };
  91. enum e_BANKING_DEPOSIT_ACK : uint8_t {
  92. BDA_SUCCESS = 0x0,
  93. BDA_ERROR = 0x1,
  94. BDA_NO_MONEY = 0x2,
  95. BDA_OVERFLOW = 0x3,
  96. };
  97. enum e_BANKING_WITHDRAW_ACK : uint8_t {
  98. BWA_SUCCESS = 0x0,
  99. BWA_NO_MONEY = 0x1,
  100. BWA_UNKNOWN_ERROR = 0x2,
  101. };
  102. enum RECV_ROULETTE_ITEM_REQ : uint8_t {
  103. RECV_ITEM_SUCCESS = 0x0,
  104. RECV_ITEM_FAILED = 0x1,
  105. RECV_ITEM_OVERCOUNT = 0x2,
  106. RECV_ITEM_OVERWEIGHT = 0x3,
  107. };
  108. enum RECV_ROULETTE_ITEM_ACK : uint8_t {
  109. RECV_ITEM_NORMAL = 0x0,
  110. RECV_ITEM_LOSING = 0x1,
  111. };
  112. enum GENERATE_ROULETTE_ACK : uint8_t {
  113. GENERATE_ROULETTE_SUCCESS = 0x0,
  114. GENERATE_ROULETTE_FAILED = 0x1,
  115. GENERATE_ROULETTE_NO_ENOUGH_POINT = 0x2,
  116. GENERATE_ROULETTE_LOSING = 0x3,
  117. };
  118. enum OPEN_ROULETTE_ACK : uint8_t {
  119. OPEN_ROULETTE_SUCCESS = 0x0,
  120. OPEN_ROULETTE_FAILED = 0x1,
  121. };
  122. enum CLOSE_ROULETTE_ACK : uint8_t {
  123. CLOSE_ROULETTE_SUCCESS = 0x0,
  124. CLOSE_ROULETTE_FAILED = 0x1,
  125. };
  126. enum MERGE_ITEM_ACK : uint8_t {
  127. MERGE_ITEM_SUCCESS = 0x0,
  128. MERGE_ITEM_FAILED_NOT_MERGE = 0x1,
  129. MERGE_ITEM_FAILED_MAX_COUNT = 0x2,
  130. };
  131. enum BROADCASTING_SPECIAL_ITEM_OBTAIN : uint8_t {
  132. ITEMOBTAIN_TYPE_BOXITEM = 0x0,
  133. ITEMOBTAIN_TYPE_MONSTER_ITEM = 0x1,
  134. ITEMOBTAIN_TYPE_NPC = 0x2,
  135. };
  136. enum e_adopt_reply : uint8_t {
  137. ADOPT_REPLY_MORE_CHILDREN = 0,
  138. ADOPT_REPLY_LEVEL_70,
  139. ADOPT_REPLY_MARRIED,
  140. };
  141. enum e_wip_block : uint8_t {
  142. WIP_DISABLE_NONE = 0x0,
  143. WIP_DISABLE_SKILLITEM = 0x1,
  144. WIP_DISABLE_NPC = 0x2,
  145. WIP_DISABLE_ALL = 0x3,
  146. };
  147. enum e_party_invite_reply {
  148. PARTY_REPLY_JOIN_OTHER_PARTY = 0, ///< result=0 : "The Character already joined another party." -> MsgStringTable[80]
  149. PARTY_REPLY_REJECTED, ///< result=1 : "Request for party rejected." -> MsgStringTable[81]
  150. PARTY_REPLY_ACCEPTED, ///< result=2 : "Request for party accepted." -> MsgStringTable[82]
  151. PARTY_REPLY_FULL, ///< result=3 : "Party Capacity exceeded." -> MsgStringTable[83]
  152. PARTY_REPLY_DUAL, ///< result=4 : "Character in the same account already joined." -> MsgStringTable[608]
  153. PARTY_REPLY_JOINMSG_REFUSE, ///< result=5 : !TODO "The character blocked the party invitation." -> MsgStringTable[1324] (since 20070904)
  154. PARTY_REPLY_UNKNOWN_ERROR, ///< result=6 : ??
  155. PARTY_REPLY_OFFLINE, ///< result=7 : "The Character is not currently online or does not exist." -> MsgStringTable[71] (since 20070904)
  156. PARTY_REPLY_INVALID_MAPPROPERTY, ///< result=8 : !TODO "Unable to organize a party in this map" -> MsgStringTable[1388] (since 20080527)
  157. PARTY_REPLY_INVALID_MAPPROPERTY_ME, ///< return=9 : !TODO "Cannot join a party in this map" -> MsgStringTable[1871] (since 20110205)
  158. };
  159. /// Enum for Convex Mirror (SC_BOSSMAPINFO)
  160. enum e_bossmap_info {
  161. BOSS_INFO_NOT = 0,
  162. BOSS_INFO_ALIVE,
  163. BOSS_INFO_ALIVE_WITHMSG,
  164. BOSS_INFO_DEAD,
  165. };
  166. enum class e_purchase_result : uint8{
  167. PURCHASE_SUCCEED = 0x0,
  168. PURCHASE_FAIL_MONEY,
  169. PURCHASE_FAIL_WEIGHT,
  170. PURCHASE_FAIL_COUNT,
  171. PURCHASE_FAIL_STOCK,
  172. PURCHASE_FAIL_ITEM_EXCHANGING,
  173. PURCHASE_FAIL_INVALID_MCSTORE,
  174. PURCHASE_FAIL_OPEN_MCSTORE_ITEMLIST,
  175. PURCHASE_FAIL_GIVE_MONEY,
  176. PURCHASE_FAIL_EACHITEM_COUNT,
  177. // Unknown names
  178. PURCHASE_FAIL_RODEX,
  179. PURCHASE_FAIL_EXCHANGE_FAILED,
  180. PURCHASE_FAIL_EXCHANGE_DONE,
  181. PURCHASE_FAIL_STOCK_EMPTY,
  182. PURCHASE_FAIL_GOODS,
  183. // End unknown names
  184. PURCHASE_FAIL_ADD = 0xff,
  185. };
  186. #define packet_len(cmd) packet_db[cmd].len
  187. extern struct s_packet_db packet_db[MAX_PACKET_DB+1];
  188. extern int packet_db_ack[MAX_ACK_FUNC + 1];
  189. // local define
  190. enum send_target : uint8_t {
  191. ALL_CLIENT = 0,
  192. ALL_SAMEMAP,
  193. AREA, // area
  194. AREA_WOS, // area, without self
  195. AREA_WOC, // area, without chatrooms
  196. AREA_WOSC, // area, without own chatroom
  197. AREA_CHAT_WOC, // hearable area, without chatrooms
  198. CHAT, // current chatroom
  199. CHAT_WOS, // current chatroom, without self
  200. PARTY,
  201. PARTY_WOS,
  202. PARTY_SAMEMAP,
  203. PARTY_SAMEMAP_WOS,
  204. PARTY_AREA,
  205. PARTY_AREA_WOS,
  206. GUILD,
  207. GUILD_WOS,
  208. GUILD_SAMEMAP,
  209. GUILD_SAMEMAP_WOS,
  210. GUILD_AREA,
  211. GUILD_AREA_WOS,
  212. GUILD_NOBG,
  213. DUEL,
  214. DUEL_WOS,
  215. SELF,
  216. BG, // BattleGround System
  217. BG_WOS,
  218. BG_SAMEMAP,
  219. BG_SAMEMAP_WOS,
  220. BG_AREA,
  221. BG_AREA_WOS,
  222. CLAN, // Clan System
  223. };
  224. enum broadcast_flags : uint8_t {
  225. BC_ALL = 0,
  226. BC_MAP = 1,
  227. BC_AREA = 2,
  228. BC_SELF = 3,
  229. BC_TARGET_MASK = 0x07,
  230. BC_PC = 0x00,
  231. BC_NPC = 0x08,
  232. BC_SOURCE_MASK = 0x08, // BC_PC|BC_NPC
  233. BC_YELLOW = 0x00,
  234. BC_BLUE = 0x10,
  235. BC_WOE = 0x20,
  236. BC_COLOR_MASK = 0x30, // BC_YELLOW|BC_BLUE|BC_WOE
  237. BC_DEFAULT = BC_ALL|BC_PC|BC_YELLOW
  238. };
  239. enum emotion_type {
  240. ET_SURPRISE = 0, // /!
  241. ET_QUESTION, // /?
  242. ET_DELIGHT,
  243. ET_THROB,
  244. ET_SWEAT,
  245. ET_AHA,
  246. ET_FRET,
  247. ET_ANGER,
  248. ET_MONEY, // /$
  249. ET_THINK, // /...
  250. ET_SCISSOR, // /gawi --- 10
  251. ET_ROCK, // /bawi
  252. ET_WRAP, // /bo
  253. ET_FLAG,
  254. ET_BIGTHROB,
  255. ET_THANKS,
  256. ET_KEK,
  257. ET_SORRY,
  258. ET_SMILE,
  259. ET_PROFUSELY_SWEAT,
  260. ET_SCRATCH, // --- 20
  261. ET_BEST,
  262. ET_STARE_ABOUT, // /??
  263. ET_HUK,
  264. ET_O,
  265. ET_X,
  266. ET_HELP,
  267. ET_GO,
  268. ET_CRY,
  269. ET_KIK,
  270. ET_CHUP, // --- 30
  271. ET_CHUPCHUP,
  272. ET_HNG,
  273. ET_OK,
  274. ET_CHAT_PROHIBIT, // red /... used for muted characters
  275. ET_INDONESIA_FLAG,
  276. ET_STARE, // /bzz, /stare
  277. ET_HUNGRY,
  278. ET_COOL, // /awsm, /cool
  279. ET_MERONG,
  280. ET_SHY, // --- 40
  281. ET_GOODBOY, // /pat, /goodboy
  282. ET_SPTIME, // /mp, /sptime
  283. ET_SEXY,
  284. ET_COMEON, // /com, /comeon
  285. ET_SLEEPY, // /yawn, /sleepy
  286. ET_CONGRATULATION, // /grat, /congrats
  287. ET_HPTIME, // /hp, /hptime
  288. ET_PH_FLAG,
  289. ET_MY_FLAG,
  290. ET_SI_FLAG, // --- 50
  291. ET_BR_FLAG,
  292. ET_SPARK, // /fsh
  293. ET_CONFUSE, // /spin
  294. ET_OHNO,
  295. ET_HUM, // /dum
  296. ET_BLABLA, // /crwd
  297. ET_OTL, // /otl, /desp
  298. ET_DICE1,
  299. ET_DICE2,
  300. ET_DICE3, // --- 60
  301. ET_DICE4,
  302. ET_DICE5,
  303. ET_DICE6,
  304. ET_INDIA_FLAG,
  305. ET_LUV, // /love
  306. ET_FLAG8,
  307. ET_FLAG9,
  308. ET_MOBILE,
  309. ET_MAIL,
  310. ET_ANTENNA0, // --- 70
  311. ET_ANTENNA1,
  312. ET_ANTENNA2,
  313. ET_ANTENNA3,
  314. ET_HUM2,
  315. ET_ABS,
  316. ET_OOPS,
  317. ET_SPIT,
  318. ET_ENE,
  319. ET_PANIC,
  320. ET_WHISP, // --- 80
  321. ET_YUT1,
  322. ET_YUT2,
  323. ET_YUT3,
  324. ET_YUT4,
  325. ET_YUT5,
  326. ET_YUT6,
  327. ET_YUT7,
  328. //
  329. ET_MAX
  330. };
  331. enum clr_type : uint8_t
  332. {
  333. CLR_OUTSIGHT = 0,
  334. CLR_DEAD,
  335. CLR_RESPAWN,
  336. CLR_TELEPORT,
  337. CLR_TRICKDEAD,
  338. };
  339. enum map_property : uint8_t
  340. {// clif_map_property
  341. MAPPROPERTY_NOTHING = 0,
  342. MAPPROPERTY_FREEPVPZONE = 1,
  343. MAPPROPERTY_EVENTPVPZONE = 2,
  344. MAPPROPERTY_AGITZONE = 3,
  345. MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red)
  346. MAPPROPERTY_PVPSERVERZONE = 5,
  347. MAPPROPERTY_DENYSKILLZONE = 6,
  348. };
  349. enum map_type : uint8_t
  350. {// clif_map_type
  351. MAPTYPE_VILLAGE = 0,
  352. MAPTYPE_VILLAGE_IN = 1,
  353. MAPTYPE_FIELD = 2,
  354. MAPTYPE_DUNGEON = 3,
  355. MAPTYPE_ARENA = 4,
  356. MAPTYPE_PENALTY_FREEPKZONE = 5,
  357. MAPTYPE_NOPENALTY_FREEPKZONE = 6,
  358. MAPTYPE_EVENT_GUILDWAR = 7,
  359. MAPTYPE_AGIT = 8,
  360. MAPTYPE_DUNGEON2 = 9,
  361. MAPTYPE_DUNGEON3 = 10,
  362. MAPTYPE_PKSERVER = 11,
  363. MAPTYPE_PVPSERVER = 12,
  364. MAPTYPE_DENYSKILL = 13,
  365. MAPTYPE_TURBOTRACK = 14,
  366. MAPTYPE_JAIL = 15,
  367. MAPTYPE_MONSTERTRACK = 16,
  368. MAPTYPE_PORINGBATTLE = 17,
  369. MAPTYPE_AGIT_SIEGEV15 = 18,
  370. MAPTYPE_BATTLEFIELD = 19,
  371. MAPTYPE_PVP_TOURNAMENT = 20,
  372. //Map types 21 - 24 not used.
  373. MAPTYPE_SIEGE_LOWLEVEL = 25,
  374. //Map types 26 - 28 remains opens for future types.
  375. MAPTYPE_UNUSED = 29,
  376. };
  377. enum useskill_fail_cause : uint8_t
  378. {// clif_skill_fail
  379. USESKILL_FAIL_LEVEL = 0,
  380. USESKILL_FAIL_SP_INSUFFICIENT = 1,
  381. USESKILL_FAIL_HP_INSUFFICIENT = 2,
  382. USESKILL_FAIL_STUFF_INSUFFICIENT = 3,
  383. USESKILL_FAIL_SKILLINTERVAL = 4,
  384. USESKILL_FAIL_MONEY = 5,
  385. USESKILL_FAIL_THIS_WEAPON = 6,
  386. USESKILL_FAIL_REDJAMSTONE = 7,
  387. USESKILL_FAIL_BLUEJAMSTONE = 8,
  388. USESKILL_FAIL_WEIGHTOVER = 9,
  389. USESKILL_FAIL = 10,
  390. USESKILL_FAIL_TOTARGET = 11,
  391. USESKILL_FAIL_ANCILLA_NUMOVER = 12,
  392. USESKILL_FAIL_HOLYWATER = 13,
  393. USESKILL_FAIL_ANCILLA = 14,
  394. USESKILL_FAIL_DUPLICATE_RANGEIN = 15,
  395. USESKILL_FAIL_NEED_OTHER_SKILL = 16,
  396. USESKILL_FAIL_NEED_HELPER = 17,
  397. USESKILL_FAIL_INVALID_DIR = 18,
  398. USESKILL_FAIL_SUMMON = 19,
  399. USESKILL_FAIL_SUMMON_NONE = 20,
  400. USESKILL_FAIL_IMITATION_SKILL_NONE = 21,
  401. USESKILL_FAIL_DUPLICATE = 22,
  402. USESKILL_FAIL_CONDITION = 23,
  403. USESKILL_FAIL_PAINTBRUSH = 24,
  404. USESKILL_FAIL_DRAGON = 25,
  405. USESKILL_FAIL_POS = 26,
  406. USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27,
  407. USESKILL_FAIL_NEER_WALL = 28,
  408. USESKILL_FAIL_NEED_EXP_1PERCENT = 29,
  409. USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30,
  410. USESKILL_FAIL_GC_WEAPONBLOCKING = 31,
  411. USESKILL_FAIL_GC_POISONINGWEAPON = 32,
  412. USESKILL_FAIL_MADOGEAR = 33,
  413. USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34,
  414. USESKILL_FAIL_TOTARGET_PLAYER = 35,
  415. USESKILL_FAIL_SIZE = 36,
  416. USESKILL_FAIL_CANONBALL = 37,
  417. //XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38,
  418. //XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39,
  419. USESKILL_FAIL_MADOGEAR_HOVERING = 40,
  420. //XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41,
  421. //XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42,
  422. USESKILL_FAIL_GUILLONTINE_POISON = 43,
  423. //XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44,
  424. //XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45,
  425. //XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46,
  426. //XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47,
  427. //XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48,
  428. //XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49,
  429. USESKILL_FAIL_MADOGEAR_RIDE = 50,
  430. USESKILL_FAIL_SPELLBOOK = 51,
  431. USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52,
  432. USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53,
  433. USESKILL_FAIL_SPELLBOOK_READING = 54,
  434. //XXX_USESKILL_FAIL_II_FACE_PAINTS = 55,
  435. //XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56,
  436. USESKILL_FAIL_CART = 57,
  437. //XXX_USESKILL_FAIL_II_THORNS_SEED = 58,
  438. //XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59,
  439. USESKILL_FAIL_NO_MORE_SPELL = 60,
  440. //XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61,
  441. //XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62,
  442. //XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63,
  443. //XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64,
  444. //XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65,
  445. //XXX_USESKILL_FAIL_II_TEAR_GAS = 66,
  446. //XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67,
  447. //XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68,
  448. //XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69,
  449. USESKILL_FAIL_MANUAL_NOTIFY = 70,
  450. // CAUTION: client uses unidentified display name for displaying the required item. Still broken on 2017-05-31 [Lemongrass]
  451. USESKILL_FAIL_NEED_ITEM = 71,
  452. USESKILL_FAIL_NEED_EQUIPMENT = 72,
  453. USESKILL_FAIL_COMBOSKILL = 73,
  454. USESKILL_FAIL_SPIRITS = 74,
  455. USESKILL_FAIL_EXPLOSIONSPIRITS = 75,
  456. USESKILL_FAIL_HP_TOOMANY = 76,
  457. USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77,
  458. USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78,
  459. USESKILL_FAIL_EL_SUMMON = 79,
  460. USESKILL_FAIL_RELATIONGRADE = 80,
  461. USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81,
  462. USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82,
  463. USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83,
  464. USESKILL_FAIL_NEED_MORE_BULLET = 84,
  465. USESKILL_FAIL_COINS = 85,
  466. // 86-99 unknown
  467. USESKILL_FAIL_AP_INSUFFICIENT = 100,
  468. USESKILL_FAIL_MAX
  469. };
  470. enum clif_messages : uint16_t {
  471. /* Constant values */
  472. // clif_cart_additem_ack flags
  473. ADDITEM_TO_CART_FAIL_WEIGHT = 0x0,
  474. ADDITEM_TO_CART_FAIL_COUNT = 0x1,
  475. // clif_equipitemack flags
  476. ITEM_EQUIP_ACK_OK = 0,
  477. ITEM_EQUIP_ACK_FAIL = 1,
  478. ITEM_EQUIP_ACK_FAILLEVEL = 2,
  479. /* -end- */
  480. //! NOTE: These values below need client version validation
  481. ITEM_CANT_OBTAIN_WEIGHT = 0x34, /* You cannot carry more items because you are overweight. */
  482. ITEM_NOUSE_SITTING = 0x297,
  483. ITEM_PARTY_MEMBER_NOT_SUMMONED = 0x4c5, ///< "The party member was not summoned because you are not the party leader."
  484. ITEM_PARTY_NO_MEMBER_IN_MAP = 0x4c6, ///< "There is no party member to summon in the current map."
  485. MERC_MSG_BASE = 0x4f2,
  486. SKILL_CANT_USE_AREA = 0x536,
  487. ITEM_CANT_USE_AREA = 0x537,
  488. VIEW_EQUIP_FAIL = 0x54d,
  489. ITEM_NEED_MADOGEAR = 0x59b,
  490. ITEM_NEED_CART = 0x5ef,
  491. RUNE_CANT_CREATE = 0x61b,
  492. ITEM_CANT_COMBINE = 0x623,
  493. INVENTORY_SPACE_FULL = 0x625,
  494. ITEM_PRODUCE_SUCCESS = 0x627,
  495. ITEM_PRODUCE_FAIL = 0x628,
  496. ITEM_UNIDENTIFIED = 0x62d,
  497. ITEM_NEED_BOW = 0x69b,
  498. ITEM_REUSE_LIMIT = 0x746,
  499. WORK_IN_PROGRESS = 0x783,
  500. NEED_REINS_OF_MOUNT = 0x78c,
  501. PARTY_MASTER_CHANGE_SAME_MAP = 0x82e, ///< "It is only possible to change the party leader while on the same map."
  502. MERGE_ITEM_NOT_AVAILABLE = 0x887,
  503. ITEM_BULLET_EQUIP_FAIL = 0x9bd,
  504. SKILL_NEED_GATLING = 0x9fa,
  505. SKILL_NEED_SHOTGUN = 0x9fb,
  506. SKILL_NEED_RIFLE = 0x9fc,
  507. SKILL_NEED_REVOLVER = 0x9fd,
  508. SKILL_NEED_HOLY_BULLET = 0x9fe,
  509. SKILL_NEED_GRENADE = 0xa01,
  510. GUILD_MASTER_WOE = 0xb93, /// <"Currently in WoE hours, unable to delegate Guild leader"
  511. GUILD_MASTER_DELAY = 0xb94, /// <"You have to wait for one day before delegating a new Guild leader"
  512. MSG_ATTENDANCE_DISABLED = 0xd92,
  513. // Unofficial names
  514. C_ITEM_EQUIP_SWITCH = 0xbc7,
  515. C_ITEM_NOEQUIP = 0x174, /// <"You can't put this item on."
  516. };
  517. enum e_personalinfo : uint8_t {
  518. PINFO_BASIC = 0,
  519. PINFO_PREMIUM,
  520. PINFO_SERVER,
  521. PINFO_CAFE,
  522. PINFO_MAX,
  523. };
  524. enum e_damage_type : uint8_t {
  525. DMG_NORMAL = 0, /// damage [ damage: total damage, div: amount of hits, damage2: assassin dual-wield damage ]
  526. DMG_PICKUP_ITEM, /// pick up item
  527. DMG_SIT_DOWN, /// sit down
  528. DMG_STAND_UP, /// stand up
  529. DMG_ENDURE, /// damage (endure)
  530. DMG_SPLASH, /// (splash?)
  531. DMG_SINGLE, /// (skill?)
  532. DMG_REPEAT, /// (repeat damage?)
  533. DMG_MULTI_HIT, /// multi-hit damage
  534. DMG_MULTI_HIT_ENDURE, /// multi-hit damage (endure)
  535. DMG_CRITICAL, /// critical hit
  536. DMG_LUCY_DODGE, /// lucky dodge
  537. DMG_TOUCH, /// (touch skill?)
  538. DMG_MULTI_HIT_CRITICAL /// multi-hit with critical
  539. };
  540. enum class e_pet_evolution_result : uint32 {
  541. FAIL_UNKNOWN = 0x0,
  542. FAIL_NOTEXIST_CALLPET = 0x1,
  543. FAIL_NOT_PETEGG = 0x2,
  544. FAIL_RECIPE = 0x3,
  545. FAIL_MATERIAL = 0x4,
  546. FAIL_RG_FAMILIAR = 0x5,
  547. SUCCESS = 0x6
  548. };
  549. enum e_config_type : uint32 {
  550. CONFIG_OPEN_EQUIPMENT_WINDOW = 0,
  551. // Unknown
  552. CONFIG_PET_AUTOFEED = 2,
  553. CONFIG_HOMUNCULUS_AUTOFEED
  554. };
  555. enum e_memorial_dungeon_command : uint16 {
  556. COMMAND_MEMORIALDUNGEON_DESTROY_FORCE = 0x3,
  557. };
  558. int clif_setip(const char* ip);
  559. void clif_setbindip(const char* ip);
  560. void clif_setport(uint16 port);
  561. uint32 clif_getip(void);
  562. uint32 clif_refresh_ip(void);
  563. uint16 clif_getport(void);
  564. void clif_authok(struct map_session_data *sd);
  565. void clif_authrefuse(int fd, uint8 error_code);
  566. void clif_authfail_fd(int fd, int type);
  567. void clif_charselectok(int id, uint8 ok);
  568. void clif_dropflooritem(struct flooritem_data* fitem, bool canShowEffect);
  569. void clif_clearflooritem(struct flooritem_data *fitem, int fd);
  570. void clif_clearunit_single(int id, clr_type type, int fd);
  571. void clif_clearunit_area(struct block_list* bl, clr_type type);
  572. void clif_clearunit_delayed(struct block_list* bl, clr_type type, t_tick tick);
  573. int clif_spawn(struct block_list *bl, bool walking = false); //area
  574. void clif_walkok(struct map_session_data *sd); // self
  575. void clif_move(struct unit_data *ud); //area
  576. void clif_changemap(struct map_session_data *sd, short m, int x, int y); //self
  577. void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); //self
  578. void clif_blown(struct block_list *bl); // area
  579. void clif_slide(struct block_list *bl, int x, int y); // area
  580. void clif_fixpos(struct block_list *bl); // area
  581. void clif_npcbuysell(struct map_session_data* sd, int id); //self
  582. void clif_buylist(struct map_session_data *sd, struct npc_data *nd); //self
  583. void clif_selllist(struct map_session_data *sd); //self
  584. void clif_npc_market_open(struct map_session_data *sd, struct npc_data *nd);
  585. void clif_parse_NPCMarketClosed(int fd, struct map_session_data *sd);
  586. void clif_parse_NPCMarketPurchase(int fd, struct map_session_data *sd);
  587. void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes); //self
  588. void clif_scriptnext(struct map_session_data *sd,int npcid); //self
  589. void clif_scriptclose(struct map_session_data *sd, int npcid); //self
  590. void clif_scriptclear(struct map_session_data *sd, int npcid); //self
  591. void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes); //self
  592. void clif_scriptinput(struct map_session_data *sd, int npcid); //self
  593. void clif_scriptinputstr(struct map_session_data *sd, int npcid); // self
  594. void clif_cutin(struct map_session_data* sd, const char* image, int type); //self
  595. void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); //self
  596. void clif_additem(struct map_session_data *sd, int n, int amount, unsigned char fail); // self
  597. void clif_dropitem(struct map_session_data *sd,int n,int amount); //self
  598. void clif_delitem(struct map_session_data *sd,int n,int amount, short reason); //self
  599. void clif_update_hp(map_session_data &sd);
  600. void clif_updatestatus(struct map_session_data *sd,int type); //self
  601. void clif_changestatus(struct map_session_data* sd,int type,int val); //area
  602. int clif_damage(struct block_list* src, struct block_list* dst, t_tick tick, int sdelay, int ddelay, int64 sdamage, int div, enum e_damage_type type, int64 sdamage2, bool spdamage); // area
  603. void clif_takeitem(struct block_list* src, struct block_list* dst);
  604. void clif_sitting(struct block_list* bl);
  605. void clif_standing(struct block_list* bl);
  606. void clif_sprite_change(struct block_list *bl, int id, int type, int val, int val2, enum send_target target);
  607. void clif_changelook(struct block_list *bl,int type,int val); // area
  608. void clif_changetraplook(struct block_list *bl,int val); // area
  609. void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target); //area specified in 'target'
  610. void clif_arrowequip(struct map_session_data *sd,int val); //self
  611. void clif_arrow_fail(struct map_session_data *sd,int type); //self
  612. void clif_arrow_create_list(struct map_session_data *sd); //self
  613. void clif_statusupack(struct map_session_data *sd,int type,int ok,int val); // self
  614. void clif_equipitemack(struct map_session_data *sd,int n,int pos,uint8 flag); // self
  615. void clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok); // self
  616. void clif_misceffect(struct block_list* bl,int type); // area
  617. void clif_changeoption_target(struct block_list* bl, struct block_list* target);
  618. #define clif_changeoption(bl) clif_changeoption_target(bl, NULL) // area
  619. void clif_changeoption2(struct block_list* bl); // area
  620. void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok); // self
  621. void clif_GlobalMessage(struct block_list* bl, const char* message,enum send_target target);
  622. void clif_createchat(struct map_session_data* sd, int flag); // self
  623. void clif_dispchat(struct chat_data* cd, int fd); // area or fd
  624. void clif_joinchatfail(struct map_session_data *sd,int flag); // self
  625. void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd); // self
  626. void clif_addchat(struct chat_data* cd,struct map_session_data *sd); // chat
  627. void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd); // chat
  628. void clif_clearchat(struct chat_data *cd,int fd); // area or fd
  629. void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag); // chat
  630. void clif_changechatstatus(struct chat_data* cd); // chat
  631. void clif_refresh_storagewindow(struct map_session_data *sd);
  632. void clif_refresh(struct map_session_data *sd); // self
  633. void clif_emotion(struct block_list *bl,int type);
  634. void clif_talkiebox(struct block_list* bl, const char* talkie);
  635. void clif_wedding_effect(struct block_list *bl);
  636. void clif_divorced(struct map_session_data* sd, const char* name);
  637. void clif_callpartner(struct map_session_data *sd);
  638. void clif_playBGM(struct map_session_data* sd, const char* name);
  639. void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type);
  640. void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage);
  641. void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, t_tick tick);
  642. void clif_parse_LoadEndAck(int fd,struct map_session_data *sd);
  643. void clif_hotkeys_send(struct map_session_data *sd, int tab);
  644. // trade
  645. void clif_traderequest(struct map_session_data* sd, const char* name);
  646. void clif_tradestart(struct map_session_data* sd, uint8 type);
  647. void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount);
  648. void clif_tradeitemok(struct map_session_data* sd, int index, int fail);
  649. void clif_tradedeal_lock(struct map_session_data* sd, int fail);
  650. void clif_tradecancelled(struct map_session_data* sd);
  651. void clif_tradecompleted(struct map_session_data* sd, int fail);
  652. void clif_tradeundo(struct map_session_data* sd);
  653. // storage
  654. void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length, const char *storename);
  655. void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount);
  656. void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount);
  657. void clif_storageitemremoved(struct map_session_data* sd, int index, int amount);
  658. void clif_storageclose(struct map_session_data* sd);
  659. int clif_insight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
  660. int clif_outsight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
  661. void clif_class_change_target(struct block_list *bl,int class_, int type, enum send_target target, struct map_session_data *sd);
  662. #define clif_class_change(bl, class_, type) clif_class_change_target(bl, class_, type, AREA, NULL)
  663. #define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1)
  664. void clif_skillinfoblock(struct map_session_data *sd);
  665. void clif_skillup(struct map_session_data *sd, uint16 skill_id, int lv, int range, int upgradable);
  666. void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf);
  667. void clif_addskill(struct map_session_data *sd, int skill_id);
  668. void clif_deleteskill(struct map_session_data *sd, int skill_id);
  669. void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, uint16 skill_lv, int property, int casttime);
  670. void clif_skillcastcancel(struct block_list* bl);
  671. void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype, t_itemid itemId = 0);
  672. void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, t_tick tick);
  673. int clif_skill_damage(struct block_list *src,struct block_list *dst,t_tick tick,int sdelay,int ddelay,int64 sdamage,int div,uint16 skill_id,uint16 skill_lv,enum e_damage_type type);
  674. //int clif_skill_damage2(struct block_list *src,struct block_list *dst,t_tick tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,enum e_damage_type type);
  675. bool clif_skill_nodamage(struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,t_tick tick);
  676. void clif_skill_poseffect(struct block_list *src,uint16 skill_id,int val,int x,int y,t_tick tick);
  677. void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst);
  678. void clif_skill_warppoint(struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
  679. void clif_skill_memomessage(struct map_session_data* sd, int type);
  680. void clif_skill_teleportmessage(struct map_session_data *sd, int type);
  681. void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id, int trigger);
  682. void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type);
  683. void clif_produceeffect(struct map_session_data* sd,int flag, t_itemid nameid);
  684. void clif_getareachar_skillunit(struct block_list *bl, struct skill_unit *unit, enum send_target target, bool visible);
  685. void clif_skill_delunit(struct skill_unit *unit);
  686. void clif_skillunit_update(struct block_list* bl);
  687. void clif_skill_unit_test(struct block_list *bl, short x, short y, int unit_id, short range, short skill_lv);
  688. void clif_autospell(struct map_session_data *sd,uint16 skill_lv);
  689. void clif_devotion(struct block_list *src, struct map_session_data *tsd);
  690. void clif_spiritball( struct block_list *bl, struct block_list* target = nullptr, enum send_target send_target = AREA );
  691. void clif_soulball( struct map_session_data *sd, struct block_list* target = nullptr, enum send_target send_target = AREA );
  692. void clif_servantball( struct map_session_data& sd, struct block_list* target = nullptr, enum send_target send_target = AREA );
  693. void clif_abyssball( struct map_session_data& sd, struct block_list* target = nullptr, enum send_target send_target = AREA );
  694. void clif_combo_delay(struct block_list *bl,t_tick wait);
  695. void clif_bladestop(struct block_list *src, int dst_id, int active);
  696. void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target);
  697. #define clif_status_load(bl, type, flag) clif_status_change((bl), (type), (flag), 0, 0, 0, 0)
  698. void clif_status_change(struct block_list *bl, int type, int flag, t_tick tick, int val1, int val2, int val3);
  699. void clif_efst_status_change(struct block_list *bl, int tid, enum send_target target, int type, t_tick tick, int val1, int val2, int val3);
  700. void clif_efst_status_change_sub(struct block_list *tbl, struct block_list *bl, enum send_target target);
  701. void clif_wis_message(struct map_session_data* sd, const char* nick, const char* mes, int mes_len, int gmlvl);
  702. void clif_wis_end(int fd, int result);
  703. void clif_solved_charname(int fd, int charid, const char* name);
  704. void clif_name( struct block_list* src, struct block_list *bl, send_target target );
  705. #define clif_name_self(bl) clif_name( (bl), (bl), SELF )
  706. #define clif_name_area(bl) clif_name( (bl), (bl), AREA )
  707. void clif_use_card(struct map_session_data *sd,int idx);
  708. void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag);
  709. void clif_inventorylist(struct map_session_data *sd);
  710. void clif_equiplist(struct map_session_data *sd);
  711. void clif_cart_additem(struct map_session_data *sd,int n,int amount);
  712. void clif_cart_additem_ack(struct map_session_data *sd, uint8 flag);
  713. void clif_cart_delitem(struct map_session_data *sd,int n,int amount);
  714. void clif_cartlist(struct map_session_data *sd);
  715. void clif_clearcart(int fd);
  716. void clif_item_identify_list(struct map_session_data *sd);
  717. void clif_item_identified(struct map_session_data *sd,int idx,int flag);
  718. void clif_item_repair_list(struct map_session_data *sd, struct map_session_data *dstsd, int lv);
  719. void clif_item_repaireffect(struct map_session_data *sd, int idx, int flag);
  720. void clif_item_damaged(struct map_session_data* sd, unsigned short position);
  721. void clif_item_refine_list(struct map_session_data *sd);
  722. void clif_hat_effects( struct map_session_data* sd, struct block_list* bl, enum send_target target );
  723. void clif_hat_effect_single( struct map_session_data* sd, uint16 effectId, bool enable );
  724. void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv);
  725. void clif_mvp_effect(struct map_session_data *sd);
  726. void clif_mvp_item(struct map_session_data *sd, t_itemid nameid);
  727. void clif_mvp_exp(struct map_session_data *sd, t_exp exp);
  728. void clif_mvp_noitem(struct map_session_data* sd);
  729. void clif_changed_dir(struct block_list *bl, enum send_target target);
  730. // vending
  731. void clif_openvendingreq(struct map_session_data* sd, int num);
  732. void clif_showvendingboard(struct block_list* bl, const char* message, int fd);
  733. void clif_closevendingboard(struct block_list* bl, int fd);
  734. void clif_vendinglist( struct map_session_data* sd, struct map_session_data* vsd );
  735. void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail);
  736. void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending);
  737. void clif_vendingreport(struct map_session_data* sd, int index, int amount, uint32 char_id, int zeny);
  738. void clif_movetoattack(struct map_session_data *sd,struct block_list *bl);
  739. // party
  740. void clif_party_created(struct map_session_data *sd,int result);
  741. void clif_party_member_info(struct party_data *p, struct map_session_data *sd);
  742. void clif_party_info(struct party_data* p, struct map_session_data *sd);
  743. void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd);
  744. void clif_party_invite_reply(struct map_session_data* sd, const char* nick, enum e_party_invite_reply reply);
  745. void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag);
  746. void clif_party_withdraw(struct map_session_data *sd, uint32 account_id, const char* name, enum e_party_member_withdraw result, enum send_target target);
  747. void clif_party_message(struct party_data* p, uint32 account_id, const char* mes, int len);
  748. void clif_party_xy(struct map_session_data *sd);
  749. void clif_party_xy_single(int fd, struct map_session_data *sd);
  750. void clif_party_hp(struct map_session_data *sd);
  751. void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp);
  752. void clif_party_job_and_level(struct map_session_data *sd);
  753. void clif_party_dead( struct map_session_data *sd );
  754. // guild
  755. void clif_guild_created(struct map_session_data *sd,int flag);
  756. void clif_guild_belonginfo(struct map_session_data *sd);
  757. void clif_guild_masterormember(struct map_session_data *sd);
  758. void clif_guild_basicinfo(struct map_session_data *sd);
  759. void clif_guild_allianceinfo(struct map_session_data *sd);
  760. void clif_guild_memberlist(struct map_session_data *sd);
  761. void clif_guild_skillinfo(struct map_session_data* sd);
  762. void clif_guild_send_onlineinfo(struct map_session_data *sd); //[LuzZza]
  763. void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag);
  764. void clif_guild_invite(struct map_session_data *sd,struct guild *g);
  765. void clif_guild_inviteack(struct map_session_data *sd,int flag);
  766. void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes);
  767. void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, uint32 account_id);
  768. void clif_guild_positionchanged(struct guild *g,int idx);
  769. void clif_guild_memberpositionchanged(struct guild *g,int idx);
  770. void clif_guild_emblem(struct map_session_data *sd,struct guild *g);
  771. void clif_guild_emblem_area(struct block_list* bl);
  772. void clif_guild_notice(struct map_session_data* sd);
  773. void clif_guild_message(struct guild *g,uint32 account_id,const char *mes,int len);
  774. void clif_guild_reqalliance(struct map_session_data *sd,uint32 account_id,const char *name);
  775. void clif_guild_allianceack(struct map_session_data *sd,int flag);
  776. void clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag);
  777. void clif_guild_oppositionack(struct map_session_data *sd,int flag);
  778. void clif_guild_broken(struct map_session_data *sd,int flag);
  779. void clif_guild_xy(struct map_session_data *sd);
  780. void clif_guild_xy_single(int fd, struct map_session_data *sd);
  781. void clif_guild_xy_remove(struct map_session_data *sd);
  782. // Battleground
  783. void clif_bg_hp(struct map_session_data *sd);
  784. void clif_bg_xy(struct map_session_data *sd);
  785. void clif_bg_xy_remove(struct map_session_data *sd);
  786. void clif_bg_message(struct s_battleground_data *bg, int src_id, const char *name, const char *mes, int len);
  787. void clif_bg_updatescore(int16 m);
  788. void clif_bg_updatescore_single(struct map_session_data *sd);
  789. void clif_sendbgemblem_area(struct map_session_data *sd);
  790. void clif_sendbgemblem_single(int fd, struct map_session_data *sd);
  791. // Battleground Queue
  792. void clif_bg_queue_apply_result(e_bg_queue_apply_ack result, const char *name, struct map_session_data *sd);
  793. void clif_bg_queue_apply_notify(const char *name, struct map_session_data *sd);
  794. void clif_bg_queue_entry_init(struct map_session_data *sd);
  795. void clif_bg_queue_lobby_notify(const char *name, struct map_session_data *sd);
  796. void clif_bg_queue_ack_lobby(bool result, const char *name, const char *lobbyname, struct map_session_data *sd);
  797. // Instancing
  798. void clif_instance_create(int instance_id, int num);
  799. void clif_instance_changewait(int instance_id, int num);
  800. void clif_instance_status(int instance_id, unsigned int limit1, unsigned int limit2);
  801. void clif_instance_changestatus(int instance_id, e_instance_notify type, unsigned int limit);
  802. void clif_parse_MemorialDungeonCommand(int fd, map_session_data *sd);
  803. // Custom Fonts
  804. void clif_font(struct map_session_data *sd);
  805. // atcommand
  806. void clif_displaymessage(const int fd, const char* mes);
  807. void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target);
  808. void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target);
  809. void clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
  810. void clif_heal(int fd,int type,int val);
  811. void clif_resurrection(struct block_list *bl,int type);
  812. void clif_map_property(struct block_list *bl, enum map_property property, enum send_target t);
  813. void clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type);
  814. void clif_map_property_mapall(int map, enum map_property property);
  815. void clif_refine(int fd, int fail, int index, int val);
  816. void clif_upgrademessage( struct map_session_data* sd, int result, t_itemid item_id );
  817. //petsystem
  818. void clif_catch_process(struct map_session_data *sd);
  819. void clif_pet_roulette(struct map_session_data *sd,int data);
  820. void clif_sendegg(struct map_session_data *sd);
  821. void clif_send_petstatus(struct map_session_data *sd);
  822. void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param);
  823. #define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom)
  824. #define clif_pet_equip_area(pd) clif_send_petdata(NULL, pd, 3, (pd)->vd.head_bottom)
  825. #define clif_pet_performance(pd, param) clif_send_petdata(NULL, pd, 4, param)
  826. void clif_pet_emotion(struct pet_data *pd,int param);
  827. void clif_pet_food(struct map_session_data *sd,int foodid,int fail);
  828. void clif_pet_autofeed_status(struct map_session_data* sd, bool force);
  829. //friends list
  830. int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap);
  831. void clif_friendslist_send(struct map_session_data *sd);
  832. void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type);
  833. void clif_weather(int16 m); // [Valaris]
  834. void clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris]
  835. void clif_specialeffect_single(struct block_list* bl, int type, int fd);
  836. void clif_specialeffect_remove(struct block_list* bl_src, int effect, enum send_target e_target, struct block_list* bl_target);
  837. void clif_messagecolor_target(struct block_list *bl, unsigned long color, const char *msg, bool rgb2bgr, enum send_target type, struct map_session_data *sd);
  838. #define clif_messagecolor(bl, color, msg, rgb2bgr, type) clif_messagecolor_target(bl, color, msg, rgb2bgr, type, NULL) // Mob/Npc color talk [SnakeDrak]
  839. void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target);
  840. void clif_GM_kickack(struct map_session_data *sd, int id);
  841. void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd);
  842. void clif_manner_message(struct map_session_data* sd, uint32 type);
  843. void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type);
  844. void clif_disp_overhead_(struct block_list *bl, const char* mes, enum send_target flag);
  845. #define clif_disp_overhead(bl, mes) clif_disp_overhead_(bl, mes, AREA)
  846. void clif_get_weapon_view(struct map_session_data* sd, t_itemid *rhand, t_itemid *lhand);
  847. void clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
  848. void clif_gospel_info(struct map_session_data *sd, int type);
  849. void clif_feel_req(int fd, struct map_session_data *sd, uint16 skill_lv);
  850. void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
  851. void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type);
  852. void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
  853. void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress);
  854. void clif_feel_hate_reset(struct map_session_data *sd);
  855. // [blackhole89]
  856. void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag);
  857. int clif_homskillinfoblock(struct map_session_data *sd);
  858. void clif_homskillup(struct map_session_data *sd, uint16 skill_id); //[orn]
  859. void clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn]
  860. void clif_send_homdata(struct map_session_data *sd, int state, int param); //[orn]
  861. void clif_configuration( struct map_session_data* sd, enum e_config_type type, bool enabled );
  862. void clif_partytickack(struct map_session_data* sd, bool flag);
  863. void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd);
  864. void clif_equipcheckbox(struct map_session_data* sd);
  865. void clif_msg(struct map_session_data* sd, unsigned short id);
  866. void clif_msg_value(struct map_session_data* sd, unsigned short id, int value);
  867. void clif_msg_skill(struct map_session_data* sd, uint16 skill_id, int msg_id);
  868. //quest system [Kevin] [Inkfish]
  869. void clif_quest_send_list(struct map_session_data * sd);
  870. void clif_quest_send_mission(struct map_session_data * sd);
  871. void clif_quest_add(struct map_session_data * sd, struct quest * qd);
  872. void clif_quest_delete(struct map_session_data * sd, int quest_id);
  873. void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active);
  874. void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd);
  875. void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, e_questinfo_types effect, e_questinfo_markcolor color);
  876. void clif_displayexp(struct map_session_data *sd, t_exp exp, char type, bool quest, bool lost);
  877. int clif_send(const void* buf, int len, struct block_list* bl, enum send_target type);
  878. void do_init_clif(void);
  879. void do_final_clif(void);
  880. // MAIL SYSTEM
  881. enum mail_send_result : uint8_t {
  882. WRITE_MAIL_SUCCESS = 0x0,
  883. WRITE_MAIL_FAILED = 0x1,
  884. WRITE_MAIL_FAILED_CNT = 0x2,
  885. WRITE_MAIL_FAILED_ITEM = 0x3,
  886. WRITE_MAIL_FAILED_CHECK_CHARACTER_NAME = 0x4,
  887. WRITE_MAIL_FAILED_WHISPEREXREGISTER = 0x5,
  888. };
  889. void clif_Mail_window(int fd, int flag);
  890. void clif_Mail_read(struct map_session_data *sd, int mail_id);
  891. void clif_mail_delete(struct map_session_data* sd, struct mail_message *msg, bool success);
  892. void clif_Mail_return(int fd, int mail_id, short fail);
  893. void clif_Mail_send(struct map_session_data* sd, enum mail_send_result result);
  894. void clif_Mail_new(struct map_session_data* sd, int mail_id, const char *sender, const char *title);
  895. void clif_Mail_refreshinbox(struct map_session_data *sd,enum mail_inbox_type type,int64 mailID);
  896. void clif_mail_getattachment(struct map_session_data* sd, struct mail_message *msg, uint8 result, enum mail_attachment_type type);
  897. void clif_Mail_Receiver_Ack(struct map_session_data* sd, uint32 char_id, short class_, uint32 level, const char* name);
  898. void clif_mail_removeitem(struct map_session_data* sd, bool success, int index, int amount);
  899. // AUCTION SYSTEM
  900. void clif_Auction_openwindow(struct map_session_data *sd);
  901. void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf);
  902. void clif_Auction_message(int fd, unsigned char flag);
  903. void clif_Auction_close(int fd, unsigned char flag);
  904. void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd);
  905. void clif_bossmapinfo(struct map_session_data *sd, struct mob_data *md, enum e_bossmap_info flag);
  906. void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd);
  907. // ADOPTION
  908. void clif_Adopt_reply(struct map_session_data *sd, int type);
  909. void clif_Adopt_request(struct map_session_data *sd, struct map_session_data *src, int p_id);
  910. // MERCENARIES
  911. void clif_mercenary_info(struct map_session_data *sd);
  912. void clif_mercenary_skillblock(struct map_session_data *sd);
  913. void clif_mercenary_message(struct map_session_data* sd, int message);
  914. void clif_mercenary_updatestatus(struct map_session_data *sd, int type);
  915. // RENTAL SYSTEM
  916. void clif_rental_time( struct map_session_data* sd, t_itemid nameid, int seconds );
  917. void clif_rental_expired( struct map_session_data* sd, int index, t_itemid nameid );
  918. // BOOK READING
  919. void clif_readbook(int fd, int book_id, int page);
  920. // Show Picker
  921. void clif_party_show_picker(struct map_session_data * sd, struct item * item_data);
  922. // Progress Bar [Inkfish]
  923. void clif_progressbar(struct map_session_data * sd, unsigned long color, unsigned int second);
  924. void clif_progressbar_abort(struct map_session_data * sd);
  925. void clif_progressbar_npc(struct npc_data *nd, struct map_session_data* sd);
  926. #define clif_progressbar_npc_area(nd) clif_progressbar_npc((nd),NULL)
  927. void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag);
  928. void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag);
  929. void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result);
  930. void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
  931. void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index);
  932. void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
  933. /* Bank System [Yommy/Hercules] */
  934. void clif_bank_deposit (struct map_session_data *sd, enum e_BANKING_DEPOSIT_ACK reason);
  935. void clif_bank_withdraw (struct map_session_data *sd,enum e_BANKING_WITHDRAW_ACK reason);
  936. void clif_parse_BankDeposit (int fd, struct map_session_data *sd);
  937. void clif_parse_BankWithdraw (int fd, struct map_session_data *sd);
  938. void clif_parse_BankCheck (int fd, struct map_session_data *sd);
  939. void clif_parse_BankOpen (int fd, struct map_session_data *sd);
  940. void clif_parse_BankClose (int fd, struct map_session_data *sd);
  941. void clif_showdigit(struct map_session_data* sd, unsigned char type, int value);
  942. /// Buying Store System
  943. void clif_buyingstore_open(struct map_session_data* sd);
  944. void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight);
  945. void clif_buyingstore_myitemlist(struct map_session_data* sd);
  946. void clif_buyingstore_entry(struct map_session_data* sd);
  947. void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
  948. void clif_buyingstore_disappear_entry(struct map_session_data* sd);
  949. void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
  950. void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd);
  951. void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result);
  952. void clif_buyingstore_update_item(struct map_session_data* sd, t_itemid nameid, unsigned short amount, uint32 char_id, int zeny);
  953. void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price);
  954. void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, t_itemid nameid);
  955. /// Search Store System
  956. void clif_search_store_info_ack(struct map_session_data* sd);
  957. void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason);
  958. void clif_open_search_store_info(struct map_session_data* sd);
  959. void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y);
  960. /// Cash Shop
  961. void clif_cashshop_result( struct map_session_data* sd, t_itemid item_id, uint16 result );
  962. void clif_cashshop_open( struct map_session_data* sd, int tab );
  963. void clif_display_pinfo(struct map_session_data *sd, int type);
  964. /// Roulette
  965. void clif_roulette_open(struct map_session_data* sd);
  966. void clif_parse_roulette_open(int fd, struct map_session_data *sd);
  967. void clif_parse_roulette_info(int fd, struct map_session_data *sd);
  968. void clif_parse_roulette_close(int fd, struct map_session_data *sd);
  969. void clif_parse_roulette_generate(int fd, struct map_session_data *sd);
  970. void clif_parse_roulette_item(int fd, struct map_session_data *sd);
  971. void clif_elementalconverter_list(struct map_session_data *sd);
  972. void clif_millenniumshield(struct block_list *bl, short shields);
  973. void clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y);
  974. void clif_poison_list(struct map_session_data *sd, uint16 skill_lv);
  975. int clif_autoshadowspell_list(struct map_session_data *sd);
  976. int clif_skill_itemlistwindow( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv );
  977. void clif_elemental_info(struct map_session_data *sd);
  978. void clif_elemental_updatestatus(struct map_session_data *sd, int type);
  979. void clif_spiritcharm(struct map_session_data *sd);
  980. void clif_snap( struct block_list *bl, short x, short y );
  981. void clif_monster_hp_bar( struct mob_data* md, int fd );
  982. // Clan System
  983. void clif_clan_basicinfo( struct map_session_data *sd );
  984. void clif_clan_message(struct clan *clan,const char *mes,int len);
  985. void clif_clan_onlinecount( struct clan* clan );
  986. void clif_clan_leave( struct map_session_data* sd );
  987. // Bargain Tool
  988. void clif_sale_start(struct sale_item_data* sale_item, struct block_list* bl, enum send_target target);
  989. void clif_sale_end(struct sale_item_data* sale_item, struct block_list* bl, enum send_target target);
  990. void clif_sale_amount(struct sale_item_data* sale_item, struct block_list* bl, enum send_target target);
  991. void clif_sale_open(struct map_session_data* sd);
  992. // Refine UI
  993. void clif_refineui_open( struct map_session_data* sd );
  994. /**
  995. * Color Table
  996. **/
  997. enum clif_colors {
  998. COLOR_DEFAULT,
  999. COLOR_RED,
  1000. COLOR_WHITE,
  1001. COLOR_YELLOW,
  1002. COLOR_CYAN,
  1003. COLOR_LIGHT_GREEN,
  1004. COLOR_MAX
  1005. };
  1006. extern unsigned long color_table[COLOR_MAX];
  1007. void clif_channel_msg(struct Channel *channel, const char *msg, unsigned long color);
  1008. #define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0;
  1009. void clif_ranklist(struct map_session_data *sd, int16 rankingType);
  1010. void clif_update_rankingpoint(map_session_data &sd, int rankingtype, int point);
  1011. void clif_crimson_marker(struct map_session_data *sd, struct block_list *bl, bool remove);
  1012. void clif_showscript(struct block_list* bl, const char* message, enum send_target flag);
  1013. void clif_party_leaderchanged(struct map_session_data *sd, int prev_leader_aid, int new_leader_aid);
  1014. void clif_account_name(int fd, uint32 account_id, const char* accname);
  1015. void clif_notify_bindOnEquip(struct map_session_data *sd, int n);
  1016. void clif_merge_item_open(struct map_session_data *sd);
  1017. void clif_broadcast_obtain_special_item(const char *char_name, t_itemid nameid, t_itemid container, enum BROADCASTING_SPECIAL_ITEM_OBTAIN type);
  1018. void clif_dressing_room(struct map_session_data *sd, int flag);
  1019. void clif_navigateTo(struct map_session_data *sd, const char* mapname, uint16 x, uint16 y, uint8 flag, bool hideWindow, uint16 mob_id );
  1020. void clif_SelectCart(struct map_session_data *sd);
  1021. /// Achievement System
  1022. void clif_achievement_list_all(struct map_session_data *sd);
  1023. void clif_achievement_update(struct map_session_data *sd, struct achievement *ach, int count);
  1024. void clif_achievement_reward_ack(int fd, unsigned char result, int ach_id);
  1025. /// Attendance System
  1026. enum in_ui_type : int8 {
  1027. IN_UI_ATTENDANCE = 5
  1028. };
  1029. enum out_ui_type : int8 {
  1030. OUT_UI_BANK = 0,
  1031. OUT_UI_STYLIST,
  1032. OUT_UI_QUEST = 6,
  1033. OUT_UI_ATTENDANCE,
  1034. OUT_UI_ENCHANTGRADE,
  1035. };
  1036. void clif_ui_open( struct map_session_data& sd, enum out_ui_type ui_type, int32 data );
  1037. void clif_attendence_response( struct map_session_data *sd, int32 data );
  1038. void clif_weight_limit( struct map_session_data* sd );
  1039. void clif_guild_storage_log( struct map_session_data* sd, std::vector<struct guild_log_entry>& log, enum e_guild_storage_log result );
  1040. void clif_camerainfo( struct map_session_data* sd, bool show, float range = 0.0f, float rotation = 0.0f, float latitude = 0.0f );
  1041. /// Equip Switch System
  1042. void clif_equipswitch_list( struct map_session_data* sd );
  1043. void clif_equipswitch_add( struct map_session_data* sd,uint16 index, uint32 pos, uint8 flag );
  1044. void clif_equipswitch_remove( struct map_session_data* sd, uint16 index, uint32 pos, bool failed );
  1045. void clif_equipswitch_reply( struct map_session_data* sd, bool failed );
  1046. /// Pet evolution
  1047. void clif_pet_evolution_result( struct map_session_data* sd, e_pet_evolution_result result );
  1048. void clif_parse_skill_toid( struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, int target_id );
  1049. void clif_inventory_expansion_info( struct map_session_data* sd );
  1050. // Barter System
  1051. void clif_barter_open( struct map_session_data& sd, struct npc_data& nd );
  1052. void clif_barter_extended_open( struct map_session_data& sd, struct npc_data& nd );
  1053. void clif_summon_init(struct mob_data& md);
  1054. void clif_summon_hp_bar(struct mob_data& md);
  1055. // Laphine System
  1056. void clif_laphine_synthesis_open( struct map_session_data *sd, std::shared_ptr<s_laphine_synthesis> synthesis );
  1057. void clif_laphine_upgrade_open( struct map_session_data* sd, std::shared_ptr<s_laphine_upgrade> upgrade );
  1058. // Reputation System
  1059. void clif_reputation_type( struct map_session_data& sd, int64 type, int64 points );
  1060. void clif_reputation_list( struct map_session_data& sd );
  1061. // Item Reform UI
  1062. void clif_item_reform_open( struct map_session_data& sd, t_itemid item );
  1063. #endif /* CLIF_HPP */