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- // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #ifndef CLIF_HPP
- #define CLIF_HPP
- #include <vector>
- #include <stdarg.h>
- #include "../common/cbasetypes.hpp"
- #include "../common/db.hpp" //dbmap
- #include "../common/mmo.hpp"
- #include "../common/timer.hpp" // t_tick
- #include "packets.hpp"
- #include "script.hpp"
- struct Channel;
- struct clan;
- struct item;
- struct s_storage;
- //#include "map.hpp"
- struct block_list;
- struct unit_data;
- struct map_session_data;
- struct homun_data;
- struct pet_data;
- struct mob_data;
- struct npc_data;
- struct chat_data;
- struct flooritem_data;
- struct skill_unit;
- struct s_vending;
- struct party;
- struct party_data;
- struct guild;
- struct s_battleground_data;
- struct quest;
- struct party_booking_ad_info;
- struct sale_item_data;
- struct mail_message;
- struct achievement;
- struct guild_log_entry;
- enum e_guild_storage_log : uint16;
- enum e_bg_queue_apply_ack : uint16;
- enum e_instance_notify : uint8;
- struct s_laphine_synthesis;
- struct s_laphine_upgrade;
- enum e_PacketDBVersion { // packet DB
- MIN_PACKET_DB = 0x064,
- MAX_PACKET_DB = 0xBFF,
- #if !defined(MAX_PACKET_POS)
- MAX_PACKET_POS = 20,
- #endif
- };
- enum e_packet_ack : uint8_t{
- ZC_ACK_OPEN_BANKING = 0,
- ZC_ACK_CLOSE_BANKING,
- ZC_ACK_BANKING_DEPOSIT,
- ZC_ACK_BANKING_WITHDRAW,
- ZC_BANKING_CHECK,
- ZC_PERSONAL_INFOMATION,
- ZC_PERSONAL_INFOMATION_CHN,
- ZC_CLEAR_DIALOG,
- ZC_C_MARKERINFO,
- ZC_NOTIFY_BIND_ON_EQUIP,
- ZC_WEAR_EQUIP_ACK,
- ZC_MERGE_ITEM_OPEN,
- ZC_ACK_MERGE_ITEM,
- ZC_BROADCASTING_SPECIAL_ITEM_OBTAIN,
- //add other here
- MAX_ACK_FUNC //auto upd len
- };
- struct s_packet_db {
- short len;
- void (*func)(int, struct map_session_data *);
- short pos[MAX_PACKET_POS];
- };
- #ifdef PACKET_OBFUSCATION
- /// Keys based on packet versions
- struct s_packet_keys {
- unsigned int keys[3]; ///< 3-Keys
- };
- #endif
- enum e_CASHSHOP_ACK : uint8_t{
- ERROR_TYPE_NONE = 0, ///< The deal has successfully completed.
- ERROR_TYPE_NPC = 1, ///< The Purchase has failed because the NPC does not exist.
- ERROR_TYPE_SYSTEM = 2, ///< The Purchase has failed because the Kafra Shop System is not working correctly.
- ERROR_TYPE_INVENTORY_WEIGHT = 3, ///< You are over your Weight Limit.
- ERROR_TYPE_EXCHANGE = 4, ///< You cannot purchase items while you are in a trade.
- ERROR_TYPE_ITEM_ID = 5, ///< The Purchase has failed because the Item Information was incorrect.
- ERROR_TYPE_MONEY = 6, ///< You do not have enough Kafra Credit Points.
- ERROR_TYPE_AMOUNT = 7, ///< You can purchase up to 10 items.
- ERROR_TYPE_PURCHASE_FAIL = 8, ///< Some items could not be purchased.
- };
- enum e_BANKING_DEPOSIT_ACK : uint8_t {
- BDA_SUCCESS = 0x0,
- BDA_ERROR = 0x1,
- BDA_NO_MONEY = 0x2,
- BDA_OVERFLOW = 0x3,
- };
- enum e_BANKING_WITHDRAW_ACK : uint8_t {
- BWA_SUCCESS = 0x0,
- BWA_NO_MONEY = 0x1,
- BWA_UNKNOWN_ERROR = 0x2,
- };
- enum RECV_ROULETTE_ITEM_REQ : uint8_t {
- RECV_ITEM_SUCCESS = 0x0,
- RECV_ITEM_FAILED = 0x1,
- RECV_ITEM_OVERCOUNT = 0x2,
- RECV_ITEM_OVERWEIGHT = 0x3,
- };
- enum RECV_ROULETTE_ITEM_ACK : uint8_t {
- RECV_ITEM_NORMAL = 0x0,
- RECV_ITEM_LOSING = 0x1,
- };
- enum GENERATE_ROULETTE_ACK : uint8_t {
- GENERATE_ROULETTE_SUCCESS = 0x0,
- GENERATE_ROULETTE_FAILED = 0x1,
- GENERATE_ROULETTE_NO_ENOUGH_POINT = 0x2,
- GENERATE_ROULETTE_LOSING = 0x3,
- };
- enum OPEN_ROULETTE_ACK : uint8_t {
- OPEN_ROULETTE_SUCCESS = 0x0,
- OPEN_ROULETTE_FAILED = 0x1,
- };
- enum CLOSE_ROULETTE_ACK : uint8_t {
- CLOSE_ROULETTE_SUCCESS = 0x0,
- CLOSE_ROULETTE_FAILED = 0x1,
- };
- enum MERGE_ITEM_ACK : uint8_t {
- MERGE_ITEM_SUCCESS = 0x0,
- MERGE_ITEM_FAILED_NOT_MERGE = 0x1,
- MERGE_ITEM_FAILED_MAX_COUNT = 0x2,
- };
- enum BROADCASTING_SPECIAL_ITEM_OBTAIN : uint8_t {
- ITEMOBTAIN_TYPE_BOXITEM = 0x0,
- ITEMOBTAIN_TYPE_MONSTER_ITEM = 0x1,
- ITEMOBTAIN_TYPE_NPC = 0x2,
- };
- enum e_adopt_reply : uint8_t {
- ADOPT_REPLY_MORE_CHILDREN = 0,
- ADOPT_REPLY_LEVEL_70,
- ADOPT_REPLY_MARRIED,
- };
- enum e_wip_block : uint8_t {
- WIP_DISABLE_NONE = 0x0,
- WIP_DISABLE_SKILLITEM = 0x1,
- WIP_DISABLE_NPC = 0x2,
- WIP_DISABLE_ALL = 0x3,
- };
- enum e_party_invite_reply {
- PARTY_REPLY_JOIN_OTHER_PARTY = 0, ///< result=0 : "The Character already joined another party." -> MsgStringTable[80]
- PARTY_REPLY_REJECTED, ///< result=1 : "Request for party rejected." -> MsgStringTable[81]
- PARTY_REPLY_ACCEPTED, ///< result=2 : "Request for party accepted." -> MsgStringTable[82]
- PARTY_REPLY_FULL, ///< result=3 : "Party Capacity exceeded." -> MsgStringTable[83]
- PARTY_REPLY_DUAL, ///< result=4 : "Character in the same account already joined." -> MsgStringTable[608]
- PARTY_REPLY_JOINMSG_REFUSE, ///< result=5 : !TODO "The character blocked the party invitation." -> MsgStringTable[1324] (since 20070904)
- PARTY_REPLY_UNKNOWN_ERROR, ///< result=6 : ??
- PARTY_REPLY_OFFLINE, ///< result=7 : "The Character is not currently online or does not exist." -> MsgStringTable[71] (since 20070904)
- PARTY_REPLY_INVALID_MAPPROPERTY, ///< result=8 : !TODO "Unable to organize a party in this map" -> MsgStringTable[1388] (since 20080527)
- PARTY_REPLY_INVALID_MAPPROPERTY_ME, ///< return=9 : !TODO "Cannot join a party in this map" -> MsgStringTable[1871] (since 20110205)
- };
- /// Enum for Convex Mirror (SC_BOSSMAPINFO)
- enum e_bossmap_info {
- BOSS_INFO_NOT = 0,
- BOSS_INFO_ALIVE,
- BOSS_INFO_ALIVE_WITHMSG,
- BOSS_INFO_DEAD,
- };
- enum class e_purchase_result : uint8{
- PURCHASE_SUCCEED = 0x0,
- PURCHASE_FAIL_MONEY,
- PURCHASE_FAIL_WEIGHT,
- PURCHASE_FAIL_COUNT,
- PURCHASE_FAIL_STOCK,
- PURCHASE_FAIL_ITEM_EXCHANGING,
- PURCHASE_FAIL_INVALID_MCSTORE,
- PURCHASE_FAIL_OPEN_MCSTORE_ITEMLIST,
- PURCHASE_FAIL_GIVE_MONEY,
- PURCHASE_FAIL_EACHITEM_COUNT,
- // Unknown names
- PURCHASE_FAIL_RODEX,
- PURCHASE_FAIL_EXCHANGE_FAILED,
- PURCHASE_FAIL_EXCHANGE_DONE,
- PURCHASE_FAIL_STOCK_EMPTY,
- PURCHASE_FAIL_GOODS,
- // End unknown names
- PURCHASE_FAIL_ADD = 0xff,
- };
- #define packet_len(cmd) packet_db[cmd].len
- extern struct s_packet_db packet_db[MAX_PACKET_DB+1];
- extern int packet_db_ack[MAX_ACK_FUNC + 1];
- // local define
- enum send_target : uint8_t {
- ALL_CLIENT = 0,
- ALL_SAMEMAP,
- AREA, // area
- AREA_WOS, // area, without self
- AREA_WOC, // area, without chatrooms
- AREA_WOSC, // area, without own chatroom
- AREA_CHAT_WOC, // hearable area, without chatrooms
- CHAT, // current chatroom
- CHAT_WOS, // current chatroom, without self
- PARTY,
- PARTY_WOS,
- PARTY_SAMEMAP,
- PARTY_SAMEMAP_WOS,
- PARTY_AREA,
- PARTY_AREA_WOS,
- GUILD,
- GUILD_WOS,
- GUILD_SAMEMAP,
- GUILD_SAMEMAP_WOS,
- GUILD_AREA,
- GUILD_AREA_WOS,
- GUILD_NOBG,
- DUEL,
- DUEL_WOS,
- SELF,
- BG, // BattleGround System
- BG_WOS,
- BG_SAMEMAP,
- BG_SAMEMAP_WOS,
- BG_AREA,
- BG_AREA_WOS,
- CLAN, // Clan System
- };
- enum broadcast_flags : uint8_t {
- BC_ALL = 0,
- BC_MAP = 1,
- BC_AREA = 2,
- BC_SELF = 3,
- BC_TARGET_MASK = 0x07,
- BC_PC = 0x00,
- BC_NPC = 0x08,
- BC_SOURCE_MASK = 0x08, // BC_PC|BC_NPC
- BC_YELLOW = 0x00,
- BC_BLUE = 0x10,
- BC_WOE = 0x20,
- BC_COLOR_MASK = 0x30, // BC_YELLOW|BC_BLUE|BC_WOE
- BC_DEFAULT = BC_ALL|BC_PC|BC_YELLOW
- };
- enum emotion_type {
- ET_SURPRISE = 0, // /!
- ET_QUESTION, // /?
- ET_DELIGHT,
- ET_THROB,
- ET_SWEAT,
- ET_AHA,
- ET_FRET,
- ET_ANGER,
- ET_MONEY, // /$
- ET_THINK, // /...
- ET_SCISSOR, // /gawi --- 10
- ET_ROCK, // /bawi
- ET_WRAP, // /bo
- ET_FLAG,
- ET_BIGTHROB,
- ET_THANKS,
- ET_KEK,
- ET_SORRY,
- ET_SMILE,
- ET_PROFUSELY_SWEAT,
- ET_SCRATCH, // --- 20
- ET_BEST,
- ET_STARE_ABOUT, // /??
- ET_HUK,
- ET_O,
- ET_X,
- ET_HELP,
- ET_GO,
- ET_CRY,
- ET_KIK,
- ET_CHUP, // --- 30
- ET_CHUPCHUP,
- ET_HNG,
- ET_OK,
- ET_CHAT_PROHIBIT, // red /... used for muted characters
- ET_INDONESIA_FLAG,
- ET_STARE, // /bzz, /stare
- ET_HUNGRY,
- ET_COOL, // /awsm, /cool
- ET_MERONG,
- ET_SHY, // --- 40
- ET_GOODBOY, // /pat, /goodboy
- ET_SPTIME, // /mp, /sptime
- ET_SEXY,
- ET_COMEON, // /com, /comeon
- ET_SLEEPY, // /yawn, /sleepy
- ET_CONGRATULATION, // /grat, /congrats
- ET_HPTIME, // /hp, /hptime
- ET_PH_FLAG,
- ET_MY_FLAG,
- ET_SI_FLAG, // --- 50
- ET_BR_FLAG,
- ET_SPARK, // /fsh
- ET_CONFUSE, // /spin
- ET_OHNO,
- ET_HUM, // /dum
- ET_BLABLA, // /crwd
- ET_OTL, // /otl, /desp
- ET_DICE1,
- ET_DICE2,
- ET_DICE3, // --- 60
- ET_DICE4,
- ET_DICE5,
- ET_DICE6,
- ET_INDIA_FLAG,
- ET_LUV, // /love
- ET_FLAG8,
- ET_FLAG9,
- ET_MOBILE,
- ET_MAIL,
- ET_ANTENNA0, // --- 70
- ET_ANTENNA1,
- ET_ANTENNA2,
- ET_ANTENNA3,
- ET_HUM2,
- ET_ABS,
- ET_OOPS,
- ET_SPIT,
- ET_ENE,
- ET_PANIC,
- ET_WHISP, // --- 80
- ET_YUT1,
- ET_YUT2,
- ET_YUT3,
- ET_YUT4,
- ET_YUT5,
- ET_YUT6,
- ET_YUT7,
- //
- ET_MAX
- };
- enum clr_type : uint8_t
- {
- CLR_OUTSIGHT = 0,
- CLR_DEAD,
- CLR_RESPAWN,
- CLR_TELEPORT,
- CLR_TRICKDEAD,
- };
- enum map_property : uint8_t
- {// clif_map_property
- MAPPROPERTY_NOTHING = 0,
- MAPPROPERTY_FREEPVPZONE = 1,
- MAPPROPERTY_EVENTPVPZONE = 2,
- MAPPROPERTY_AGITZONE = 3,
- MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red)
- MAPPROPERTY_PVPSERVERZONE = 5,
- MAPPROPERTY_DENYSKILLZONE = 6,
- };
- enum map_type : uint8_t
- {// clif_map_type
- MAPTYPE_VILLAGE = 0,
- MAPTYPE_VILLAGE_IN = 1,
- MAPTYPE_FIELD = 2,
- MAPTYPE_DUNGEON = 3,
- MAPTYPE_ARENA = 4,
- MAPTYPE_PENALTY_FREEPKZONE = 5,
- MAPTYPE_NOPENALTY_FREEPKZONE = 6,
- MAPTYPE_EVENT_GUILDWAR = 7,
- MAPTYPE_AGIT = 8,
- MAPTYPE_DUNGEON2 = 9,
- MAPTYPE_DUNGEON3 = 10,
- MAPTYPE_PKSERVER = 11,
- MAPTYPE_PVPSERVER = 12,
- MAPTYPE_DENYSKILL = 13,
- MAPTYPE_TURBOTRACK = 14,
- MAPTYPE_JAIL = 15,
- MAPTYPE_MONSTERTRACK = 16,
- MAPTYPE_PORINGBATTLE = 17,
- MAPTYPE_AGIT_SIEGEV15 = 18,
- MAPTYPE_BATTLEFIELD = 19,
- MAPTYPE_PVP_TOURNAMENT = 20,
- //Map types 21 - 24 not used.
- MAPTYPE_SIEGE_LOWLEVEL = 25,
- //Map types 26 - 28 remains opens for future types.
- MAPTYPE_UNUSED = 29,
- };
- enum useskill_fail_cause : uint8_t
- {// clif_skill_fail
- USESKILL_FAIL_LEVEL = 0,
- USESKILL_FAIL_SP_INSUFFICIENT = 1,
- USESKILL_FAIL_HP_INSUFFICIENT = 2,
- USESKILL_FAIL_STUFF_INSUFFICIENT = 3,
- USESKILL_FAIL_SKILLINTERVAL = 4,
- USESKILL_FAIL_MONEY = 5,
- USESKILL_FAIL_THIS_WEAPON = 6,
- USESKILL_FAIL_REDJAMSTONE = 7,
- USESKILL_FAIL_BLUEJAMSTONE = 8,
- USESKILL_FAIL_WEIGHTOVER = 9,
- USESKILL_FAIL = 10,
- USESKILL_FAIL_TOTARGET = 11,
- USESKILL_FAIL_ANCILLA_NUMOVER = 12,
- USESKILL_FAIL_HOLYWATER = 13,
- USESKILL_FAIL_ANCILLA = 14,
- USESKILL_FAIL_DUPLICATE_RANGEIN = 15,
- USESKILL_FAIL_NEED_OTHER_SKILL = 16,
- USESKILL_FAIL_NEED_HELPER = 17,
- USESKILL_FAIL_INVALID_DIR = 18,
- USESKILL_FAIL_SUMMON = 19,
- USESKILL_FAIL_SUMMON_NONE = 20,
- USESKILL_FAIL_IMITATION_SKILL_NONE = 21,
- USESKILL_FAIL_DUPLICATE = 22,
- USESKILL_FAIL_CONDITION = 23,
- USESKILL_FAIL_PAINTBRUSH = 24,
- USESKILL_FAIL_DRAGON = 25,
- USESKILL_FAIL_POS = 26,
- USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27,
- USESKILL_FAIL_NEER_WALL = 28,
- USESKILL_FAIL_NEED_EXP_1PERCENT = 29,
- USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30,
- USESKILL_FAIL_GC_WEAPONBLOCKING = 31,
- USESKILL_FAIL_GC_POISONINGWEAPON = 32,
- USESKILL_FAIL_MADOGEAR = 33,
- USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34,
- USESKILL_FAIL_TOTARGET_PLAYER = 35,
- USESKILL_FAIL_SIZE = 36,
- USESKILL_FAIL_CANONBALL = 37,
- //XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38,
- //XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39,
- USESKILL_FAIL_MADOGEAR_HOVERING = 40,
- //XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41,
- //XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42,
- USESKILL_FAIL_GUILLONTINE_POISON = 43,
- //XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44,
- //XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45,
- //XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46,
- //XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47,
- //XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48,
- //XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49,
- USESKILL_FAIL_MADOGEAR_RIDE = 50,
- USESKILL_FAIL_SPELLBOOK = 51,
- USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52,
- USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53,
- USESKILL_FAIL_SPELLBOOK_READING = 54,
- //XXX_USESKILL_FAIL_II_FACE_PAINTS = 55,
- //XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56,
- USESKILL_FAIL_CART = 57,
- //XXX_USESKILL_FAIL_II_THORNS_SEED = 58,
- //XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59,
- USESKILL_FAIL_NO_MORE_SPELL = 60,
- //XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61,
- //XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62,
- //XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63,
- //XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64,
- //XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65,
- //XXX_USESKILL_FAIL_II_TEAR_GAS = 66,
- //XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67,
- //XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68,
- //XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69,
- USESKILL_FAIL_MANUAL_NOTIFY = 70,
- // CAUTION: client uses unidentified display name for displaying the required item. Still broken on 2017-05-31 [Lemongrass]
- USESKILL_FAIL_NEED_ITEM = 71,
- USESKILL_FAIL_NEED_EQUIPMENT = 72,
- USESKILL_FAIL_COMBOSKILL = 73,
- USESKILL_FAIL_SPIRITS = 74,
- USESKILL_FAIL_EXPLOSIONSPIRITS = 75,
- USESKILL_FAIL_HP_TOOMANY = 76,
- USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77,
- USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78,
- USESKILL_FAIL_EL_SUMMON = 79,
- USESKILL_FAIL_RELATIONGRADE = 80,
- USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81,
- USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82,
- USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83,
- USESKILL_FAIL_NEED_MORE_BULLET = 84,
- USESKILL_FAIL_COINS = 85,
- // 86-99 unknown
- USESKILL_FAIL_AP_INSUFFICIENT = 100,
- USESKILL_FAIL_MAX
- };
- enum clif_messages : uint16_t {
- /* Constant values */
- // clif_cart_additem_ack flags
- ADDITEM_TO_CART_FAIL_WEIGHT = 0x0,
- ADDITEM_TO_CART_FAIL_COUNT = 0x1,
- // clif_equipitemack flags
- ITEM_EQUIP_ACK_OK = 0,
- ITEM_EQUIP_ACK_FAIL = 1,
- ITEM_EQUIP_ACK_FAILLEVEL = 2,
- /* -end- */
- //! NOTE: These values below need client version validation
- ITEM_CANT_OBTAIN_WEIGHT = 0x34, /* You cannot carry more items because you are overweight. */
- ITEM_NOUSE_SITTING = 0x297,
- ITEM_PARTY_MEMBER_NOT_SUMMONED = 0x4c5, ///< "The party member was not summoned because you are not the party leader."
- ITEM_PARTY_NO_MEMBER_IN_MAP = 0x4c6, ///< "There is no party member to summon in the current map."
- MERC_MSG_BASE = 0x4f2,
- SKILL_CANT_USE_AREA = 0x536,
- ITEM_CANT_USE_AREA = 0x537,
- VIEW_EQUIP_FAIL = 0x54d,
- ITEM_NEED_MADOGEAR = 0x59b,
- ITEM_NEED_CART = 0x5ef,
- RUNE_CANT_CREATE = 0x61b,
- ITEM_CANT_COMBINE = 0x623,
- INVENTORY_SPACE_FULL = 0x625,
- ITEM_PRODUCE_SUCCESS = 0x627,
- ITEM_PRODUCE_FAIL = 0x628,
- ITEM_UNIDENTIFIED = 0x62d,
- ITEM_NEED_BOW = 0x69b,
- ITEM_REUSE_LIMIT = 0x746,
- WORK_IN_PROGRESS = 0x783,
- NEED_REINS_OF_MOUNT = 0x78c,
- PARTY_MASTER_CHANGE_SAME_MAP = 0x82e, ///< "It is only possible to change the party leader while on the same map."
- MERGE_ITEM_NOT_AVAILABLE = 0x887,
- ITEM_BULLET_EQUIP_FAIL = 0x9bd,
- SKILL_NEED_GATLING = 0x9fa,
- SKILL_NEED_SHOTGUN = 0x9fb,
- SKILL_NEED_RIFLE = 0x9fc,
- SKILL_NEED_REVOLVER = 0x9fd,
- SKILL_NEED_HOLY_BULLET = 0x9fe,
- SKILL_NEED_GRENADE = 0xa01,
- GUILD_MASTER_WOE = 0xb93, /// <"Currently in WoE hours, unable to delegate Guild leader"
- GUILD_MASTER_DELAY = 0xb94, /// <"You have to wait for one day before delegating a new Guild leader"
- MSG_ATTENDANCE_DISABLED = 0xd92,
- // Unofficial names
- C_ITEM_EQUIP_SWITCH = 0xbc7,
- C_ITEM_NOEQUIP = 0x174, /// <"You can't put this item on."
- };
- enum e_personalinfo : uint8_t {
- PINFO_BASIC = 0,
- PINFO_PREMIUM,
- PINFO_SERVER,
- PINFO_CAFE,
- PINFO_MAX,
- };
- enum e_damage_type : uint8_t {
- DMG_NORMAL = 0, /// damage [ damage: total damage, div: amount of hits, damage2: assassin dual-wield damage ]
- DMG_PICKUP_ITEM, /// pick up item
- DMG_SIT_DOWN, /// sit down
- DMG_STAND_UP, /// stand up
- DMG_ENDURE, /// damage (endure)
- DMG_SPLASH, /// (splash?)
- DMG_SINGLE, /// (skill?)
- DMG_REPEAT, /// (repeat damage?)
- DMG_MULTI_HIT, /// multi-hit damage
- DMG_MULTI_HIT_ENDURE, /// multi-hit damage (endure)
- DMG_CRITICAL, /// critical hit
- DMG_LUCY_DODGE, /// lucky dodge
- DMG_TOUCH, /// (touch skill?)
- DMG_MULTI_HIT_CRITICAL /// multi-hit with critical
- };
- enum class e_pet_evolution_result : uint32 {
- FAIL_UNKNOWN = 0x0,
- FAIL_NOTEXIST_CALLPET = 0x1,
- FAIL_NOT_PETEGG = 0x2,
- FAIL_RECIPE = 0x3,
- FAIL_MATERIAL = 0x4,
- FAIL_RG_FAMILIAR = 0x5,
- SUCCESS = 0x6
- };
- enum e_config_type : uint32 {
- CONFIG_OPEN_EQUIPMENT_WINDOW = 0,
- // Unknown
- CONFIG_PET_AUTOFEED = 2,
- CONFIG_HOMUNCULUS_AUTOFEED
- };
- enum e_memorial_dungeon_command : uint16 {
- COMMAND_MEMORIALDUNGEON_DESTROY_FORCE = 0x3,
- };
- int clif_setip(const char* ip);
- void clif_setbindip(const char* ip);
- void clif_setport(uint16 port);
- uint32 clif_getip(void);
- uint32 clif_refresh_ip(void);
- uint16 clif_getport(void);
- void clif_authok(struct map_session_data *sd);
- void clif_authrefuse(int fd, uint8 error_code);
- void clif_authfail_fd(int fd, int type);
- void clif_charselectok(int id, uint8 ok);
- void clif_dropflooritem(struct flooritem_data* fitem, bool canShowEffect);
- void clif_clearflooritem(struct flooritem_data *fitem, int fd);
- void clif_clearunit_single(int id, clr_type type, int fd);
- void clif_clearunit_area(struct block_list* bl, clr_type type);
- void clif_clearunit_delayed(struct block_list* bl, clr_type type, t_tick tick);
- int clif_spawn(struct block_list *bl, bool walking = false); //area
- void clif_walkok(struct map_session_data *sd); // self
- void clif_move(struct unit_data *ud); //area
- void clif_changemap(struct map_session_data *sd, short m, int x, int y); //self
- void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); //self
- void clif_blown(struct block_list *bl); // area
- void clif_slide(struct block_list *bl, int x, int y); // area
- void clif_fixpos(struct block_list *bl); // area
- void clif_npcbuysell(struct map_session_data* sd, int id); //self
- void clif_buylist(struct map_session_data *sd, struct npc_data *nd); //self
- void clif_selllist(struct map_session_data *sd); //self
- void clif_npc_market_open(struct map_session_data *sd, struct npc_data *nd);
- void clif_parse_NPCMarketClosed(int fd, struct map_session_data *sd);
- void clif_parse_NPCMarketPurchase(int fd, struct map_session_data *sd);
- void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes); //self
- void clif_scriptnext(struct map_session_data *sd,int npcid); //self
- void clif_scriptclose(struct map_session_data *sd, int npcid); //self
- void clif_scriptclear(struct map_session_data *sd, int npcid); //self
- void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes); //self
- void clif_scriptinput(struct map_session_data *sd, int npcid); //self
- void clif_scriptinputstr(struct map_session_data *sd, int npcid); // self
- void clif_cutin(struct map_session_data* sd, const char* image, int type); //self
- void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); //self
- void clif_additem(struct map_session_data *sd, int n, int amount, unsigned char fail); // self
- void clif_dropitem(struct map_session_data *sd,int n,int amount); //self
- void clif_delitem(struct map_session_data *sd,int n,int amount, short reason); //self
- void clif_update_hp(map_session_data &sd);
- void clif_updatestatus(struct map_session_data *sd,int type); //self
- void clif_changestatus(struct map_session_data* sd,int type,int val); //area
- int clif_damage(struct block_list* src, struct block_list* dst, t_tick tick, int sdelay, int ddelay, int64 sdamage, int div, enum e_damage_type type, int64 sdamage2, bool spdamage); // area
- void clif_takeitem(struct block_list* src, struct block_list* dst);
- void clif_sitting(struct block_list* bl);
- void clif_standing(struct block_list* bl);
- void clif_sprite_change(struct block_list *bl, int id, int type, int val, int val2, enum send_target target);
- void clif_changelook(struct block_list *bl,int type,int val); // area
- void clif_changetraplook(struct block_list *bl,int val); // area
- void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target); //area specified in 'target'
- void clif_arrowequip(struct map_session_data *sd,int val); //self
- void clif_arrow_fail(struct map_session_data *sd,int type); //self
- void clif_arrow_create_list(struct map_session_data *sd); //self
- void clif_statusupack(struct map_session_data *sd,int type,int ok,int val); // self
- void clif_equipitemack(struct map_session_data *sd,int n,int pos,uint8 flag); // self
- void clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok); // self
- void clif_misceffect(struct block_list* bl,int type); // area
- void clif_changeoption_target(struct block_list* bl, struct block_list* target);
- #define clif_changeoption(bl) clif_changeoption_target(bl, NULL) // area
- void clif_changeoption2(struct block_list* bl); // area
- void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok); // self
- void clif_GlobalMessage(struct block_list* bl, const char* message,enum send_target target);
- void clif_createchat(struct map_session_data* sd, int flag); // self
- void clif_dispchat(struct chat_data* cd, int fd); // area or fd
- void clif_joinchatfail(struct map_session_data *sd,int flag); // self
- void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd); // self
- void clif_addchat(struct chat_data* cd,struct map_session_data *sd); // chat
- void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd); // chat
- void clif_clearchat(struct chat_data *cd,int fd); // area or fd
- void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag); // chat
- void clif_changechatstatus(struct chat_data* cd); // chat
- void clif_refresh_storagewindow(struct map_session_data *sd);
- void clif_refresh(struct map_session_data *sd); // self
- void clif_emotion(struct block_list *bl,int type);
- void clif_talkiebox(struct block_list* bl, const char* talkie);
- void clif_wedding_effect(struct block_list *bl);
- void clif_divorced(struct map_session_data* sd, const char* name);
- void clif_callpartner(struct map_session_data *sd);
- void clif_playBGM(struct map_session_data* sd, const char* name);
- void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type);
- void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage);
- void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, t_tick tick);
- void clif_parse_LoadEndAck(int fd,struct map_session_data *sd);
- void clif_hotkeys_send(struct map_session_data *sd, int tab);
- // trade
- void clif_traderequest(struct map_session_data* sd, const char* name);
- void clif_tradestart(struct map_session_data* sd, uint8 type);
- void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount);
- void clif_tradeitemok(struct map_session_data* sd, int index, int fail);
- void clif_tradedeal_lock(struct map_session_data* sd, int fail);
- void clif_tradecancelled(struct map_session_data* sd);
- void clif_tradecompleted(struct map_session_data* sd, int fail);
- void clif_tradeundo(struct map_session_data* sd);
- // storage
- void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length, const char *storename);
- void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount);
- void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount);
- void clif_storageitemremoved(struct map_session_data* sd, int index, int amount);
- void clif_storageclose(struct map_session_data* sd);
- int clif_insight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
- int clif_outsight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
- void clif_class_change_target(struct block_list *bl,int class_, int type, enum send_target target, struct map_session_data *sd);
- #define clif_class_change(bl, class_, type) clif_class_change_target(bl, class_, type, AREA, NULL)
- #define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1)
- void clif_skillinfoblock(struct map_session_data *sd);
- void clif_skillup(struct map_session_data *sd, uint16 skill_id, int lv, int range, int upgradable);
- void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf);
- void clif_addskill(struct map_session_data *sd, int skill_id);
- void clif_deleteskill(struct map_session_data *sd, int skill_id);
- void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, uint16 skill_lv, int property, int casttime);
- void clif_skillcastcancel(struct block_list* bl);
- void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype, t_itemid itemId = 0);
- void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, t_tick tick);
- int clif_skill_damage(struct block_list *src,struct block_list *dst,t_tick tick,int sdelay,int ddelay,int64 sdamage,int div,uint16 skill_id,uint16 skill_lv,enum e_damage_type type);
- //int clif_skill_damage2(struct block_list *src,struct block_list *dst,t_tick tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,enum e_damage_type type);
- bool clif_skill_nodamage(struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,t_tick tick);
- void clif_skill_poseffect(struct block_list *src,uint16 skill_id,int val,int x,int y,t_tick tick);
- void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst);
- void clif_skill_warppoint(struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
- void clif_skill_memomessage(struct map_session_data* sd, int type);
- void clif_skill_teleportmessage(struct map_session_data *sd, int type);
- void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id, int trigger);
- void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type);
- void clif_produceeffect(struct map_session_data* sd,int flag, t_itemid nameid);
- void clif_getareachar_skillunit(struct block_list *bl, struct skill_unit *unit, enum send_target target, bool visible);
- void clif_skill_delunit(struct skill_unit *unit);
- void clif_skillunit_update(struct block_list* bl);
- void clif_skill_unit_test(struct block_list *bl, short x, short y, int unit_id, short range, short skill_lv);
- void clif_autospell(struct map_session_data *sd,uint16 skill_lv);
- void clif_devotion(struct block_list *src, struct map_session_data *tsd);
- void clif_spiritball( struct block_list *bl, struct block_list* target = nullptr, enum send_target send_target = AREA );
- void clif_soulball( struct map_session_data *sd, struct block_list* target = nullptr, enum send_target send_target = AREA );
- void clif_servantball( struct map_session_data& sd, struct block_list* target = nullptr, enum send_target send_target = AREA );
- void clif_abyssball( struct map_session_data& sd, struct block_list* target = nullptr, enum send_target send_target = AREA );
- void clif_combo_delay(struct block_list *bl,t_tick wait);
- void clif_bladestop(struct block_list *src, int dst_id, int active);
- void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target);
- #define clif_status_load(bl, type, flag) clif_status_change((bl), (type), (flag), 0, 0, 0, 0)
- void clif_status_change(struct block_list *bl, int type, int flag, t_tick tick, int val1, int val2, int val3);
- void clif_efst_status_change(struct block_list *bl, int tid, enum send_target target, int type, t_tick tick, int val1, int val2, int val3);
- void clif_efst_status_change_sub(struct block_list *tbl, struct block_list *bl, enum send_target target);
- void clif_wis_message(struct map_session_data* sd, const char* nick, const char* mes, int mes_len, int gmlvl);
- void clif_wis_end(int fd, int result);
- void clif_solved_charname(int fd, int charid, const char* name);
- void clif_name( struct block_list* src, struct block_list *bl, send_target target );
- #define clif_name_self(bl) clif_name( (bl), (bl), SELF )
- #define clif_name_area(bl) clif_name( (bl), (bl), AREA )
- void clif_use_card(struct map_session_data *sd,int idx);
- void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag);
- void clif_inventorylist(struct map_session_data *sd);
- void clif_equiplist(struct map_session_data *sd);
- void clif_cart_additem(struct map_session_data *sd,int n,int amount);
- void clif_cart_additem_ack(struct map_session_data *sd, uint8 flag);
- void clif_cart_delitem(struct map_session_data *sd,int n,int amount);
- void clif_cartlist(struct map_session_data *sd);
- void clif_clearcart(int fd);
- void clif_item_identify_list(struct map_session_data *sd);
- void clif_item_identified(struct map_session_data *sd,int idx,int flag);
- void clif_item_repair_list(struct map_session_data *sd, struct map_session_data *dstsd, int lv);
- void clif_item_repaireffect(struct map_session_data *sd, int idx, int flag);
- void clif_item_damaged(struct map_session_data* sd, unsigned short position);
- void clif_item_refine_list(struct map_session_data *sd);
- void clif_hat_effects( struct map_session_data* sd, struct block_list* bl, enum send_target target );
- void clif_hat_effect_single( struct map_session_data* sd, uint16 effectId, bool enable );
- void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv);
- void clif_mvp_effect(struct map_session_data *sd);
- void clif_mvp_item(struct map_session_data *sd, t_itemid nameid);
- void clif_mvp_exp(struct map_session_data *sd, t_exp exp);
- void clif_mvp_noitem(struct map_session_data* sd);
- void clif_changed_dir(struct block_list *bl, enum send_target target);
- // vending
- void clif_openvendingreq(struct map_session_data* sd, int num);
- void clif_showvendingboard(struct block_list* bl, const char* message, int fd);
- void clif_closevendingboard(struct block_list* bl, int fd);
- void clif_vendinglist( struct map_session_data* sd, struct map_session_data* vsd );
- void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail);
- void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending);
- void clif_vendingreport(struct map_session_data* sd, int index, int amount, uint32 char_id, int zeny);
- void clif_movetoattack(struct map_session_data *sd,struct block_list *bl);
- // party
- void clif_party_created(struct map_session_data *sd,int result);
- void clif_party_member_info(struct party_data *p, struct map_session_data *sd);
- void clif_party_info(struct party_data* p, struct map_session_data *sd);
- void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd);
- void clif_party_invite_reply(struct map_session_data* sd, const char* nick, enum e_party_invite_reply reply);
- void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag);
- void clif_party_withdraw(struct map_session_data *sd, uint32 account_id, const char* name, enum e_party_member_withdraw result, enum send_target target);
- void clif_party_message(struct party_data* p, uint32 account_id, const char* mes, int len);
- void clif_party_xy(struct map_session_data *sd);
- void clif_party_xy_single(int fd, struct map_session_data *sd);
- void clif_party_hp(struct map_session_data *sd);
- void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp);
- void clif_party_job_and_level(struct map_session_data *sd);
- void clif_party_dead( struct map_session_data *sd );
- // guild
- void clif_guild_created(struct map_session_data *sd,int flag);
- void clif_guild_belonginfo(struct map_session_data *sd);
- void clif_guild_masterormember(struct map_session_data *sd);
- void clif_guild_basicinfo(struct map_session_data *sd);
- void clif_guild_allianceinfo(struct map_session_data *sd);
- void clif_guild_memberlist(struct map_session_data *sd);
- void clif_guild_skillinfo(struct map_session_data* sd);
- void clif_guild_send_onlineinfo(struct map_session_data *sd); //[LuzZza]
- void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag);
- void clif_guild_invite(struct map_session_data *sd,struct guild *g);
- void clif_guild_inviteack(struct map_session_data *sd,int flag);
- void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes);
- void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, uint32 account_id);
- void clif_guild_positionchanged(struct guild *g,int idx);
- void clif_guild_memberpositionchanged(struct guild *g,int idx);
- void clif_guild_emblem(struct map_session_data *sd,struct guild *g);
- void clif_guild_emblem_area(struct block_list* bl);
- void clif_guild_notice(struct map_session_data* sd);
- void clif_guild_message(struct guild *g,uint32 account_id,const char *mes,int len);
- void clif_guild_reqalliance(struct map_session_data *sd,uint32 account_id,const char *name);
- void clif_guild_allianceack(struct map_session_data *sd,int flag);
- void clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag);
- void clif_guild_oppositionack(struct map_session_data *sd,int flag);
- void clif_guild_broken(struct map_session_data *sd,int flag);
- void clif_guild_xy(struct map_session_data *sd);
- void clif_guild_xy_single(int fd, struct map_session_data *sd);
- void clif_guild_xy_remove(struct map_session_data *sd);
- // Battleground
- void clif_bg_hp(struct map_session_data *sd);
- void clif_bg_xy(struct map_session_data *sd);
- void clif_bg_xy_remove(struct map_session_data *sd);
- void clif_bg_message(struct s_battleground_data *bg, int src_id, const char *name, const char *mes, int len);
- void clif_bg_updatescore(int16 m);
- void clif_bg_updatescore_single(struct map_session_data *sd);
- void clif_sendbgemblem_area(struct map_session_data *sd);
- void clif_sendbgemblem_single(int fd, struct map_session_data *sd);
- // Battleground Queue
- void clif_bg_queue_apply_result(e_bg_queue_apply_ack result, const char *name, struct map_session_data *sd);
- void clif_bg_queue_apply_notify(const char *name, struct map_session_data *sd);
- void clif_bg_queue_entry_init(struct map_session_data *sd);
- void clif_bg_queue_lobby_notify(const char *name, struct map_session_data *sd);
- void clif_bg_queue_ack_lobby(bool result, const char *name, const char *lobbyname, struct map_session_data *sd);
- // Instancing
- void clif_instance_create(int instance_id, int num);
- void clif_instance_changewait(int instance_id, int num);
- void clif_instance_status(int instance_id, unsigned int limit1, unsigned int limit2);
- void clif_instance_changestatus(int instance_id, e_instance_notify type, unsigned int limit);
- void clif_parse_MemorialDungeonCommand(int fd, map_session_data *sd);
- // Custom Fonts
- void clif_font(struct map_session_data *sd);
- // atcommand
- void clif_displaymessage(const int fd, const char* mes);
- void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target);
- void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target);
- void clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
- void clif_heal(int fd,int type,int val);
- void clif_resurrection(struct block_list *bl,int type);
- void clif_map_property(struct block_list *bl, enum map_property property, enum send_target t);
- void clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type);
- void clif_map_property_mapall(int map, enum map_property property);
- void clif_refine(int fd, int fail, int index, int val);
- void clif_upgrademessage( struct map_session_data* sd, int result, t_itemid item_id );
- //petsystem
- void clif_catch_process(struct map_session_data *sd);
- void clif_pet_roulette(struct map_session_data *sd,int data);
- void clif_sendegg(struct map_session_data *sd);
- void clif_send_petstatus(struct map_session_data *sd);
- void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param);
- #define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom)
- #define clif_pet_equip_area(pd) clif_send_petdata(NULL, pd, 3, (pd)->vd.head_bottom)
- #define clif_pet_performance(pd, param) clif_send_petdata(NULL, pd, 4, param)
- void clif_pet_emotion(struct pet_data *pd,int param);
- void clif_pet_food(struct map_session_data *sd,int foodid,int fail);
- void clif_pet_autofeed_status(struct map_session_data* sd, bool force);
- //friends list
- int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap);
- void clif_friendslist_send(struct map_session_data *sd);
- void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type);
- void clif_weather(int16 m); // [Valaris]
- void clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris]
- void clif_specialeffect_single(struct block_list* bl, int type, int fd);
- void clif_specialeffect_remove(struct block_list* bl_src, int effect, enum send_target e_target, struct block_list* bl_target);
- void clif_messagecolor_target(struct block_list *bl, unsigned long color, const char *msg, bool rgb2bgr, enum send_target type, struct map_session_data *sd);
- #define clif_messagecolor(bl, color, msg, rgb2bgr, type) clif_messagecolor_target(bl, color, msg, rgb2bgr, type, NULL) // Mob/Npc color talk [SnakeDrak]
- void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target);
- void clif_GM_kickack(struct map_session_data *sd, int id);
- void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd);
- void clif_manner_message(struct map_session_data* sd, uint32 type);
- void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type);
- void clif_disp_overhead_(struct block_list *bl, const char* mes, enum send_target flag);
- #define clif_disp_overhead(bl, mes) clif_disp_overhead_(bl, mes, AREA)
- void clif_get_weapon_view(struct map_session_data* sd, t_itemid *rhand, t_itemid *lhand);
- void clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
- void clif_gospel_info(struct map_session_data *sd, int type);
- void clif_feel_req(int fd, struct map_session_data *sd, uint16 skill_lv);
- void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
- void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type);
- void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
- void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress);
- void clif_feel_hate_reset(struct map_session_data *sd);
- // [blackhole89]
- void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag);
- int clif_homskillinfoblock(struct map_session_data *sd);
- void clif_homskillup(struct map_session_data *sd, uint16 skill_id); //[orn]
- void clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn]
- void clif_send_homdata(struct map_session_data *sd, int state, int param); //[orn]
- void clif_configuration( struct map_session_data* sd, enum e_config_type type, bool enabled );
- void clif_partytickack(struct map_session_data* sd, bool flag);
- void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd);
- void clif_equipcheckbox(struct map_session_data* sd);
- void clif_msg(struct map_session_data* sd, unsigned short id);
- void clif_msg_value(struct map_session_data* sd, unsigned short id, int value);
- void clif_msg_skill(struct map_session_data* sd, uint16 skill_id, int msg_id);
- //quest system [Kevin] [Inkfish]
- void clif_quest_send_list(struct map_session_data * sd);
- void clif_quest_send_mission(struct map_session_data * sd);
- void clif_quest_add(struct map_session_data * sd, struct quest * qd);
- void clif_quest_delete(struct map_session_data * sd, int quest_id);
- void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active);
- void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd);
- void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, e_questinfo_types effect, e_questinfo_markcolor color);
- void clif_displayexp(struct map_session_data *sd, t_exp exp, char type, bool quest, bool lost);
- int clif_send(const void* buf, int len, struct block_list* bl, enum send_target type);
- void do_init_clif(void);
- void do_final_clif(void);
- // MAIL SYSTEM
- enum mail_send_result : uint8_t {
- WRITE_MAIL_SUCCESS = 0x0,
- WRITE_MAIL_FAILED = 0x1,
- WRITE_MAIL_FAILED_CNT = 0x2,
- WRITE_MAIL_FAILED_ITEM = 0x3,
- WRITE_MAIL_FAILED_CHECK_CHARACTER_NAME = 0x4,
- WRITE_MAIL_FAILED_WHISPEREXREGISTER = 0x5,
- };
- void clif_Mail_window(int fd, int flag);
- void clif_Mail_read(struct map_session_data *sd, int mail_id);
- void clif_mail_delete(struct map_session_data* sd, struct mail_message *msg, bool success);
- void clif_Mail_return(int fd, int mail_id, short fail);
- void clif_Mail_send(struct map_session_data* sd, enum mail_send_result result);
- void clif_Mail_new(struct map_session_data* sd, int mail_id, const char *sender, const char *title);
- void clif_Mail_refreshinbox(struct map_session_data *sd,enum mail_inbox_type type,int64 mailID);
- void clif_mail_getattachment(struct map_session_data* sd, struct mail_message *msg, uint8 result, enum mail_attachment_type type);
- void clif_Mail_Receiver_Ack(struct map_session_data* sd, uint32 char_id, short class_, uint32 level, const char* name);
- void clif_mail_removeitem(struct map_session_data* sd, bool success, int index, int amount);
- // AUCTION SYSTEM
- void clif_Auction_openwindow(struct map_session_data *sd);
- void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf);
- void clif_Auction_message(int fd, unsigned char flag);
- void clif_Auction_close(int fd, unsigned char flag);
- void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd);
- void clif_bossmapinfo(struct map_session_data *sd, struct mob_data *md, enum e_bossmap_info flag);
- void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd);
- // ADOPTION
- void clif_Adopt_reply(struct map_session_data *sd, int type);
- void clif_Adopt_request(struct map_session_data *sd, struct map_session_data *src, int p_id);
- // MERCENARIES
- void clif_mercenary_info(struct map_session_data *sd);
- void clif_mercenary_skillblock(struct map_session_data *sd);
- void clif_mercenary_message(struct map_session_data* sd, int message);
- void clif_mercenary_updatestatus(struct map_session_data *sd, int type);
- // RENTAL SYSTEM
- void clif_rental_time( struct map_session_data* sd, t_itemid nameid, int seconds );
- void clif_rental_expired( struct map_session_data* sd, int index, t_itemid nameid );
- // BOOK READING
- void clif_readbook(int fd, int book_id, int page);
- // Show Picker
- void clif_party_show_picker(struct map_session_data * sd, struct item * item_data);
- // Progress Bar [Inkfish]
- void clif_progressbar(struct map_session_data * sd, unsigned long color, unsigned int second);
- void clif_progressbar_abort(struct map_session_data * sd);
- void clif_progressbar_npc(struct npc_data *nd, struct map_session_data* sd);
- #define clif_progressbar_npc_area(nd) clif_progressbar_npc((nd),NULL)
- void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag);
- void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag);
- void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result);
- void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
- void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index);
- void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
- /* Bank System [Yommy/Hercules] */
- void clif_bank_deposit (struct map_session_data *sd, enum e_BANKING_DEPOSIT_ACK reason);
- void clif_bank_withdraw (struct map_session_data *sd,enum e_BANKING_WITHDRAW_ACK reason);
- void clif_parse_BankDeposit (int fd, struct map_session_data *sd);
- void clif_parse_BankWithdraw (int fd, struct map_session_data *sd);
- void clif_parse_BankCheck (int fd, struct map_session_data *sd);
- void clif_parse_BankOpen (int fd, struct map_session_data *sd);
- void clif_parse_BankClose (int fd, struct map_session_data *sd);
- void clif_showdigit(struct map_session_data* sd, unsigned char type, int value);
- /// Buying Store System
- void clif_buyingstore_open(struct map_session_data* sd);
- void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight);
- void clif_buyingstore_myitemlist(struct map_session_data* sd);
- void clif_buyingstore_entry(struct map_session_data* sd);
- void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
- void clif_buyingstore_disappear_entry(struct map_session_data* sd);
- void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
- void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd);
- void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result);
- void clif_buyingstore_update_item(struct map_session_data* sd, t_itemid nameid, unsigned short amount, uint32 char_id, int zeny);
- void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price);
- void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, t_itemid nameid);
- /// Search Store System
- void clif_search_store_info_ack(struct map_session_data* sd);
- void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason);
- void clif_open_search_store_info(struct map_session_data* sd);
- void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y);
- /// Cash Shop
- void clif_cashshop_result( struct map_session_data* sd, t_itemid item_id, uint16 result );
- void clif_cashshop_open( struct map_session_data* sd, int tab );
- void clif_display_pinfo(struct map_session_data *sd, int type);
- /// Roulette
- void clif_roulette_open(struct map_session_data* sd);
- void clif_parse_roulette_open(int fd, struct map_session_data *sd);
- void clif_parse_roulette_info(int fd, struct map_session_data *sd);
- void clif_parse_roulette_close(int fd, struct map_session_data *sd);
- void clif_parse_roulette_generate(int fd, struct map_session_data *sd);
- void clif_parse_roulette_item(int fd, struct map_session_data *sd);
- void clif_elementalconverter_list(struct map_session_data *sd);
- void clif_millenniumshield(struct block_list *bl, short shields);
- void clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y);
- void clif_poison_list(struct map_session_data *sd, uint16 skill_lv);
- int clif_autoshadowspell_list(struct map_session_data *sd);
- int clif_skill_itemlistwindow( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv );
- void clif_elemental_info(struct map_session_data *sd);
- void clif_elemental_updatestatus(struct map_session_data *sd, int type);
- void clif_spiritcharm(struct map_session_data *sd);
- void clif_snap( struct block_list *bl, short x, short y );
- void clif_monster_hp_bar( struct mob_data* md, int fd );
- // Clan System
- void clif_clan_basicinfo( struct map_session_data *sd );
- void clif_clan_message(struct clan *clan,const char *mes,int len);
- void clif_clan_onlinecount( struct clan* clan );
- void clif_clan_leave( struct map_session_data* sd );
- // Bargain Tool
- void clif_sale_start(struct sale_item_data* sale_item, struct block_list* bl, enum send_target target);
- void clif_sale_end(struct sale_item_data* sale_item, struct block_list* bl, enum send_target target);
- void clif_sale_amount(struct sale_item_data* sale_item, struct block_list* bl, enum send_target target);
- void clif_sale_open(struct map_session_data* sd);
- // Refine UI
- void clif_refineui_open( struct map_session_data* sd );
- /**
- * Color Table
- **/
- enum clif_colors {
- COLOR_DEFAULT,
- COLOR_RED,
- COLOR_WHITE,
- COLOR_YELLOW,
- COLOR_CYAN,
- COLOR_LIGHT_GREEN,
- COLOR_MAX
- };
- extern unsigned long color_table[COLOR_MAX];
- void clif_channel_msg(struct Channel *channel, const char *msg, unsigned long color);
- #define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0;
- void clif_ranklist(struct map_session_data *sd, int16 rankingType);
- void clif_update_rankingpoint(map_session_data &sd, int rankingtype, int point);
- void clif_crimson_marker(struct map_session_data *sd, struct block_list *bl, bool remove);
- void clif_showscript(struct block_list* bl, const char* message, enum send_target flag);
- void clif_party_leaderchanged(struct map_session_data *sd, int prev_leader_aid, int new_leader_aid);
- void clif_account_name(int fd, uint32 account_id, const char* accname);
- void clif_notify_bindOnEquip(struct map_session_data *sd, int n);
- void clif_merge_item_open(struct map_session_data *sd);
- void clif_broadcast_obtain_special_item(const char *char_name, t_itemid nameid, t_itemid container, enum BROADCASTING_SPECIAL_ITEM_OBTAIN type);
- void clif_dressing_room(struct map_session_data *sd, int flag);
- void clif_navigateTo(struct map_session_data *sd, const char* mapname, uint16 x, uint16 y, uint8 flag, bool hideWindow, uint16 mob_id );
- void clif_SelectCart(struct map_session_data *sd);
- /// Achievement System
- void clif_achievement_list_all(struct map_session_data *sd);
- void clif_achievement_update(struct map_session_data *sd, struct achievement *ach, int count);
- void clif_achievement_reward_ack(int fd, unsigned char result, int ach_id);
- /// Attendance System
- enum in_ui_type : int8 {
- IN_UI_ATTENDANCE = 5
- };
- enum out_ui_type : int8 {
- OUT_UI_BANK = 0,
- OUT_UI_STYLIST,
- OUT_UI_QUEST = 6,
- OUT_UI_ATTENDANCE,
- OUT_UI_ENCHANTGRADE,
- };
- void clif_ui_open( struct map_session_data& sd, enum out_ui_type ui_type, int32 data );
- void clif_attendence_response( struct map_session_data *sd, int32 data );
- void clif_weight_limit( struct map_session_data* sd );
- void clif_guild_storage_log( struct map_session_data* sd, std::vector<struct guild_log_entry>& log, enum e_guild_storage_log result );
- void clif_camerainfo( struct map_session_data* sd, bool show, float range = 0.0f, float rotation = 0.0f, float latitude = 0.0f );
- /// Equip Switch System
- void clif_equipswitch_list( struct map_session_data* sd );
- void clif_equipswitch_add( struct map_session_data* sd,uint16 index, uint32 pos, uint8 flag );
- void clif_equipswitch_remove( struct map_session_data* sd, uint16 index, uint32 pos, bool failed );
- void clif_equipswitch_reply( struct map_session_data* sd, bool failed );
- /// Pet evolution
- void clif_pet_evolution_result( struct map_session_data* sd, e_pet_evolution_result result );
- void clif_parse_skill_toid( struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, int target_id );
- void clif_inventory_expansion_info( struct map_session_data* sd );
- // Barter System
- void clif_barter_open( struct map_session_data& sd, struct npc_data& nd );
- void clif_barter_extended_open( struct map_session_data& sd, struct npc_data& nd );
- void clif_summon_init(struct mob_data& md);
- void clif_summon_hp_bar(struct mob_data& md);
- // Laphine System
- void clif_laphine_synthesis_open( struct map_session_data *sd, std::shared_ptr<s_laphine_synthesis> synthesis );
- void clif_laphine_upgrade_open( struct map_session_data* sd, std::shared_ptr<s_laphine_upgrade> upgrade );
- // Reputation System
- void clif_reputation_type( struct map_session_data& sd, int64 type, int64 points );
- void clif_reputation_list( struct map_session_data& sd );
- // Item Reform UI
- void clif_item_reform_open( struct map_session_data& sd, t_itemid item );
- #endif /* CLIF_HPP */
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